From ccda793e883ecb20bd396121f1e89df8c1dd00ce Mon Sep 17 00:00:00 2001 From: David Asmuth Date: Thu, 23 Mar 2017 15:45:37 +0100 Subject: [PATCH] Converted tabs to 4 spaces. --- three/index.d.ts | 426 +++++++++++++++++++++++------------------------ 1 file changed, 213 insertions(+), 213 deletions(-) diff --git a/three/index.d.ts b/three/index.d.ts index 43cc46342c..064d3e8660 100644 --- a/three/index.d.ts +++ b/three/index.d.ts @@ -665,8 +665,8 @@ declare namespace THREE { toJSON(meta?: any): any; /** - * @deprecated - */ + * @deprecated + */ setLens(focalLength: number, frameHeight?: number): void; } @@ -722,70 +722,70 @@ declare namespace THREE { setXYZ(index: number, x: number, y: number, z: number): BufferAttribute; setXYZW(index: number, x: number, y: number, z: number, w: number): BufferAttribute; /** - * @deprecated Use count instead. - */ + * @deprecated Use count instead. + */ length: number; } - /** - * @deprecated THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead. - */ + /** + * @deprecated THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead. + */ export class Int8Attribute extends BufferAttribute { constructor(array: any, itemSize: number); } - /** - * @deprecated THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead. - */ + /** + * @deprecated THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead. + */ export class Uint8Attribute extends BufferAttribute { constructor(array: any, itemSize: number); } - /** - * @deprecated THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead. - */ + /** + * @deprecated THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead. + */ export class Uint8ClampedAttribute extends BufferAttribute { constructor(array: any, itemSize: number); } - /** - * @deprecated THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead. - */ + /** + * @deprecated THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead. + */ export class Int16Attribute extends BufferAttribute { constructor(array: any, itemSize: number); } - /** - * @deprecated THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead. - */ + /** + * @deprecated THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead. + */ export class Uint16Attribute extends BufferAttribute { constructor(array: any, itemSize: number); } - /** - * @deprecated THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead. - */ + /** + * @deprecated THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead. + */ export class Int32Attribute extends BufferAttribute { constructor(array: any, itemSize: number); } - /** - * @deprecated THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead. - */ + /** + * @deprecated THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead. + */ export class Uint32Attribute extends BufferAttribute { constructor(array: any, itemSize: number); } - /** - * @deprecated THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead. - */ + /** + * @deprecated THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead. + */ export class Float32Attribute extends BufferAttribute { constructor(array: any, itemSize: number); } - /** - * @deprecated THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead. - */ + /** + * @deprecated THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead. + */ export class Float64Attribute extends BufferAttribute { constructor(array: any, itemSize: number); } @@ -827,8 +827,8 @@ declare namespace THREE { } /** - * @deprecated, use new THREE.BufferAttribute().setDynamic( true ). - */ + * @deprecated, use new THREE.BufferAttribute().setDynamic( true ). + */ export class DynamicBufferAttribute extends BufferAttribute {} /** @@ -928,8 +928,8 @@ declare namespace THREE { dispose(): void; /** - * @deprecated - */ + * @deprecated + */ drawcalls: any; offsets: any; @@ -1173,9 +1173,9 @@ declare namespace THREE { copy(source: this): this; } - /** - * @deprecated Use Face3 instead. - */ + /** + * @deprecated Use Face3 instead. + */ export class Face4 extends Face3 {} export interface MorphTarget { @@ -1422,17 +1422,17 @@ declare namespace THREE { dispatchEvent(event: { type: string; [attachment: string]: any; }): void; } - /** - * @deprecated - */ + /** + * @deprecated + */ export namespace GeometryUtils { - /** - * @deprecated Use geometry.merge( geometry2, matrix, materialIndexOffset ). - */ + /** + * @deprecated Use geometry.merge( geometry2, matrix, materialIndexOffset ). + */ export function merge(geometry1: any, geometry2: any, materialIndexOffset?: any): any; - /** - * @deprecated Use geometry.center(). - */ + /** + * @deprecated Use geometry.center(). + */ export function center(geometry: any): any; } @@ -1514,9 +1514,9 @@ declare namespace THREE { setXY(index: number, x: number, y: number): InterleavedBufferAttribute; setXYZ(index: