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76 Commits

Author SHA1 Message Date
Nicolas Gallagher
71cfd23624 0.0.25 2016-04-29 12:49:13 -07:00
Nicolas Gallagher
77b8e4a1fc [fix] pin inline-style-prefix-all
Version 1.1.0 contains a breaking change
2016-04-29 12:48:40 -07:00
Nicolas Gallagher
9543a79c3f 0.0.24 2016-04-20 11:38:38 -07:00
Nicolas Gallagher
e3eea6e132 [fix] TouchableHighlight
The fix in 97c0a31ce6 was incomplete due
to state key not being renamed.
2016-04-20 11:37:15 -07:00
Nicolas Gallagher
4d3418a968 0.0.23 2016-04-19 17:11:26 -07:00
Nicolas Gallagher
ea9bc734f1 [fix] TouchableWithoutFeedback
Fix #127
2016-04-19 17:10:50 -07:00
Nicolas Gallagher
e03af435ac 0.0.22 2016-04-18 16:55:57 -07:00
Nicolas Gallagher
97c0a31ce6 [fix] TouchableHighlight default underlayColor 2016-04-18 16:46:09 -07:00
Nicolas Gallagher
25d11ded46 [fix] NetInfo event handlers 2016-04-18 16:38:09 -07:00
Nicolas Gallagher
6a73d77030 Fix build 2016-03-24 17:01:38 -07:00
Nicolas Gallagher
0b63ba4e89 0.0.21 2016-03-24 11:50:01 -07:00
Nicolas Gallagher
51109d0768 [fix] update inline-style-prefix-all
inline-style-prefix-all@1.0.4 doesn't depend on `Set` anymore
2016-03-24 11:49:22 -07:00
Nicolas Gallagher
ac04ecd69e Update Dimensions when window resizes 2016-03-24 11:44:02 -07:00
Nicolas Gallagher
1a670ba6a7 Fix UMD bundle
Include React and ReactDOM in the UMD bundle. The library occupies the
`React` global.

Fix #105
2016-03-22 18:39:24 -07:00
Nicolas Gallagher
7a16d5711c 0.0.20 2016-03-20 12:19:40 -07:00
Nicolas Gallagher
9dde70fff5 Update documentation 2016-03-20 12:19:29 -07:00
Nicolas Gallagher
203980ab66 [fix] fbjs version compatible with React Native
React Native 0.21 currently uses fbjs@0.6.x, and React Native 0.22 will
use fbjs@0.7.x.

Fix #103
2016-03-20 12:11:31 -07:00
Nicolas Gallagher
924dc36d4a [fix] refactor StyleSheet
**Problem**

StyleSheet's implementation was overly complex. It required
`flattenStyle` to use `expandStyle`, and couldn't support mapping React
Native style props to CSS properties without also exposing those CSS
properties in the API.

**Response**

- `flattenStyle` is concerned only with flattening style objects.

- `StyleSheetRegistry` is responsible for registering styles, mapping
  the React Native style prop to DOM props, and generating the CSS for
  the backing style element.

- `StyleSheetRegistry` uses a simpler approach to caching styles and
  generating style sheet strings. It also drops the unobfuscated class
  names from development mode, as the React Dev Tools can provide a
  better debugging experience (pending a fix to allow props/styles to be
  changed from the dev tools).

- `StyleSheet` will fall back to inline styles if it doesn't think a
  style sheet has been rendered into the document. The relationship is
  currently only implicit. This should be revisited.

- `StyleSheet` exports `renderToString` as part of the documented API.

- Fix processing of `transformMatrix` and add tests for
  `processTransform`.

- Fix `input[type=search]` rendering in Safari by using `display:none`
  on its pseudo-elements.

- Add support for `textDecorationLine` and `textAlignVertical`.

- Note the `View` hack to conditionally apply the `flex-shrink:0` reset
  from css-layout. This is required because React Native's approach to
  resolving `style` is to give precendence to long-hand styles
  (e.g., `flexShrink`) over short-hand styles (e.g., `flex`). This means
  the `View` reset overrides any `flex:1` declaration. To get around
  this, `flexShrink` is only set in `View` if `flex` is not set.
2016-03-20 12:09:04 -07:00
Nicolas Gallagher
9b2421cdfa [fix] Server-side rendering
`AppRegistry.prerenderApplication` now returns a style element for use
in app shells.

Guard use of `window` in APIs and Event plugin.

Fix #107
Fix #108
2016-03-20 11:43:13 -07:00
Nicolas Gallagher
36ea662402 0.0.19 2016-03-16 10:19:17 -07:00
Nicolas Gallagher
69962ae815 [fix] StyleSheet: add hairlineWidth
Fix #99
2016-03-16 10:03:37 -07:00
Nicolas Gallagher
62d1a0f83d Add Game2048 example 2016-03-16 00:55:04 -07:00
Nicolas Gallagher
910286303a Add TicTacToe example 2016-03-16 00:48:41 -07:00
Nicolas Gallagher
706fa887e6 [fix] remove invariant error from Portal 2016-03-16 00:48:41 -07:00
Nicolas Gallagher
c589d79035 Reorganize karma and webpack configs 2016-03-16 00:48:37 -07:00
Nicolas Gallagher
83e4c68461 [fix] TouchableHighlight inactive state
TouchableHighlight didn't preserve its original 'backgroundColor' after
pressOut. This was caused by the inactive background style (transparent)
being applied as an inline style, and so not merging with the original
prop style. The patch sets inactive 'backgroundColor' to 'null' so as to
remove the inline style and render the backgroundColor from props.

Fix #98
2016-03-16 00:36:06 -07:00
Nicolas Gallagher
54597edbaf 0.0.18 2016-03-15 17:27:42 -07:00
Nicolas Gallagher
fc31287566 [fix] remove -webkit-tap-highlight-color 2016-03-15 17:26:29 -07:00
Nicolas Gallagher
21cc8f47ba Update documentation 2016-03-15 17:14:44 -07:00
Nicolas Gallagher
bf7beb4102 Update dependencies 2016-03-15 14:25:27 -07:00
Nicolas Gallagher
127d103c0a Fix lint issues 2016-03-15 14:19:46 -07:00
Nicolas Gallagher
ae6132af56 Update library exports 2016-03-15 14:19:29 -07:00
Nicolas Gallagher
3c4d7655db [fix] Touchable: adapt RN touchables for Web 2016-03-15 14:18:08 -07:00
Nicolas Gallagher
190966f411 [fix] ScrollView: based on ScrollResponder 2016-03-15 14:07:45 -07:00
Nicolas Gallagher
8d5ecb84d5 [add] ScrollResponder: adjust to work on Web 2016-03-15 13:49:03 -07:00
Nicolas Gallagher
b4a9177ce3 [add] dismissKeyboard module 2016-03-15 13:44:50 -07:00
Nicolas Gallagher
ad4a6c5be7 [fix] View: guard against browser flexbox bugs
There are various flexbox bugs that can cause views to grow beyond the
vertical or horizontal bounds of their container. The width and height
styles avoid most of them manifesting.
2016-03-15 13:43:25 -07:00
Nicolas Gallagher
5f795dfc6c Clean up View's event normalization code 2016-03-15 13:43:11 -07:00
Nicolas Gallagher
949cb75894 [add] TextInput: 'clear' method on instance 2016-03-15 13:38:54 -07:00
Nicolas Gallagher
2e1914080f [add] TextInputState 2016-03-15 13:38:28 -07:00
Nicolas Gallagher
49e9e0ab5b [add] StyleSheet: new prop types 2016-03-15 13:32:52 -07:00
Nicolas Gallagher
ee4c544957 [fix] StyleSheet: support for 'transform' and 'transformMatrix'
Fix #46
2016-03-15 13:32:02 -07:00
Nicolas Gallagher
56549cf794 [add] NativeMethodsMixin: 'measureInWindow' support 2016-03-15 13:24:36 -07:00
Nicolas Gallagher
e6811b2134 [fix] ResponderEventPlugin: touch or mouse dependencies
**Problem**

Browsers tend to fire both touch and mouse events when touch is
supported. This causes touchables to fire responder callbacks twice.
For example, 'TouchableOpacity' will animate the opacity twice in
response to a touch.

**Response**

If a browser supports touch, don't include the mouse events as
dependencies of the responder events. This is not ideal, as some devices
support both touch and mouse interactions. This will need to be
revisited.
2016-03-15 13:19:43 -07:00
Nicolas Gallagher
d8b7dcc60f Add 'locationX/Y' to recorded Responder events 2016-03-15 13:19:24 -07:00
Nicolas Gallagher
62a08f09ab [fix] ResponderEventPlugin: add missing 'responderRelease' dependencies 2016-03-15 13:17:25 -07:00
Nicolas Gallagher
3e7cd1a001 [add] UIManager: 'blur', 'focus' and 'measureInWindow' 2016-03-15 13:14:06 -07:00
Nicolas Gallagher
8441755d61 [fix] 'window' value in 'Dimension' 2016-03-15 11:35:36 -07:00
Nicolas Gallagher
ba9fa2a7a0 [add] upstream 'merge' module 2016-03-15 11:34:09 -07:00
Nicolas Gallagher
e26edfb9ea Move NativeMethodsDecorator 2016-03-14 23:25:58 -07:00
Nicolas Gallagher
9a8a9ad209 Use 'module.exports' over 'export default'
The use of CommonJS require in RN modules makes it simpler to use
CommonJS exports everywhere.
2016-03-14 23:21:12 -07:00
Nicolas Gallagher
efccbe41bb 0.0.17 2016-03-12 08:00:02 -08:00
IjzerenHein
f6f8d30aba [fix] PanResponder improvements + mouse support
- Adds `locationX` and `locationY` to touch events
- Adds `timestamp` to the `touches` and `touchesChanged` data
- Add mouse event support

Close #94
2016-03-12 07:53:24 -08:00
Nicolas Gallagher
6d7d98c149 [add] support directly requiring image assets
Thanks to IjzerenHein <hrutjes@gmail.com>. See #84
2016-03-08 18:03:45 -08:00
IjzerenHein
77d201988d Add .editorconfig 2016-03-08 09:40:28 -08:00
Nicolas Gallagher
b3d7332ddd Update 'known issues' guide 2016-03-08 09:33:56 -08:00
IjzerenHein
651d519500 [add] NativeModules shim
The `NativeModules` namespace is import by some libraries, which will
throw an error if missing.

Close #86
2016-03-08 09:32:14 -08:00
Hein Rutjes
06d8614519 Merge pull request #1 from necolas/master
Update from original master
2016-03-08 10:57:42 +01:00
Nicolas Gallagher
3eced7e842 Update documentation 2016-03-08 00:52:13 -08:00
rofrischmann
e627e0cd77 Use inline-style-prefix-all for vendor prefixes
Fix #74
Close #82
2016-03-08 00:31:43 -08:00
Nicolas Gallagher
7ab33727c4 Minor test clean up 2016-03-08 00:21:47 -08:00
Nicolas Gallagher
7295a8fee8 Add tests for Image resizeMode 2016-03-08 00:21:35 -08:00
IjzerenHein
9a09456532 [add] Image: support resizeMode style 2016-03-08 00:19:56 -08:00
Nicolas Gallagher
4cd38552cd Fix the 'test:watch' npm-script 2016-03-07 21:18:30 -08:00
Neil Kistner
b0f35f6c66 Add syntax highlighting to docs where missing 2016-03-07 20:43:56 -08:00
Nicolas Gallagher
2dff45b561 Add link to Game2048 example 2016-03-07 20:43:22 -08:00
Nicolas Gallagher
fd9232201d 0.0.16 2016-02-22 19:39:12 -08:00
Nicolas Gallagher
29f6bd363c Fix linting error and check-in test patch 2016-02-22 19:23:05 -08:00
Nicolas Gallagher
4845de5cb5 [add] Update components with native methods
Hack in touch event normalization within `View` to produce events that
contain `pageX`, `pageY` for React Native compatibility.
2016-02-22 16:41:50 -08:00
Nicolas Gallagher
267a9b55bf [add] inject ResponderEventPlugin 2016-02-22 16:40:18 -08:00
Nicolas Gallagher
7add5c524a [add] mirror various React Native APIs
Copy over API code that requires no DOM modifications:

- Animated
- Easing
- Interaction Manager (stub)
- PanResponder
- Touchable
2016-02-22 16:37:42 -08:00
Nicolas Gallagher
8e0d94e092 Use 'fbjs' instead of separate packages 2016-02-22 14:00:43 -08:00
Nicolas Gallagher
25f96ba8ae [fix] StyleSheet prefixing on client and server
A small error from referencing the wrong value caused prefixed values to
be dropped. The patch also updated inline-style-prefixer and turns all
vendor prefixes on by default. This provides the option to drop all the
caniuse and bowser data that inline-style-prefixer uses (probably by
forking the project and removing those dependencies).

Fix #51
2016-02-22 13:55:09 -08:00
Nicolas Gallagher
2b90bd736f Minor docs update 2016-02-19 13:17:39 -08:00
Nicolas Gallagher
791ede06dd 0.0.15 2016-02-18 23:04:35 -08:00
Nicolas Gallagher
0567232942 [fix] NetInfo export 2016-02-18 23:03:59 -08:00
116 changed files with 8418 additions and 1107 deletions

View File

@@ -3,5 +3,8 @@
"es2015",
"stage-1",
"react"
],
"plugins": [
"transform-decorators-legacy"
]
}

9
.editorconfig Normal file
View File

@@ -0,0 +1,9 @@
# EditorConfig: http://editorconfig.org
root = true
[*]
end_of_line = lf
insert_final_newline = true
indent_style = space
indent_size = 2

View File

@@ -2,10 +2,29 @@
[![Build Status][travis-image]][travis-url]
[![npm version][npm-image]][npm-url]
![gzipped size](https://img.shields.io/badge/gzipped-~22.6k-blue.svg)
![gzipped size](https://img.shields.io/badge/gzipped-~41.0k-blue.svg)
[React Native][react-native-url] components and APIs for the Web.
Browser support: Chrome, Firefox, Safari >= 7, IE 10, Edge.
## Overview
"React Native for Web" is a project to bring React Native's building blocks and
touch handling to the Web.
React Native provides a foundational layer to support interoperable,
zero-configuration React component development. This is missing from React's
web ecosystem where OSS components rely on inline styles (usually without
vendor prefixes), or require build tool configuration. This project allows
components built upon React Native to be run on the Web, and it manages all
component styling out-of-the-box.
For example, the [`View`](docs/apis/View.md) component makes it easy to build
cross-browser layouts with flexbox, such as stacked and nested boxes with
margin and padding. And the [`StyleSheet`](docs/guides/style.md) API converts
styles defined in JavaScript into "Atomic CSS".
## Quick start
To install in your app:
@@ -14,24 +33,17 @@ To install in your app:
npm install --save react@0.14 react-dom@0.14 react-native-web
```
Or [try it on CodePen](http://codepen.io/necolas/pen/PZzwBR).
Read the [Client and Server rendering](docs/guides/rendering.md) guide.
Browser support: Chrome, Firefox, Safari >= 7, IE 10, Edge.
## Examples
## Overview
Demos:
This is a web implementation of React Native components and APIs. The React
Native components are good web application building blocks, and provide a common
foundation for component libraries.
* [React Native for Web: Playground](http://codepen.io/necolas/pen/PZzwBR).
* [TicTacToe](http://codepen.io/necolas/full/eJaLZd/)
* [2048](http://codepen.io/necolas/full/wMVvxj/)
For example, the [`View`](docs/apis/View.md) component makes it easy to build
common layouts with flexbox, such as stacked and nested boxes with margin and
padding. And the [`StyleSheet`](docs/guides/style.md) API converts styles
defined in JavaScript to "atomic" CSS.
## Example
More examples can be found in the [`examples` directory](examples).
Sample:
```js
import React, { AppRegistry, Image, StyleSheet, Text, View } from 'react-native'
@@ -47,10 +59,6 @@ const App = () => (
</Card>
)
// App registration and rendering
AppRegistry.registerComponent('MyApp', () => App)
AppRegistry.runApplication('MyApp', { rootTag: document.getElementById('react-root') })
// Styles
const styles = StyleSheet.create({
card: {
@@ -67,6 +75,10 @@ const styles = StyleSheet.create({
width: 40
}
})
// App registration and rendering
AppRegistry.registerComponent('MyApp', () => App)
AppRegistry.runApplication('MyApp', { rootTag: document.getElementById('react-root') })
```
## Documentation
@@ -90,17 +102,19 @@ Exported modules:
* [`ScrollView`](docs/components/ScrollView.md)
* [`Text`](docs/components/Text.md)
* [`TextInput`](docs/components/TextInput.md)
* [`TouchableHighlight`](docs/components/TouchableHighlight.md)
* [`TouchableOpacity`](docs/components/TouchableOpacity.md)
* [`TouchableHighlight`](http://facebook.github.io/react-native/releases/0.22/docs/touchablehighlight.html) (mirrors React Native)
* [`TouchableOpacity`](http://facebook.github.io/react-native/releases/0.22/docs/touchableopacity.html) (mirrors React Native)
* [`TouchableWithoutFeedback`](docs/components/TouchableWithoutFeedback.md)
* [`View`](docs/components/View.md)
* APIs
* [`Animated`](http://facebook.github.io/react-native/releases/0.20/docs/animated.html) (mirrors React Native)
* [`AppRegistry`](docs/apis/AppRegistry.md)
* [`AppState`](docs/apis/AppState.md)
* [`AsyncStorage`](docs/apis/AsyncStorage.md)
* [`Dimensions`](docs/apis/Dimensions.md)
* [`NativeMethods`](docs/apis/NativeMethods.md)
* [`NetInfo`](docs/apis/NetInfo.md)
* [`PanResponder`](http://facebook.github.io/react-native/releases/0.20/docs/panresponder.html#content) (mirrors React Native)
* [`PixelRatio`](docs/apis/PixelRatio.md)
* [`Platform`](docs/apis/Platform.md)
* [`StyleSheet`](docs/apis/StyleSheet.md)

View File

@@ -1,11 +0,0 @@
var path = require('path')
var ROOT = path.join(__dirname, '..')
module.exports = {
DIST_DIRECTORY: path.join(ROOT, 'dist'),
EXAMPLES_DIRECTORY: path.join(ROOT, 'examples'),
SRC_DIRECTORY: path.join(ROOT, 'src'),
ROOT_DIRECTORY: ROOT,
TEST_ENTRY: path.join(ROOT, 'tests.webpack.js')
}

View File

@@ -16,8 +16,11 @@ into `runApplication`. These should always be used as a pair.
(web) static **prerenderApplication**(appKey:string, appParameters: object)
Renders the given application to an HTML string. Use this for server-side
rendering. Return object is of type `{ html: string; style: string; }`, where
`html` the prerendered HTML, and `style` is the prerendered style sheet.
rendering. Return object is of type `{ html: string; style: string;
styleElement: ReactComponent }`. `html` is the prerendered HTML, `style` is the
prerendered style sheet, and `styleElement` is a React Component. It's
recommended that you use `styleElement` to render the style sheet in an app
shell.
static **registerConfig**(config: Array<AppConfig>)
@@ -51,7 +54,7 @@ into `runApplication`
## Example
```
```js
AppRegistry.registerComponent('MyApp', () => AppComponent)
AppRegistry.runApplication('MyApp', {
initialProps: {},

View File

@@ -44,7 +44,7 @@ internet connectivity.
Fetching the connection type:
```
```js
NetInfo.fetch().then((connectionType) => {
console.log('Connection type:', connectionType);
});

View File

@@ -11,6 +11,18 @@ outside of the render loop and are applied as inline styles. Read more about to
Each key of the object passed to `create` must define a style object.
**flatten**: function
Flattens an array of styles into a single style object.
**renderToString**: function
Returns a string of CSS used to style the application.
## Properties
**hairlineWidth**: number
## Example
```js

View File

@@ -58,20 +58,22 @@ could be an http address or a base64 encoded image.
**style**: style
+ ...[View#style](View.md)
Defaults:
```js
{
alignSelf: 'flex-start',
backgroundColor: 'transparent'
}
```
+ `resizeMode`
**testID**: string
Used to locate a view in end-to-end tests.
## Properties
static **resizeMode**: Object
Example usage:
```
<Image resizeMode={Image.resizeMode.contain} />
```
## Examples
```js

View File

@@ -1,13 +1,13 @@
# ScrollView
Scrollable `View` for use with bounded height, either by setting the height of
the view directly (discouraged) or by bounding the height of ancestor views.
A scrollable `View` that provides itegration with the touch-locking "responder"
system. `ScrollView`'s must have a bounded height: either set the height of the
view directly (discouraged) or make sure all parent views have bounded height
(e.g., transfer `{ flex: 1}` down the view stack).
## Props
**children**: any
Child content.
[...View props](./View.md)
**contentContainerStyle**: style
@@ -19,11 +19,34 @@ all of the child views.
When true, the scroll view's children are arranged horizontally in a row
instead of vertically in a column.
**keyboardDismissMode**: oneOf('none', 'on-drag') = 'none'
Determines whether the keyboard gets dismissed in response to a scroll drag.
* `none` (the default), drags do not dismiss the keyboard.
* `on-drag`, the keyboard is dismissed when a drag begins.
* `interactive` (not supported on web; same as `none`)
**onContentSizeChange**: function
TODO
Called when scrollable content view of the `ScrollView` changes. It's
implemented using the `onLayout` handler attached to the content container
which this `ScrollView` renders.
**onScroll**: function
Fires at most once per frame during scrolling. The frequency of the events can
be contolled using the `scrollEventThrottle` prop.
**refreshControl**: element
TODO
A [RefreshControl](../RefreshControl) component, used to provide
pull-to-refresh functionality for the `ScrollView`.
**scrollEnabled**: bool = true
When false, the content does not scroll.
@@ -36,9 +59,26 @@ tracking the scroll position, but can lead to scroll performance problems. The
default value is `0`, which means the scroll event will be sent only once each
time the view is scrolled.
**style**: style
## Instance methods
+ ...[View#style](View.md)
**getInnerViewNode()**: any
Returns a reference to the underlying content container DOM node within the `ScrollView`.
**getScrollableNode()**: any
Returns a reference to the underlying scrollable DOM node.
**getScrollResponder()**: Component
Returns a reference to the underlying scroll responder, which supports
operations like `scrollTo`. All `ScrollView`-like components should implement
this method so that they can be composed while providing access to the
underlying scroll responder's methods.
**scrollTo(options: { x: number = 0; y: number = 0; animated: boolean = true })**
Scrolls to a given `x`, `y` offset (animation is not currently supported).
## Examples
@@ -50,7 +90,7 @@ export default class ScrollViewExample extends Component {
constructor(props, context) {
super(props, context)
this.state = {
items: Array.from({ length: 20 }).map((_, i) => ({ id: i }))
items: Array.from(new Array(20)).map((_, i) => ({ id: i }))
}
}

View File

@@ -60,7 +60,8 @@ This function is called on press.
+ `letterSpacing`
+ `lineHeight`
+ `textAlign`
+ `textDecoration`
+ `textAlignVertical`
+ `textDecorationLine`
+ `textShadow`
+ `textTransform`
+ `whiteSpace`

View File

@@ -147,6 +147,20 @@ Read about how [React form
components](https://facebook.github.io/react/docs/forms.html) work. To prevent
user edits to the value set `editable={false}`.
## Instance methods
**blur()**
Blur the underlying DOM input.
**clear()**
Clear the text from the underlying DOM input.
**focus()**
Focus the underlying DOM input.
## Examples
```js

View File

@@ -1,100 +0,0 @@
# Touchable
A wrapper for making views respond to mouse, keyboard, and touch presses. On
press in, the touchable area can display a highlight color, and the opacity of
the wrapped view can be decreased.
This component combines the various `Touchable*` components from React Native.
Unsupported React Native props:
`accessibilityComponentType` (android) use `accessibilityRole`,
`accessibilityTraits` (ios) use `accessibilityRole`,
`onHideUnderlay` use `onPressOut`,
`onShowUnderlay` use `onPressIn`,
`underlayColor` use `activeUnderlayColor`
## Props
**accessibilityLabel**: string
Overrides the text that's read by the screen reader when the user interacts
with the element.
(web) **accessibilityRole**: oneOf(roles) = 'button'
Allows assistive technologies to present and support interaction with the view
in a manner that is consistent with user expectations for similar views of that
type. For example, marking a touchable view with an `accessibilityRole` of
`button`. (This is implemented using [ARIA roles](http://www.w3.org/TR/wai-aria/roles#role_definitions)).
Note: Avoid changing `accessibilityRole` values over time or after user
actions. Generally, accessibility APIs do not provide a means of notifying
assistive technologies of a `role` value change.
**accessible**: bool = true
When `false`, the view is hidden from screenreaders.
**activeOpacity**: number = 0.8
Sets the opacity of the child view when `onPressIn` is called. The opacity is
reset when `onPressOut` is called.
(web) **activeUnderlayColor**: string = 'black'
Sets the color of the background highlight when `onPressIn` is called. The
highlight is removed when `onPressOut` is called.
**children**: element
A single child element.
**delayLongPress**: number = 500
Delay in ms, from `onPressIn`, before `onLongPress` is called.
**delayPressIn**: number = 0
(TODO)
Delay in ms, from the start of the touch, before `onPressIn` is called.
**delayPressOut**: number = 100
(TODO)
Delay in ms, from the release of the touch, before `onPressOut` is called.
**onLayout**: function
(TODO)
**onLongPress**: function
**onPress**: function
**onPressIn**: function
**onPressOut**: function
**style**: style
+ ...[View#style](View.md)
## Examples
```js
import React, { Component, PropTypes, Touchable } from 'react-native'
export default class Example extends Component {
static propTypes = {}
static defaultProps = {}
render() {
return (
<Touchable />
)
}
}
```

View File

@@ -0,0 +1,70 @@
# TouchableWithoutFeedback
Do not use unless you have a very good reason. All the elements that respond to
press should have a visual feedback when touched. This is one of the primary
reason a "web" app doesn't feel "native".
**NOTE: `TouchableWithoutFeedback` supports only one child**. If you wish to have
several child components, wrap them in a View.
## Props
**accessibilityLabel**: string
Overrides the text that's read by the screen reader when the user interacts
with the element.
(web) **accessibilityRole**: oneOf(roles) = 'button'
Allows assistive technologies to present and support interaction with the view
**accessible**: bool = true
When `false`, the view is hidden from screenreaders.
**delayLongPress**: number
Delay in ms, from `onPressIn`, before `onLongPress` is called.
**delayPressIn**: number
Delay in ms, from the start of the touch, before `onPressIn` is called.
**delayPressOut**: number
Delay in ms, from the release of the touch, before `onPressOut` is called.
**disabled**: bool
If true, disable all interactions for this component.
**hitSlop**: `{top: number, left: number, bottom: number, right: number}`
This defines how far your touch can start away from the button. This is added
to `pressRetentionOffset` when moving off of the button. **NOTE**: The touch
area never extends past the parent view bounds and the z-index of sibling views
always takes precedence if a touch hits two overlapping views.
**onLayout**: function
Invoked on mount and layout changes with.
`{nativeEvent: {layout: {x, y, width, height}}}`
**onLongPress**: function
**onPress**: function
Called when the touch is released, but not if cancelled (e.g. by a scroll that steals the responder lock).
**onPressIn**: function
**onPressOut**: function
**pressRetentionOffset**: `{top: number, left: number, bottom: number, right: number}`
When the scroll view is disabled, this defines how far your touch may move off
of the button, before deactivating the button. Once deactivated, try moving it
back and you'll see that the button is once again reactivated! Move it back and
forth several times while the scroll view is disabled. Ensure you pass in a
constant to reduce memory allocations.

