Converted tabs to 4 spaces.

This commit is contained in:
David Asmuth
2017-03-23 15:45:37 +01:00
parent 5561a8668d
commit ccda793e88

426
three/index.d.ts vendored
View File

@@ -665,8 +665,8 @@ declare namespace THREE {
toJSON(meta?: any): any;
/**
* @deprecated
*/
* @deprecated
*/
setLens(focalLength: number, frameHeight?: number): void;
}
@@ -722,70 +722,70 @@ declare namespace THREE {
setXYZ(index: number, x: number, y: number, z: number): BufferAttribute;
setXYZW(index: number, x: number, y: number, z: number, w: number): BufferAttribute;
/**
* @deprecated Use count instead.
*/
* @deprecated Use count instead.
*/
length: number;
}
/**
* @deprecated THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead.
*/
/**
* @deprecated THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead.
*/
export class Int8Attribute extends BufferAttribute {
constructor(array: any, itemSize: number);
}
/**
* @deprecated THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead.
*/
/**
* @deprecated THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead.
*/
export class Uint8Attribute extends BufferAttribute {
constructor(array: any, itemSize: number);
}
/**
* @deprecated THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead.
*/
/**
* @deprecated THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead.
*/
export class Uint8ClampedAttribute extends BufferAttribute {
constructor(array: any, itemSize: number);
}
/**
* @deprecated THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead.
*/
/**
* @deprecated THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead.
*/
export class Int16Attribute extends BufferAttribute {
constructor(array: any, itemSize: number);
}
/**
* @deprecated THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead.
*/
/**
* @deprecated THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead.
*/
export class Uint16Attribute extends BufferAttribute {
constructor(array: any, itemSize: number);
}
/**
* @deprecated THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead.
*/
/**
* @deprecated THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead.
*/
export class Int32Attribute extends BufferAttribute {
constructor(array: any, itemSize: number);
}
/**
* @deprecated THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead.
*/
/**
* @deprecated THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead.
*/
export class Uint32Attribute extends BufferAttribute {
constructor(array: any, itemSize: number);
}
/**
* @deprecated THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead.
*/
/**
* @deprecated THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead.
*/
export class Float32Attribute extends BufferAttribute {
constructor(array: any, itemSize: number);
}
/**
* @deprecated THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead.
*/
/**
* @deprecated THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead.
*/
export class Float64Attribute extends BufferAttribute {
constructor(array: any, itemSize: number);
}
@@ -827,8 +827,8 @@ declare namespace THREE {
}
/**
* @deprecated, use new THREE.BufferAttribute().setDynamic( true ).
*/
* @deprecated, use new THREE.BufferAttribute().setDynamic( true ).
*/
export class DynamicBufferAttribute extends BufferAttribute {}
/**
@@ -928,8 +928,8 @@ declare namespace THREE {
dispose(): void;
/**
* @deprecated
*/
* @deprecated
*/
drawcalls: any;
offsets: any;
@@ -1173,9 +1173,9 @@ declare namespace THREE {
copy(source: this): this;
}
/**
* @deprecated Use Face3 instead.
*/
/**
* @deprecated Use Face3 instead.
*/
export class Face4 extends Face3 {}
export interface MorphTarget {
@@ -1422,17 +1422,17 @@ declare namespace THREE {
dispatchEvent(event: { type: string; [attachment: string]: any; }): void;
}
/**
* @deprecated
*/
/**
* @deprecated
*/
export namespace GeometryUtils {
/**
* @deprecated Use geometry.merge( geometry2, matrix, materialIndexOffset ).
*/
/**
* @deprecated Use geometry.merge( geometry2, matrix, materialIndexOffset ).
*/
export function merge(geometry1: any, geometry2: any, materialIndexOffset?: any): any;
/**
* @deprecated Use geometry.center().
*/
/**
* @deprecated Use geometry.center().
*/
export function center(geometry: any): any;
}
@@ -1514,9 +1514,9 @@ declare namespace THREE {
setXY(index: number, x: number, y: number): InterleavedBufferAttribute;
setXYZ(index: number, x: number, y: number, z: number): InterleavedBufferAttribute;
setXYZW(index: number, x: number, y: number, z: number, w: number): InterleavedBufferAttribute;
/**
* @deprecated Use count instead.
*/
/**
* @deprecated Use count instead.