number, x: number, y: number, z: number): InterleavedBufferAttribute; setXYZW(index: number, x: number, y: number, z: number, w: number): InterleavedBufferAttribute; - /** - * @deprecated Use count instead. - */ + /** + * @deprecated Use count instead. + */ length: number; } @@ -1790,8 +1790,8 @@ declare namespace THREE { copy(source: this, recursive?: boolean): this; /** - * @deprecated - */ + * @deprecated + */ eulerOrder: string; getChildByName(name: string): Object3D; translate(distance: number, axis: Vector3): Object3D; @@ -1863,45 +1863,45 @@ declare namespace THREE { intensity: number; receiveShadow: boolean; shadow: LightShadow; - /** - * @deprecated Use shadow.camera.fov instead. - */ + /** + * @deprecated Use shadow.camera.fov instead. + */ shadowCameraFov: any; - /** - * @deprecated Use shadow.camera.left instead. - */ + /** + * @deprecated Use shadow.camera.left instead. + */ shadowCameraLeft: any; - /** - * @deprecated Use shadow.camera.right instead. - */ + /** + * @deprecated Use shadow.camera.right instead. + */ shadowCameraRight: any; - /** - * @deprecated Use shadow.camera.top instead. - */ + /** + * @deprecated Use shadow.camera.top instead. + */ shadowCameraTop: any; - /** - * @deprecated Use shadow.camera.bottom instead. - */ + /** + * @deprecated Use shadow.camera.bottom instead. + */ shadowCameraBottom: any; - /** - * @deprecated Use shadow.camera.near instead. - */ + /** + * @deprecated Use shadow.camera.near instead. + */ shadowCameraNear: any; - /** - * @deprecated Use shadow.camera.far instead. - */ + /** + * @deprecated Use shadow.camera.far instead. + */ shadowCameraFar: any; - /** - * @deprecated Use shadow.bias instead. - */ + /** + * @deprecated Use shadow.bias instead. + */ shadowBias: any; - /** - * @deprecated Use shadow.mapSize.width instead. - */ + /** + * @deprecated Use shadow.mapSize.width instead. + */ shadowMapWidth: any; - /** - * @deprecated Use shadow.mapSize.height instead. - */ + /** + * @deprecated Use shadow.mapSize.height instead. + */ shadowMapHeight: any; } @@ -2479,8 +2479,8 @@ declare namespace THREE { dispose(): void; /** - * @deprecated - */ + * @deprecated + */ warpRGB: Color; } @@ -2795,9 +2795,9 @@ declare namespace THREE { skinning: boolean; morphTargets: boolean; morphNormals: boolean; - /** - * @deprecated - */ + /** + * @deprecated + */ metal: boolean; setValues(parameters: MeshPhongMaterialParameters): void; @@ -2828,9 +2828,9 @@ declare namespace THREE { toJSON(meta: any): any; } - /** - * @deprecated Use MultiMaterial instead. - */ + /** + * @deprecated Use MultiMaterial instead. + */ export class MeshFaceMaterial extends MultiMaterial {} export interface PointsMaterialParameters extends MaterialParameters { @@ -2851,17 +2851,17 @@ declare namespace THREE { setValues(parameters: PointsMaterialParameters): void; } - /** - * @deprecated - */ + /** + * @deprecated + */ export class PointCloudMaterial extends PointsMaterial {} - /** - * @deprecated - */ + /** + * @deprecated + */ export class ParticleBasicMaterial extends PointsMaterial {} - /** - * @deprecated - */ + /** + * @deprecated + */ export class ParticleSystemMaterial extends PointsMaterial {} export interface ShaderMaterialParameters extends MaterialParameters { @@ -2894,9 +2894,9 @@ declare namespace THREE { skinning: boolean; morphTargets: boolean; morphNormals: boolean; - /** - * @deprecated Use extensions.derivatives instead. - */ + /** + * @deprecated Use extensions.derivatives instead. + */ derivatives: any; extensions: { derivatives: boolean; fragDepth: boolean; drawBuffers: boolean; shaderTextureLOD: boolean }; defaultAttributeValues: any; @@ -2960,13 +2960,13 @@ declare namespace THREE { union(box: Box2): Box2; translate(offset: Vector2): Box2; equals(box: Box2): boolean; - /** - * @deprecated Use isEmpty() instead. - */ + /** + * @deprecated Use isEmpty() instead. + */ empty(): any; - /** - * @deprecated Use intersectsBox() instead. - */ + /** + * @deprecated Use intersectsBox() instead. + */ isIntersectionBox(b: any): any; } @@ -3005,17 +3005,17 @@ declare namespace THREE { applyMatrix4(matrix: Matrix4): Box3; translate(offset: Vector3): Box3; equals(box: Box3): boolean; - /** - * @deprecated Use isEmpty() instead. - */ + /** + * @deprecated Use isEmpty() instead. + */ empty(): any; - /** - * @deprecated Use intersectsBox() instead. - */ + /** + * @deprecated Use intersectsBox() instead. + */ isIntersectionBox(b: any): any; - /** - * @deprecated Use intersectsSphere() instead. - */ + /** + * @deprecated Use intersectsSphere() instead. + */ isIntersectionSphere(s: any): any; } @@ -3405,7 +3405,7 @@ declare namespace THREE { /** * Random float from 0 to 1 with 16 bits of randomness. * Standard Math.random() creates repetitive