View File

@@ -4,21 +4,13 @@
style, layout with flexbox, and accessibility controls. It can be nested
inside another `View` and has 0-to-many children of any type.
Also, refer to React Native's documentation about the [Gesture Responder
System](http://facebook.github.io/react-native/releases/0.22/docs/gesture-responder-system.html).
Unsupported React Native props:
`accessibilityComponentType` (android) use `accessibilityRole`,
`accessibilityTraits` (ios) use `accessibilityRole`,
`collapsable` (android),
`importantForAccessibility` (android),
`needsOffscreenAlphaCompositing` (android),
`onAccessibilityTap`,
`onMagicTap`,
`onMoveShouldSetResponder`,
`onResponder*`,
`onStartShouldSetResponder`,
`onStartShouldSetResponderCapture`
`removeClippedSubviews` (ios),
`renderToHardwareTextureAndroid` (android),
`shouldRasterizeIOS` (ios)
`hitSlop`,
`onMagicTap`
## Props
@@ -58,6 +50,29 @@ implemented using `aria-hidden`.)
(TODO)
**onMoveShouldSetResponder**: function
**onMoveShouldSetResponderCapture**: function
**onResponderGrant**: function
For most touch interactions, you'll simply want to wrap your component in
`TouchableHighlight` or `TouchableOpacity`.
**onResponderMove**: function
**onResponderReject**: function
**onResponderRelease**: function
**onResponderTerminate**: function
**onResponderTerminationRequest**: function
**onStartShouldSetResponder**: function
**onStartShouldSetResponderCapture**: function
**pointerEvents**: oneOf('auto', 'box-only', 'box-none', 'none') = 'auto'
Configure the `pointerEvents` of the view. The enhanced `pointerEvents` modes
@@ -136,6 +151,7 @@ from `style`.
+ `right`
+ `top`
+ `transform`
+ `transformMatrix`
+ `userSelect`
+ `visibility`
+ `width`

View File

@@ -7,22 +7,17 @@ views present on iOS/Android are released on Web. We are very much interested in
the community's feedback on the next set of modules and views.
Not all the modules or views for iOS/Android can be implemented on Web. In some
cases it will be necessary to use a Web counterpart.
cases it will be necessary to use a Web counterpart or to guard the use of a
module with `Platform.OS` (e.g. `NativeModules`)
## Missing component props
There are properties that do not work across all platforms. All web-specific
props are annotated with `(web)` in the documentaiton.
props are annotated with `(web)` in the documentation.
## Platform parity
There are some known issues in React Native where APIs could be made more
consistent between platforms. For example, React Native for Web includes
`ActivityIndicator` and a horizontal `ProgressBar`.
Other parts of React Native, such as the `Animated` and `PanResponder` APIs,
are highly complex and have not yet been ported to React Native for Web. Given
the difficulties keeping these APIs in sync with React Native, we'd prefer the
APIs to be published as separate npm packages. If not, we will consider a web
implementation, possibly using the [Web Animations
API/polyfill](https://github.com/web-animations/web-animations-js)
`ActivityIndicator` and a horizontal `ProgressBar` for Web use, in anticipation
of the convergence between the iOS and Android components in React Native.

View File

@@ -1,8 +1,5 @@
# React Native
This is an experimental feature to support: using community-developed React
Native components on the Web; and rendering React Native apps to Web.
Use a module loader that supports package aliases (e.g., webpack), and alias
`react-native` to `react-native-web`.
@@ -10,6 +7,7 @@ Use a module loader that supports package aliases (e.g., webpack), and alias
// webpack.config.js
module.exports = {
// ...
resolve: {
alias: {
'react-native': 'react-native-web'
@@ -18,8 +16,26 @@ module.exports = {
}
```
Web-specific implementations can use the `*.web.js` naming pattern, which
webpack will resolve.
## Image assets
In order to require image assets (e.g. `require('assets/myimage.png')`), add
the `url-loader` to the webpack config:
```js
// webpack.config.js
module.exports = {
// ...
module: {
loaders: {
test: /\.(gif|jpe?g|png|svg)$/,
loader: 'url-loader',
query: { name: '[name].[hash:16].[ext]' }
}
}
```
## Web-specific code
Minor platform differences can use the `Platform` module.
@@ -38,3 +54,24 @@ if (Platform.OS === 'web') {
});
}
```
More substantial Web-specific implementation code should be written in files
with the extension `.web.js`, which webpack will automatically resolve.
## Optimizations
Production builds can benefit from dead-code elimination by defining the
following variables:
```js
// webpack.config.js
module.exports = {
// ...
plugins: [
new webpack.DefinePlugin({
'process.env.NODE_ENV': JSON.stringify('production')
})
}
}
```

View File

@@ -1,57 +1,97 @@
# Client and Server rendering
It's recommended that you use a module loader that supports package aliases
(e.g., webpack), and alias `react-native` to `react-native-web`.
```js
// webpack.config.js
module.exports = {
// ...other configuration
resolve: {
alias: {
'react-native': 'react-native-web'
}
}
}
```
## Client-side rendering
Rendering without using the `AppRegistry`:
```js
import React from 'react-native'
// DOM render
React.render(<div />, document.getElementById('react-app'))
// Server render
React.renderToString(<div />)
React.renderToStaticMarkup(<div />)
```
Rendering using the `AppRegistry`:
```js
// App.js
import React, { AppRegistry } from 'react-native'
// component that renders the app
const AppContainer = (props) => { /* ... */ }
export default AppContainer
```
```js
// client.js
import React, { AppRegistry } from 'react-native'
import MyApp from './MyApp'
import App from './App'
// register the app
AppRegistry.registerApp('MyApp', () => MyApp)
// registers the app
AppRegistry.registerComponent('App', () => App)
// mount the app within the `rootTag` and run it
AppRegistry.runApplication('MyApp', { initialProps, rootTag: document.getElementById('react-root') })
// DOM render
React.render(<div />, document.getElementById('sidebar-app'))
// Server render
React.renderToString(<div />)
// mounts and runs the app within the `rootTag` DOM node
AppRegistry.runApplication('App', { initialProps, rootTag: document.getElementById('react-app') })
```
## Server-side rendering
Pre-rendering React apps on the server is a key feature for Web applications.
React Native for Web extends `AppRegistry` to provide support for server-side
rendering.
```js
// AppShell.js
import React from 'react-native'
const AppShell = (html, styleElement) => (
<html>
<head>
<meta charSet="utf-8" />
<meta content="initial-scale=1,width=device-width" name="viewport" />
{styleElement}
</head>
<body>
<div id="react-app" dangerouslySetInnerHTML={{ __html: html }} />
</body>
</html>
)
export default AppShell
```
```js
// server.js
import React, { AppRegistry } from 'react-native'
import MyApp from './MyApp'
import App from './App'
import AppShell from './AppShell'
// register the app
AppRegistry.registerApp('MyApp', () => MyApp)
// registers the app
AppRegistry.registerComponent('App', () => App)
// prerender the app
const { html, style } = AppRegistry.prerenderApplication('MyApp', { initialProps })
// prerenders the app
const { html, style, styleElement } = AppRegistry.prerenderApplication('App', { initialProps })
// construct full page markup
const HtmlShell = (html, style) => (
<html>
<head>
<meta charSet="utf-8" />
<meta content="initial-scale=1,width=device-width" name="viewport" />
{style}
</head>
<body>
<div id="react-root" dangerouslySetInnerHTML={{ __html: html }} />
</body>
</html>
)
React.renderToStaticMarkup(<HtmlShell html={html} style={style} />)
// renders the full-page markup
const renderedApplicationHTML = React.renderToStaticMarkup(<AppShell html={html} styleElement={styleElement} />)
```