*/
length: number;
}
@@ -1790,8 +1790,8 @@ declare namespace THREE {
copy(source: this, recursive?: boolean): this;
/**
* @deprecated
*/
* @deprecated
*/
eulerOrder: string;
getChildByName(name: string): Object3D;
translate(distance: number, axis: Vector3): Object3D;
@@ -1863,45 +1863,45 @@ declare namespace THREE {
intensity: number;
receiveShadow: boolean;
shadow: LightShadow;
/**
* @deprecated Use shadow.camera.fov instead.
*/
/**
* @deprecated Use shadow.camera.fov instead.
*/
shadowCameraFov: any;
/**
* @deprecated Use shadow.camera.left instead.
*/
/**
* @deprecated Use shadow.camera.left instead.
*/
shadowCameraLeft: any;
/**
* @deprecated Use shadow.camera.right instead.
*/
/**
* @deprecated Use shadow.camera.right instead.
*/
shadowCameraRight: any;
/**
* @deprecated Use shadow.camera.top instead.
*/
/**
* @deprecated Use shadow.camera.top instead.
*/
shadowCameraTop: any;
/**
* @deprecated Use shadow.camera.bottom instead.
*/
/**
* @deprecated Use shadow.camera.bottom instead.
*/
shadowCameraBottom: any;
/**
* @deprecated Use shadow.camera.near instead.
*/
/**
* @deprecated Use shadow.camera.near instead.
*/
shadowCameraNear: any;
/**
* @deprecated Use shadow.camera.far instead.
*/
/**
* @deprecated Use shadow.camera.far instead.
*/
shadowCameraFar: any;
/**
* @deprecated Use shadow.bias instead.
*/
/**
* @deprecated Use shadow.bias instead.
*/
shadowBias: any;
/**
* @deprecated Use shadow.mapSize.width instead.
*/
/**
* @deprecated Use shadow.mapSize.width instead.
*/
shadowMapWidth: any;
/**
* @deprecated Use shadow.mapSize.height instead.
*/
/**
* @deprecated Use shadow.mapSize.height instead.
*/
shadowMapHeight: any;
}
@@ -2479,8 +2479,8 @@ declare namespace THREE {
dispose(): void;
/**
* @deprecated
*/
* @deprecated
*/
warpRGB: Color;
}
@@ -2795,9 +2795,9 @@ declare namespace THREE {
skinning: boolean;
morphTargets: boolean;
morphNormals: boolean;
/**
* @deprecated
*/
/**
* @deprecated
*/
metal: boolean;
setValues(parameters: MeshPhongMaterialParameters): void;
@@ -2828,9 +2828,9 @@ declare namespace THREE {
toJSON(meta: any): any;
}
/**
* @deprecated Use MultiMaterial instead.
*/
/**
* @deprecated Use MultiMaterial instead.
*/
export class MeshFaceMaterial extends MultiMaterial {}
export interface PointsMaterialParameters extends MaterialParameters {
@@ -2851,17 +2851,17 @@ declare namespace THREE {
setValues(parameters: PointsMaterialParameters): void;
}
/**
* @deprecated
*/
/**
* @deprecated
*/
export class PointCloudMaterial extends PointsMaterial {}
/**
* @deprecated
*/
/**
* @deprecated
*/
export class ParticleBasicMaterial extends PointsMaterial {}
/**
* @deprecated
*/
/**
* @deprecated
*/
export class ParticleSystemMaterial extends PointsMaterial {}
export interface ShaderMaterialParameters extends MaterialParameters {
@@ -2894,9 +2894,9 @@ declare namespace THREE {
skinning: boolean;
morphTargets: boolean;
morphNormals: boolean;
/**
* @deprecated Use extensions.derivatives instead.
*/
/**
* @deprecated Use extensions.derivatives instead.
*/
derivatives: any;
extensions: { derivatives: boolean; fragDepth: boolean; drawBuffers: boolean; shaderTextureLOD: boolean };
defaultAttributeValues: any;
@@ -2960,13 +2960,13 @@ declare namespace THREE {
union(box: Box2): Box2;
translate(offset: Vector2): Box2;
equals(box: Box2): boolean;
/**
* @deprecated Use isEmpty() instead.
*/
/**
* @deprecated Use isEmpty() instead.
*/
empty(): any;
/**
* @deprecated Use intersectsBox() instead.
*/
/**
* @deprecated Use intersectsBox() instead.
*/
isIntersectionBox(b: any): any;
}
@@ -3005,17 +3005,17 @@ declare namespace THREE {
applyMatrix4(matrix: Matrix4): Box3;
translate(offset: Vector3): Box3;
equals(box: Box3): boolean;
/**
* @deprecated Use isEmpty() instead.