View File

@@ -174,16 +174,16 @@ const styles = StyleSheet.create({
CSS output:
```css
._s1 { color: gray; }
._s2 { font-size: 2rem; }
._s3 { font-size: 1.25rem; }
.__style1 { color: gray; }
.__style2 { font-size: 2rem; }
.__style3 { font-size: 1.25rem; }
```
Rendered HTML:
```html
<span className="_s1 _s2">Heading</span>
<span className="_s1 _s3">Text</span>
<span className="__style1 __style2">Heading</span>
<span className="__style1 __style3">Text</span>
```
### Reset
@@ -200,6 +200,7 @@ html {
font-family: sans-serif;
-ms-text-size-adjust: 100%;
-webkit-text-size-adjust: 100%;
-webkit-tap-highlight-color:rgba(0,0,0,0)
}
body {
@@ -214,12 +215,6 @@ input::-moz-focus-inner {
input[type="search"]::-webkit-search-cancel-button,
input[type="search"]::-webkit-search-decoration {
-webkit-appearance: none;
}
ol,
ul,
li {
list-style:none
display: none;
}
```

324
examples/2048/Game2048.js Normal file
View File

@@ -0,0 +1,324 @@
/**
* The examples provided by Facebook are for non-commercial testing and
* evaluation purposes only.
*
* Facebook reserves all rights not expressly granted.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON INFRINGEMENT. IN NO EVENT SHALL
* FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* @providesModule Game2048
* @flow
*/
'use strict';
var React = require('react-native');
var {
Animated,
AppRegistry,
StyleSheet,
Text,
TouchableBounce,
View,
} = React;
var GameBoard = require('./GameBoard');
var BOARD_PADDING = 3;
var CELL_MARGIN = 4;
var CELL_SIZE = 60;
class Cell extends React.Component {
render() {
return <View style={styles.cell} />;
}
}
class Board extends React.Component {
render() {
return (
<View style={styles.board}>
<View style={styles.row}><Cell/><Cell/><Cell/><Cell/></View>
<View style={styles.row}><Cell/><Cell/><Cell/><Cell/></View>
<View style={styles.row}><Cell/><Cell/><Cell/><Cell/></View>
<View style={styles.row}><Cell/><Cell/><Cell/><Cell/></View>
{this.props.children}
</View>
);
}
}
class Tile extends React.Component {
state: any;
static _getPosition(index): number {
return BOARD_PADDING + (index * (CELL_SIZE + CELL_MARGIN * 2) + CELL_MARGIN);
}
constructor(props: {}) {
super(props);
var tile = this.props.tile;
this.state = {
opacity: new Animated.Value(0),
top: new Animated.Value(Tile._getPosition(tile.toRow())),
left: new Animated.Value(Tile._getPosition(tile.toColumn())),
};
}
calculateOffset(): {top: number; left: number; opacity: number} {
var tile = this.props.tile;
var offset = {
top: this.state.top,
left: this.state.left,
opacity: this.state.opacity,
};
if (tile.isNew()) {
Animated.timing(this.state.opacity, {
duration: 100,
toValue: 1,
}).start();
} else {
Animated.parallel([
Animated.timing(offset.top, {
duration: 100,
toValue: Tile._getPosition(tile.toRow()),
}),
Animated.timing(offset.left, {
duration: 100,
toValue: Tile._getPosition(tile.toColumn()),
}),
]).start();
}
return offset;
}
render() {
var tile = this.props.tile;
var tileStyles = [
styles.tile,
styles['tile' + tile.value],
this.calculateOffset(),
];
var textStyles = [
styles.value,
tile.value > 4 && styles.whiteText,
tile.value > 100 && styles.threeDigits,
tile.value > 1000 && styles.fourDigits,
];
return (
<Animated.View style={tileStyles}>
<Text style={textStyles}>{tile.value}</Text>
</Animated.View>
);
}
}
class GameEndOverlay extends React.Component {
render() {
var board = this.props.board;
if (!board.hasWon() && !board.hasLost()) {
return <View/>;
}
var message = board.hasWon() ?
'Good Job!' : 'Game Over';
return (
<View style={styles.overlay}>
<Text style={styles.overlayMessage}>{message}</Text>
<TouchableBounce onPress={this.props.onRestart} style={styles.tryAgain}>
<Text style={styles.tryAgainText}>Try Again?</Text>
</TouchableBounce>
</View>
);
}
}
class Game2048 extends React.Component {
startX: number;
startY: number;
state: any;
constructor(props: {}) {
super(props);
this.state = {
board: new GameBoard(),
};
this.startX = 0;
this.startY = 0;
}
restartGame() {
this.setState({board: new GameBoard()});
}
handleTouchStart(event: Object) {
if (this.state.board.hasWon()) {
return;
}
this.startX = event.nativeEvent.pageX;
this.startY = event.nativeEvent.pageY;
}
handleTouchEnd(event: Object) {
if (this.state.board.hasWon()) {
return;
}
var deltaX = event.nativeEvent.pageX - this.startX;
var deltaY = event.nativeEvent.pageY - this.startY;
var direction = -1;
if (Math.abs(deltaX) > 3 * Math.abs(deltaY) && Math.abs(deltaX) > 30) {
direction = deltaX > 0 ? 2 : 0;
} else if (Math.abs(deltaY) > 3 * Math.abs(deltaX) && Math.abs(deltaY) > 30) {
direction = deltaY > 0 ? 3 : 1;
}
if (direction !== -1) {
this.setState({board: this.state.board.move(direction)});
}
}
render() {
var tiles = this.state.board.tiles
.filter((tile) => tile.value)
.map((tile) => <Tile ref={tile.id} key={tile.id} tile={tile} />);
return (
<View
style={styles.container}
onTouchStart={(event) => this.handleTouchStart(event)}
onTouchEnd={(event) => this.handleTouchEnd(event)}>
<Board>
{tiles}
</Board>
<GameEndOverlay board={this.state.board} onRestart={() => this.restartGame()} />
</View>
);
}
}
var styles = StyleSheet.create({
container: {
flex: 1,
justifyContent: 'center',
alignItems: 'center',
},
board: {
padding: BOARD_PADDING,
backgroundColor: '#bbaaaa',
borderRadius: 5,
},
overlay: {
position: 'absolute',
top: 0,
bottom: 0,
left: 0,
right: 0,
backgroundColor: 'rgba(221, 221, 221, 0.5)',
flex: 1,
flexDirection: 'column',
justifyContent: 'center',
alignItems: 'center',
},
overlayMessage: {
fontSize: 40,
marginBottom: 20,
},
tryAgain: {
backgroundColor: '#887761',
padding: 20,
borderRadius: 5,
},
tryAgainText: {
color: '#ffffff',
fontSize: 20,
fontWeight: '500',
},
cell: {
width: CELL_SIZE,
height: CELL_SIZE,
borderRadius: 5,
backgroundColor: '#ddccbb',
margin: CELL_MARGIN,
},
row: {
flexDirection: 'row',
},
tile: {
position: 'absolute',
width: CELL_SIZE,
height: CELL_SIZE,
backgroundColor: '#ddccbb',
borderRadius: 5,
flex: 1,
justifyContent: 'center',
alignItems: 'center',
},
value: {
fontSize: 24,
color: '#776666',
fontFamily: 'Verdana',
fontWeight: '500',
},
tile2: {
backgroundColor: '#eeeeee',
},
tile4: {
backgroundColor: '#eeeecc',
},
tile8: {
backgroundColor: '#ffbb87',
},
tile16: {
backgroundColor: '#ff9966',
},
tile32: {
backgroundColor: '#ff7755',
},
tile64: {
backgroundColor: '#ff5533',
},
tile128: {
backgroundColor: '#eecc77',
},
tile256: {
backgroundColor: '#eecc66',
},
tile512: {
backgroundColor: '#eecc55',
},
tile1024: {
backgroundColor: '#eecc33',
},
tile2048: {
backgroundColor: '#eecc22',
},
whiteText: {
color: '#ffffff',
},
threeDigits: {
fontSize: 20,
},
fourDigits: {
fontSize: 18,
},
});
AppRegistry.registerComponent('Game2048', () => Game2048);
module.exports = Game2048;

201
examples/2048/GameBoard.js Normal file
View File

@@ -0,0 +1,201 @@
/**
* The examples provided by Facebook are for non-commercial testing and
* evaluation purposes only.
*
* Facebook reserves all rights not expressly granted.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON INFRINGEMENT. IN NO EVENT SHALL
* FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* @providesModule GameBoard
* @flow
*/
'use strict';
// NB: Taken straight from: https://github.com/IvanVergiliev/2048-react/blob/master/src/board.js
// with no modification except to format it for CommonJS and fix lint/flow errors
var rotateLeft = function (matrix) {
var rows = matrix.length;
var columns = matrix[0].length;
var res = [];
for (var row = 0; row < rows; ++row) {
res.push([]);
for (var column = 0; column < columns; ++column) {
res[row][column] = matrix[column][columns - row - 1];
}
}
return res;
};
var Tile = function (value?: number, row?: number, column?: number) {
this.value = value || 0;
this.row = row || -1;
this.column = column || -1;
this.oldRow = -1;
this.oldColumn = -1;
this.markForDeletion = false;
this.mergedInto = null;
this.id = Tile.id++;
};
Tile.id = 0;
Tile.prototype.moveTo = function (row, column) {
this.oldRow = this.row;
this.oldColumn = this.column;
this.row = row;
this.column = column;
};
Tile.prototype.isNew = function () {
return this.oldRow === -1 && !this.mergedInto;
};
Tile.prototype.hasMoved = function () {
return (this.fromRow() !== -1 && (this.fromRow() !== this.toRow() || this.fromColumn() !== this.toColumn())) ||
this.mergedInto;
};
Tile.prototype.fromRow = function () {
return this.mergedInto ? this.row : this.oldRow;
};
Tile.prototype.fromColumn = function () {
return this.mergedInto ? this.column : this.oldColumn;
};
Tile.prototype.toRow = function () {
return this.mergedInto ? this.mergedInto.row : this.row;
};
Tile.prototype.toColumn = function () {
return this.mergedInto ? this.mergedInto.column : this.column;
};
var Board = function () {
this.tiles = [];
this.cells = [];
for (var i = 0; i < Board.size; ++i) {
this.cells[i] = [this.addTile(), this.addTile(), this.addTile(), this.addTile()];
}
this.addRandomTile();
this.setPositions();
this.won = false;
};
Board.prototype.addTile = function () {
var res = new Tile();
Tile.apply(res, arguments);
this.tiles.push(res);
return res;
};
Board.size = 4;
Board.prototype.moveLeft = function () {
var hasChanged = false;
for (var row = 0; row < Board.size; ++row) {
var currentRow = this.cells[row].filter(function (tile) { return tile.value !== 0; });
var resultRow = [];
for (var target = 0; target < Board.size; ++target) {
var targetTile = currentRow.length ? currentRow.shift() : this.addTile();
if (currentRow.length > 0 && currentRow[0].value === targetTile.value) {
var tile1 = targetTile;
targetTile = this.addTile(targetTile.value);
tile1.mergedInto = targetTile;
var tile2 = currentRow.shift();
tile2.mergedInto = targetTile;
targetTile.value += tile2.value;
}
resultRow[target] = targetTile;
this.won = this.won || (targetTile.value === 2048);
hasChanged = hasChanged || (targetTile.value !== this.cells[row][target].value);
}
this.cells[row] = resultRow;
}
return hasChanged;
};
Board.prototype.setPositions = function () {
this.cells.forEach(function (row, rowIndex) {
row.forEach(function (tile, columnIndex) {
tile.oldRow = tile.row;
tile.oldColumn = tile.column;
tile.row = rowIndex;
tile.column = columnIndex;
tile.markForDeletion = false;
});
});
};
Board.fourProbability = 0.1;
Board.prototype.addRandomTile = function () {
var emptyCells = [];
for (var r = 0; r < Board.size; ++r) {
for (var c = 0; c < Board.size; ++c) {
if (this.cells[r][c].value === 0) {
emptyCells.push({r: r, c: c});
}
}
}
var index = Math.floor(Math.random() * emptyCells.length);
var cell = emptyCells[index];
var newValue = Math.random() < Board.fourProbability ? 4 : 2;
this.cells[cell.r][cell.c] = this.addTile(newValue);
};
Board.prototype.move = function (direction) {
// 0 -> left, 1 -> up, 2 -> right, 3 -> down
this.clearOldTiles();
for (var i = 0; i < direction; ++i) {
this.cells = rotateLeft(this.cells);
}
var hasChanged = this.moveLeft();
for (var i = direction; i < 4; ++i) {
this.cells = rotateLeft(this.cells);
}
if (hasChanged) {
this.addRandomTile();
}
this.setPositions();
return this;
};
Board.prototype.clearOldTiles = function () {
this.tiles = this.tiles.filter(function (tile) { return tile.markForDeletion === false; });
this.tiles.forEach(function (tile) { tile.markForDeletion = true; });
};
Board.prototype.hasWon = function () {
return this.won;
};
Board.deltaX = [-1, 0, 1, 0];
Board.deltaY = [0, -1, 0, 1];
Board.prototype.hasLost = function () {
var canMove = false;
for (var row = 0; row < Board.size; ++row) {
for (var column = 0; column < Board.size; ++column) {
canMove = canMove || (this.cells[row][column].value === 0);
for (var dir = 0; dir < 4; ++dir) {
var newRow = row + Board.deltaX[dir];
var newColumn = column + Board.deltaY[dir];
if (newRow < 0 || newRow >= Board.size || newColumn < 0 || newColumn >= Board.size) {
continue;
}
canMove = canMove || (this.cells[row][column].value === this.cells[newRow][newColumn].value);
}
}
}
return !canMove;
};
module.exports = Board;

View File

@@ -0,0 +1,321 @@
/**
* The examples provided by Facebook are for non-commercial testing and
* evaluation purposes only.
*
* Facebook reserves all rights not expressly granted.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON INFRINGEMENT. IN NO EVENT SHALL
* FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* @providesModule TicTacToeApp
* @flow
*/
'use strict';
var React = require('react-native');
var {
AppRegistry,
StyleSheet,
Text,
TouchableHighlight,
View,
} = React;
class Board {
grid: Array<Array<number>>;
turn: number;
constructor() {
var size = 3;
var grid = Array(size);
for (var i = 0; i < size; i++) {
var row = Array(size);
for (var j = 0; j < size; j++) {
row[j] = 0;
}
grid[i] = row;
}
this.grid = grid;
this.turn = 1;
}
mark(row: number, col: number, player: number): Board {
this.grid[row][col] = player;
return this;
}
hasMark(row: number, col: number): boolean {
return this.grid[row][col] !== 0;
}
winner(): ?number {
for (var i = 0; i < 3; i++) {
if (this.grid[i][0] !== 0 && this.grid[i][0] === this.grid[i][1] &&
this.grid[i][0] === this.grid[i][2]) {
return this.grid[i][0];
}
}
for (var i = 0; i < 3; i++) {
if (this.grid[0][i] !== 0 && this.grid[0][i] === this.grid[1][i] &&
this.grid[0][i] === this.grid[2][i]) {
return this.grid[0][i];
}
}
if (this.grid[0][0] !== 0 && this.grid[0][0] === this.grid[1][1] &&
this.grid[0][0] === this.grid[2][2]) {
return this.grid[0][0];
}
if (this.grid[0][2] !== 0 && this.grid[0][2] === this.grid[1][1] &&
this.grid[0][2] === this.grid[2][0]) {
return this.grid[0][2];
}
return null;
}
tie(): boolean {
for (var i = 0; i < 3; i++) {
for (var j = 0; j < 3; j++) {
if (this.grid[i][j] === 0) {
return false;
}
}
}
return this.winner() === null;
}
}
var Cell = React.createClass({
cellStyle() {
switch (this.props.player) {
case 1:
return styles.cellX;
case 2:
return styles.cellO;
default:
return null;
}
},
textStyle() {
switch (this.props.player) {
case 1:
return styles.cellTextX;
case 2:
return styles.cellTextO;
default:
return {};
}
},
textContents() {
switch (this.props.player) {
case 1:
return 'X';
case 2:
return 'O';
default:
return '';
}
},
render() {
return (
<TouchableHighlight
onPress={this.props.onPress}
underlayColor="transparent"
activeOpacity={0.5}>
<View style={[styles.cell, this.cellStyle()]}>
<Text style={[styles.cellText, this.textStyle()]}>
{this.textContents()}
</Text>
</View>
</TouchableHighlight>
);
}
});
var GameEndOverlay = React.createClass({
render() {
var board = this.props.board;
var tie = board.tie();
var winner = board.winner();
if (!winner && !tie) {
return <View />;
}
var message;
if (tie) {
message = 'It\'s a tie!';
} else {
message = (winner === 1 ? 'X' : 'O') + ' wins!';
}
return (
<View style={styles.overlay}>
<Text style={styles.overlayMessage}>{message}</Text>
<TouchableHighlight
onPress={this.props.onRestart}
underlayColor="transparent"
activeOpacity={0.5}>
<View style={styles.newGame}>
<Text style={styles.newGameText}>New Game</Text>
</View>
</TouchableHighlight>
</View>
);
}
});
var TicTacToeApp = React.createClass({
getInitialState() {
return { board: new Board(), player: 1 };
},
restartGame() {
this.setState(this.getInitialState());
},
nextPlayer(): number {
return this.state.player === 1 ? 2 : 1;
},
handleCellPress(row: number, col: number) {
if (this.state.board.hasMark(row, col)) {
return;
}
this.setState({
board: this.state.board.mark(row, col, this.state.player),
player: this.nextPlayer(),
});
},
render() {
var rows = this.state.board.grid.map((cells, row) =>
<View key={'row' + row} style={styles.row}>
{cells.map((player, col) =>
<Cell
key={'cell' + col}
player={player}
onPress={this.handleCellPress.bind(this, row, col)}
/>
)}
</View>
);
return (
<View style={styles.container}>
<Text style={styles.title}>EXTREME T3</Text>
<View style={styles.board}>
{rows}
</View>
<GameEndOverlay
board={this.state.board}
onRestart={this.restartGame}
/>
</View>
);
}
});
var styles = StyleSheet.create({
container: {
flex: 1,
justifyContent: 'center',
alignItems: 'center',
backgroundColor: 'white'
},
title: {
fontFamily: 'Chalkduster',
fontSize: 39,
marginBottom: 20,
},
board: {
padding: 5,
backgroundColor: '#47525d',
borderRadius: 10,
},
row: {
flexDirection: 'row',
},
// CELL
cell: {
width: 80,
height: 80,
borderRadius: 5,
backgroundColor: '#7b8994',
margin: 5,
flex: 1,
justifyContent: 'center',
alignItems: 'center',
},
cellX: {
backgroundColor: '#72d0eb',
},
cellO: {
backgroundColor: '#7ebd26',
},
// CELL TEXT
cellText: {
borderRadius: 5,
fontSize: 50,
fontFamily: 'AvenirNext-Bold',
},
cellTextX: {
color: '#19a9e5',
},
cellTextO: {
color: '#b9dc2f',
},
// GAME OVER
overlay: {
position: 'absolute',
top: 0,
bottom: 0,
left: 0,
right: 0,
backgroundColor: 'rgba(221, 221, 221, 0.5)',
flex: 1,
flexDirection: 'column',
justifyContent: 'center',
alignItems: 'center',
},
overlayMessage: {
fontSize: 40,
marginBottom: 20,
marginLeft: 20,
marginRight: 20,
fontFamily: 'AvenirNext-DemiBold',
textAlign: 'center',
},
newGame: {
backgroundColor: '#887765',
padding: 20,
borderRadius: 5,
},
newGameText: {
color: 'white',
fontSize: 20,
fontFamily: 'AvenirNext-DemiBold',
},
});
AppRegistry.registerComponent('TicTacToeApp', () => TicTacToeApp);
module.exports = TicTacToeApp;

View File

@@ -1,18 +1,4 @@
import React, { Component, PropTypes, StyleSheet, View } from '../../src'
const styles = StyleSheet.create({
root: {
overflow: 'hidden'
},
contentContainer: {
flexDirection: 'row',
flexGrow: 1
},
// distribute all space (rather than extra space)
column: {
flexBasis: '0%'
}
})
import React, { Component, PropTypes, StyleSheet, View } from 'react-native'
export default class GridView extends Component {
static propTypes = {
@@ -63,3 +49,17 @@ export default class GridView extends Component {
)
}
}
const styles = StyleSheet.create({
root: {
overflow: 'hidden'
},
contentContainer: {
flexDirection: 'row',
flexGrow: 1
},
// distribute all space (rather than extra space)
column: {
flexBasis: '0%'
}
})

View File

@@ -1,4 +1,12 @@
import React, { StyleSheet, Text } from '../../src'
import React, { StyleSheet, Text } from 'react-native'
const Heading = ({ children, size = 'normal' }) => (
<Text
accessibilityRole='heading'
children={children}
style={{ ...styles.root, ...sizeStyles[size] }}
/>
)
const sizeStyles = StyleSheet.create({
xlarge: {
@@ -23,12 +31,4 @@ const styles = StyleSheet.create({
}
})
const Heading = ({ children, size = 'normal' }) => (
<Text
accessibilityRole='heading'
children={children}
style={{ ...styles.root, ...sizeStyles[size] }}
/>
)
export default Heading

View File

@@ -1,21 +1,4 @@
import React, { StyleSheet, Text, View } from '../../src'
const styles = StyleSheet.create({
root: {
alignItems: 'center',
borderWidth: 1,
marginVertical: 10,
padding: 10
},
heading: {
fontWeight: 'bold',
padding: 5,
textAlign: 'center'
},
text: {
textAlign: 'center'
}
})
import React, { StyleSheet, Text, View } from 'react-native'
const MediaQueryWidget = ({ mediaQuery = {} }) => {
const active = Object.keys(mediaQuery).reduce((active, alias) => {
@@ -36,4 +19,21 @@ const MediaQueryWidget = ({ mediaQuery = {} }) => {
)
}
const styles = StyleSheet.create({
root: {
alignItems: 'center',
borderWidth: 1,
marginVertical: 10,
padding: 10
},
heading: {
fontWeight: 'bold',
padding: 5,
textAlign: 'center'
},
text: {
textAlign: 'center'
}
})
export default MediaQueryWidget

View File

@@ -3,4 +3,4 @@
<title>React Native for Web</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<div id="react-root"></div>
<script src="/examples.js"></script>
<script src="/bundle.js"></script>

View File

@@ -1,23 +1,7 @@
import { MediaProvider, matchMedia } from 'react-media-queries'
import App from './components/App'
import createGetter from 'react-media-queries/lib/createMediaQueryGetter'
import createListener from 'react-media-queries/lib/createMediaQueryListener'
import React, { AppRegistry } from '../src'
import React, { AppRegistry } from 'react-native'
import Game2048 from './2048/Game2048'
import TicTacToeApp from './TicTacToe/TicTacToe'
const mediaQueries = {
small: '(min-width: 300px)',
medium: '(min-width: 400px)',
large: '(min-width: 500px)'
}
const ResponsiveApp = matchMedia()(App)
const WrappedApp = () => (
<MediaProvider getMedia={createGetter(mediaQueries)} listener={createListener(mediaQueries)}>
<ResponsiveApp />
</MediaProvider>
)
AppRegistry.registerComponent('Example', () => WrappedApp)
AppRegistry.runApplication('Example', {
AppRegistry.runApplication('Game2048', {
rootTag: document.getElementById('react-root')
})

View File

@@ -1,12 +1,14 @@
var constants = require('./constants')
var webpack = require('webpack')
const path = require('path')
const webpack = require('webpack')
const EXAMPLES_DIRECTORY = __dirname
module.exports = {
devServer: {
contentBase: constants.EXAMPLES_DIRECTORY
contentBase: EXAMPLES_DIRECTORY
},
entry: {
example: constants.EXAMPLES_DIRECTORY
example: EXAMPLES_DIRECTORY
},
module: {
loaders: [
@@ -19,7 +21,7 @@ module.exports = {
]
},
output: {
filename: 'examples.js'
filename: 'bundle.js'
},
plugins: [
new webpack.DefinePlugin({
@@ -30,7 +32,7 @@ module.exports = {
],
resolve: {
alias: {
'react-native': '../../src'
'react-native': path.join(__dirname, '../src')
}
}
}

View File

@@ -1,9 +1,9 @@
var constants = require('./constants')
var webpack = require('webpack')
var testEntry = 'tests.webpack.js'
module.exports = function (config) {
config.set({
basePath: constants.ROOT_DIRECTORY,
browsers: process.env.TRAVIS ? [ 'Firefox' ] : [ 'Chrome' ],
browserNoActivityTimeout: 60000,
client: {
@@ -12,7 +12,7 @@ module.exports = function (config) {
useIframe: true
},
files: [
constants.TEST_ENTRY
testEntry
],
frameworks: [ 'mocha' ],
plugins: [
@@ -24,7 +24,7 @@ module.exports = function (config) {
'karma-webpack'
],
preprocessors: {
[constants.TEST_ENTRY]: [ 'webpack', 'sourcemap' ]
[testEntry]: [ 'webpack', 'sourcemap' ]
},
reporters: process.env.TRAVIS ? [ 'dots' ] : [ 'spec' ],
singleRun: true,

View File

@@ -1,6 +1,6 @@
{
"name": "react-native-web",
"version": "0.0.14",
"version": "0.0.25",
"description": "React Native for Web",
"main": "dist/index.js",
"files": [
@@ -8,26 +8,26 @@
],
"scripts": {
"build": "rm -rf ./dist && mkdir dist && babel src -d dist --ignore **/__tests__,src/modules/specHelpers",
"build:umd": "webpack --config config/webpack.config.js --sort-assets-by --progress",
"examples": "webpack-dev-server --config config/webpack.config.example.js --inline --hot --colors --quiet",
"lint": "eslint config examples src",
"build:umd": "webpack --config webpack.config.js --sort-assets-by --progress",
"examples": "webpack-dev-server --config examples/webpack.config.js --inline --hot --colors --quiet",
"lint": "eslint src",
"prepublish": "npm run build && npm run build:umd",
"test": "karma start config/karma.config.js",
"test:watch": "npm run test:unit -- --no-single-run"
"test": "karma start karma.config.js",
"test:watch": "npm run test -- --no-single-run"
},
"dependencies": {
"exenv": "^1.2.0",
"inline-style-prefixer": "^0.5.3",
"invariant": "^2.2.0",
"lodash.debounce": "^3.1.1",
"react-tappable": "^0.7.1",
"react-textarea-autosize": "^3.1.0"
"fbjs": "0.6.x || 0.7.x",
"inline-style-prefix-all": "1.0.5",
"lodash.debounce": "^4.0.3",
"react-textarea-autosize": "^3.1.0",
"react-timer-mixin": "^0.13.3"
},
"devDependencies": {
"babel-cli": "^6.3.17",
"babel-core": "^6.3.13",
"babel-eslint": "^4.1.6",
"babel-loader": "^6.2.0",
"babel-plugin-transform-decorators-legacy": "^1.3.4",
"babel-preset-es2015": "^6.3.13",
"babel-preset-react": "^6.3.13",
"babel-preset-stage-1": "^6.3.13",

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,288 @@
/* eslint-disable */
/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule Interpolation
* @flow
*/
/* eslint no-bitwise: 0 */
'use strict';
/* @edit start */
var normalizeColor = require('../StyleSheet/normalizeColor');
var invariant = require('fbjs/lib/invariant');
/* @edit end */
type ExtrapolateType = 'extend' | 'identity' | 'clamp';
export type InterpolationConfigType = {
inputRange: Array<number>;
outputRange: (Array<number> | Array<string>);
easing?: ((input: number) => number);
extrapolate?: ExtrapolateType;
extrapolateLeft?: ExtrapolateType;
extrapolateRight?: ExtrapolateType;
};
var linear = (t) => t;
/**
* Very handy helper to map input ranges to output ranges with an easing
* function and custom behavior outside of the ranges.
*/
class Interpolation {
static create(config: InterpolationConfigType): (input: number) => number | string {
if (config.outputRange && typeof config.outputRange[0] === 'string') {
return createInterpolationFromStringOutputRange(config);
}
var outputRange: Array<number> = (config.outputRange: any);
checkInfiniteRange('outputRange', outputRange);
var inputRange = config.inputRange;
checkInfiniteRange('inputRange', inputRange);
checkValidInputRange(inputRange);
invariant(
inputRange.length === outputRange.length,
'inputRange (' + inputRange.length + ') and outputRange (' +
outputRange.length + ') must have the same length'
);
var easing = config.easing || linear;
var extrapolateLeft: ExtrapolateType = 'extend';
if (config.extrapolateLeft !== undefined) {
extrapolateLeft = config.extrapolateLeft;
} else if (config.extrapolate !== undefined) {
extrapolateLeft = config.extrapolate;
}
var extrapolateRight: ExtrapolateType = 'extend';
if (config.extrapolateRight !== undefined) {
extrapolateRight = config.extrapolateRight;
} else if (config.extrapolate !== undefined) {
extrapolateRight = config.extrapolate;
}
return (input) => {
invariant(
typeof input === 'number',
'Cannot interpolation an input which is not a number'
);
var range = findRange(input, inputRange);
return interpolate(
input,
inputRange[range],
inputRange[range + 1],
outputRange[range],
outputRange[range + 1],
easing,
extrapolateLeft,
extrapolateRight,
);
};
}
}
function interpolate(
input: number,
inputMin: number,
inputMax: number,
outputMin: number,
outputMax: number,
easing: ((input: number) => number),
extrapolateLeft: ExtrapolateType,
extrapolateRight: ExtrapolateType,
) {
var result = input;
// Extrapolate
if (result < inputMin) {
if (extrapolateLeft === 'identity') {
return result;
} else if (extrapolateLeft === 'clamp') {
result = inputMin;
} else if (extrapolateLeft === 'extend') {
// noop
}
}
if (result > inputMax) {
if (extrapolateRight === 'identity') {
return result;
} else if (extrapolateRight === 'clamp') {
result = inputMax;
} else if (extrapolateRight === 'extend') {
// noop
}
}
if (outputMin === outputMax) {
return outputMin;
}
if (inputMin === inputMax) {
if (input <= inputMin) {
return outputMin;
}
return outputMax;
}
// Input Range
if (inputMin === -Infinity) {
result = -result;
} else if (inputMax === Infinity) {
result = result - inputMin;
} else {
result = (result - inputMin) / (inputMax - inputMin);
}
// Easing
result = easing(result);
// Output Range
if (outputMin === -Infinity) {
result = -result;
} else if (outputMax === Infinity) {
result = result + outputMin;
} else {
result = result * (outputMax - outputMin) + outputMin;
}
return result;
}
function colorToRgba(input: string): string {
var int32Color = normalizeColor(input);
if (int32Color === null) {
return input;
}
int32Color = int32Color || 0; // $FlowIssue
var r = (int32Color & 0xff000000) >>> 24;
var g = (int32Color & 0x00ff0000) >>> 16;
var b = (int32Color & 0x0000ff00) >>> 8;
var a = (int32Color & 0x000000ff) / 255;
return `rgba(${r}, ${g}, ${b}, ${a})`;
}
var stringShapeRegex = /[0-9\.-]+/g;
/**
* Supports string shapes by extracting numbers so new values can be computed,
* and recombines those values into new strings of the same shape. Supports
* things like:
*
* rgba(123, 42, 99, 0.36) // colors
* -45deg // values with units
*/
function createInterpolationFromStringOutputRange(
config: InterpolationConfigType,
): (input: number) => string {
var outputRange: Array<string> = (config.outputRange: any);
invariant(outputRange.length >= 2, 'Bad output range');
outputRange = outputRange.map(colorToRgba);
checkPattern(outputRange);
// ['rgba(0, 100, 200, 0)', 'rgba(50, 150, 250, 0.5)']
// ->
// [
// [0, 50],
// [100, 150],
// [200, 250],
// [0, 0.5],
// ]
/* $FlowFixMe(>=0.18.0): `outputRange[0].match()` can return `null`. Need to
* guard against this possibility.
*/
var outputRanges = outputRange[0].match(stringShapeRegex).map(() => []);
outputRange.forEach(value => {
/* $FlowFixMe(>=0.18.0): `value.match()` can return `null`. Need to guard
* against this possibility.
*/
value.match(stringShapeRegex).forEach((number, i) => {
outputRanges[i].push(+number);
});
});
/* $FlowFixMe(>=0.18.0): `outputRange[0].match()` can return `null`. Need to
* guard against this possibility.
*/
var interpolations = outputRange[0].match(stringShapeRegex).map((value, i) => {
return Interpolation.create({
...config,
outputRange: outputRanges[i],
});
});
return (input) => {
var i = 0;
// 'rgba(0, 100, 200, 0)'
// ->
// 'rgba(${interpolations[0](input)}, ${interpolations[1](input)}, ...'
return outputRange[0].replace(stringShapeRegex, () => {
return String(interpolations[i++](input));
});
};
}
function checkPattern(arr: Array<string>) {
var pattern = arr[0].replace(stringShapeRegex, '');
for (var i = 1; i < arr.length; ++i) {
invariant(
pattern === arr[i].replace(stringShapeRegex, ''),
'invalid pattern ' + arr[0] + ' and ' + arr[i],
);
}
}
function findRange(input: number, inputRange: Array<number>) {
for (var i = 1; i < inputRange.length - 1; ++i) {
if (inputRange[i] >= input) {
break;
}
}
return i - 1;
}
function checkValidInputRange(arr: Array<number>) {
invariant(arr.length >= 2, 'inputRange must have at least 2 elements');
for (var i = 1; i < arr.length; ++i) {
invariant(
arr[i] >= arr[i - 1],
/* $FlowFixMe(>=0.13.0) - In the addition expression below this comment,
* one or both of the operands may be something that doesn't cleanly
* convert to a string, like undefined, null, and object, etc. If you really
* mean this implicit string conversion, you can do something like
* String(myThing)
*/
'inputRange must be monotonically increasing ' + arr
);
}
}
function checkInfiniteRange(name: string, arr: Array<number>) {
invariant(arr.length >= 2, name + ' must have at least 2 elements');
invariant(
arr.length !== 2 || arr[0] !== -Infinity || arr[1] !== Infinity,
/* $FlowFixMe(>=0.13.0) - In the addition expression below this comment,
* one or both of the operands may be something that doesn't cleanly convert
* to a string, like undefined, null, and object, etc. If you really mean
* this implicit string conversion, you can do something like
* String(myThing)
*/
name + 'cannot be ]-infinity;+infinity[ ' + arr
);
}
module.exports = Interpolation;

View File

@@ -0,0 +1,103 @@
/* eslint-disable */
/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule SpringConfig
* @flow
*/
'use strict';
type SpringConfigType = {
tension: number,
friction: number,
};
function tensionFromOrigamiValue(oValue) {
return (oValue - 30) * 3.62 + 194;
}
function frictionFromOrigamiValue(oValue) {
return (oValue - 8) * 3 + 25;
}
function fromOrigamiTensionAndFriction(
tension: number,
friction: number,
): SpringConfigType {
return {
tension: tensionFromOrigamiValue(tension),
friction: frictionFromOrigamiValue(friction)
};
}
function fromBouncinessAndSpeed(
bounciness: number,
speed: number,
): SpringConfigType {
function normalize(value, startValue, endValue) {
return (value - startValue) / (endValue - startValue);
}
function projectNormal(n, start, end) {
return start + (n * (end - start));
}
function linearInterpolation(t, start, end) {
return t * end + (1 - t) * start;
}
function quadraticOutInterpolation(t, start, end) {
return linearInterpolation(2 * t - t * t, start, end);
}
function b3Friction1(x) {
return (0.0007 * Math.pow(x, 3)) -
(0.031 * Math.pow(x, 2)) + 0.64 * x + 1.28;
}
function b3Friction2(x) {
return (0.000044 * Math.pow(x, 3)) -
(0.006 * Math.pow(x, 2)) + 0.36 * x + 2;
}
function b3Friction3(x) {
return (0.00000045 * Math.pow(x, 3)) -
(0.000332 * Math.pow(x, 2)) + 0.1078 * x + 5.84;
}
function b3Nobounce(tension) {
if (tension <= 18) {
return b3Friction1(tension);
} else if (tension > 18 && tension <= 44) {
return b3Friction2(tension);
} else {
return b3Friction3(tension);
}
}
var b = normalize(bounciness / 1.7, 0, 20);
b = projectNormal(b, 0, 0.8);
var s = normalize(speed / 1.7, 0, 20);
var bouncyTension = projectNormal(s, 0.5, 200);
var bouncyFriction = quadraticOutInterpolation(
b,
b3Nobounce(bouncyTension),
0.01
);
return {
tension: tensionFromOrigamiValue(bouncyTension),
friction: frictionFromOrigamiValue(bouncyFriction)
};
}
module.exports = {
fromOrigamiTensionAndFriction,
fromBouncinessAndSpeed,
};

View File

@@ -0,0 +1,19 @@
/**
* Copyright (c) 2016-present, Nicolas Gallagher.
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* @flow
*/
import AnimatedImplementation from './AnimatedImplementation'
import Image from '../../components/Image'
import Text from '../../components/Text'
import View from '../../components/View'
module.exports = {
...AnimatedImplementation,
View: AnimatedImplementation.createAnimatedComponent(View),
Text: AnimatedImplementation.createAnimatedComponent(Text),
Image: AnimatedImplementation.createAnimatedComponent(Image)
}

View File

@@ -0,0 +1,15 @@
function SetPolyfill() {
this._cache = []
}
SetPolyfill.prototype.add = function (e) {
if (this._cache.indexOf(e) === -1) {
this._cache.push(e)
}
}
SetPolyfill.prototype.forEach = function (cb) {
this._cache.forEach(cb)
}
export default SetPolyfill

View File

@@ -1,10 +1,10 @@
import Portal from '../../components/Portal'
import React, { Component, PropTypes } from 'react'
import ReactDOM from 'react-dom'
import StyleSheet from '../../apis/StyleSheet'
import StyleSheet from '../StyleSheet'
import View from '../../components/View'
export default class ReactNativeApp extends Component {
class ReactNativeApp extends Component {
static propTypes = {
initialProps: PropTypes.object,
rootComponent: PropTypes.any.isRequired,
@@ -45,3 +45,5 @@ const styles = StyleSheet.create({
bottom: 0
}
})
module.exports = ReactNativeApp

View File

@@ -0,0 +1,20 @@
/* eslint-env mocha */
import assert from 'assert'
import React from 'react'
import { elementId } from '../../StyleSheet'
import { prerenderApplication } from '../renderApplication'
const component = () => <div />
suite('apis/AppRegistry/renderApplication', () => {
test('prerenderApplication', () => {
const { html, style, styleElement } = prerenderApplication(component, {})
assert.ok(html.indexOf('<div ') > -1)
assert.ok(typeof style === 'string')
assert.equal(styleElement.type, 'style')
assert.equal(styleElement.props.id, elementId)
assert.equal(styleElement.props.dangerouslySetInnerHTML.__html, style)
})
})

View File

@@ -7,7 +7,7 @@
*/
import { Component } from 'react'
import invariant from 'invariant'
import invariant from 'fbjs/lib/invariant'
import ReactDOM from 'react-dom'
import renderApplication, { prerenderApplication } from './renderApplication'
@@ -24,7 +24,7 @@ type AppConfig = {
/**
* `AppRegistry` is the JS entry point to running all React Native apps.
*/
export default class AppRegistry {
class AppRegistry {
static getAppKeys(): Array<string> {
return Object.keys(runnables)
}
@@ -65,7 +65,7 @@ export default class AppRegistry {
}
static runApplication(appKey: string, appParameters?: Object): void {
const isDevelopment = process.env.NODE_ENV === 'development'
const isDevelopment = process.env.NODE_ENV !== 'production'
const params = { ...appParameters }
params.rootTag = `#${params.rootTag.id}`
@@ -88,3 +88,5 @@ export default class AppRegistry {
ReactDOM.unmountComponentAtNode(rootTag)
}
}
module.exports = AppRegistry

View File

@@ -6,21 +6,23 @@
* @flow
*/
import invariant from 'invariant'
import invariant from 'fbjs/lib/invariant'
import React, { Component } from 'react'
import ReactDOM from 'react-dom'
import ReactDOMServer from 'react-dom/server'
import ReactNativeApp from './ReactNativeApp'
import StyleSheet from '../../apis/StyleSheet'
const renderStyleSheetToString = () => `<style id="${StyleSheet.elementId}">${StyleSheet._renderToString()}</style>`
const renderStyleSheetToString = () => StyleSheet.renderToString()
const styleAsElement = (style) => <style dangerouslySetInnerHTML={{ __html: style }} id={StyleSheet.elementId} />
const styleAsTagString = (style) => `<style id="${StyleSheet.elementId}">${style}</style>`
export default function renderApplication(RootComponent: Component, initialProps: Object, rootTag: any) {
invariant(rootTag, 'Expect to have a valid rootTag, instead got ', rootTag)
// insert style sheet if needed
const styleElement = document.getElementById(StyleSheet.elementId)
if (!styleElement) { rootTag.insertAdjacentHTML('beforebegin', renderStyleSheetToString()) }
if (!styleElement) { rootTag.insertAdjacentHTML('beforebegin', styleAsTagString(renderStyleSheetToString())) }
const component = (
<ReactNativeApp
@@ -41,5 +43,6 @@ export function prerenderApplication(RootComponent: Component, initialProps: Obj
)
const html = ReactDOMServer.renderToString(component)
const style = renderStyleSheetToString()
return { html, style }
const styleElement = styleAsElement(style)
return { html, style, styleElement }
}

View File

@@ -1,9 +1,9 @@
import invariant from 'invariant'
import invariant from 'fbjs/lib/invariant'
const listeners = {}
const eventTypes = [ 'change' ]
export default class AppState {
class AppState {
static get currentState() {
switch (document.visibilityState) {
case 'hidden':
@@ -27,3 +27,5 @@ export default class AppState {
delete listeners[handler]
}
}
module.exports = AppState

View File

@@ -12,7 +12,7 @@ const mergeLocalStorageItem = (key, value) => {
window.localStorage.setItem(key, nextValue)
}
export default class AsyncStorage {
class AsyncStorage {
/**
* Erases *all* AsyncStorage for the domain.
*/
@@ -157,3 +157,5 @@ export default class AsyncStorage {
})
}
}
module.exports = AsyncStorage

View File

@@ -6,26 +6,38 @@
* @flow
*/
import invariant from 'invariant'
import debounce from 'lodash.debounce'
import ExecutionEnvironment from 'fbjs/lib/ExecutionEnvironment'
import invariant from 'fbjs/lib/invariant'
const dimensions = {
screen: {
fontScale: 1,
get height() { return window.screen.height },
scale: window.devicePixelRatio || 1,
get width() { return window.screen.width }
},
window: {
fontScale: 1,
get height() { return document.documentElement.clientHeight },
scale: window.devicePixelRatio || 1,
get width() { return document.documentElement.clientWidth }
}
}
const win = ExecutionEnvironment.canUseDOM ? window : { screen: {} }
export default class Dimensions {
const dimensions = {}
class Dimensions {
static get(dimension: string): Object {
invariant(dimensions[dimension], 'No dimension set for key ' + dimension)
return dimensions[dimension]
}
static set(): void {
dimensions.window = {
fontScale: 1,
height: win.innerHeight,
scale: win.devicePixelRatio || 1,
width: win.innerWidth
}
dimensions.screen = {
fontScale: 1,
height: win.screen.height,
scale: win.devicePixelRatio || 1,
width: win.screen.width
}
}
}
Dimensions.set()
ExecutionEnvironment.canUseDOM && window.addEventListener('resize', debounce(Dimensions.set, 50))
module.exports = Dimensions

83
src/apis/Easing/bezier.js Normal file
View File

@@ -0,0 +1,83 @@
/* eslint-disable */
/**
* https://github.com/arian/cubic-bezier
*
* MIT License
*
* Copyright (c) 2013 Arian Stolwijk
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* @providesModule bezier
* @nolint
*/
module.exports = function(x1, y1, x2, y2, epsilon){
var curveX = function(t){
var v = 1 - t;
return 3 * v * v * t * x1 + 3 * v * t * t * x2 + t * t * t;
};
var curveY = function(t){
var v = 1 - t;
return 3 * v * v * t * y1 + 3 * v * t * t * y2 + t * t * t;
};
var derivativeCurveX = function(t){
var v = 1 - t;
return 3 * (2 * (t - 1) * t + v * v) * x1 + 3 * (-t * t * t + 2 * v * t) * x2;
};
return function(t){
var x = t, t0, t1, t2, x2, d2, i;
// First try a few iterations of Newton's method -- normally very fast.
for (t2 = x, i = 0; i < 8; i++){
x2 = curveX(t2) - x;
if (Math.abs(x2) < epsilon) { return curveY(t2); }
d2 = derivativeCurveX(t2);
if (Math.abs(d2) < 1e-6) { break; }
t2 = t2 - x2 / d2;
}
t0 = 0;
t1 = 1;
t2 = x;
if (t2 < t0) { return curveY(t0); }
if (t2 > t1) { return curveY(t1); }
// Fallback to the bisection method for reliability.
while (t0 < t1){
x2 = curveX(t2);
if (Math.abs(x2 - x) < epsilon) { return curveY(t2); }
if (x > x2) { t0 = t2; }
else { t1 = t2; }
t2 = (t1 - t0) * 0.5 + t0;
}
// Failure
return curveY(t2);
};
};

155
src/apis/Easing/index.js Normal file
View File

@@ -0,0 +1,155 @@
/* eslint-disable */
/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule Easing
* @flow
*/
'use strict';
var _bezier = require('./bezier');
/**
* This class implements common easing functions. The math is pretty obscure,
* but this cool website has nice visual illustrations of what they represent:
* http://xaedes.de/dev/transitions/
*/
class Easing {
static step0(n) {
return n > 0 ? 1 : 0;
}
static step1(n) {
return n >= 1 ? 1 : 0;
}
static linear(t) {
return t;
}
static ease(t: number): number {
return ease(t);
}
static quad(t) {
return t * t;
}
static cubic(t) {
return t * t * t;
}
static poly(n) {
return (t) => Math.pow(t, n);
}
static sin(t) {
return 1 - Math.cos(t * Math.PI / 2);
}
static circle(t) {
return 1 - Math.sqrt(1 - t * t);
}
static exp(t) {
return Math.pow(2, 10 * (t - 1));
}
/**
* A simple elastic interaction, similar to a spring. Default bounciness
* is 1, which overshoots a little bit once. 0 bounciness doesn't overshoot
* at all, and bounciness of N > 1 will overshoot about N times.
*
* Wolfram Plots:
*
* http://tiny.cc/elastic_b_1 (default bounciness = 1)
* http://tiny.cc/elastic_b_3 (bounciness = 3)
*/
static elastic(bounciness: number = 1): (t: number) => number {
var p = bounciness * Math.PI;
return (t) => 1 - Math.pow(Math.cos(t * Math.PI / 2), 3) * Math.cos(t * p);
}
static back(s: number): (t: number) => number {
if (s === undefined) {
s = 1.70158;
}
return (t) => t * t * ((s + 1) * t - s);
}
static bounce(t: number): number {
if (t < 1 / 2.75) {
return 7.5625 * t * t;
}
if (t < 2 / 2.75) {
t -= 1.5 / 2.75;
return 7.5625 * t * t + 0.75;
}
if (t < 2.5 / 2.75) {
t -= 2.25 / 2.75;
return 7.5625 * t * t + 0.9375;
}
t -= 2.625 / 2.75;
return 7.5625 * t * t + 0.984375;
}
static bezier(
x1: number,
y1: number,
x2: number,
y2: number,
epsilon?: ?number,
): (t: number) => number {
if (epsilon === undefined) {
// epsilon determines the precision of the solved values
// a good approximation is:
var duration = 500; // duration of animation in milliseconds.
epsilon = (1000 / 60 / duration) / 4;
}
return _bezier(x1, y1, x2, y2, epsilon);
}
static in(
easing: (t: number) => number,
): (t: number) => number {
return easing;
}
/**
* Runs an easing function backwards.
*/
static out(
easing: (t: number) => number,
): (t: number) => number {
return (t) => 1 - easing(1 - t);
}
/**
* Makes any easing function symmetrical.
*/
static inOut(
easing: (t: number) => number,
): (t: number) => number {
return (t) => {
if (t < 0.5) {
return easing(t * 2) / 2;
}
return 1 - easing((1 - t) * 2) / 2;
};
}
}
var ease = Easing.bezier(0.42, 0, 1, 1);
module.exports = Easing;

View File

@@ -0,0 +1,48 @@
/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* @flow
*/
import keyMirror from 'fbjs/lib/keyMirror'
import invariant from 'fbjs/lib/invariant'
const InteractionManager = {
Events: keyMirror({
interactionStart: true,
interactionComplete: true
}),
/**
* Schedule a function to run after all interactions have completed.
*/
runAfterInteractions(callback: Function) {
invariant(
typeof callback === 'function',
'Must specify a function to schedule.'
)
callback()
},
/**
* Notify manager that an interaction has started.
*/
createInteractionHandle() {
return 1
},
/**
* Notify manager that an interaction has completed.
*/
clearInteractionHandle(handle) {
invariant(
!!handle,
'Must provide a handle to clear.'
)
},
addListener: () => {}
}
module.exports = InteractionManager

View File

@@ -6,9 +6,15 @@
* @flow
*/
import invariant from 'invariant'
import ExecutionEnvironment from 'fbjs/lib/ExecutionEnvironment'
import invariant from 'fbjs/lib/invariant'
const connection = ExecutionEnvironment.canUseDOM && (
window.navigator.connection ||
window.navigator.mozConnection ||
window.navigator.webkitConnection
)
const connection = window.navigator.connection || window.navigator.mozConnection || window.navigator.webkitConnection
const eventTypes = [ 'change' ]
/**
@@ -50,8 +56,8 @@ const NetInfo = {
isConnected: {
addEventListener(type: string, handler: Function): { remove: () => void } {
invariant(eventTypes.indexOf(type) !== -1, 'Trying to subscribe to unknown event: "%s"', type)
window.addEventListener('online', handler.bind(true), false)
window.addEventListener('offline', handler.bind(false), false)
window.addEventListener('online', handler.bind(null, true), false)
window.addEventListener('offline', handler.bind(null, false), false)
return {
remove: () => NetInfo.isConnected.removeEventListener(type, handler)
@@ -60,8 +66,8 @@ const NetInfo = {
removeEventListener(type: string, handler: Function): void {
invariant(eventTypes.indexOf(type) !== -1, 'Trying to subscribe to unknown event: "%s"', type)
window.removeEventListener('online', handler.bind(true), false)
window.removeEventListener('offline', handler.bind(false), false)
window.removeEventListener('online', handler.bind(null, true), false)
window.removeEventListener('offline', handler.bind(null, false), false)
},
fetch(): Promise {
@@ -75,3 +81,5 @@ const NetInfo = {
}
}
}
module.exports = NetInfo

View File

@@ -0,0 +1,124 @@
/* eslint-disable */
/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*/
"use strict";
var TouchHistoryMath = {
/**
* This code is optimized and not intended to look beautiful. This allows
* computing of touch centroids that have moved after `touchesChangedAfter`
* timeStamp. You can compute the current centroid involving all touches
* moves after `touchesChangedAfter`, or you can compute the previous
* centroid of all touches that were moved after `touchesChangedAfter`.
*
* @param {TouchHistoryMath} touchHistory Standard Responder touch track
* data.
* @param {number} touchesChangedAfter timeStamp after which moved touches
* are considered "actively moving" - not just "active".
* @param {boolean} isXAxis Consider `x` dimension vs. `y` dimension.
* @param {boolean} ofCurrent Compute current centroid for actively moving
* touches vs. previous centroid of now actively moving touches.
* @return {number} value of centroid in specified dimension.
*/
centroidDimension: function(touchHistory, touchesChangedAfter, isXAxis, ofCurrent) {
var touchBank = touchHistory.touchBank;
var total = 0;
var count = 0;
var oneTouchData = touchHistory.numberActiveTouches === 1 ?
touchHistory.touchBank[touchHistory.indexOfSingleActiveTouch] : null;
if (oneTouchData !== null) {
if (oneTouchData.touchActive && oneTouchData.currentTimeStamp > touchesChangedAfter) {
total += ofCurrent && isXAxis ? oneTouchData.currentPageX :
ofCurrent && !isXAxis ? oneTouchData.currentPageY :
!ofCurrent && isXAxis ? oneTouchData.previousPageX :
oneTouchData.previousPageY;
count = 1;
}
} else {
for (var i = 0; i < touchBank.length; i++) {
var touchTrack = touchBank[i];
if (touchTrack !== null &&
touchTrack !== undefined &&
touchTrack.touchActive &&
touchTrack.currentTimeStamp >= touchesChangedAfter) {
var toAdd; // Yuck, program temporarily in invalid state.
if (ofCurrent && isXAxis) {
toAdd = touchTrack.currentPageX;
} else if (ofCurrent && !isXAxis) {
toAdd = touchTrack.currentPageY;
} else if (!ofCurrent && isXAxis) {
toAdd = touchTrack.previousPageX;
} else {
toAdd = touchTrack.previousPageY;
}
total += toAdd;
count++;
}
}
}
return count > 0 ? total / count : TouchHistoryMath.noCentroid;
},
currentCentroidXOfTouchesChangedAfter: function(touchHistory, touchesChangedAfter) {
return TouchHistoryMath.centroidDimension(
touchHistory,
touchesChangedAfter,
true, // isXAxis
true // ofCurrent
);
},
currentCentroidYOfTouchesChangedAfter: function(touchHistory, touchesChangedAfter) {
return TouchHistoryMath.centroidDimension(
touchHistory,
touchesChangedAfter,
false, // isXAxis
true // ofCurrent
);
},
previousCentroidXOfTouchesChangedAfter: function(touchHistory, touchesChangedAfter) {
return TouchHistoryMath.centroidDimension(
touchHistory,
touchesChangedAfter,
true, // isXAxis
false // ofCurrent
);
},
previousCentroidYOfTouchesChangedAfter: function(touchHistory, touchesChangedAfter) {
return TouchHistoryMath.centroidDimension(
touchHistory,
touchesChangedAfter,
false, // isXAxis
false // ofCurrent
);
},
currentCentroidX: function(touchHistory) {
return TouchHistoryMath.centroidDimension(
touchHistory,
0, // touchesChangedAfter
true, // isXAxis
true // ofCurrent
);
},
currentCentroidY: function(touchHistory) {
return TouchHistoryMath.centroidDimension(
touchHistory,
0, // touchesChangedAfter
false, // isXAxis
true // ofCurrent
);
},
noCentroid: -1,
};
module.exports = TouchHistoryMath;

View File

@@ -0,0 +1,392 @@
/* eslint-disable */
/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*/
"use strict";
import normalizeNativeEvent from './normalizeNativeEvent';
var TouchHistoryMath = require('./TouchHistoryMath');
var currentCentroidXOfTouchesChangedAfter =
TouchHistoryMath.currentCentroidXOfTouchesChangedAfter;
var currentCentroidYOfTouchesChangedAfter =
TouchHistoryMath.currentCentroidYOfTouchesChangedAfter;
var previousCentroidXOfTouchesChangedAfter =
TouchHistoryMath.previousCentroidXOfTouchesChangedAfter;
var previousCentroidYOfTouchesChangedAfter =
TouchHistoryMath.previousCentroidYOfTouchesChangedAfter;
var currentCentroidX = TouchHistoryMath.currentCentroidX;
var currentCentroidY = TouchHistoryMath.currentCentroidY;
/**
* `PanResponder` reconciles several touches into a single gesture. It makes
* single-touch gestures resilient to extra touches, and can be used to
* recognize simple multi-touch gestures.
*
* It provides a predictable wrapper of the responder handlers provided by the
* [gesture responder system](docs/gesture-responder-system.html).
* For each handler, it provides a new `gestureState` object alongside the
* native event object:
*
* ```
* onPanResponderMove: (event, gestureState) => {}
* ```
*
* A native event is a synthetic touch event with the following form:
*
* - `nativeEvent`
* + `changedTouches` - Array of all touch events that have changed since the last event
* + `identifier` - The ID of the touch
* + `locationX` - The X position of the touch, relative to the element
* + `locationY` - The Y position of the touch, relative to the element
* + `pageX` - The X position of the touch, relative to the root element
* + `pageY` - The Y position of the touch, relative to the root element
* + `target` - The node id of the element receiving the touch event
* + `timestamp` - A time identifier for the touch, useful for velocity calculation
* + `touches` - Array of all current touches on the screen
*
* A `gestureState` object has the following:
*
* - `stateID` - ID of the gestureState- persisted as long as there at least
* one touch on screen
* - `moveX` - the latest screen coordinates of the recently-moved touch
* - `moveY` - the latest screen coordinates of the recently-moved touch
* - `x0` - the screen coordinates of the responder grant
* - `y0` - the screen coordinates of the responder grant
* - `dx` - accumulated distance of the gesture since the touch started
* - `dy` - accumulated distance of the gesture since the touch started
* - `vx` - current velocity of the gesture
* - `vy` - current velocity of the gesture
* - `numberActiveTouches` - Number of touches currently on screen
*
* ### Basic Usage
*
* ```
* componentWillMount: function() {
* this._panResponder = PanResponder.create({
* // Ask to be the responder:
* onStartShouldSetPanResponder: (evt, gestureState) => true,
* onStartShouldSetPanResponderCapture: (evt, gestureState) => true,
* onMoveShouldSetPanResponder: (evt, gestureState) => true,
* onMoveShouldSetPanResponderCapture: (evt, gestureState) => true,
*
* onPanResponderGrant: (evt, gestureState) => {
* // The guesture has started. Show visual feedback so the user knows
* // what is happening!
*
* // gestureState.{x,y}0 will be set to zero now
* },
* onPanResponderMove: (evt, gestureState) => {
* // The most recent move distance is gestureState.move{X,Y}
*
* // The accumulated gesture distance since becoming responder is
* // gestureState.d{x,y}
* },
* onPanResponderTerminationRequest: (evt, gestureState) => true,
* onPanResponderRelease: (evt, gestureState) => {
* // The user has released all touches while this view is the
* // responder. This typically means a gesture has succeeded
* },
* onPanResponderTerminate: (evt, gestureState) => {
* // Another component has become the responder, so this gesture
* // should be cancelled
* },
* onShouldBlockNativeResponder: (evt, gestureState) => {
* // Returns whether this component should block native components from becoming the JS
* // responder. Returns true by default. Is currently only supported on android.
* return true;
* },
* });
* },
*
* render: function() {
* return (
* <View {...this._panResponder.panHandlers} />
* );
* },
*
* ```
*
* ### Working Example
*
* To see it in action, try the
* [PanResponder example in UIExplorer](https://github.com/facebook/react-native/blob/master/Examples/UIExplorer/PanResponderExample.js)
*/
var PanResponder = {
/**
*
* A graphical explanation of the touch data flow:
*
* +----------------------------+ +--------------------------------+
* | ResponderTouchHistoryStore | |TouchHistoryMath |
* +----------------------------+ +----------+---------------------+
* |Global store of touchHistory| |Allocation-less math util |
* |including activeness, start | |on touch history (centroids |
* |position, prev/cur position.| |and multitouch movement etc) |
* | | | |
* +----^-----------------------+ +----^---------------------------+
* | |
* | (records relevant history |
* | of touches relevant for |
* | implementing higher level |
* | gestures) |
* | |
* +----+-----------------------+ +----|---------------------------+
* | ResponderEventPlugin | | | Your App/Component |
* +----------------------------+ +----|---------------------------+
* |Negotiates which view gets | Low level | | High level |
* |onResponderMove events. | events w/ | +-+-------+ events w/ |
* |Also records history into | touchHistory| | Pan | multitouch + |
* |ResponderTouchHistoryStore. +---------------->Responder+-----> accumulative|
* +----------------------------+ attached to | | | distance and |
* each event | +---------+ velocity. |
* | |
* | |
* +--------------------------------+
*
*
*
* Gesture that calculates cumulative movement over time in a way that just
* "does the right thing" for multiple touches. The "right thing" is very
* nuanced. When moving two touches in opposite directions, the cumulative
* distance is zero in each dimension. When two touches move in parallel five
* pixels in the same direction, the cumulative distance is five, not ten. If
* two touches start, one moves five in a direction, then stops and the other
* touch moves fives in the same direction, the cumulative distance is ten.
*
* This logic requires a kind of processing of time "clusters" of touch events
* so that two touch moves that essentially occur in parallel but move every
* other frame respectively, are considered part of the same movement.
*
* Explanation of some of the non-obvious fields:
*
* - moveX/moveY: If no move event has been observed, then `(moveX, moveY)` is
* invalid. If a move event has been observed, `(moveX, moveY)` is the
* centroid of the most recently moved "cluster" of active touches.
* (Currently all move have the same timeStamp, but later we should add some
* threshold for what is considered to be "moving"). If a palm is
* accidentally counted as a touch, but a finger is moving greatly, the palm
* will move slightly, but we only want to count the single moving touch.
* - x0/y0: Centroid location (non-cumulative) at the time of becoming
* responder.
* - dx/dy: Cumulative touch distance - not the same thing as sum of each touch
* distance. Accounts for touch moves that are clustered together in time,
* moving the same direction. Only valid when currently responder (otherwise,
* it only represents the drag distance below the threshold).
* - vx/vy: Velocity.
*/
_initializeGestureState: function(gestureState) {
gestureState.moveX = 0;
gestureState.moveY = 0;
gestureState.x0 = 0;
gestureState.y0 = 0;
gestureState.dx = 0;
gestureState.dy = 0;
gestureState.vx = 0;
gestureState.vy = 0;
gestureState.numberActiveTouches = 0;
// All `gestureState` accounts for timeStamps up until:
gestureState._accountsForMovesUpTo = 0;
},
/**
* This is nuanced and is necessary. It is incorrect to continuously take all
* active *and* recently moved touches, find the centroid, and track how that
* result changes over time. Instead, we must take all recently moved
* touches, and calculate how the centroid has changed just for those
* recently moved touches, and append that change to an accumulator. This is
* to (at least) handle the case where the user is moving three fingers, and
* then one of the fingers stops but the other two continue.
*
* This is very different than taking all of the recently moved touches and
* storing their centroid as `dx/dy`. For correctness, we must *accumulate
* changes* in the centroid of recently moved touches.
*
* There is also some nuance with how we handle multiple moved touches in a
* single event. With the way `ReactNativeEventEmitter` dispatches touches as
* individual events, multiple touches generate two 'move' events, each of
* them triggering `onResponderMove`. But with the way `PanResponder` works,
* all of the gesture inference is performed on the first dispatch, since it
* looks at all of the touches (even the ones for which there hasn't been a
* native dispatch yet). Therefore, `PanResponder` does not call
* `onResponderMove` passed the first dispatch. This diverges from the
* typical responder callback pattern (without using `PanResponder`), but