*/
/**
* @deprecated Use isEmpty() instead.
*/
empty(): any;
/**
* @deprecated Use intersectsBox() instead.
*/
/**
* @deprecated Use intersectsBox() instead.
*/
isIntersectionBox(b: any): any;
/**
* @deprecated Use intersectsSphere() instead.
*/
/**
* @deprecated Use intersectsSphere() instead.
*/
isIntersectionSphere(s: any): any;
}
@@ -3405,7 +3405,7 @@ declare namespace THREE {
/**
* Random float from 0 to 1 with 16 bits of randomness.
* Standard Math.random() creates repetitive patterns when applied over larger space.
* @deprecated Use Math.random()
* @deprecated Use Math.random()
*/
export function random16(): number;
@@ -3515,8 +3515,8 @@ declare namespace THREE {
toArray(): number[];
/**
* @deprecated
*/
* @deprecated
*/
multiplyVector3(vector: Vector3): any;
multiplyVector3Array(a: any): any;
getInverse(matrix: Matrix4, throwOnDegenerate?: boolean): Matrix3;
@@ -3699,8 +3699,8 @@ declare namespace THREE {
toArray(): number[];
/**
* @deprecated
*/
* @deprecated
*/
extractPosition(m: Matrix4): Matrix4;
setRotationFromQuaternion(q: Quaternion): Matrix4;
multiplyVector3(v: any): any;
@@ -3738,8 +3738,8 @@ declare namespace THREE {
equals(plane: Plane): boolean;
/**
* @deprecated
*/
* @deprecated
*/
isIntersectionLine(l: any): any;
}
@@ -3863,8 +3863,8 @@ declare namespace THREE {
static slerpFlat(dst: number[], dstOffset: number, src0: number[], srcOffset: number, src1: number[], stcOffset1: number, t: number): Quaternion;
/**
* @deprecated
*/
* @deprecated
*/
multiplyVector3(v: any): any;
}
@@ -3896,8 +3896,8 @@ declare namespace THREE {
equals(ray: Ray): boolean;
/**
* @deprecated
*/
* @deprecated
*/
isIntersectionBox(b: any): any;
isIntersectionPlane(p: any): any;
isIntersectionSphere(s: any): any;
@@ -4416,16 +4416,16 @@ declare namespace THREE {
fromBufferAttribute( attribute: BufferAttribute, index: number, offset?: number): Vector3;
/**
* @deprecated
*/
* @deprecated
*/
getPositionFromMatrix(m: Matrix4): Vector3;
getScaleFromMatrix(m: Matrix4): Vector3;
getColumnFromMatrix(index: number, matrix: Matrix4): Vector3;
}
/**
* @deprecated use THREE.Vector3 instead.
*/
/**
* @deprecated use THREE.Vector3 instead.
*/
export class Vertex extends Vector3 {}
/**
@@ -4646,8 +4646,8 @@ declare namespace THREE {
toJSON(meta: any): any;
/**
* @deprecated
*/
* @deprecated
*/
objects: any[];
}
@@ -4690,13 +4690,13 @@ declare namespace THREE {
raycast(raycaster: Raycaster, intersects: any): void;
}
/**
* @deprecated
*/
/**
* @deprecated
*/
export const LineStrip: number;
/**
* @deprecated
*/
/**
* @deprecated
*/
export const LinePieces: number;
export class LineSegments extends Line {
@@ -4752,13 +4752,13 @@ declare namespace THREE {
raycast(raycaster: Raycaster, intersects: any): void;
}
/**
* @deprecated
*/
/**
* @deprecated
*/
export class PointCloud extends Points {}
/**
* @deprecated
*/
/**
* @deprecated
*/
export class ParticleSystem extends Points {}
export class Skeleton {
@@ -4808,9 +4808,9 @@ declare namespace THREE {
raycast(raycaster: Raycaster, intersects: any): void;
}
/**
* @deprecated Use Sprite instead.
*/
/**
* @deprecated Use Sprite instead.