* avoids more dispatches than necessary.
*/
_updateGestureStateOnMove: function(gestureState, touchHistory) {
gestureState.numberActiveTouches = touchHistory.numberActiveTouches;
gestureState.moveX = currentCentroidXOfTouchesChangedAfter(
touchHistory,
gestureState._accountsForMovesUpTo
);
gestureState.moveY = currentCentroidYOfTouchesChangedAfter(
touchHistory,
gestureState._accountsForMovesUpTo
);
var movedAfter = gestureState._accountsForMovesUpTo;
var prevX = previousCentroidXOfTouchesChangedAfter(touchHistory, movedAfter);
var x = currentCentroidXOfTouchesChangedAfter(touchHistory, movedAfter);
var prevY = previousCentroidYOfTouchesChangedAfter(touchHistory, movedAfter);
var y = currentCentroidYOfTouchesChangedAfter(touchHistory, movedAfter);
var nextDX = gestureState.dx + (x - prevX);
var nextDY = gestureState.dy + (y - prevY);
// TODO: This must be filtered intelligently.
var dt =
(touchHistory.mostRecentTimeStamp - gestureState._accountsForMovesUpTo);
gestureState.vx = (nextDX - gestureState.dx) / dt;
gestureState.vy = (nextDY - gestureState.dy) / dt;
gestureState.dx = nextDX;
gestureState.dy = nextDY;
gestureState._accountsForMovesUpTo = touchHistory.mostRecentTimeStamp;
},
/**
* @param {object} config Enhanced versions of all of the responder callbacks
* that provide not only the typical `ResponderSyntheticEvent`, but also the
* `PanResponder` gesture state. Simply replace the word `Responder` with
* `PanResponder` in each of the typical `onResponder*` callbacks. For
* example, the `config` object would look like:
*
* - `onMoveShouldSetPanResponder: (e, gestureState) => {...}`
* - `onMoveShouldSetPanResponderCapture: (e, gestureState) => {...}`
* - `onStartShouldSetPanResponder: (e, gestureState) => {...}`
* - `onStartShouldSetPanResponderCapture: (e, gestureState) => {...}`
* - `onPanResponderReject: (e, gestureState) => {...}`
* - `onPanResponderGrant: (e, gestureState) => {...}`
* - `onPanResponderStart: (e, gestureState) => {...}`
* - `onPanResponderEnd: (e, gestureState) => {...}`
* - `onPanResponderRelease: (e, gestureState) => {...}`
* - `onPanResponderMove: (e, gestureState) => {...}`
* - `onPanResponderTerminate: (e, gestureState) => {...}`
* - `onPanResponderTerminationRequest: (e, gestureState) => {...}`
* - `onShouldBlockNativeResponder: (e, gestureState) => {...}`
*
* In general, for events that have capture equivalents, we update the
* gestureState once in the capture phase and can use it in the bubble phase
* as well.
*
* Be careful with onStartShould* callbacks. They only reflect updated
* `gestureState` for start/end events that bubble/capture to the Node.
* Once the node is the responder, you can rely on every start/end event
* being processed by the gesture and `gestureState` being updated
* accordingly. (numberActiveTouches) may not be totally accurate unless you
* are the responder.
*/
create: function(config) {
var gestureState = {
// Useful for debugging
stateID: Math.random(),
};
PanResponder._initializeGestureState(gestureState);
var panHandlers = {
onStartShouldSetResponder: function(e) {
return config.onStartShouldSetPanResponder === undefined ? false :
config.onStartShouldSetPanResponder(normalizeEvent(e), gestureState);
},
onMoveShouldSetResponder: function(e) {
return config.onMoveShouldSetPanResponder === undefined ? false :
config.onMoveShouldSetPanResponder(normalizeEvent(e), gestureState);
},
onStartShouldSetResponderCapture: function(e) {
// TODO: Actually, we should reinitialize the state any time
// touches.length increases from 0 active to > 0 active.
if (e.nativeEvent.touches) {
if (e.nativeEvent.touches.length === 1) {
PanResponder._initializeGestureState(gestureState);
}
}
else if (e.nativeEvent.type === 'mousedown') {
PanResponder._initializeGestureState(gestureState);
}
gestureState.numberActiveTouches = e.touchHistory.numberActiveTouches;
return config.onStartShouldSetPanResponderCapture !== undefined ?
config.onStartShouldSetPanResponderCapture(normalizeEvent(e), gestureState) : false;
},
onMoveShouldSetResponderCapture: function(e) {
var touchHistory = e.touchHistory;
// Responder system incorrectly dispatches should* to current responder
// Filter out any touch moves past the first one - we would have
// already processed multi-touch geometry during the first event.
if (gestureState._accountsForMovesUpTo === touchHistory.mostRecentTimeStamp) {
return false;
}
PanResponder._updateGestureStateOnMove(gestureState, touchHistory);
return config.onMoveShouldSetPanResponderCapture ?
config.onMoveShouldSetPanResponderCapture(normalizeEvent(e), gestureState) : false;
},
onResponderGrant: function(e) {
gestureState.x0 = currentCentroidX(e.touchHistory);
gestureState.y0 = currentCentroidY(e.touchHistory);
gestureState.dx = 0;
gestureState.dy = 0;
config.onPanResponderGrant && config.onPanResponderGrant(normalizeEvent(e), gestureState);
// TODO: t7467124 investigate if this can be removed
return config.onShouldBlockNativeResponder === undefined ? true :
config.onShouldBlockNativeResponder();
},
onResponderReject: function(e) {
config.onPanResponderReject && config.onPanResponderReject(normalizeEvent(e), gestureState);
},
onResponderRelease: function(e) {
config.onPanResponderRelease && config.onPanResponderRelease(normalizeEvent(e), gestureState);
PanResponder._initializeGestureState(gestureState);
},
onResponderStart: function(e) {
var touchHistory = e.touchHistory;
gestureState.numberActiveTouches = touchHistory.numberActiveTouches;
config.onPanResponderStart && config.onPanResponderStart(normalizeEvent(e), gestureState);
},
onResponderMove: function(e) {
var touchHistory = e.touchHistory;
// Guard against the dispatch of two touch moves when there are two
// simultaneously changed touches.
if (gestureState._accountsForMovesUpTo === touchHistory.mostRecentTimeStamp) {
return;
}
// Filter out any touch moves past the first one - we would have
// already processed multi-touch geometry during the first event.
PanResponder._updateGestureStateOnMove(gestureState, touchHistory);
config.onPanResponderMove && config.onPanResponderMove(normalizeEvent(e), gestureState);
},
onResponderEnd: function(e) {
var touchHistory = e.touchHistory;
gestureState.numberActiveTouches = touchHistory.numberActiveTouches;
config.onPanResponderEnd && config.onPanResponderEnd(normalizeEvent(e), gestureState);
},
onResponderTerminate: function(e) {
config.onPanResponderTerminate &&
config.onPanResponderTerminate(e, gestureState);
PanResponder._initializeGestureState(gestureState);
},
onResponderTerminationRequest: function(e) {
return config.onPanResponderTerminationRequest === undefined ? true :
config.onPanResponderTerminationRequest(normalizeEvent(e), gestureState);
},
};
return {panHandlers: panHandlers};
},
};
function normalizeEvent(e) {
const normalizedEvent = Object.create(e);
normalizedEvent.nativeEvent = normalizeNativeEvent(e.nativeEvent, e.type);
return normalizedEvent;
}
module.exports = PanResponder;

View File

@@ -0,0 +1,59 @@
// based on https://github.com/facebook/react/pull/4303/files
import EventConstants from 'react/lib/EventConstants'
import EventPluginRegistry from 'react/lib/EventPluginRegistry'
import ExecutionEnvironment from 'fbjs/lib/ExecutionEnvironment'
import ResponderEventPlugin from 'react/lib/ResponderEventPlugin'
import ResponderTouchHistoryStore from 'react/lib/ResponderTouchHistoryStore'
import normalizeNativeEvent from './normalizeNativeEvent'
const {
topMouseDown,
topMouseMove,
topMouseUp,
topScroll,
topSelectionChange,
topTouchCancel,
topTouchEnd,
topTouchMove,
topTouchStart
} = EventConstants.topLevelTypes
const supportsTouch = ExecutionEnvironment.canUseDOM && (
'ontouchstart' in window ||
window.DocumentTouch && document instanceof window.DocumentTouch
)
const endDependencies = supportsTouch ? [ topTouchCancel, topTouchEnd ] : [ topMouseUp ]
const moveDependencies = supportsTouch ? [ topTouchMove ] : [ topMouseMove ]
const startDependencies = supportsTouch ? [ topTouchStart ] : [ topMouseDown ]
/**
* Setup ResponderEventPlugin dependencies
*/
ResponderEventPlugin.eventTypes.responderMove.dependencies = moveDependencies
ResponderEventPlugin.eventTypes.responderEnd.dependencies = endDependencies
ResponderEventPlugin.eventTypes.responderStart.dependencies = startDependencies
ResponderEventPlugin.eventTypes.responderRelease.dependencies = endDependencies
ResponderEventPlugin.eventTypes.responderTerminationRequest.dependencies = []
ResponderEventPlugin.eventTypes.responderGrant.dependencies = []
ResponderEventPlugin.eventTypes.responderReject.dependencies = []
ResponderEventPlugin.eventTypes.responderTerminate.dependencies = []
ResponderEventPlugin.eventTypes.moveShouldSetResponder.dependencies = moveDependencies
ResponderEventPlugin.eventTypes.selectionChangeShouldSetResponder.dependencies = [ topSelectionChange ]
ResponderEventPlugin.eventTypes.scrollShouldSetResponder.dependencies = [ topScroll ]
ResponderEventPlugin.eventTypes.startShouldSetResponder.dependencies = startDependencies
const originalRecordTouchTrack = ResponderTouchHistoryStore.recordTouchTrack
ResponderTouchHistoryStore.recordTouchTrack = (topLevelType, nativeEvent) => {
// Filter out mouse-move events when the mouse button is not down
if ((topLevelType === topMouseMove) && !ResponderTouchHistoryStore.touchHistory.touchBank.length) {
return
}
originalRecordTouchTrack.call(ResponderTouchHistoryStore, topLevelType, normalizeNativeEvent(nativeEvent))
}
EventPluginRegistry.injectEventPluginsByName({
ResponderEventPlugin
})

View File

@@ -0,0 +1,91 @@
// Mobile Safari re-uses touch objects, so we copy the properties we want and normalize the identifier
const normalizeTouches = (touches = []) => Array.prototype.slice.call(touches).map((touch) => {
const identifier = touch.identifier > 20 ? (touch.identifier % 20) : touch.identifier
const rect = touch.target && touch.target.getBoundingClientRect()
const locationX = touch.pageX - rect.left
const locationY = touch.pageY - rect.top
return {
clientX: touch.clientX,
clientY: touch.clientY,
force: touch.force,
locationX: locationX,
locationY: locationY,
identifier: identifier,
pageX: touch.pageX,
pageY: touch.pageY,
radiusX: touch.radiusX,
radiusY: touch.radiusY,
rotationAngle: touch.rotationAngle,
screenX: touch.screenX,
screenY: touch.screenY,
target: touch.target,
// normalize the timestamp
// https://stackoverflow.com/questions/26177087/ios-8-mobile-safari-wrong-timestamp-on-touch-events
timestamp: Date.now()
}
})
function normalizeTouchEvent(nativeEvent) {
const changedTouches = normalizeTouches(nativeEvent.changedTouches)
const touches = normalizeTouches(nativeEvent.touches)
const event = {
changedTouches,
domEvent: nativeEvent,
pageX: nativeEvent.pageX,
pageY: nativeEvent.pageY,
target: nativeEvent.target,
// normalize the timestamp
// https://stackoverflow.com/questions/26177087/ios-8-mobile-safari-wrong-timestamp-on-touch-events
timestamp: Date.now(),
touches
}
if (changedTouches[0]) {
event.identifier = changedTouches[0].identifier
event.pageX = changedTouches[0].pageX
event.pageY = changedTouches[0].pageY
event.locationX = changedTouches[0].locationX
event.locationY = changedTouches[0].locationY
}
return event
}
function normalizeMouseEvent(nativeEvent) {
const touches = [{
clientX: nativeEvent.clientX,
clientY: nativeEvent.clientY,
force: nativeEvent.force,
locationX: nativeEvent.clientX,
locationY: nativeEvent.clientY,
identifier: 0,
pageX: nativeEvent.pageX,
pageY: nativeEvent.pageY,
screenX: nativeEvent.screenX,
screenY: nativeEvent.screenY,
target: nativeEvent.target,
timestamp: nativeEvent.timestamp || Date.now()
}]
return {
changedTouches: touches,
domEvent: nativeEvent,
identifier: touches[0].identifier,
locationX: nativeEvent.offsetX,
locationY: nativeEvent.offsetY,
pageX: nativeEvent.pageX,
pageY: nativeEvent.pageY,
target: nativeEvent.target,
timestamp: touches[0].timestamp,
touches: (nativeEvent.type === 'mouseup') ? [] : touches
}
}
function normalizeNativeEvent(nativeEvent) {
const mouse = nativeEvent.type.indexOf('mouse') >= 0
return mouse ? normalizeMouseEvent(nativeEvent) : normalizeTouchEvent(nativeEvent)
}
module.exports = normalizeNativeEvent

View File

@@ -11,7 +11,7 @@ import Dimensions from '../Dimensions'
/**
* PixelRatio gives access to the device pixel density.
*/
export default class PixelRatio {
class PixelRatio {
/**
* Returns the device pixel density.
*/
@@ -45,3 +45,5 @@ export default class PixelRatio {
return Math.round(layoutSize * ratio) / ratio
}
}
module.exports = PixelRatio

View File

@@ -1,8 +1,8 @@
import { canUseDOM } from 'exenv'
import { canUseDOM } from 'fbjs/lib/ExecutionEnvironment'
const Platform = {
OS: 'web',
userAgent: canUseDOM ? window.navigator.userAgent : ''
}
export default Platform
module.exports = Platform

View File

@@ -22,4 +22,4 @@ const BorderPropTypes = {
borderLeftStyle: BorderStylePropType
}
export default BorderPropTypes
module.exports = BorderPropTypes

View File

@@ -1,5 +1,62 @@
/* eslint-disable */
/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ColorPropType
*/
import { PropTypes } from 'react'
import ReactPropTypeLocationNames from 'react/lib/ReactPropTypeLocationNames'
const ColorPropType = PropTypes.string
var normalizeColor = require('./normalizeColor');
export default ColorPropType
var colorPropType = function(isRequired, props, propName, componentName, location, propFullName) {
var color = props[propName];
if (color === undefined || color === null) {
if (isRequired) {
var locationName = ReactPropTypeLocationNames[location];
return new Error(
'Required ' + locationName + ' `' + (propFullName || propName) +
'` was not specified in `' + componentName + '`.'
);
}
return;
}
if (typeof color === 'number') {
// Developers should not use a number, but we are using the prop type
// both for user provided colors and for transformed ones. This isn't ideal
// and should be fixed but will do for now...
return;
}
if (normalizeColor(color) === null) {
var locationName = ReactPropTypeLocationNames[location];
return new Error(
'Invalid ' + locationName + ' `' + (propFullName || propName) +
'` supplied to `' + componentName + '`: ' + color + '\n' +
`Valid color formats are
- '#f0f' (#rgb)
- '#f0fc' (#rgba)
- '#ff00ff' (#rrggbb)
- '#ff00ff00' (#rrggbbaa)
- 'rgb(255, 255, 255)'
- 'rgba(255, 255, 255, 1.0)'
- 'hsl(360, 100%, 100%)'
- 'hsla(360, 100%, 100%, 1.0)'
- 'transparent'
- 'red'
- 0xff00ff00 (0xrrggbbaa)
`);
}
};
var ColorPropType = colorPropType.bind(null, false /* isRequired */);
ColorPropType.isRequired = colorPropType.bind(null, true /* isRequired */);
module.exports = ColorPropType

View File

@@ -0,0 +1,26 @@
/* eslint-disable */
/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule EdgeInsetsPropType
* @flow
*/
'use strict';
var PropTypes = require('react').PropTypes;
var createStrictShapeTypeChecker = require('./createStrictShapeTypeChecker');
var EdgeInsetsPropType = createStrictShapeTypeChecker({
top: PropTypes.number,
left: PropTypes.number,
bottom: PropTypes.number,
right: PropTypes.number,
});
module.exports = EdgeInsetsPropType;

View File

@@ -51,4 +51,4 @@ const LayoutPropTypes = {
top: numberOrString
}
export default LayoutPropTypes
module.exports = LayoutPropTypes

View File

@@ -0,0 +1,24 @@
/* eslint-disable */
/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule PointPropType
* @flow
*/
'use strict';
var PropTypes = require('react').PropTypes;
var createStrictShapeTypeChecker = require('./createStrictShapeTypeChecker');
var PointPropType = createStrictShapeTypeChecker({
x: PropTypes.number,
y: PropTypes.number,
});
module.exports = PointPropType;

View File

@@ -1,96 +0,0 @@
import hyphenate from './hyphenate'
import prefixer from './prefixer'
export default class Store {
constructor(
initialState:Object = {},
options:Object = { obfuscateClassNames: false }
) {
this._counter = 0
this._classNames = { ...initialState.classNames }
this._declarations = { ...initialState.declarations }
this._options = options
}
get(property, value) {
const key = this._getDeclarationKey(property, value)
return this._classNames[key]
}
set(property, value) {
if (value != null) {
const values = this._getPropertyValues(property) || []
if (values.indexOf(value) === -1) {
values.push(value)
this._setClassName(property, value)
this._setPropertyValues(property, values)
}
}
}
toString() {
const obfuscate = this._options.obfuscateClassNames
// sort the properties to ensure shorthands are first in the cascade
const properties = Object.keys(this._declarations).sort()
// transform the class name to a valid CSS selector
const getCssSelector = (property, value) => {
let className = this.get(property, value)
if (!obfuscate && className) {
className = className.replace(/[(),":?.%\\$#]/g, '\\$&')
}
return className
}
// transform the declarations into CSS rules with vendor-prefixes
const buildCSSRules = (property, values) => {
return values.reduce((cssRules, value) => {
const declarations = prefixer.prefix({ [property]: value })
const cssDeclarations = Object.keys(declarations).reduce((str, prop) => {
str += `${hyphenate(prop)}:${value};`
return str
}, '')
const selector = getCssSelector(property, value)
cssRules += `\n.${selector}{${cssDeclarations}}`
return cssRules
}, '')
}
const css = properties.reduce((css, property) => {
const values = this._declarations[property]
css += buildCSSRules(property, values)
return css
}, '')
return (`/* ${this._counter} unique declarations */${css}`)
}
_getDeclarationKey(property, value) {
return `${property}:${value}`
}
_getPropertyValues(property) {
return this._declarations[property]
}
_setPropertyValues(property, values) {
this._declarations[property] = values.map(value => value)
}
_setClassName(property, value) {
const key = this._getDeclarationKey(property, value)
const exists = !!this._classNames[key]
if (!exists) {
this._counter += 1
if (this._options.obfuscateClassNames) {
this._classNames[key] = `_s_${this._counter}`
} else {
const val = `${value}`.replace(/\s/g, '-')
this._classNames[key] = `${property}:${val}`
}
}
}
}

View File

@@ -8,7 +8,7 @@
import createStrictShapeTypeChecker from './createStrictShapeTypeChecker'
import flattenStyle from './flattenStyle'
export default function StyleSheetPropType(shape) {
module.exports = function StyleSheetPropType(shape) {
const shapePropType = createStrictShapeTypeChecker(shape)
return function (props, propName, componentName, location?) {
let newProps = props

View File

@@ -6,41 +6,96 @@
* @flow
*/
import prefixAll from 'inline-style-prefix-all'
import hyphenate from './hyphenate'
import expandStyle from './expandStyle'
import flattenStyle from './flattenStyle'
import prefixer from './prefixer'
import processTransform from './processTransform'
import { predefinedClassNames } from './predefs'
export default class StyleSheetRegistry {
static registerStyle(style: Object, store): number {
let stylesCache = {}
let uniqueID = 0
const getCacheKey = (prop, value) => `${prop}:${value}`
const normalizeStyle = (style) => {
return processTransform(expandStyle(flattenStyle(style)))
}
const createCssDeclarations = (style) => {
return Object.keys(style).map((prop) => {
const property = hyphenate(prop)
const value = style[prop]
return `${property}:${value};`
}).sort().join('')
}
class StyleSheetRegistry {
/* for testing */
static _reset() {
stylesCache = {}
uniqueID = 0
}
static renderToString() {
let str = `/* ${uniqueID} unique declarations */`
return Object.keys(stylesCache).reduce((str, key) => {
const id = stylesCache[key].id
const style = stylesCache[key].style
const declarations = createCssDeclarations(style)
const rule = `\n.${id}{${declarations}}`
str += rule
return str
}, str)
}
static registerStyle(style: Object): number {
if (process.env.NODE_ENV !== 'production') {
Object.freeze(style)
}
const normalizedStyle = flattenStyle(style)
const normalizedStyle = normalizeStyle(style)
Object.keys(normalizedStyle).forEach((prop) => {
// add each declaration to the store
store.set(prop, normalizedStyle[prop])
const value = normalizedStyle[prop]
const cacheKey = getCacheKey(prop, value)
const exists = stylesCache[cacheKey] && stylesCache[cacheKey].id
if (!exists) {
const id = ++uniqueID
// add new declaration to the store
stylesCache[cacheKey] = {
id: `__style${id}`,
style: prefixAll({ [prop]: value })
}
}
})
return style
}
static getStyleAsNativeProps(style, store) {
let _className
let _style = {}
static getStyleAsNativeProps(styleSheetObject, canUseCSS = false) {
const classList = []
const normalizedStyle = flattenStyle(style)
const normalizedStyle = normalizeStyle(styleSheetObject)
let style = {}
for (const prop in normalizedStyle) {
let styleClass = store.get(prop, normalizedStyle[prop])
const value = normalizedStyle[prop]
const cacheKey = getCacheKey(prop, value)
let selector = stylesCache[cacheKey] && stylesCache[cacheKey].id || predefinedClassNames[cacheKey]
if (styleClass) {
classList.push(styleClass)
if (selector && canUseCSS) {
classList.push(selector)
} else {
_style[prop] = normalizedStyle[prop]
style[prop] = normalizedStyle[prop]
}
}
_className = classList.join(' ')
_style = prefixer.prefix(_style)
return { className: _className, style: _style }
return {
className: classList.join(' '),
style: prefixAll(style)
}
}
}
module.exports = StyleSheetRegistry

View File

@@ -10,9 +10,9 @@ import { PropTypes } from 'react'
import ImageStylePropTypes from '../../components/Image/ImageStylePropTypes'
import TextStylePropTypes from '../../components/Text/TextStylePropTypes'
import ViewStylePropTypes from '../../components/View/ViewStylePropTypes'
import invariant from 'invariant'
import invariant from 'fbjs/lib/invariant'
export default class StyleSheetValidation {
class StyleSheetValidation {
static validateStyleProp(prop, style, caller) {
if (process.env.NODE_ENV !== 'production') {
if (allStylePropTypes[prop] === undefined) {
@@ -63,6 +63,7 @@ StyleSheetValidation.addValidStylePropTypes({
direction: PropTypes.string, /* @private */
float: PropTypes.oneOf([ 'left', 'none', 'right' ]),
font: PropTypes.string, /* @private */
listStyle: PropTypes.string,
verticalAlign: PropTypes.string
listStyle: PropTypes.string
})
module.exports = StyleSheetValidation

View File

@@ -38,10 +38,12 @@ const TransformPropTypes = {
PropTypes.shape({ skewX: numberOrString }),
PropTypes.shape({ skewY: numberOrString }),
PropTypes.shape({ translateX: numberOrString }),
PropTypes.shape({ translateY: numberOrString })
PropTypes.shape({ translateY: numberOrString }),
PropTypes.shape({ translateZ: numberOrString }),
PropTypes.shape({ translate3d: PropTypes.string })
])
),
transformMatrix: TransformMatrixPropType
}
export default TransformPropTypes
module.exports = TransformPropTypes

View File

@@ -1,116 +0,0 @@
/* eslint-env mocha */
import assert from 'assert'
import Store from '../Store'
suite('apis/StyleSheet/Store', () => {
suite('the constructor', () => {
test('initialState', () => {
const initialState = { classNames: { 'alignItems:center': '__classname__' } }
const store = new Store(initialState)
assert.deepEqual(store._classNames['alignItems:center'], '__classname__')
})
})
suite('#get', () => {
test('returns a declaration-specific className', () => {
const initialState = {
classNames: {
'alignItems:center': '__expected__',
'alignItems:flex-start': '__error__'
}
}
const store = new Store(initialState)
assert.deepEqual(store.get('alignItems', 'center'), '__expected__')
})
})
suite('#set', () => {
test('stores declarations', () => {
const store = new Store()
store.set('alignItems', 'center')
store.set('flexGrow', 0)
store.set('flexGrow', 1)
store.set('flexGrow', 2)
assert.deepEqual(store._declarations, {
alignItems: [ 'center' ],
flexGrow: [ 0, 1, 2 ]
})
})
test('human-readable classNames', () => {
const store = new Store()
store.set('alignItems', 'center')
store.set('flexGrow', 0)
store.set('flexGrow', 1)
store.set('flexGrow', 2)
assert.deepEqual(store._classNames, {
'alignItems:center': 'alignItems:center',
'flexGrow:0': 'flexGrow:0',
'flexGrow:1': 'flexGrow:1',
'flexGrow:2': 'flexGrow:2'
})
})
test('obfuscated classNames', () => {
const store = new Store({}, { obfuscateClassNames: true })
store.set('alignItems', 'center')
store.set('flexGrow', 0)
store.set('flexGrow', 1)
store.set('flexGrow', 2)
assert.deepEqual(store._classNames, {
'alignItems:center': '_s_1',
'flexGrow:0': '_s_2',
'flexGrow:1': '_s_3',
'flexGrow:2': '_s_4'
})
})
test('replaces space characters', () => {
const store = new Store()
store.set('margin', '0 auto')
assert.equal(store.get('margin', '0 auto'), 'margin\:0-auto')
})
})
suite('#toString', () => {
test('human-readable style sheet', () => {
const store = new Store()
store.set('alignItems', 'center')
store.set('backgroundColor', 'rgba(0,0,0,0)')
store.set('color', '#fff')
store.set('fontFamily', '"Helvetica Neue", Arial, sans-serif')
store.set('marginBottom', '0px')
store.set('width', '100%')
const expected = '/* 6 unique declarations */\n' +
'.alignItems\\:center{align-items:center;}\n' +
'.backgroundColor\\:rgba\\(0\\,0\\,0\\,0\\){background-color:rgba(0,0,0,0);}\n' +
'.color\\:\\#fff{color:#fff;}\n' +
'.fontFamily\\:\\"Helvetica-Neue\\"\\,-Arial\\,-sans-serif{font-family:"Helvetica Neue", Arial, sans-serif;}\n' +
'.marginBottom\\:0px{margin-bottom:0px;}\n' +
'.width\\:100\\%{width:100%;}'
assert.equal(store.toString(), expected)
})
test('obfuscated style sheet', () => {
const store = new Store({}, { obfuscateClassNames: true })
store.set('alignItems', 'center')
store.set('marginBottom', '0px')
store.set('margin', '1px')
store.set('margin', '2px')
store.set('margin', '3px')
const expected = '/* 5 unique declarations */\n' +
'._s_1{align-items:center;}\n' +
'._s_3{margin:1px;}\n' +
'._s_4{margin:2px;}\n' +
'._s_5{margin:3px;}\n' +
'._s_2{margin-bottom:0px;}'
assert.equal(store.toString(), expected)
})
})
})

View File

@@ -0,0 +1,55 @@
/* eslint-env mocha */
/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
import assert from 'assert'
import StyleSheetRegistry from '../StyleSheetRegistry'
suite('apis/StyleSheet/StyleSheetRegistry', () => {
setup(() => {
StyleSheetRegistry._reset()
})
test('static renderToString', () => {
const style1 = { alignItems: 'center', opacity: 1 }
const style2 = { alignItems: 'center', opacity: 1 }
StyleSheetRegistry.registerStyle(style1)
StyleSheetRegistry.registerStyle(style2)
const actual = StyleSheetRegistry.renderToString()
const expected = `/* 2 unique declarations */
.__style1{-ms-flex-align:center;-webkit-align-items:center;-webkit-box-align:center;align-items:center;}
.__style2{opacity:1;}`
assert.equal(actual, expected)
})
test('static getStyleAsNativeProps', () => {
const style = { borderColorTop: 'white', opacity: 1 }
const style1 = { opacity: 1 }
StyleSheetRegistry.registerStyle(style1)
// canUseCSS = false
const actual1 = StyleSheetRegistry.getStyleAsNativeProps(style)
const expected1 = {
className: '',
style: { borderColorTop: 'white', opacity: 1 }
}
assert.deepEqual(actual1, expected1)
// canUseCSS = true
const actual2 = StyleSheetRegistry.getStyleAsNativeProps(style, true)
const expected2 = {
className: '__style1',
style: { borderColorTop: 'white' }
}
assert.deepEqual(actual2, expected2)
})
})

View File

@@ -12,7 +12,7 @@
import assert from 'assert'
import flattenStyle from '../flattenStyle'
suite('flattenStyle', () => {
suite('apis/StyleSheet/flattenStyle', () => {
test('should merge style objects', () => {
const style1 = {opacity: 1}
const style2 = {order: 2}

View File

@@ -4,7 +4,7 @@ import { resetCSS, predefinedCSS } from '../predefs'
import assert from 'assert'
import StyleSheet from '..'
const styles = { root: { borderWidth: 1 } }
const styles = { root: { opacity: 1 } }
suite('apis/StyleSheet', () => {
setup(() => {
@@ -12,55 +12,40 @@ suite('apis/StyleSheet', () => {
})
suite('create', () => {
const div = document.createElement('div')
setup(() => {
document.body.appendChild(div)
StyleSheet.create(styles)
div.innerHTML = `<style id='${StyleSheet.elementId}'>${StyleSheet._renderToString()}</style>`
})
teardown(() => {
document.body.removeChild(div)
})
test('returns styles object', () => {
assert.equal(StyleSheet.create(styles), styles)
})
test('updates already-rendered style sheet', () => {
StyleSheet.create({ root: { color: 'red' } })
// setup
const div = document.createElement('div')
document.body.appendChild(div)
StyleSheet.create(styles)
div.innerHTML = `<style id='${StyleSheet.elementId}'>${StyleSheet.renderToString()}</style>`
// test
StyleSheet.create({ root: { color: 'red' } })
assert.equal(
document.getElementById(StyleSheet.elementId).textContent,
`${resetCSS}\n${predefinedCSS}\n` +
`/* 5 unique declarations */\n` +
`.borderBottomWidth\\:1px{border-bottom-width:1px;}\n` +
`.borderLeftWidth\\:1px{border-left-width:1px;}\n` +
`.borderRightWidth\\:1px{border-right-width:1px;}\n` +
`.borderTopWidth\\:1px{border-top-width:1px;}\n` +
`.color\\:red{color:red;}`
`/* 2 unique declarations */\n` +
`.__style1{opacity:1;}\n` +
`.__style2{color:red;}`
)
// teardown
document.body.removeChild(div)
})
})
test('resolve', () => {
const props = { style: styles.root }
const expected = { className: 'borderTopWidth:1px borderRightWidth:1px borderBottomWidth:1px borderLeftWidth:1px', style: {} }
test('renderToString', () => {
StyleSheet.create(styles)
assert.deepEqual(StyleSheet.resolve(props), expected)
})
test('_renderToString', () => {
StyleSheet.create(styles)
assert.equal(
StyleSheet._renderToString(),
StyleSheet.renderToString(),
`${resetCSS}\n${predefinedCSS}\n` +
`/* 4 unique declarations */\n` +
`.borderBottomWidth\\:1px{border-bottom-width:1px;}\n` +
`.borderLeftWidth\\:1px{border-left-width:1px;}\n` +
`.borderRightWidth\\:1px{border-right-width:1px;}\n` +
`.borderTopWidth\\:1px{border-top-width:1px;}`
`/* 1 unique declarations */\n` +
`.__style1{opacity:1;}`
)
})
})

View File

@@ -0,0 +1,31 @@
/* eslint-env mocha */
import assert from 'assert'
import processTransform from '../processTransform'
suite('apis/StyleSheet/processTransform', () => {
test('transform', () => {
const style = {
transform: [
{ scaleX: 20 },
{ rotate: '20deg' }
]
}
assert.deepEqual(
processTransform(style),
{ transform: 'scaleX(20) rotate(20deg)' }
)
})
test('transformMatrix', () => {
const style = {
transformMatrix: [ 1, 2, 3, 4, 5, 6 ]
}
assert.deepEqual(
processTransform(style),
{ transform: 'matrix3d(1,2,3,4,5,6)' }
)
})
})

View File

@@ -9,10 +9,10 @@
* @flow
*/
import invariant from 'fbjs/lib/invariant'
import ReactPropTypeLocationNames from 'react/lib/ReactPropTypeLocationNames'
import invariant from 'invariant'
export default function createStrictShapeTypeChecker(shapeTypes) {
module.exports = function createStrictShapeTypeChecker(shapeTypes) {
function checkType(isRequired, props, propName, componentName, location?) {
if (!props[propName]) {
if (isRequired) {

View File

@@ -8,16 +8,19 @@ const styleShortHands = {
margin: [ 'marginTop', 'marginRight', 'marginBottom', 'marginLeft' ],
marginHorizontal: [ 'marginRight', 'marginLeft' ],
marginVertical: [ 'marginTop', 'marginBottom' ],
overflow: [ 'overflowX', 'overflowY' ],
padding: [ 'paddingTop', 'paddingRight', 'paddingBottom', 'paddingLeft' ],
paddingHorizontal: [ 'paddingRight', 'paddingLeft' ],
paddingVertical: [ 'paddingTop', 'paddingBottom' ],
textDecorationLine: [ 'textDecoration' ],
writingDirection: [ 'direction' ]
}
/**
* Alpha-sort properties, apart from shorthands which appear before the
* properties they expand into. This ensures that more specific styles override
* the shorthands, whatever the order in which they were originally declared.
* Alpha-sort properties, apart from shorthands they must appear before the
* longhand properties that they expand into. This lets more specific styles
* override less specific styles, whatever the order in which they were
* originally declared.
*/
const sortProps = (propsArray) => propsArray.sort((a, b) => {
const expandedA = styleShortHands[a]
@@ -41,14 +44,17 @@ const expandStyle = (style) => {
const expandedProps = styleShortHands[key]
const value = normalizeValue(key, style[key])
if (expandedProps) {
expandedProps.forEach((prop, i) => {
resolvedStyle[expandedProps[i]] = value
})
} else if (key === 'flex') {
// React Native treats `flex:1` like `flex:1 1 auto`
if (key === 'flex') {
resolvedStyle.flexGrow = value
resolvedStyle.flexShrink = 1
resolvedStyle.flexBasis = 'auto'
} else if (key === 'textAlignVertical') {
resolvedStyle.verticalAlign = (value === 'center' ? 'middle' : value)
} else if (expandedProps) {
expandedProps.forEach((prop, i) => {
resolvedStyle[expandedProps[i]] = value
})
} else {
resolvedStyle[key] = value
}
@@ -56,4 +62,4 @@ const expandStyle = (style) => {
}, {})
}
export default expandStyle
module.exports = expandStyle

View File

@@ -5,10 +5,9 @@
*
* @flow
*/
import invariant from 'invariant'
import expandStyle from './expandStyle'
import invariant from 'fbjs/lib/invariant'
export default function flattenStyle(style): ?Object {
module.exports = function flattenStyle(style): ?Object {
if (!style) {
return undefined
}
@@ -16,9 +15,7 @@ export default function flattenStyle(style): ?Object {
invariant(style !== true, 'style may be false but not true')
if (!Array.isArray(style)) {
// we must expand styles during the flattening because expanded styles
// override shorthands
return expandStyle(style)
return style
}
const result = {}

View File

@@ -1 +1 @@
export default (string) => (string.replace(/([A-Z])/g, '-$1').toLowerCase()).replace(/^ms-/, '-ms-')
module.exports = (string) => (string.replace(/([A-Z])/g, '-$1').toLowerCase()).replace(/^ms-/, '-ms-')

View File

@@ -1,6 +1,5 @@
import { resetCSS, predefinedCSS, predefinedClassNames } from './predefs'
import { resetCSS, predefinedCSS } from './predefs'
import flattenStyle from './flattenStyle'
import Store from './Store'
import StyleSheetRegistry from './StyleSheetRegistry'
import StyleSheetValidation from './StyleSheetValidation'
@@ -12,64 +11,61 @@ let lastStyleSheet = ''
* Initialize the store with pointer-event styles mapping to our custom pointer
* event classes
*/
const initialState = { classNames: predefinedClassNames }
const options = { obfuscateClassNames: !(process.env.NODE_ENV !== 'production') }
const createStore = () => new Store(initialState, options)
let store = createStore()
/**
* Destroy existing styles
*/
const _destroy = () => {
store = createStore()
isRendered = false
}
/**
* Render the styles as a CSS style sheet
*/
const _renderToString = () => {
const css = store.toString()
isRendered = true
return `${resetCSS}\n${predefinedCSS}\n${css}`
StyleSheetRegistry._reset()
}
const create = (styles: Object): Object => {
for (const key in styles) {
StyleSheetValidation.validateStyle(key, styles)
StyleSheetRegistry.registerStyle(styles[key], store)
StyleSheetRegistry.registerStyle(styles[key])
}
// update the style sheet in place
if (isRendered) {
const stylesheet = document.getElementById(ELEMENT_ID)
if (stylesheet) {
const newStyleSheet = _renderToString()
const newStyleSheet = renderToString()
if (lastStyleSheet !== newStyleSheet) {
stylesheet.textContent = newStyleSheet
lastStyleSheet = newStyleSheet
}
} else if (process.env.NODE_ENV !== 'production') {
console.error('ReactNative: cannot find "react-stylesheet" element')
console.error(`ReactNative: cannot find "${ELEMENT_ID}" element`)
}
}
return styles
}
/**
* Render the styles as a CSS style sheet
*/
const renderToString = () => {
const css = StyleSheetRegistry.renderToString()
isRendered = true
return `${resetCSS}\n${predefinedCSS}\n${css}`
}
/**
* Accepts React props and converts inline styles to single purpose classes
* where possible.
*/
const resolve = ({ style = {} }) => {
return StyleSheetRegistry.getStyleAsNativeProps(style, store)
return StyleSheetRegistry.getStyleAsNativeProps(style, isRendered)
}
export default {
module.exports = {
_destroy,
_renderToString,
create,
elementId: ELEMENT_ID,
hairlineWidth: 1,
flatten: flattenStyle,
renderToString,
resolve
}

View File

@@ -0,0 +1,352 @@
/* eslint-disable */
/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule normalizeColor
* @flow
*/
/* eslint no-bitwise: 0 */
'use strict';
function normalizeColor(color: string | number): ?number {
var match;
if (typeof color === 'number') {
if (color >>> 0 === color && color >= 0 && color <= 0xffffffff) {
return color;
}
return null;
}
// Ordered based on occurrences on Facebook codebase
if ((match = matchers.hex6.exec(color))) {
return parseInt(match[1] + 'ff', 16) >>> 0;
}
if (names.hasOwnProperty(color)) {
return names[color];
}
if ((match = matchers.rgb.exec(color))) {
return (
parse255(match[1]) << 24 | // r
parse255(match[2]) << 16 | // g
parse255(match[3]) << 8 | // b
0x000000ff // a
) >>> 0;
}
if ((match = matchers.rgba.exec(color))) {
return (
parse255(match[1]) << 24 | // r
parse255(match[2]) << 16 | // g
parse255(match[3]) << 8 | // b
parse1(match[4]) // a
) >>> 0;
}
if ((match = matchers.hex3.exec(color))) {
return parseInt(
match[1] + match[1] + // r
match[2] + match[2] + // g
match[3] + match[3] + // b
'ff', // a
16
) >>> 0;
}
// https://drafts.csswg.org/css-color-4/#hex-notation
if ((match = matchers.hex8.exec(color))) {
return parseInt(match[1], 16) >>> 0;
}
if ((match = matchers.hex4.exec(color))) {
return parseInt(
match[1] + match[1] + // r
match[2] + match[2] + // g
match[3] + match[3] + // b
match[4] + match[4], // a
16
) >>> 0;
}
if ((match = matchers.hsl.exec(color))) {
return (
hslToRgb(
parse360(match[1]), // h
parsePercentage(match[2]), // s
parsePercentage(match[3]) // l
) |
0x000000ff // a
) >>> 0;
}
if ((match = matchers.hsla.exec(color))) {
return (
hslToRgb(
parse360(match[1]), // h
parsePercentage(match[2]), // s
parsePercentage(match[3]) // l
) |
parse1(match[4]) // a
) >>> 0;
}
return null;
}
function hue2rgb(p: number, q: number, t: number): number {
if (t < 0) {
t += 1;
}
if (t > 1) {
t -= 1;
}
if (t < 1 / 6) {
return p + (q - p) * 6 * t;
}
if (t < 1 / 2) {
return q;
}
if (t < 2 / 3) {
return p + (q - p) * (2 / 3 - t) * 6;
}
return p;
}
function hslToRgb(h: number, s: number, l: number): number {
var q = l < 0.5 ? l * (1 + s) : l + s - l * s;
var p = 2 * l - q;
var r = hue2rgb(p, q, h + 1 / 3);
var g = hue2rgb(p, q, h);
var b = hue2rgb(p, q, h - 1 / 3);
return (
Math.round(r * 255) << 24 |
Math.round(g * 255) << 16 |
Math.round(b * 255) << 8
);
}
// var INTEGER = '[-+]?\\d+';
var NUMBER = '[-+]?\\d*\\.?\\d+';
var PERCENTAGE = NUMBER + '%';
function call(...args) {
return '\\(\\s*(' + args.join(')\\s*,\\s*(') + ')\\s*\\)';
}
var matchers = {
rgb: new RegExp('rgb' + call(NUMBER, NUMBER, NUMBER)),
rgba: new RegExp('rgba' + call(NUMBER, NUMBER, NUMBER, NUMBER)),
hsl: new RegExp('hsl' + call(NUMBER, PERCENTAGE, PERCENTAGE)),
hsla: new RegExp('hsla' + call(NUMBER, PERCENTAGE, PERCENTAGE, NUMBER)),
hex3: /^#([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})$/,
hex4: /^#([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})$/,
hex6: /^#([0-9a-fA-F]{6})$/,
hex8: /^#([0-9a-fA-F]{8})$/,
};
function parse255(str: string): number {
var int = parseInt(str, 10);
if (int < 0) {
return 0;
}
if (int > 255) {
return 255;
}
return int;
}
function parse360(str: string): number {
var int = parseFloat(str);
return (((int % 360) + 360) % 360) / 360;
}
function parse1(str: string): number {
var num = parseFloat(str);
if (num < 0) {
return 0;
}
if (num > 1) {
return 255;
}
return Math.round(num * 255);
}
function parsePercentage(str: string): number {
// parseFloat conveniently ignores the final %
var int = parseFloat(str, 10);
if (int < 0) {
return 0;
}
if (int > 100) {
return 1;
}
return int / 100;
}
var names = {
/* @edit start */
inherit: 'inherit',
/* @edit end */
transparent: 0x00000000,
// http://www.w3.org/TR/css3-color/#svg-color
aliceblue: 0xf0f8ffff,
antiquewhite: 0xfaebd7ff,
aqua: 0x00ffffff,
aquamarine: 0x7fffd4ff,
azure: 0xf0ffffff,
beige: 0xf5f5dcff,
bisque: 0xffe4c4ff,
black: 0x000000ff,
blanchedalmond: 0xffebcdff,
blue: 0x0000ffff,
blueviolet: 0x8a2be2ff,
brown: 0xa52a2aff,
burlywood: 0xdeb887ff,
burntsienna: 0xea7e5dff,
cadetblue: 0x5f9ea0ff,
chartreuse: 0x7fff00ff,
chocolate: 0xd2691eff,
coral: 0xff7f50ff,
cornflowerblue: 0x6495edff,
cornsilk: 0xfff8dcff,
crimson: 0xdc143cff,
cyan: 0x00ffffff,
darkblue: 0x00008bff,
darkcyan: 0x008b8bff,
darkgoldenrod: 0xb8860bff,
darkgray: 0xa9a9a9ff,
darkgreen: 0x006400ff,
darkgrey: 0xa9a9a9ff,
darkkhaki: 0xbdb76bff,
darkmagenta: 0x8b008bff,
darkolivegreen: 0x556b2fff,
darkorange: 0xff8c00ff,
darkorchid: 0x9932ccff,
darkred: 0x8b0000ff,
darksalmon: 0xe9967aff,
darkseagreen: 0x8fbc8fff,
darkslateblue: 0x483d8bff,
darkslategray: 0x2f4f4fff,
darkslategrey: 0x2f4f4fff,
darkturquoise: 0x00ced1ff,
darkviolet: 0x9400d3ff,
deeppink: 0xff1493ff,
deepskyblue: 0x00bfffff,
dimgray: 0x696969ff,
dimgrey: 0x696969ff,
dodgerblue: 0x1e90ffff,
firebrick: 0xb22222ff,
floralwhite: 0xfffaf0ff,
forestgreen: 0x228b22ff,
fuchsia: 0xff00ffff,
gainsboro: 0xdcdcdcff,
ghostwhite: 0xf8f8ffff,
gold: 0xffd700ff,
goldenrod: 0xdaa520ff,
gray: 0x808080ff,
green: 0x008000ff,
greenyellow: 0xadff2fff,
grey: 0x808080ff,
honeydew: 0xf0fff0ff,
hotpink: 0xff69b4ff,
indianred: 0xcd5c5cff,
indigo: 0x4b0082ff,
ivory: 0xfffff0ff,
khaki: 0xf0e68cff,
lavender: 0xe6e6faff,
lavenderblush: 0xfff0f5ff,
lawngreen: 0x7cfc00ff,
lemonchiffon: 0xfffacdff,
lightblue: 0xadd8e6ff,
lightcoral: 0xf08080ff,
lightcyan: 0xe0ffffff,
lightgoldenrodyellow: 0xfafad2ff,
lightgray: 0xd3d3d3ff,
lightgreen: 0x90ee90ff,
lightgrey: 0xd3d3d3ff,
lightpink: 0xffb6c1ff,
lightsalmon: 0xffa07aff,
lightseagreen: 0x20b2aaff,
lightskyblue: 0x87cefaff,
lightslategray: 0x778899ff,
lightslategrey: 0x778899ff,
lightsteelblue: 0xb0c4deff,
lightyellow: 0xffffe0ff,
lime: 0x00ff00ff,
limegreen: 0x32cd32ff,
linen: 0xfaf0e6ff,
magenta: 0xff00ffff,
maroon: 0x800000ff,
mediumaquamarine: 0x66cdaaff,
mediumblue: 0x0000cdff,
mediumorchid: 0xba55d3ff,
mediumpurple: 0x9370dbff,
mediumseagreen: 0x3cb371ff,
mediumslateblue: 0x7b68eeff,
mediumspringgreen: 0x00fa9aff,
mediumturquoise: 0x48d1ccff,
mediumvioletred: 0xc71585ff,
midnightblue: 0x191970ff,
mintcream: 0xf5fffaff,
mistyrose: 0xffe4e1ff,
moccasin: 0xffe4b5ff,
navajowhite: 0xffdeadff,
navy: 0x000080ff,
oldlace: 0xfdf5e6ff,
olive: 0x808000ff,
olivedrab: 0x6b8e23ff,
orange: 0xffa500ff,
orangered: 0xff4500ff,
orchid: 0xda70d6ff,
palegoldenrod: 0xeee8aaff,
palegreen: 0x98fb98ff,
paleturquoise: 0xafeeeeff,
palevioletred: 0xdb7093ff,
papayawhip: 0xffefd5ff,
peachpuff: 0xffdab9ff,
peru: 0xcd853fff,
pink: 0xffc0cbff,
plum: 0xdda0ddff,
powderblue: 0xb0e0e6ff,
purple: 0x800080ff,
rebeccapurple: 0x663399ff,
red: 0xff0000ff,
rosybrown: 0xbc8f8fff,
royalblue: 0x4169e1ff,
saddlebrown: 0x8b4513ff,
salmon: 0xfa8072ff,
sandybrown: 0xf4a460ff,
seagreen: 0x2e8b57ff,
seashell: 0xfff5eeff,
sienna: 0xa0522dff,
silver: 0xc0c0c0ff,
skyblue: 0x87ceebff,
slateblue: 0x6a5acdff,
slategray: 0x708090ff,
slategrey: 0x708090ff,
snow: 0xfffafaff,
springgreen: 0x00ff7fff,
steelblue: 0x4682b4ff,
tan: 0xd2b48cff,
teal: 0x008080ff,
thistle: 0xd8bfd8ff,
tomato: 0xff6347ff,
turquoise: 0x40e0d0ff,
violet: 0xee82eeff,
wheat: 0xf5deb3ff,
white: 0xffffffff,
whitesmoke: 0xf5f5f5ff,
yellow: 0xffff00ff,
yellowgreen: 0x9acd32ff,
};
module.exports = normalizeColor;

View File

@@ -30,4 +30,4 @@ const normalizeValue = (property, value) => {
return value
}
export default normalizeValue
module.exports = normalizeValue

View File

@@ -2,24 +2,23 @@
* Reset unwanted styles beyond the control of React inline styles
*/
export const resetCSS =
`/* React Native Web */
html {font-family:sans-serif;-ms-text-size-adjust:100%;-webkit-text-size-adjust:100%}
`/* React Native for Web */
html {font-family:sans-serif;-ms-text-size-adjust:100%;-webkit-text-size-adjust:100%;-webkit-tap-highlight-color:rgba(0,0,0,0)}
body {margin:0}
button::-moz-focus-inner, input::-moz-focus-inner {border:0;padding:0}
input[type="search"]::-webkit-search-cancel-button, input[type="search"]::-webkit-search-decoration {-webkit-appearance:none}
ol,ul,li {list-style:none}`
input[type="search"]::-webkit-search-cancel-button, input[type="search"]::-webkit-search-decoration {display:none}`
/**
* Custom pointer event styles
*/
export const predefinedCSS =
`/* pointer-events */
._s_pe-a, ._s_pe-bo, ._s_pe-bn * {pointer-events:auto}
._s_pe-n, ._s_pe-bo *, ._s_pe-bn {pointer-events:none}`
.__style_pea, .__style_pebo, .__style_pebn * {pointer-events:auto}
.__style_pen, .__style_pebo *, .__style_pebn {pointer-events:none}`
export const predefinedClassNames = {
'pointerEvents:auto': '_s_pe-a',
'pointerEvents:box-none': '_s_pe-bn',
'pointerEvents:box-only': '_s_pe-bo',
'pointerEvents:none': '_s_pe-n'
'pointerEvents:auto': '__style_pea',
'pointerEvents:box-none': '__style_pebn',
'pointerEvents:box-only': '__style_pebo',
'pointerEvents:none': '__style_pen'
}

View File

@@ -1,3 +0,0 @@
import Prefixer from 'inline-style-prefixer'
const prefixer = new Prefixer()
export default prefixer

View File

@@ -0,0 +1,25 @@
// { scale: 2 } => 'scale(2)'
const mapTransform = (transform) => {
var key = Object.keys(transform)[0]
return `${key}(${transform[key]})`
}
// [1,2,3,4,5,6] => 'matrix3d(1,2,3,4,5,6)'
const convertTransformMatrix = (transformMatrix) => {
var matrix = transformMatrix.join(',')
return `matrix3d(${matrix})`
}
const processTransform = (style) => {
if (style) {
if (style.transform) {
style.transform = style.transform.map(mapTransform).join(' ')
} else if (style.transformMatrix) {
style.transform = convertTransformMatrix(style.transformMatrix)
delete style.transformMatrix
}
}
return style
}
module.exports = processTransform

View File

@@ -73,8 +73,28 @@ suite('apis/UIManager', () => {
})
})
suite('measureInWindow', () => {
test('provides correct layout to callback', () => {
const node = createNode({ height: '10px', width: '10px' })
const middle = createNode({ padding: '20px' })
const context = createNode({ padding: '20px' })
middle.appendChild(node)
context.appendChild(middle)
document.body.appendChild(context)
UIManager.measureInWindow(node, (x, y, width, height) => {
assert.equal(x, 40)
assert.equal(y, 40)
assert.equal(width, 10)
assert.equal(height, 10)
})
document.body.removeChild(context)
})
})
suite('updateView', () => {
test('adds new className to existing className', () => {
test('add new className to existing className', () => {
const node = createNode()
node.className = 'existing'
const props = { className: 'extra' }
@@ -89,7 +109,20 @@ suite('apis/UIManager', () => {
assert.equal(node.getAttribute('style'), 'color: red; opacity: 0;')
})
test('sets attribute values', () => {
test('replaces input and textarea text', () => {
const node = createNode()
node.value = 'initial'
const textProp = { text: 'expected-text' }
const valueProp = { value: 'expected-value' }
UIManager.updateView(node, textProp)
assert.equal(node.value, 'expected-text')
UIManager.updateView(node, valueProp)
assert.equal(node.value, 'expected-value')
})
test('sets other attribute values', () => {
const node = createNode()
const props = { 'aria-level': '4', 'data-of-type': 'string' }
UIManager.updateView(node, props)

View File

@@ -1,35 +1,66 @@
import CSSPropertyOperations from 'react/lib/CSSPropertyOperations'
import flattenStyle from '../StyleSheet/flattenStyle'
import processTransform from '../StyleSheet/processTransform'
const measureAll = (node, callback, relativeToNativeNode) => {
const { height, left, top, width } = node.getBoundingClientRect()
const _measureLayout = (node, relativeToNativeNode, callback) => {
const relativeNode = relativeToNativeNode || node.parentNode
const relativeRect = relativeNode.getBoundingClientRect()
const { height, left, top, width } = node.getBoundingClientRect()
const x = left - relativeRect.left
const y = top - relativeRect.top
callback(x, y, width, height, left, top)
}
const UIManager = {
blur(node) {
try { node.blur() } catch (err) {}
},
focus(node) {
try { node.focus() } catch (err) {}
},
measure(node, callback) {
measureAll(node, callback)
_measureLayout(node, null, callback)
},
measureInWindow(node, callback) {
const { height, left, top, width } = node.getBoundingClientRect()
callback(left, top, width, height)
},
measureLayout(node, relativeToNativeNode, onFail, onSuccess) {
measureAll(node, (x, y, width, height) => onSuccess(x, y, width, height), relativeToNativeNode)
const relativeTo = relativeToNativeNode || node.parentNode
_measureLayout(node, relativeTo, onSuccess)
},
updateView(node, props) {
for (const prop in props) {
let nativeProp
const value = props[prop]
if (prop === 'style') {
CSSPropertyOperations.setValueForStyles(node, value)
} else if (prop === 'className') {
node.classList.add(value)
} else {
node.setAttribute(prop, value)
switch (prop) {
case 'style':
// convert styles to DOM-styles
CSSPropertyOperations.setValueForStyles(node, processTransform(flattenStyle(value)))
break
case 'class':
case 'className':
nativeProp = 'class'
// prevent class names managed by React Native from being replaced
const className = node.getAttribute(nativeProp) + ' ' + value
node.setAttribute(nativeProp, className)
break
case 'text':
case 'value':
// native platforms use `text` prop to replace text input value
node.value = value
break
default:
node.setAttribute(prop, value)
}
}
}
}
export default UIManager
module.exports = UIManager

View File

@@ -1,3 +1,4 @@
import NativeMethodsDecorator from '../../modules/NativeMethodsDecorator'
import React, { Component, PropTypes } from 'react'
import ReactDOM from 'react-dom'
import StyleSheet from '../../apis/StyleSheet'
@@ -18,7 +19,8 @@ const keyframeEffects = [
{ transform: 'scale(0.95)', opacity: 0.5 }
]
export default class ActivityIndicator extends Component {
@NativeMethodsDecorator
class ActivityIndicator extends Component {
static propTypes = {
animating: PropTypes.bool,
color: PropTypes.string,
@@ -39,19 +41,11 @@ export default class ActivityIndicator extends Component {
if (document.documentElement.animate) {
this._player = ReactDOM.findDOMNode(this._indicatorRef).animate(keyframeEffects, animationEffectTimingProperties)
}
if (this.props.animating) {
this._player.play()
} else {
this._player.cancel()
}
this._manageAnimation()
}
componentDidUpdate() {
if (this.props.animating) {
this._player.play()
} else {
this._player.cancel()
}
this._manageAnimation()
}
render() {
@@ -77,6 +71,16 @@ export default class ActivityIndicator extends Component {
</View>
)
}
_manageAnimation() {
if (this._player) {
if (this.props.animating) {
this._player.play()
} else {
this._player.cancel()
}
}
}
}
const styles = StyleSheet.create({
@@ -103,3 +107,5 @@ const indicatorStyles = StyleSheet.create({
height: 36
}
})
module.exports = ActivityIndicator

View File

@@ -1,3 +1,4 @@
import NativeMethodsDecorator from '../../modules/NativeMethodsDecorator'
import React, { Component, PropTypes } from 'react'
import StyleSheet from '../../apis/StyleSheet'
@@ -17,7 +18,8 @@ const roleComponents = {
region: 'section'
}
export default class CoreComponent extends Component {
@NativeMethodsDecorator
class CoreComponent extends Component {
static propTypes = {
accessibilityLabel: PropTypes.string,
accessibilityLiveRegion: PropTypes.oneOf([ 'assertive', 'off', 'polite' ]),
@@ -62,3 +64,5 @@ export default class CoreComponent extends Component {
)
}
}
module.exports = CoreComponent

View File

@@ -0,0 +1,10 @@
import keyMirror from 'fbjs/lib/keyMirror'
const ImageResizeMode = keyMirror({
contain: null,
cover: null,
none: null,
stretch: null
})
module.exports = ImageResizeMode

View File

@@ -2,14 +2,16 @@ import { PropTypes } from 'react'
import ColorPropType from '../../apis/StyleSheet/ColorPropType'
import LayoutPropTypes from '../../apis/StyleSheet/LayoutPropTypes'
import TransformPropTypes from '../../apis/StyleSheet/TransformPropTypes'
import ImageResizeMode from './ImageResizeMode'
const hiddenOrVisible = PropTypes.oneOf([ 'hidden', 'visible' ])
export default {
module.exports = {
...LayoutPropTypes,
...TransformPropTypes,
backfaceVisibility: hiddenOrVisible,
backgroundColor: ColorPropType,
resizeMode: PropTypes.oneOf(Object.keys(ImageResizeMode)),
/**
* @platform web
*/

View File

@@ -3,9 +3,12 @@
import * as utils from '../../../modules/specHelpers'
import assert from 'assert'
import React from 'react'
import flattenStyle from '../../../apis/StyleSheet/flattenStyle'
import Image from '../'
const getStyleBackgroundSize = (element) => flattenStyle(element.props.style).backgroundSize
suite('components/Image', () => {
test('default accessibility', () => {
const dom = utils.renderToDOM(<Image />)
@@ -33,6 +36,14 @@ suite('components/Image', () => {
assert(backgroundImage.indexOf(defaultSource.uri) > -1)
})
test('prop "defaultSource" with string value"', () => {
// emulate require-ed asset
const defaultSource = 'https://google.com/favicon.ico'
const dom = utils.renderToDOM(<Image defaultSource={defaultSource} />)
const backgroundImage = dom.style.backgroundImage
assert(backgroundImage.indexOf(defaultSource) > -1)
})
test('prop "onError"', function (done) {
this.timeout(5000)
utils.render(<Image
@@ -47,10 +58,7 @@ suite('components/Image', () => {
test('prop "onLoad"', function (done) {
this.timeout(5000)
utils.render(<Image
onLoad={onLoad}
source={{ uri: 'https://google.com/favicon.ico' }}
/>)
utils.render(<Image onLoad={onLoad} source={{ uri: 'https://google.com/favicon.ico' }} />)
function onLoad(e) {
assert.equal(e.nativeEvent.type, 'load')
done()
@@ -61,9 +69,67 @@ suite('components/Image', () => {
test('prop "onLoadStart"')
test('prop "resizeMode"')
suite('prop "resizeMode"', () => {
test('value "contain"', () => {
const result = utils.shallowRender(<Image resizeMode={Image.resizeMode.contain} />)
assert.equal(getStyleBackgroundSize(result), 'contain')
})
test('prop "source"')
test('value "cover"', () => {
const result = utils.shallowRender(<Image resizeMode={Image.resizeMode.cover} />)
assert.equal(getStyleBackgroundSize(result), 'cover')
})
test('value "none"', () => {
const result = utils.shallowRender(<Image resizeMode={Image.resizeMode.none} />)
assert.equal(getStyleBackgroundSize(result), 'auto')
})
test('value "stretch"', () => {
const result = utils.shallowRender(<Image resizeMode={Image.resizeMode.stretch} />)
assert.equal(getStyleBackgroundSize(result), '100% 100%')
})
test('no value', () => {
const result = utils.shallowRender(<Image />)
assert.equal(getStyleBackgroundSize(result), 'cover')
})
})
test('prop "source"', function (done) {
this.timeout(5000)
const source = { uri: 'https://google.com/favicon.ico' }
utils.render(<Image onLoad={onLoad} source={source} />)
function onLoad(e) {
const src = e.nativeEvent.target.src
assert.equal(src, source.uri)
done()
}
})
test('prop "source" with string value', function (done) {
this.timeout(5000)
// emulate require-ed asset
const source = 'https://google.com/favicon.ico'
utils.render(<Image onLoad={onLoad} source={source} />)
function onLoad(e) {
const src = e.nativeEvent.target.src
assert.equal(src, source)
done()
}
})
suite('prop "style"', () => {
test('converts "resizeMode" property', () => {
const result = utils.shallowRender(<Image style={{ resizeMode: Image.resizeMode.contain }} />)
assert.equal(getStyleBackgroundSize(result), 'contain')
})
test('removes "resizeMode" property', () => {
const result = utils.shallowRender(<Image style={{ resizeMode: Image.resizeMode.contain }} />)
assert.equal(flattenStyle(result.props.style).resizeMode, undefined)
})
})
test('prop "testID"', () => {
const testID = 'testID'

View File

@@ -1,8 +1,11 @@
/* global window */
import StyleSheet from '../../apis/StyleSheet'
import NativeMethodsDecorator from '../../modules/NativeMethodsDecorator'
import resolveAssetSource from './resolveAssetSource'
import CoreComponent from '../CoreComponent'
import ImageResizeMode from './ImageResizeMode'
import ImageStylePropTypes from './ImageStylePropTypes'
import React, { Component, PropTypes } from 'react'
import StyleSheet from '../../apis/StyleSheet'
import StyleSheetPropType from '../../apis/StyleSheet/StyleSheetPropType'
import View from '../View'
@@ -12,10 +15,40 @@ const STATUS_LOADING = 'LOADING'
const STATUS_PENDING = 'PENDING'
const STATUS_IDLE = 'IDLE'
export default class Image extends Component {
const ImageSourcePropType = PropTypes.oneOfType([
PropTypes.shape({
uri: PropTypes.string.isRequired
}),
PropTypes.string
])
@NativeMethodsDecorator
class Image extends Component {
static propTypes = {
accessibilityLabel: CoreComponent.propTypes.accessibilityLabel,
accessible: CoreComponent.propTypes.accessible,
children: PropTypes.any,
defaultSource: ImageSourcePropType,
onError: PropTypes.func,
onLoad: PropTypes.func,
onLoadEnd: PropTypes.func,
onLoadStart: PropTypes.func,
resizeMode: PropTypes.oneOf(['contain', 'cover', 'none', 'stretch']),
source: ImageSourcePropType,
style: StyleSheetPropType(ImageStylePropTypes),
testID: CoreComponent.propTypes.testID
};
static defaultProps = {
accessible: true,
style: {}
};
static resizeMode = ImageResizeMode;
constructor(props, context) {
super(props, context)
const { uri } = props.source
const uri = resolveAssetSource(props.source)
// state
this.state = { status: uri ? STATUS_PENDING : STATUS_IDLE }
// autobinding
@@ -23,36 +56,14 @@ export default class Image extends Component {
this._onLoad = this._onLoad.bind(this)
}
static propTypes = {
accessibilityLabel: CoreComponent.propTypes.accessibilityLabel,
accessible: CoreComponent.propTypes.accessible,
children: PropTypes.any,
defaultSource: PropTypes.object,
onError: PropTypes.func,
onLoad: PropTypes.func,
onLoadEnd: PropTypes.func,
onLoadStart: PropTypes.func,
resizeMode: PropTypes.oneOf(['contain', 'cover', 'none', 'stretch']),
source: PropTypes.object,
style: StyleSheetPropType(ImageStylePropTypes),
testID: CoreComponent.propTypes.testID
};
static defaultProps = {
accessible: true,
defaultSource: {},
resizeMode: 'cover',
source: {}
};
_createImageLoader() {
const { source } = this.props
const uri = resolveAssetSource(this.props.source)
this._destroyImageLoader()
this.image = new window.Image()
this.image.onerror = this._onError
this.image.onload = this._onLoad
this.image.src = source.uri
this.image.src = uri
this._onLoadStart()
}
@@ -108,9 +119,10 @@ export default class Image extends Component {