*/
export class Particle extends Sprite {}
@@ -5077,9 +5077,9 @@ declare namespace THREE {
* @param frontFace "ccw" or "cw
*/
setFaceCulling(cullFace?: CullFace, frontFace?: FrontFaceDirection): void;
/**
* @deprecated
*/
/**
* @deprecated
*/
setTexture(texture: Texture, slot: number): void;
setTexture2D(texture: Texture, slot: number): void;
setTextureCube(texture: Texture, slot: number): void;
@@ -5088,8 +5088,8 @@ declare namespace THREE {
readRenderTargetPixels( renderTarget: RenderTarget, x: number, y: number, width: number, height: number, buffer: any ): void;
/**
* @deprecated
*/
* @deprecated
*/
gammaFactor: number;
shadowMapEnabled: boolean;
shadowMapType: ShadowMapType;
@@ -5133,45 +5133,45 @@ declare namespace THREE {
depthBuffer: boolean;
stencilBuffer: boolean;
depthTexture: Texture;
/**
* @deprecated Use texture.wrapS instead.
*/
/**
* @deprecated Use texture.wrapS instead.
*/
wrapS: any;
/**
* @deprecated Use texture.wrapT instead.
*/
/**
* @deprecated Use texture.wrapT instead.
*/
wrapT: any;
/**
* @deprecated Use texture.magFilter instead.
*/
/**
* @deprecated Use texture.magFilter instead.
*/
magFilter: any;
/**
* @deprecated Use texture.minFilter instead.
*/
/**
* @deprecated Use texture.minFilter instead.
*/
minFilter: any;
/**
* @deprecated Use texture.anisotropy instead.
*/
/**
* @deprecated Use texture.anisotropy instead.
*/
anisotropy: any;
/**
* @deprecated Use texture.offset instead.
*/
/**
* @deprecated Use texture.offset instead.
*/
offset: any;
/**
* @deprecated Use texture.repeat instead.
*/
/**
* @deprecated Use texture.repeat instead.
*/
repeat: any;
/**
* @deprecated Use texture.format instead.
*/
/**
* @deprecated Use texture.format instead.
*/
format: any;
/**
* @deprecated Use texture.type instead.
*/
/**
* @deprecated Use texture.type instead.
*/
type: any;
/**
* @deprecated Use texture.generateMipmaps instead.
*/
/**
* @deprecated Use texture.generateMipmaps instead.
*/
generateMipmaps: any;
setSize(width: number, height: number): void;
@@ -5443,13 +5443,13 @@ declare namespace THREE {
export class Uniform {
constructor(value: any);
/**
* @deprecated
*/
/**
* @deprecated
*/
constructor(type: string, value: any);
/**
* @deprecated
*/
/**
* @deprecated
*/
type: string;
value: any;
dynamic: boolean;
@@ -5547,13 +5547,13 @@ declare namespace THREE {
program: any;
vertexShader: WebGLShader;
fragmentShader: WebGLShader;
/**
* @deprecated Use getUniforms() instead.
*/
/**
* @deprecated Use getUniforms() instead.
*/
uniforms: any;
/**
* @deprecated Use getAttributes() instead.
*/
/**
* @deprecated Use getAttributes() instead.
*/
attributes: any;
getUniforms(): WebGLUniforms;
@@ -5622,8 +5622,8 @@ declare namespace THREE {
render(scene: Scene, camera: Camera): void;
/**
* @deprecated
*/
* @deprecated
*/
cullFace: any;
}
@@ -5945,9 +5945,9 @@ declare namespace THREE {
// Extras /////////////////////////////////////////////////////////////////////
/**
* @deprecated Use TextureLoader instead.
*/
/**
* @deprecated Use TextureLoader instead.
*/
export namespace ImageUtils {
export let crossOrigin: string;
@@ -6004,9 +6004,9 @@ declare namespace THREE {
setLoop(value: boolean): void;
getVolume(): number;
setVolume(value: number): Audio;
/**
* @deprecated Use AudioLoader instead.
*/
/**
* @deprecated Use AudioLoader instead.
*/
load(file: string): Audio;
}
@@ -6020,8 +6020,8 @@ declare namespace THREE {
getAverageFrequency(): number;
/**
* @deprecated
*/
* @deprecated
*/
getData(file: any): any;
}
@@ -6355,9 +6355,9 @@ declare namespace THREE {
};
}
/**
* @deprecated Use BoxGeometry instead.
*/
/**
* @deprecated Use BoxGeometry instead.
*/
export class CubeGeometry extends BoxGeometry {}
export class CircleBufferGeometry extends BufferGeometry {
@@ -6789,9 +6789,9 @@ declare namespace THREE {
export class GridHelper extends LineSegments {
constructor(size: number, divisions: number, color1?: Color|number, color2?: Color|number);
/**
* @deprecated
*/
/**
* @deprecated
*/
setColors(color1?: Color|number, color2?: Color|number): void;
}