}
componentWillReceiveProps(nextProps) {
if (this.props.source.uri !== nextProps.source.uri) {
const nextUri = resolveAssetSource(nextProps.source)
if (resolveAssetSource(this.props.source) !== nextUri) {
this.setState({
status: nextProps.source.uri ? STATUS_PENDING : STATUS_IDLE
status: nextUri ? STATUS_PENDING : STATUS_IDLE
})
}
}
@@ -125,16 +137,18 @@ export default class Image extends Component {
accessible,
children,
defaultSource,
resizeMode,
source,
style,
testID
} = this.props
const isLoaded = this.state.status === STATUS_LOADED
const defaultImage = defaultSource.uri || null
const displayImage = !isLoaded ? defaultImage : source.uri
const displayImage = resolveAssetSource(!isLoaded ? defaultSource : source)
const backgroundImage = displayImage ? `url("${displayImage}")` : null
const style = StyleSheet.flatten(this.props.style)
const resizeMode = this.props.resizeMode || style.resizeMode || ImageResizeMode.cover
// remove resizeMode style, as it is not supported by View
delete style.resizeMode
/**
* Image is a non-stretching View. The image is displayed as a background
@@ -203,3 +217,5 @@ const resizeModeStyles = StyleSheet.create({
backgroundSize: '100% 100%'
}
})
module.exports = Image

View File

@@ -0,0 +1,5 @@
function resolveAssetSource(source) {
return ((typeof source === 'object') ? source.uri : source) || null
}
module.exports = resolveAssetSource

View File

@@ -1,7 +1,9 @@
import NativeMethodsDecorator from '../../modules/NativeMethodsDecorator'
import React, { Component, PropTypes } from 'react'
import ScrollView from '../ScrollView'
export default class ListView extends Component {
@NativeMethodsDecorator
class ListView extends Component {
static propTypes = {
children: PropTypes.any,
style: ScrollView.propTypes.style
@@ -17,3 +19,5 @@ export default class ListView extends Component {
)
}
}
module.exports = ListView

View File

@@ -6,7 +6,6 @@
* @flow
*/
import invariant from 'invariant'
import Platform from '../../apis/Platform'
import React, { Component, PropTypes } from 'react'
import StyleSheet from '../../apis/StyleSheet'
@@ -19,7 +18,7 @@ let lastUsedTag = 0
/**
* A container that renders all the modals on top of everything else in the application.
*/
export default class Portal extends Component {
class Portal extends Component {
static propTypes = {
onModalVisibilityChanged: PropTypes.func.isRequired
};
@@ -81,10 +80,6 @@ export default class Portal extends Component {
}
render() {
invariant(
_portalRef === this || _portalRef === undefined,
'More than one Portal instance detected. Never use <Portal> in your code.'
)
_portalRef = this
if (!this.state.modals) { return null }
const modals = []
@@ -154,3 +149,5 @@ const styles = StyleSheet.create({
bottom: 0
}
})
module.exports = Portal

View File

@@ -0,0 +1,95 @@
/**
* Copyright (c) 2016-present, Nicolas Gallagher.
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* @flow
*/
import debounce from 'lodash.debounce'
import React, { Component, PropTypes } from 'react'
import View from '../View'
/**
* Encapsulates the Web-specific scroll throttling and disabling logic
*/
export default class ScrollViewBase extends Component {
static propTypes = {
...View.propTypes,
onScroll: PropTypes.func,
onTouchMove: PropTypes.func,
onWheel: PropTypes.func,
scrollEnabled: PropTypes.bool,
scrollEventThrottle: PropTypes.number
};
static defaultProps = {
scrollEnabled: true
};
constructor(props) {
super(props)
this._debouncedOnScrollEnd = debounce(this._handleScrollEnd, 100)
this._handlePreventableScrollEvent = this._handlePreventableScrollEvent.bind(this)
this._handleScroll = this._handleScroll.bind(this)
this._state = { isScrolling: false }
}
_handlePreventableScrollEvent(handler) {
return (e) => {
if (!this.props.scrollEnabled) {
e.preventDefault()
} else {
if (handler) handler(e)
}
}
}
_handleScroll(e) {
const { scrollEventThrottle } = this.props
// A scroll happened, so the scroll bumps the debounce.
this._debouncedOnScrollEnd(e)
if (this._state.isScrolling) {
// Scroll last tick may have changed, check if we need to notify
if (this._shouldEmitScrollEvent(this._state.scrollLastTick, scrollEventThrottle)) {
this._handleScrollTick(e)
}
} else {
// Weren't scrolling, so we must have just started
this._handleScrollStart(e)
}
}
_handleScrollStart(e) {
this._state.isScrolling = true
this._state.scrollLastTick = Date.now()
}
_handleScrollTick(e) {
const { onScroll } = this.props
this._state.scrollLastTick = Date.now()
if (onScroll) onScroll(e)
}
_handleScrollEnd(e) {
const { onScroll } = this.props
this._state.isScrolling = false
if (onScroll) onScroll(e)
}
_shouldEmitScrollEvent(lastTick, eventThrottle) {
const timeSinceLastTick = Date.now() - lastTick
return (eventThrottle > 0 && timeSinceLastTick >= (1000 / eventThrottle))
}
render() {
return (
<View
{...this.props}
onScroll={this._handleScroll}
onTouchMove={this._handlePreventableScrollEvent(this.props.onTouchMove)}
onWheel={this._handlePreventableScrollEvent(this.props.onWheel)}
/>
)
}
}

View File

@@ -1,129 +1,227 @@
import debounce from 'lodash.debounce'
/**
* Copyright (c) 2016-present, Nicolas Gallagher.
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* @flow
*/
import dismissKeyboard from '../../modules/dismissKeyboard'
import invariant from 'fbjs/lib/invariant'
import React, { Component, PropTypes } from 'react'
import ReactDOM from 'react-dom'
import ScrollResponder from '../../modules/ScrollResponder'
import ScrollViewBase from './ScrollViewBase'
import StyleSheet from '../../apis/StyleSheet'
import StyleSheetPropType from '../../apis/StyleSheet/StyleSheetPropType'
import View from '../View'
import ViewStylePropTypes from '../View/ViewStylePropTypes'
const INNERVIEW = 'InnerScrollView'
const SCROLLVIEW = 'ScrollView'
const ScrollView = React.createClass({
propTypes: {
...View.propTypes,
children: View.propTypes.children,
contentContainerStyle: StyleSheetPropType(ViewStylePropTypes),
horizontal: PropTypes.bool,
keyboardDismissMode: PropTypes.oneOf([ 'none', 'interactive', 'on-drag' ]),
onContentSizeChange: PropTypes.func,
onScroll: PropTypes.func,
refreshControl: PropTypes.element,
scrollEnabled: PropTypes.bool,
scrollEventThrottle: PropTypes.number,
style: StyleSheetPropType(ViewStylePropTypes)
},
mixins: [ScrollResponder.Mixin],
getInitialState() {
return this.scrollResponderMixinGetInitialState()
},
setNativeProps(props: Object) {
this.refs[SCROLLVIEW].setNativeProps(props)
},
/**
* Returns a reference to the underlying scroll responder, which supports
* operations like `scrollTo`. All ScrollView-like components should
* implement this method so that they can be composed while providing access
* to the underlying scroll responder's methods.
*/
getScrollResponder(): Component {
return this
},
getScrollableNode(): any {
return ReactDOM.findDOMNode(this.refs[SCROLLVIEW])
},
getInnerViewNode(): any {
return ReactDOM.findDOMNode(this.refs[INNERVIEW])
},
/**
* Scrolls to a given x, y offset, either immediately or with a smooth animation.
* Syntax:
*
* scrollTo(options: {x: number = 0; y: number = 0; animated: boolean = true})
*
* Note: The weird argument signature is due to the fact that, for historical reasons,
* the function also accepts separate arguments as as alternative to the options object.
* This is deprecated due to ambiguity (y before x), and SHOULD NOT BE USED.
*/
scrollTo(
y?: number | { x?: number, y?: number, animated?: boolean },
x?: number,
animated?: boolean
) {
if (typeof y === 'number') {
console.warn('`scrollTo(y, x, animated)` is deprecated. Use `scrollTo({x: 5, y: 5, animated: true})` instead.')
} else {
({x, y, animated} = y || {})
}
this.getScrollResponder().scrollResponderScrollTo({x: x || 0, y: y || 0, animated: animated !== false})
},
/**
* Deprecated, do not use.
*/
scrollWithoutAnimationTo(y: number = 0, x: number = 0) {
console.warn('`scrollWithoutAnimationTo` is deprecated. Use `scrollTo` instead')
this.scrollTo({x, y, animated: false})
},
handleScroll(e: Object) {
if (process.env.NODE_ENV !== 'production') {
if (this.props.onScroll && !this.props.scrollEventThrottle) {
console.log(
'You specified `onScroll` on a <ScrollView> but not ' +
'`scrollEventThrottle`. You will only receive one event. ' +
'Using `16` you get all the events but be aware that it may ' +
'cause frame drops, use a bigger number if you don\'t need as ' +
'much precision.'
)
}
}
if (this.props.keyboardDismissMode === 'on-drag') {
dismissKeyboard()
}
this.scrollResponderHandleScroll(e)
},
_handleContentOnLayout(e: Object) {
const { width, height } = e.nativeEvent.layout
this.props.onContentSizeChange && this.props.onContentSizeChange(width, height)
},
render() {
const scrollViewStyle = [
styles.base,
this.props.horizontal && styles.baseHorizontal
]
const contentContainerStyle = [
styles.contentContainer,
this.props.horizontal && styles.contentContainerHorizontal,
this.props.contentContainerStyle
]
if (process.env.NODE_ENV !== 'production' && this.props.style) {
const style = StyleSheet.flatten(this.props.style)
const childLayoutProps = ['alignItems', 'justifyContent'].filter((prop) => style && style[prop] !== undefined)
invariant(
childLayoutProps.length === 0,
'ScrollView child layout (' + JSON.stringify(childLayoutProps) +
') must be applied through the contentContainerStyle prop.'
)
}
let contentSizeChangeProps = {}
if (this.props.onContentSizeChange) {
contentSizeChangeProps = {
onLayout: this._handleContentOnLayout
}
}
const contentContainer = (
<View
{...contentSizeChangeProps}
children={this.props.children}
collapsable={false}
ref={INNERVIEW}
style={contentContainerStyle}
/>
)
const props = {
...this.props,
style: [scrollViewStyle, this.props.style],
onTouchStart: this.scrollResponderHandleTouchStart,
onTouchMove: this.scrollResponderHandleTouchMove,
onTouchEnd: this.scrollResponderHandleTouchEnd,
onScrollBeginDrag: this.scrollResponderHandleScrollBeginDrag,
onScrollEndDrag: this.scrollResponderHandleScrollEndDrag,
onMomentumScrollBegin: this.scrollResponderHandleMomentumScrollBegin,
onMomentumScrollEnd: this.scrollResponderHandleMomentumScrollEnd,
onStartShouldSetResponder: this.scrollResponderHandleStartShouldSetResponder,
onStartShouldSetResponderCapture: this.scrollResponderHandleStartShouldSetResponderCapture,
onScrollShouldSetResponder: this.scrollResponderHandleScrollShouldSetResponder,
onScroll: this.handleScroll,
onResponderGrant: this.scrollResponderHandleResponderGrant,
onResponderTerminationRequest: this.scrollResponderHandleTerminationRequest,
onResponderTerminate: this.scrollResponderHandleTerminate,
onResponderRelease: this.scrollResponderHandleResponderRelease,
onResponderReject: this.scrollResponderHandleResponderReject
}
const ScrollViewClass = ScrollViewBase
invariant(
ScrollViewClass !== undefined,
'ScrollViewClass must not be undefined'
)
var refreshControl = this.props.refreshControl
if (refreshControl) {
return React.cloneElement(
refreshControl,
{ style: props.style },
<ScrollViewClass {...props} ref={SCROLLVIEW} style={styles.base}>
{contentContainer}
</ScrollViewClass>
)
}
return (
<ScrollViewClass {...props} ref={SCROLLVIEW} style={props.style}>
{contentContainer}
</ScrollViewClass>
)
}
})
const styles = StyleSheet.create({
initial: {
base: {
flex: 1,
overflow: 'auto'
overflowX: 'hidden',
overflowY: 'auto'
},
initialContentContainer: {
baseHorizontal: {
overflowX: 'auto',
overflowY: 'hidden'
},
contentContainer: {
flex: 1
},
row: {
contentContainerHorizontal: {
flexDirection: 'row'
}
})
export default class ScrollView extends Component {
static propTypes = {
children: PropTypes.any,
contentContainerStyle: View.propTypes.style,
horizontal: PropTypes.bool,
onScroll: PropTypes.func,
scrollEnabled: PropTypes.bool,
scrollEventThrottle: PropTypes.number,
style: View.propTypes.style
};
static defaultProps = {
contentContainerStyle: {},
horizontal: false,
scrollEnabled: true,
scrollEventThrottle: 0,
style: {}
};
constructor(...args) {
super(...args)
this._debouncedOnScrollEnd = debounce(this._onScrollEnd, 100)
this.state = {
isScrolling: false
}
}
_onScroll(e) {
const { scrollEventThrottle } = this.props
const { isScrolling, scrollLastTick } = this.state
// A scroll happened, so the scroll bumps the debounce.
this._debouncedOnScrollEnd(e)
if (isScrolling) {
// Scroll last tick may have changed, check if we need to notify
if (this._shouldEmitScrollEvent(scrollLastTick, scrollEventThrottle)) {
this._onScrollTick(e)
}
} else {
// Weren't scrolling, so we must have just started
this._onScrollStart(e)
}
}
_onScrollStart() {
this.setState({
isScrolling: true,
scrollLastTick: Date.now()
})
}
_onScrollTick(e) {
const { onScroll } = this.props
this.setState({
scrollLastTick: Date.now()
})
if (onScroll) onScroll(e)
}
_onScrollEnd(e) {
const { onScroll } = this.props
this.setState({
isScrolling: false
})
if (onScroll) onScroll(e)
}
_shouldEmitScrollEvent(lastTick, eventThrottle) {
const timeSinceLastTick = Date.now() - lastTick
return (eventThrottle > 0 && timeSinceLastTick >= (1000 / eventThrottle))
}
_maybePreventScroll(e) {
const { scrollEnabled } = this.props
if (!scrollEnabled) e.preventDefault()
}
render() {
const {
children,
contentContainerStyle,
horizontal,
style
} = this.props
return (
<View
_className='ScrollView'
onScroll={(e) => this._onScroll(e)}
onTouchMove={(e) => this._maybePreventScroll(e)}
onWheel={(e) => this._maybePreventScroll(e)}
style={[
styles.initial,
style
]}
>
{children ? (
<View
children={children}
style={[
styles.initialContentContainer,
contentContainerStyle,
horizontal && styles.row
]}
/>
) : null}
</View>
)
}
}
module.exports = ScrollView

View File

@@ -23,7 +23,7 @@ import React, { Component, PropTypes } from 'react'
* Typically, you will not need to use this component and should opt for normal
* React reconciliation.
*/
export default class StaticContainer extends Component {
class StaticContainer extends Component {
static propTypes = {
children: PropTypes.any.isRequired,
shouldUpdate: PropTypes.bool.isRequired
@@ -38,3 +38,5 @@ export default class StaticContainer extends Component {
return (child === null || child === false) ? null : React.Children.only(child)
}
}
module.exports = StaticContainer

View File

@@ -22,7 +22,7 @@ import { Component, PropTypes } from 'react'
* React reconciliation.
*/
export default class StaticRenderer extends Component {
class StaticRenderer extends Component {
static propTypes = {
render: PropTypes.func.isRequired,
shouldUpdate: PropTypes.bool.isRequired
@@ -36,3 +36,5 @@ export default class StaticRenderer extends Component {
return this.props.render()
}
}
module.exports = StaticRenderer

View File

@@ -5,7 +5,7 @@ import ViewStylePropTypes from '../View/ViewStylePropTypes'
const { number, oneOf, oneOfType, string } = PropTypes
const numberOrString = oneOfType([ number, string ])
export default {
module.exports = {
...ViewStylePropTypes,
color: ColorPropType,
fontFamily: string,
@@ -15,14 +15,17 @@ export default {
letterSpacing: numberOrString,
lineHeight: numberOrString,
textAlign: oneOf([ 'center', 'inherit', 'justify', 'justify-all', 'left', 'right' ]),
/**
* @platform web
*/
textDecoration: string,
textAlignVertical: oneOf([ 'auto', 'bottom', 'center', 'top' ]),
textDecorationLine: string,
/* @platform web */
textOverflow: string,
/* @platform web */
textShadow: string,
/* @platform web */
textTransform: oneOf([ 'capitalize', 'lowercase', 'none', 'uppercase' ]),
/* @platform web */
whiteSpace: string,
/* @platform web */
wordWrap: string,
writingDirection: string
writingDirection: oneOf([ 'auto', 'ltr', 'rtl' ])
}

View File

@@ -1,28 +1,12 @@
import NativeMethodsDecorator from '../../modules/NativeMethodsDecorator'
import CoreComponent from '../CoreComponent'
import React, { Component, PropTypes } from 'react'
import StyleSheet from '../../apis/StyleSheet'
import StyleSheetPropType from '../../apis/StyleSheet/StyleSheetPropType'
import TextStylePropTypes from './TextStylePropTypes'
const styles = StyleSheet.create({
initial: {
color: 'inherit',
display: 'inline',
font: 'inherit',
margin: 0,
padding: 0,
textDecoration: 'none',
wordWrap: 'break-word'
},
singleLineStyle: {
maxWidth: '100%',
overflow: 'hidden',
textOverflow: 'ellipsis',
whiteSpace: 'nowrap'
}
})
export default class Text extends Component {
@NativeMethodsDecorator
class Text extends Component {
static propTypes = {
accessibilityLabel: CoreComponent.propTypes.accessibilityLabel,
accessibilityRole: CoreComponent.propTypes.accessibilityRole,
@@ -64,3 +48,23 @@ export default class Text extends Component {
)
}
}
const styles = StyleSheet.create({
initial: {
color: 'inherit',
display: 'inline',
font: 'inherit',
margin: 0,
padding: 0,
textDecorationLine: 'none',
wordWrap: 'break-word'
},
singleLineStyle: {
maxWidth: '100%',
overflow: 'hidden',
textOverflow: 'ellipsis',
whiteSpace: 'nowrap'
}
})
module.exports = Text

View File

@@ -0,0 +1,55 @@
/**
* Copyright (c) 2016-present, Nicolas Gallagher.
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* @flow
*/
import UIManager from '../../apis/UIManager'
/**
* This class is responsible for coordinating the "focused"
* state for TextInputs. All calls relating to the keyboard
* should be funneled through here
*/
const TextInputState = {
/**
* Internal state
*/
_currentlyFocusedNode: (null: ?Object),
/**
* Returns the ID of the currently focused text field, if one exists
* If no text field is focused it returns null
*/
currentlyFocusedField(): ?Object {
return this._currentlyFocusedNode
},
/**
* @param {Object} TextInputID id of the text field to focus
* Focuses the specified text field
* noop if the text field was already focused
*/
focusTextInput(textFieldNode: ?Object) {
if (this._currentlyFocusedNode !== textFieldNode && textFieldNode !== null) {
this._currentlyFocusedNode = textFieldNode
UIManager.focus(textFieldNode)
}
},
/**
* @param {Object} textFieldNode id of the text field to focus
* Unfocuses the specified text field
* noop if it wasn't focused
*/
blurTextInput(textFieldNode: ?Object) {
if (this._currentlyFocusedNode === textFieldNode && textFieldNode !== null) {
this._currentlyFocusedNode = null
UIManager.blur(textFieldNode)
}
}
}
module.exports = TextInputState

View File

@@ -1,17 +1,15 @@
import NativeMethodsDecorator from '../../modules/NativeMethodsDecorator'
import CoreComponent from '../CoreComponent'
import React, { Component, PropTypes } from 'react'
import ReactDOM from 'react-dom'
import StyleSheet from '../../apis/StyleSheet'
import Text from '../Text'
import TextareaAutosize from 'react-textarea-autosize'
import TextInputState from './TextInputState'
import View from '../View'
export default class TextInput extends Component {
constructor(props, context) {
super(props, context)
this.state = { showPlaceholder: !props.value && !props.defaultValue }
}
@NativeMethodsDecorator
class TextInput extends Component {
static propTypes = {
...View.propTypes,
autoComplete: PropTypes.bool,
@@ -47,29 +45,57 @@ export default class TextInput extends Component {
style: {}
};
constructor(props, context) {
super(props, context)
this.state = { showPlaceholder: !props.value && !props.defaultValue }
}
blur() {
TextInputState.blurTextInput(ReactDOM.findDOMNode(this.refs.input))
}
clear() {
this.setNativeProps({ text: '' })
}
focus() {
TextInputState.focusTextInput(ReactDOM.findDOMNode(this.refs.input))
}
setNativeProps(props) {
this.refs.input.setNativeProps(props)
}
_onBlur(e) {
const { onBlur } = this.props
const value = e.target.value
this.setState({ showPlaceholder: value === '' })
const text = e.target.value
this.setState({ showPlaceholder: text === '' })
this.blur()
if (onBlur) onBlur(e)
}
_onChange(e) {
const { onChange, onChangeText } = this.props
const value = e.target.value
this.setState({ showPlaceholder: value === '' })
if (onChangeText) onChangeText(value)
const text = e.target.value
this.setState({ showPlaceholder: text === '' })
if (onChange) onChange(e)
if (onChangeText) onChangeText(text)
if (!this.refs.input) {
// calling `this.props.onChange` or `this.props.onChangeText`
// may clean up the input itself. Exits here.
return
}
}
_onFocus(e) {
const { clearTextOnFocus, onFocus, selectTextOnFocus } = this.props
const node = ReactDOM.findDOMNode(this.refs.input)
const value = e.target.value
if (clearTextOnFocus) node.value = ''
if (selectTextOnFocus) node.select()
this.setState({ showPlaceholder: value === '' })
const text = e.target.value
this.focus()
if (onFocus) onFocus(e)
if (clearTextOnFocus) this.clear()
if (selectTextOnFocus) node.select()
this.setState({ showPlaceholder: text === '' })
}
_onSelectionChange(e) {
@@ -215,3 +241,5 @@ const styles = StyleSheet.create({
whiteSpace: 'pre'
}
})
module.exports = TextInput

View File

@@ -0,0 +1,43 @@
/* eslint-disable */
/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*/
'use strict';
var PooledClass = require('react/lib/PooledClass');
var twoArgumentPooler = PooledClass.twoArgumentPooler;
/**
* PooledClass representing the bounding rectangle of a region.
*
* @param {number} width Width of bounding rectangle.
* @param {number} height Height of bounding rectangle.
* @constructor BoundingDimensions
*/
function BoundingDimensions(width, height) {
this.width = width;
this.height = height;
}
BoundingDimensions.prototype.destructor = function() {
this.width = null;
this.height = null;
};
/**
* @param {HTMLElement} element Element to return `BoundingDimensions` for.
* @return {BoundingDimensions} Bounding dimensions of `element`.
*/
BoundingDimensions.getPooledFromElement = function(element) {
return BoundingDimensions.getPooled(
element.offsetWidth,
element.offsetHeight
);
};
PooledClass.addPoolingTo(BoundingDimensions, twoArgumentPooler);
module.exports = BoundingDimensions;

View File

@@ -0,0 +1,33 @@
/* eslint-disable */
/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*/
'use strict';
var PooledClass = require('react/lib/PooledClass');
var twoArgumentPooler = PooledClass.twoArgumentPooler;
/**
* Position does not expose methods for construction via an `HTMLDOMElement`,
* because it isn't meaningful to construct such a thing without first defining
* a frame of reference.
*
* @param {number} windowStartKey Key that window starts at.
* @param {number} windowEndKey Key that window ends at.
*/
function Position(left, top) {
this.left = left;
this.top = top;
}
Position.prototype.destructor = function() {
this.left = null;
this.top = null;
};
PooledClass.addPoolingTo(Position, twoArgumentPooler);
module.exports = Position;

View File

@@ -0,0 +1,723 @@
/* eslint-disable */
/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*/
'use strict';
/* @edit start */
var BoundingDimensions = require('./BoundingDimensions');
var Position = require('./Position');
var TouchEventUtils = require('fbjs/lib/TouchEventUtils');
var keyMirror = require('fbjs/lib/keyMirror');
var UIManager = require('../../apis/UIManager');
/* @edit end */
/**
* `Touchable`: Taps done right.
*
* You hook your `ResponderEventPlugin` events into `Touchable`. `Touchable`
* will measure time/geometry and tells you when to give feedback to the user.
*
* ====================== Touchable Tutorial ===============================
* The `Touchable` mixin helps you handle the "press" interaction. It analyzes
* the geometry of elements, and observes when another responder (scroll view
* etc) has stolen the touch lock. It notifies your component when it should
* give feedback to the user. (bouncing/highlighting/unhighlighting).
*
* - When a touch was activated (typically you highlight)
* - When a touch was deactivated (typically you unhighlight)
* - When a touch was "pressed" - a touch ended while still within the geometry
* of the element, and no other element (like scroller) has "stolen" touch
* lock ("responder") (Typically you bounce the element).
*
* A good tap interaction isn't as simple as you might think. There should be a
* slight delay before showing a highlight when starting a touch. If a
* subsequent touch move exceeds the boundary of the element, it should
* unhighlight, but if that same touch is brought back within the boundary, it
* should rehighlight again. A touch can move in and out of that boundary
* several times, each time toggling highlighting, but a "press" is only
* triggered if that touch ends while within the element's boundary and no
* scroller (or anything else) has stolen the lock on touches.
*
* To create a new type of component that handles interaction using the
* `Touchable` mixin, do the following:
*
* - Initialize the `Touchable` state.
*
* getInitialState: function() {
* return merge(this.touchableGetInitialState(), yourComponentState);
* }
*
* - Choose the rendered component who's touches should start the interactive
* sequence. On that rendered node, forward all `Touchable` responder
* handlers. You can choose any rendered node you like. Choose a node whose
* hit target you'd like to instigate the interaction sequence:
*
* // In render function:
* return (
* <View
* onStartShouldSetResponder={this.touchableHandleStartShouldSetResponder}
* onResponderTerminationRequest={this.touchableHandleResponderTerminationRequest}
* onResponderGrant={this.touchableHandleResponderGrant}
* onResponderMove={this.touchableHandleResponderMove}
* onResponderRelease={this.touchableHandleResponderRelease}
* onResponderTerminate={this.touchableHandleResponderTerminate}>
* <View>
* Even though the hit detection/interactions are triggered by the
* wrapping (typically larger) node, we usually end up implementing
* custom logic that highlights this inner one.
* </View>
* </View>
* );
*
* - You may set up your own handlers for each of these events, so long as you
* also invoke the `touchable*` handlers inside of your custom handler.
*
* - Implement the handlers on your component class in order to provide
* feedback to the user. See documentation for each of these class methods
* that you should implement.
*
* touchableHandlePress: function() {
* this.performBounceAnimation(); // or whatever you want to do.
* },
* touchableHandleActivePressIn: function() {
* this.beginHighlighting(...); // Whatever you like to convey activation
* },
* touchableHandleActivePressOut: function() {
* this.endHighlighting(...); // Whatever you like to convey deactivation
* },
*
* - There are more advanced methods you can implement (see documentation below):
* touchableGetHighlightDelayMS: function() {
* return 20;
* }
* // In practice, *always* use a predeclared constant (conserve memory).
* touchableGetPressRectOffset: function() {
* return {top: 20, left: 20, right: 20, bottom: 100};
* }
*/
/**
* Touchable states.
*/
var States = keyMirror({
NOT_RESPONDER: null, // Not the responder
RESPONDER_INACTIVE_PRESS_IN: null, // Responder, inactive, in the `PressRect`
RESPONDER_INACTIVE_PRESS_OUT: null, // Responder, inactive, out of `PressRect`
RESPONDER_ACTIVE_PRESS_IN: null, // Responder, active, in the `PressRect`
RESPONDER_ACTIVE_PRESS_OUT: null, // Responder, active, out of `PressRect`
RESPONDER_ACTIVE_LONG_PRESS_IN: null, // Responder, active, in the `PressRect`, after long press threshold
RESPONDER_ACTIVE_LONG_PRESS_OUT: null, // Responder, active, out of `PressRect`, after long press threshold
ERROR: null
});
/**
* Quick lookup map for states that are considered to be "active"
*/
var IsActive = {
RESPONDER_ACTIVE_PRESS_OUT: true,
RESPONDER_ACTIVE_PRESS_IN: true
};
/**
* Quick lookup for states that are considered to be "pressing" and are
* therefore eligible to result in a "selection" if the press stops.
*/
var IsPressingIn = {
RESPONDER_INACTIVE_PRESS_IN: true,
RESPONDER_ACTIVE_PRESS_IN: true,
RESPONDER_ACTIVE_LONG_PRESS_IN: true,
};
var IsLongPressingIn = {
RESPONDER_ACTIVE_LONG_PRESS_IN: true,
};
/**
* Inputs to the state machine.
*/
var Signals = keyMirror({
DELAY: null,
RESPONDER_GRANT: null,
RESPONDER_RELEASE: null,
RESPONDER_TERMINATED: null,
ENTER_PRESS_RECT: null,
LEAVE_PRESS_RECT: null,
LONG_PRESS_DETECTED: null,
});
/**
* Mapping from States x Signals => States
*/
var Transitions = {
NOT_RESPONDER: {
DELAY: States.ERROR,
RESPONDER_GRANT: States.RESPONDER_INACTIVE_PRESS_IN,
RESPONDER_RELEASE: States.ERROR,
RESPONDER_TERMINATED: States.ERROR,
ENTER_PRESS_RECT: States.ERROR,
LEAVE_PRESS_RECT: States.ERROR,
LONG_PRESS_DETECTED: States.ERROR,
},
RESPONDER_INACTIVE_PRESS_IN: {
DELAY: States.RESPONDER_ACTIVE_PRESS_IN,
RESPONDER_GRANT: States.ERROR,
RESPONDER_RELEASE: States.NOT_RESPONDER,
RESPONDER_TERMINATED: States.NOT_RESPONDER,
ENTER_PRESS_RECT: States.RESPONDER_INACTIVE_PRESS_IN,
LEAVE_PRESS_RECT: States.RESPONDER_INACTIVE_PRESS_OUT,
LONG_PRESS_DETECTED: States.ERROR,
},
RESPONDER_INACTIVE_PRESS_OUT: {
DELAY: States.RESPONDER_ACTIVE_PRESS_OUT,
RESPONDER_GRANT: States.ERROR,
RESPONDER_RELEASE: States.NOT_RESPONDER,
RESPONDER_TERMINATED: States.NOT_RESPONDER,
ENTER_PRESS_RECT: States.RESPONDER_INACTIVE_PRESS_IN,
LEAVE_PRESS_RECT: States.RESPONDER_INACTIVE_PRESS_OUT,
LONG_PRESS_DETECTED: States.ERROR,
},
RESPONDER_ACTIVE_PRESS_IN: {
DELAY: States.ERROR,
RESPONDER_GRANT: States.ERROR,
RESPONDER_RELEASE: States.NOT_RESPONDER,
RESPONDER_TERMINATED: States.NOT_RESPONDER,
ENTER_PRESS_RECT: States.RESPONDER_ACTIVE_PRESS_IN,
LEAVE_PRESS_RECT: States.RESPONDER_ACTIVE_PRESS_OUT,
LONG_PRESS_DETECTED: States.RESPONDER_ACTIVE_LONG_PRESS_IN,
},
RESPONDER_ACTIVE_PRESS_OUT: {
DELAY: States.ERROR,
RESPONDER_GRANT: States.ERROR,
RESPONDER_RELEASE: States.NOT_RESPONDER,
RESPONDER_TERMINATED: States.NOT_RESPONDER,
ENTER_PRESS_RECT: States.RESPONDER_ACTIVE_PRESS_IN,
LEAVE_PRESS_RECT: States.RESPONDER_ACTIVE_PRESS_OUT,
LONG_PRESS_DETECTED: States.ERROR,
},
RESPONDER_ACTIVE_LONG_PRESS_IN: {
DELAY: States.ERROR,
RESPONDER_GRANT: States.ERROR,
RESPONDER_RELEASE: States.NOT_RESPONDER,
RESPONDER_TERMINATED: States.NOT_RESPONDER,
ENTER_PRESS_RECT: States.RESPONDER_ACTIVE_LONG_PRESS_IN,
LEAVE_PRESS_RECT: States.RESPONDER_ACTIVE_LONG_PRESS_OUT,
LONG_PRESS_DETECTED: States.RESPONDER_ACTIVE_LONG_PRESS_IN,
},
RESPONDER_ACTIVE_LONG_PRESS_OUT: {
DELAY: States.ERROR,
RESPONDER_GRANT: States.ERROR,
RESPONDER_RELEASE: States.NOT_RESPONDER,
RESPONDER_TERMINATED: States.NOT_RESPONDER,
ENTER_PRESS_RECT: States.RESPONDER_ACTIVE_LONG_PRESS_IN,
LEAVE_PRESS_RECT: States.RESPONDER_ACTIVE_LONG_PRESS_OUT,
LONG_PRESS_DETECTED: States.ERROR,
},
error: {
DELAY: States.NOT_RESPONDER,
RESPONDER_GRANT: States.RESPONDER_INACTIVE_PRESS_IN,
RESPONDER_RELEASE: States.NOT_RESPONDER,
RESPONDER_TERMINATED: States.NOT_RESPONDER,
ENTER_PRESS_RECT: States.NOT_RESPONDER,
LEAVE_PRESS_RECT: States.NOT_RESPONDER,
LONG_PRESS_DETECTED: States.NOT_RESPONDER,
}
};
// ==== Typical Constants for integrating into UI components ====
// var HIT_EXPAND_PX = 20;
// var HIT_VERT_OFFSET_PX = 10;
var HIGHLIGHT_DELAY_MS = 130;
var PRESS_EXPAND_PX = 20;
var LONG_PRESS_THRESHOLD = 500;
var LONG_PRESS_DELAY_MS = LONG_PRESS_THRESHOLD - HIGHLIGHT_DELAY_MS;
var LONG_PRESS_ALLOWED_MOVEMENT = 10;
// Default amount "active" region protrudes beyond box
/**
* By convention, methods prefixed with underscores are meant to be @private,
* and not @protected. Mixers shouldn't access them - not even to provide them
* as callback handlers.
*
*
* ========== Geometry =========
* `Touchable` only assumes that there exists a `HitRect` node. The `PressRect`
* is an abstract box that is extended beyond the `HitRect`.
*
* +--------------------------+
* | | - "Start" events in `HitRect` cause `HitRect`
* | +--------------------+ | to become the responder.
* | | +--------------+ | | - `HitRect` is typically expanded around
* | | | | | | the `VisualRect`, but shifted downward.
* | | | VisualRect | | | - After pressing down, after some delay,
* | | | | | | and before letting up, the Visual React
* | | +--------------+ | | will become "active". This makes it eligible
* | | HitRect | | for being highlighted (so long as the
* | +--------------------+ | press remains in the `PressRect`).
* | PressRect o |
* +----------------------|---+
* Out Region |
* +-----+ This gap between the `HitRect` and
* `PressRect` allows a touch to move far away
* from the original hit rect, and remain
* highlighted, and eligible for a "Press".
* Customize this via
* `touchableGetPressRectOffset()`.
*
*
*
* ======= State Machine =======
*
* +-------------+ <---+ RESPONDER_RELEASE
* |NOT_RESPONDER|
* +-------------+ <---+ RESPONDER_TERMINATED
* +
* | RESPONDER_GRANT (HitRect)
* v
* +---------------------------+ DELAY +-------------------------+ T + DELAY +------------------------------+
* |RESPONDER_INACTIVE_PRESS_IN|+-------->|RESPONDER_ACTIVE_PRESS_IN| +------------> |RESPONDER_ACTIVE_LONG_PRESS_IN|
* +---------------------------+ +-------------------------+ +------------------------------+
* + ^ + ^ + ^
* |LEAVE_ |ENTER_ |LEAVE_ |ENTER_ |LEAVE_ |ENTER_
* |PRESS_RECT |PRESS_RECT |PRESS_RECT |PRESS_RECT |PRESS_RECT |PRESS_RECT
* | | | | | |
* v + v + v +
* +----------------------------+ DELAY +--------------------------+ +-------------------------------+
* |RESPONDER_INACTIVE_PRESS_OUT|+------->|RESPONDER_ACTIVE_PRESS_OUT| |RESPONDER_ACTIVE_LONG_PRESS_OUT|
* +----------------------------+ +--------------------------+ +-------------------------------+
*
* T + DELAY => LONG_PRESS_DELAY_MS + DELAY
*
* Not drawn are the side effects of each transition. The most important side
* effect is the `touchableHandlePress` abstract method invocation that occurs
* when a responder is released while in either of the "Press" states.
*
* The other important side effects are the highlight abstract method
* invocations (internal callbacks) to be implemented by the mixer.
*
*
* @lends Touchable.prototype
*/
var TouchableMixin = {
/**
* Clear all timeouts on unmount
*/
componentWillUnmount: function() {
this.touchableDelayTimeout && clearTimeout(this.touchableDelayTimeout);
this.longPressDelayTimeout && clearTimeout(this.longPressDelayTimeout);
this.pressOutDelayTimeout && clearTimeout(this.pressOutDelayTimeout);
},
/**
* It's prefer that mixins determine state in this way, having the class
* explicitly mix the state in the one and only `getInitialState` method.
*
* @return {object} State object to be placed inside of
* `this.state.touchable`.
*/
touchableGetInitialState: function() {
return {
touchable: {touchState: undefined, responderID: null}
};
},
// ==== Hooks to Gesture Responder system ====
/**
* Must return true if embedded in a native platform scroll view.
*/
touchableHandleResponderTerminationRequest: function() {
return !this.props.rejectResponderTermination;
},
/**
* Must return true to start the process of `Touchable`.
*/
touchableHandleStartShouldSetResponder: function() {
return !this.props.disabled;
},
/**
* Return true to cancel press on long press.
*/
touchableLongPressCancelsPress: function () {
return true;
},
/**
* Place as callback for a DOM element's `onResponderGrant` event.
* @param {SyntheticEvent} e Synthetic event from event system.
* @param {string} dispatchID ID of node that e was dispatched to.
*
*/
touchableHandleResponderGrant: function(e, dispatchID) {
// Since e is used in a callback invoked on another event loop
// (as in setTimeout etc), we need to call e.persist() on the
// event to make sure it doesn't get reused in the event object pool.
e.persist();
this.pressOutDelayTimeout && clearTimeout(this.pressOutDelayTimeout);
this.pressOutDelayTimeout = null;
this.state.touchable.touchState = States.NOT_RESPONDER;
this.state.touchable.responderID = dispatchID;
this._receiveSignal(Signals.RESPONDER_GRANT, e);
var delayMS =
this.touchableGetHighlightDelayMS !== undefined ?
Math.max(this.touchableGetHighlightDelayMS(), 0) : HIGHLIGHT_DELAY_MS;
delayMS = isNaN(delayMS) ? HIGHLIGHT_DELAY_MS : delayMS;
if (delayMS !== 0) {
this.touchableDelayTimeout = setTimeout(
this._handleDelay.bind(this, e),
delayMS
);
} else {
this._handleDelay(e);
}
var longDelayMS =
this.touchableGetLongPressDelayMS !== undefined ?
Math.max(this.touchableGetLongPressDelayMS(), 10) : LONG_PRESS_DELAY_MS;
longDelayMS = isNaN(longDelayMS) ? LONG_PRESS_DELAY_MS : longDelayMS;
this.longPressDelayTimeout = setTimeout(
this._handleLongDelay.bind(this, e),
longDelayMS + delayMS
);
},
/**
* Place as callback for a DOM element's `onResponderRelease` event.
*/
touchableHandleResponderRelease: function(e) {
this._receiveSignal(Signals.RESPONDER_RELEASE, e);
},
/**
* Place as callback for a DOM element's `onResponderTerminate` event.
*/
touchableHandleResponderTerminate: function(e) {
this._receiveSignal(Signals.RESPONDER_TERMINATED, e);
},
/**
* Place as callback for a DOM element's `onResponderMove` event.
*/
touchableHandleResponderMove: function(e) {
// Not enough time elapsed yet, wait for highlight -
// this is just a perf optimization.
if (this.state.touchable.touchState === States.RESPONDER_INACTIVE_PRESS_IN) {
return;
}
// Measurement may not have returned yet.
if (!this.state.touchable.positionOnActivate) {
return;
}
var positionOnActivate = this.state.touchable.positionOnActivate;
var dimensionsOnActivate = this.state.touchable.dimensionsOnActivate;
var pressRectOffset = this.touchableGetPressRectOffset ?
this.touchableGetPressRectOffset() : {
left: PRESS_EXPAND_PX,
right: PRESS_EXPAND_PX,
top: PRESS_EXPAND_PX,
bottom: PRESS_EXPAND_PX
};
var pressExpandLeft = pressRectOffset.left;
var pressExpandTop = pressRectOffset.top;
var pressExpandRight = pressRectOffset.right;
var pressExpandBottom = pressRectOffset.bottom;
var hitSlop = this.touchableGetHitSlop ?
this.touchableGetHitSlop() : null;
if (hitSlop) {
pressExpandLeft += hitSlop.left;
pressExpandTop += hitSlop.top;
pressExpandRight += hitSlop.right;
pressExpandBottom += hitSlop.bottom;
}
var touch = TouchEventUtils.extractSingleTouch(e.nativeEvent);
var pageX = touch && touch.pageX;
var pageY = touch && touch.pageY;
if (this.pressInLocation) {
var movedDistance = this._getDistanceBetweenPoints(pageX, pageY, this.pressInLocation.pageX, this.pressInLocation.pageY);
if (movedDistance > LONG_PRESS_ALLOWED_MOVEMENT) {
this._cancelLongPressDelayTimeout();
}
}
var isTouchWithinActive =
pageX > positionOnActivate.left - pressExpandLeft &&
pageY > positionOnActivate.top - pressExpandTop &&
pageX <
positionOnActivate.left +
dimensionsOnActivate.width +
pressExpandRight &&
pageY <
positionOnActivate.top +
dimensionsOnActivate.height +
pressExpandBottom;
if (isTouchWithinActive) {
this._receiveSignal(Signals.ENTER_PRESS_RECT, e);
var curState = this.state.touchable.touchState;
if (curState === States.RESPONDER_INACTIVE_PRESS_IN) {
// fix for t7967420
this._cancelLongPressDelayTimeout();
}
} else {
this._cancelLongPressDelayTimeout();
this._receiveSignal(Signals.LEAVE_PRESS_RECT, e);
}
},
// ==== Abstract Application Callbacks ====
/**
* Invoked when the item should be highlighted. Mixers should implement this
* to visually distinguish the `VisualRect` so that the user knows that
* releasing a touch will result in a "selection" (analog to click).
*
* @abstract
* touchableHandleActivePressIn: function,
*/
/**
* Invoked when the item is "active" (in that it is still eligible to become
* a "select") but the touch has left the `PressRect`. Usually the mixer will
* want to unhighlight the `VisualRect`. If the user (while pressing) moves
* back into the `PressRect` `touchableHandleActivePressIn` will be invoked
* again and the mixer should probably highlight the `VisualRect` again. This
* event will not fire on an `touchEnd/mouseUp` event, only move events while
* the user is depressing the mouse/touch.
*
* @abstract
* touchableHandleActivePressOut: function
*/
/**
* Invoked when the item is "selected" - meaning the interaction ended by
* letting up while the item was either in the state
* `RESPONDER_ACTIVE_PRESS_IN` or `RESPONDER_INACTIVE_PRESS_IN`.
*
* @abstract
* touchableHandlePress: function
*/
/**
* Invoked when the item is long pressed - meaning the interaction ended by
* letting up while the item was in `RESPONDER_ACTIVE_LONG_PRESS_IN`. If
* `touchableHandleLongPress` is *not* provided, `touchableHandlePress` will
* be called as it normally is. If `touchableHandleLongPress` is provided, by
* default any `touchableHandlePress` callback will not be invoked. To
* override this default behavior, override `touchableLongPressCancelsPress`
* to return false. As a result, `touchableHandlePress` will be called when
* lifting up, even if `touchableHandleLongPress` has also been called.
*
* @abstract
* touchableHandleLongPress: function
*/
/**
* Returns the number of millis to wait before triggering a highlight.
*
* @abstract
* touchableGetHighlightDelayMS: function
*/
/**
* Returns the amount to extend the `HitRect` into the `PressRect`. Positive
* numbers mean the size expands outwards.
*
* @abstract
* touchableGetPressRectOffset: function
*/
// ==== Internal Logic ====
/**
* Measures the `HitRect` node on activation. The Bounding rectangle is with
* respect to viewport - not page, so adding the `pageXOffset/pageYOffset`
* should result in points that are in the same coordinate system as an
* event's `globalX/globalY` data values.
*
* - Consider caching this for the lifetime of the component, or possibly
* being able to share this cache between any `ScrollMap` view.
*
* @sideeffects
* @private
*/
_remeasureMetricsOnActivation: function(e) {
/* @edit begin */
UIManager.measure(
e.nativeEvent.target,
this._handleQueryLayout
);
/* @edit end */
},
_handleQueryLayout: function(l, t, w, h, globalX, globalY) {
this.state.touchable.positionOnActivate &&
Position.release(this.state.touchable.positionOnActivate);
this.state.touchable.dimensionsOnActivate &&
BoundingDimensions.release(this.state.touchable.dimensionsOnActivate);
this.state.touchable.positionOnActivate = Position.getPooled(globalX, globalY);
this.state.touchable.dimensionsOnActivate = BoundingDimensions.getPooled(w, h);
},
_handleDelay: function(e) {
this.touchableDelayTimeout = null;
this._receiveSignal(Signals.DELAY, e);
},
_handleLongDelay: function(e) {
this.longPressDelayTimeout = null;
var curState = this.state.touchable.touchState;
if (curState !== States.RESPONDER_ACTIVE_PRESS_IN &&
curState !== States.RESPONDER_ACTIVE_LONG_PRESS_IN) {
console.error('Attempted to transition from state `' + curState + '` to `' +
States.RESPONDER_ACTIVE_LONG_PRESS_IN + '`, which is not supported. This is ' +
'most likely due to `Touchable.longPressDelayTimeout` not being cancelled.');
} else {
this._receiveSignal(Signals.LONG_PRESS_DETECTED, e);
}
},
/**
* Receives a state machine signal, performs side effects of the transition
* and stores the new state. Validates the transition as well.
*
* @param {Signals} signal State machine signal.
* @throws Error if invalid state transition or unrecognized signal.
* @sideeffects
*/
_receiveSignal: function(signal, e) {
var responderID = this.state.touchable.responderID;
var curState = this.state.touchable.touchState;
var nextState = Transitions[curState] && Transitions[curState][signal];
if (!responderID && signal === Signals.RESPONDER_RELEASE) {
return;
}
if (!nextState) {
throw new Error(
'Unrecognized signal `' + signal + '` or state `' + curState +
'` for Touchable responder `' + responderID + '`'
);
}
if (nextState === States.ERROR) {
throw new Error(
'Touchable cannot transition from `' + curState + '` to `' + signal +
'` for responder `' + responderID + '`'
);
}
if (curState !== nextState) {
this._performSideEffectsForTransition(curState, nextState, signal, e);
this.state.touchable.touchState = nextState;
}
},
_cancelLongPressDelayTimeout: function () {
this.longPressDelayTimeout && clearTimeout(this.longPressDelayTimeout);
this.longPressDelayTimeout = null;
},
_isHighlight: function (state) {
return state === States.RESPONDER_ACTIVE_PRESS_IN ||
state === States.RESPONDER_ACTIVE_LONG_PRESS_IN;
},
_savePressInLocation: function(e) {
var touch = TouchEventUtils.extractSingleTouch(e.nativeEvent);
var pageX = touch && touch.pageX;
var pageY = touch && touch.pageY;
var locationX = touch && touch.locationX;
var locationY = touch && touch.locationY;
this.pressInLocation = {pageX, pageY, locationX, locationY};
},
_getDistanceBetweenPoints: function (aX, aY, bX, bY) {
var deltaX = aX - bX;
var deltaY = aY - bY;
return Math.sqrt(deltaX * deltaX + deltaY * deltaY);
},
/**
* Will perform a transition between touchable states, and identify any
* highlighting or unhighlighting that must be performed for this particular
* transition.
*
* @param {States} curState Current Touchable state.
* @param {States} nextState Next Touchable state.
* @param {Signal} signal Signal that triggered the transition.
* @param {Event} e Native event.
* @sideeffects
*/
_performSideEffectsForTransition: function(curState, nextState, signal, e) {
var curIsHighlight = this._isHighlight(curState);
var newIsHighlight = this._isHighlight(nextState);
var isFinalSignal =
signal === Signals.RESPONDER_TERMINATED ||
signal === Signals.RESPONDER_RELEASE;
if (isFinalSignal) {
this._cancelLongPressDelayTimeout();
}
if (!IsActive[curState] && IsActive[nextState]) {
this._remeasureMetricsOnActivation(e);
}
if (IsPressingIn[curState] && signal === Signals.LONG_PRESS_DETECTED) {
this.touchableHandleLongPress && this.touchableHandleLongPress(e);
}
if (newIsHighlight && !curIsHighlight) {
this._savePressInLocation(e);
this.touchableHandleActivePressIn && this.touchableHandleActivePressIn(e);
} else if (!newIsHighlight && curIsHighlight && this.touchableHandleActivePressOut) {
if (this.touchableGetPressOutDelayMS && this.touchableGetPressOutDelayMS()) {
this.pressOutDelayTimeout = setTimeout(() => {
this.touchableHandleActivePressOut(e);
}, this.touchableGetPressOutDelayMS());
} else {
this.touchableHandleActivePressOut(e);
}
}
if (IsPressingIn[curState] && signal === Signals.RESPONDER_RELEASE) {
var hasLongPressHandler = !!this.props.onLongPress;
var pressIsLongButStillCallOnPress =
IsLongPressingIn[curState] && ( // We *are* long pressing..
!hasLongPressHandler || // But either has no long handler
!this.touchableLongPressCancelsPress() // or we're told to ignore it.
);
var shouldInvokePress = !IsLongPressingIn[curState] || pressIsLongButStillCallOnPress;
if (shouldInvokePress && this.touchableHandlePress) {
this.touchableHandlePress(e);
}
}
this.touchableDelayTimeout && clearTimeout(this.touchableDelayTimeout);
this.touchableDelayTimeout = null;
}
};
var Touchable = {
Mixin: TouchableMixin
};
module.exports = Touchable;

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/* eslint-disable */
/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule TouchableBounce
* @flow
*/
'use strict';
var Animated = require('../../apis/Animated');
var EdgeInsetsPropType = require('../../apis/StyleSheet/EdgeInsetsPropType');
var NativeMethodsMixin = require('../../modules/NativeMethodsMixin');
var React = require('react');
var StyleSheet = require('../../apis/StyleSheet');
var Touchable = require('./Touchable');
type Event = Object;
type State = {
animationID: ?number;
scale: Animated.Value;
};
var PRESS_RETENTION_OFFSET = {top: 20, left: 20, right: 20, bottom: 30};
/**
* Example of using the `TouchableMixin` to play well with other responder
* locking views including `ScrollView`. `TouchableMixin` provides touchable
* hooks (`this.touchableHandle*`) that we forward events to. In turn,
* `TouchableMixin` expects us to implement some abstract methods to handle
* interesting interactions such as `handleTouchablePress`.
*/
var TouchableBounce = React.createClass({
mixins: [Touchable.Mixin, NativeMethodsMixin],
propTypes: {
onPress: React.PropTypes.func,
onPressIn: React.PropTypes.func,
onPressOut: React.PropTypes.func,
// The function passed takes a callback to start the animation which should
// be run after this onPress handler is done. You can use this (for example)
// to update UI before starting the animation.
onPressWithCompletion: React.PropTypes.func,
// the function passed is called after the animation is complete
onPressAnimationComplete: React.PropTypes.func,
/**
* When the scroll view is disabled, this defines how far your touch may
* move off of the button, before deactivating the button. Once deactivated,
* try moving it back and you'll see that the button is once again
* reactivated! Move it back and forth several times while the scroll view
* is disabled. Ensure you pass in a constant to reduce memory allocations.
*/
pressRetentionOffset: EdgeInsetsPropType,
/**
* This defines how far your touch can start away from the button. This is
* added to `pressRetentionOffset` when moving off of the button.
* ** NOTE **
* The touch area never extends past the parent view bounds and the Z-index
* of sibling views always takes precedence if a touch hits two overlapping
* views.
*/
hitSlop: EdgeInsetsPropType,
},
getInitialState: function(): State {
return {
...this.touchableGetInitialState(),
scale: new Animated.Value(1),
};
},
bounceTo: function(
value: number,
velocity: number,
bounciness: number,
callback?: ?Function
) {
Animated.spring(this.state.scale, {
toValue: value,
velocity,
bounciness,
}).start(callback);
},
/**
* `Touchable.Mixin` self callbacks. The mixin will invoke these if they are
* defined on your component.
*/
touchableHandleActivePressIn: function(e: Event) {
this.bounceTo(0.93, 0.1, 0);
this.props.onPressIn && this.props.onPressIn(e);
},
touchableHandleActivePressOut: function(e: Event) {
this.bounceTo(1, 0.4, 0);
this.props.onPressOut && this.props.onPressOut(e);
},
touchableHandlePress: function(e: Event) {
var onPressWithCompletion = this.props.onPressWithCompletion;
if (onPressWithCompletion) {
onPressWithCompletion(() => {
this.state.scale.setValue(0.93);
this.bounceTo(1, 10, 10, this.props.onPressAnimationComplete);
});
return;
}
this.bounceTo(1, 10, 10, this.props.onPressAnimationComplete);
this.props.onPress && this.props.onPress(e);
},
touchableGetPressRectOffset: function(): typeof PRESS_RETENTION_OFFSET {
return this.props.pressRetentionOffset || PRESS_RETENTION_OFFSET;
},
touchableGetHitSlop: function(): ?Object {
return this.props.hitSlop;
},
touchableGetHighlightDelayMS: function(): number {
return 0;
},
render: function(): ReactElement {
const scaleTransform = [{ scale: this.state.scale }];
const propsTransform = this.props.style.transform;
const transform = propsTransform && Array.isArray(propsTransform) ? propsTransform.concat(scaleTransform) : scaleTransform;
return (
<Animated.View
accessible={true}
accessibilityLabel={this.props.accessibilityLabel}
accessibilityRole={this.props.accessibilityRole || 'button'}
testID={this.props.testID}
hitSlop={this.props.hitSlop}
onStartShouldSetResponder={this.touchableHandleStartShouldSetResponder}
onResponderTerminationRequest={this.touchableHandleResponderTerminationRequest}
onResponderGrant={this.touchableHandleResponderGrant}
onResponderMove={this.touchableHandleResponderMove}
onResponderRelease={this.touchableHandleResponderRelease}
onResponderTerminate={this.touchableHandleResponderTerminate}
style={[styles.root, this.props.style, { transform }]}
tabIndex='0'
>
{this.props.children}
</Animated.View>
);
}
});
const styles = StyleSheet.create({
root: {
cursor: 'pointer',
userSelect: 'none'
}
});
module.exports = TouchableBounce;

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/* eslint-disable */
/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule TouchableHighlight
* @noflow
*/
'use strict';
// Note (avik): add @flow when Flow supports spread properties in propTypes
var ColorPropType = require('../../apis/StyleSheet/ColorPropType');
var NativeMethodsMixin = require('../../modules/NativeMethodsMixin');
var React = require('react');
var StyleSheet = require('../../apis/StyleSheet');
var TimerMixin = require('react-timer-mixin');
var Touchable = require('./Touchable');
var TouchableWithoutFeedback = require('./TouchableWithoutFeedback');
var View = require('../View');
var ensureComponentIsNative = require('./ensureComponentIsNative');
var ensurePositiveDelayProps = require('./ensurePositiveDelayProps');
var keyOf = require('fbjs/lib/keyOf');
var merge = require('../../modules/merge');
type Event = Object;
var DEFAULT_PROPS = {
activeOpacity: 0.8,
underlayColor: 'black'
};
var PRESS_RETENTION_OFFSET = {top: 20, left: 20, right: 20, bottom: 30};
/**
* A wrapper for making views respond properly to touches.
* On press down, the opacity of the wrapped view is decreased, which allows
* the underlay color to show through, darkening or tinting the view. The
* underlay comes from adding a view to the view hierarchy, which can sometimes
* cause unwanted visual artifacts if not used correctly, for example if the
* backgroundColor of the wrapped view isn't explicitly set to an opaque color.
*
* Example:
*
* ```
* renderButton: function() {
* return (
* <TouchableHighlight onPress={this._onPressButton}>
* <Image
* style={styles.button}
* source={require('image!myButton')}
* />
* </TouchableHighlight>
* );
* },
* ```
* > **NOTE**: TouchableHighlight supports only one child
* >
* > If you wish to have several child components, wrap them in a View.
*/
var TouchableHighlight = React.createClass({
propTypes: {
...TouchableWithoutFeedback.propTypes,
/**
* Determines what the opacity of the wrapped view should be when touch is
* active.
*/
activeOpacity: React.PropTypes.number,
/**
* The color of the underlay that will show through when the touch is
* active.
*/
underlayColor: ColorPropType,
style: View.propTypes.style,
/**
* Called immediately after the underlay is shown
*/
onShowUnderlay: React.PropTypes.func,
/**
* Called immediately after the underlay is hidden
*/
onHideUnderlay: React.PropTypes.func,
},
mixins: [NativeMethodsMixin, TimerMixin, Touchable.Mixin],
getDefaultProps: () => DEFAULT_PROPS,
// Performance optimization to avoid constantly re-generating these objects.
computeSyntheticState: function(props) {
return {
activeProps: {
style: {
opacity: props.activeOpacity,
}
},
activeUnderlayProps: {
style: {
backgroundColor: props.underlayColor,
}
},
underlayProps: {
style: {
backgroundColor: props.style.backgroundColor || null
}
}
};
},
getInitialState: function() {
return merge(this.touchableGetInitialState(), this.computeSyntheticState(this.props))
},
componentDidMount: function() {
ensurePositiveDelayProps(this.props);
ensureComponentIsNative(this.refs[CHILD_REF]);
},
componentDidUpdate: function() {
ensureComponentIsNative(this.refs[CHILD_REF]);
},
componentWillReceiveProps: function(nextProps) {
ensurePositiveDelayProps(nextProps);
if (nextProps.activeOpacity !== this.props.activeOpacity ||
nextProps.underlayColor !== this.props.underlayColor ||
nextProps.style !== this.props.style) {
this.setState(this.computeSyntheticState(nextProps));
}
},
// viewConfig: {
// uiViewClassName: 'RCTView',
// validAttributes: ReactNativeViewAttributes.RCTView
// },
/**
* `Touchable.Mixin` self callbacks. The mixin will invoke these if they are
* defined on your component.
*/
touchableHandleActivePressIn: function(e: Event) {
this.clearTimeout(this._hideTimeout);
this._hideTimeout = null;
this._showUnderlay();
this.props.onPressIn && this.props.onPressIn(e);
},
touchableHandleActivePressOut: function(e: Event) {
if (!this._hideTimeout) {
this._hideUnderlay();
}
this.props.onPressOut && this.props.onPressOut(e);
},
touchableHandlePress: function(e: Event) {
this.clearTimeout(this._hideTimeout);
this._showUnderlay();
this._hideTimeout = this.setTimeout(this._hideUnderlay,
this.props.delayPressOut || 100);
this.props.onPress && this.props.onPress(e);
},
touchableHandleLongPress: function(e: Event) {
this.props.onLongPress && this.props.onLongPress(e);
},
touchableGetPressRectOffset: function() {
return this.props.pressRetentionOffset || PRESS_RETENTION_OFFSET;
},
touchableGetHitSlop: function() {
return this.props.hitSlop;
},
touchableGetHighlightDelayMS: function() {
return this.props.delayPressIn;
},
touchableGetLongPressDelayMS: function() {
return this.props.delayLongPress;
},
touchableGetPressOutDelayMS: function() {
return this.props.delayPressOut;
},
_showUnderlay: function() {
if (!this.isMounted() || !this._hasPressHandler()) {
return;
}
this.refs[UNDERLAY_REF].setNativeProps(this.state.activeUnderlayProps);
this.refs[CHILD_REF].setNativeProps(this.state.activeProps);
this.props.onShowUnderlay && this.props.onShowUnderlay();
},
_hideUnderlay: function() {
this.clearTimeout(this._hideTimeout);
this._hideTimeout = null;
if (this._hasPressHandler() && this.refs[UNDERLAY_REF]) {
this.refs[CHILD_REF].setNativeProps(INACTIVE_CHILD_PROPS);
this.refs[UNDERLAY_REF].setNativeProps(this.state.underlayProps);
this.props.onHideUnderlay && this.props.onHideUnderlay();
}
},
_hasPressHandler: function() {
return !!(
this.props.onPress ||
this.props.onPressIn ||
this.props.onPressOut ||
this.props.onLongPress
);
},
_onKeyEnter(e, callback) {
var ENTER = 13
if (e.keyCode === ENTER) {
callback && callback(e)
}
},
render: function() {
return (
<View
accessible={true}
accessibilityLabel={this.props.accessibilityLabel}
accessibilityRole={this.props.accessibilityRole || this.props.accessibilityTraits || 'button'}
hitSlop={this.props.hitSlop}
onKeyDown={(e) => { this._onKeyEnter(e, this.touchableHandleActivePressIn) }}
onKeyPress={(e) => { this._onKeyEnter(e, this.touchableHandlePress) }}
onKeyUp={(e) => { this._onKeyEnter(e, this.touchableHandleActivePressOut) }}
onLayout={this.props.onLayout}
onStartShouldSetResponder={this.touchableHandleStartShouldSetResponder}
onResponderTerminationRequest={this.touchableHandleResponderTerminationRequest}
onResponderGrant={this.touchableHandleResponderGrant}
onResponderMove={this.touchableHandleResponderMove}
onResponderRelease={this.touchableHandleResponderRelease}
onResponderTerminate={this.touchableHandleResponderTerminate}
ref={UNDERLAY_REF}
style={[styles.root, this.props.style]}
tabIndex='0'
testID={this.props.testID}>
{React.cloneElement(
React.Children.only(this.props.children),
{
ref: CHILD_REF,
}
)}
</View>
);
}
});
var CHILD_REF = keyOf({childRef: null});
var UNDERLAY_REF = keyOf({underlayRef: null});
var INACTIVE_CHILD_PROPS = {
style: StyleSheet.create({x: {opacity: 1.0}}).x,
};
var styles = StyleSheet.create({
root: {
cursor: 'pointer',
userSelect: 'none'
}
});
module.exports = TouchableHighlight;

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