patterns when applied over larger space. - * @deprecated Use Math.random() + * @deprecated Use Math.random() */ export function random16(): number; @@ -3515,8 +3515,8 @@ declare namespace THREE { toArray(): number[]; /** - * @deprecated - */ + * @deprecated + */ multiplyVector3(vector: Vector3): any; multiplyVector3Array(a: any): any; getInverse(matrix: Matrix4, throwOnDegenerate?: boolean): Matrix3; @@ -3699,8 +3699,8 @@ declare namespace THREE { toArray(): number[]; /** - * @deprecated - */ + * @deprecated + */ extractPosition(m: Matrix4): Matrix4; setRotationFromQuaternion(q: Quaternion): Matrix4; multiplyVector3(v: any): any; @@ -3738,8 +3738,8 @@ declare namespace THREE { equals(plane: Plane): boolean; /** - * @deprecated - */ + * @deprecated + */ isIntersectionLine(l: any): any; } @@ -3863,8 +3863,8 @@ declare namespace THREE { static slerpFlat(dst: number[], dstOffset: number, src0: number[], srcOffset: number, src1: number[], stcOffset1: number, t: number): Quaternion; /** - * @deprecated - */ + * @deprecated + */ multiplyVector3(v: any): any; } @@ -3896,8 +3896,8 @@ declare namespace THREE { equals(ray: Ray): boolean; /** - * @deprecated - */ + * @deprecated + */ isIntersectionBox(b: any): any; isIntersectionPlane(p: any): any; isIntersectionSphere(s: any): any; @@ -4416,16 +4416,16 @@ declare namespace THREE { fromBufferAttribute( attribute: BufferAttribute, index: number, offset?: number): Vector3; /** - * @deprecated - */ + * @deprecated + */ getPositionFromMatrix(m: Matrix4): Vector3; getScaleFromMatrix(m: Matrix4): Vector3; getColumnFromMatrix(index: number, matrix: Matrix4): Vector3; } - /** - * @deprecated use THREE.Vector3 instead. - */ + /** + * @deprecated use THREE.Vector3 instead. + */ export class Vertex extends Vector3 {} /** @@ -4646,8 +4646,8 @@ declare namespace THREE { toJSON(meta: any): any; /** - * @deprecated - */ + * @deprecated + */ objects: any[]; } @@ -4690,13 +4690,13 @@ declare namespace THREE { raycast(raycaster: Raycaster, intersects: any): void; } - /** - * @deprecated - */ + /** + * @deprecated + */ export const LineStrip: number; - /** - * @deprecated - */ + /** + * @deprecated + */ export const LinePieces: number; export class LineSegments extends Line { @@ -4752,13 +4752,13 @@ declare namespace THREE { raycast(raycaster: Raycaster, intersects: any): void; } - /** - * @deprecated - */ + /** + * @deprecated + */ export class PointCloud extends Points {} - /** - * @deprecated - */ + /** + * @deprecated + */ export class ParticleSystem extends Points {} export class Skeleton { @@ -4808,9 +4808,9 @@ declare namespace THREE { raycast(raycaster: Raycaster, intersects: any): void; } - /** - * @deprecated Use Sprite instead. - */ + /** + * @deprecated Use Sprite instead. + */ export class Particle extends Sprite {} @@ -5077,9 +5077,9 @@ declare namespace THREE { * @param frontFace "ccw" or "cw */ setFaceCulling(cullFace?: CullFace, frontFace?: FrontFaceDirection): void; - /** - * @deprecated - */ + /** + * @deprecated + */ setTexture(texture: Texture, slot: number): void; setTexture2D(texture: Texture, slot: number): void; setTextureCube(texture: Texture, slot: number): void; @@ -5088,8 +5088,8 @@ declare namespace THREE { readRenderTargetPixels( renderTarget: RenderTarget, x: number, y: number, width: number, height: number, buffer: any ): void; /** - * @deprecated - */ + * @deprecated + */ gammaFactor: number; shadowMapEnabled: boolean; shadowMapType: ShadowMapType; @@ -5133,45 +5133,45 @@ declare namespace THREE { depthBuffer: boolean; stencilBuffer: boolean; depthTexture: Texture; - /** - * @deprecated Use texture.wrapS instead. - */ + /** + * @deprecated Use texture.wrapS instead. + */ wrapS: any; - /** - * @deprecated Use texture.wrapT instead. - */ + /** + * @deprecated Use texture.wrapT instead. + */ wrapT: any; - /** - * @deprecated Use texture.magFilter instead. - */ + /** + * @deprecated Use texture.magFilter instead. + */ magFilter: any; - /** - * @deprecated Use texture.minFilter instead. - */ + /** + * @deprecated Use texture.minFilter instead. + */ minFilter: any; - /** - * @deprecated Use texture.anisotropy instead. - */ + /** + * @deprecated Use texture.anisotropy instead. + */ anisotropy: any; - /** - * @deprecated Use texture.offset instead. - */ + /** + * @deprecated Use texture.offset instead. + */ offset: any; - /** - * @deprecated Use texture.repeat instead. - */ + /** + * @deprecated Use texture.repeat instead. + */ repeat: any; - /** - * @deprecated Use texture.format instead. - */ + /** + * @deprecated Use texture.format instead. + */ format: any; - /** - * @deprecated Use texture.type instead. - */ + /** + * @deprecated Use texture.type instead. + */ type: any; - /** - * @deprecated Use texture.generateMipmaps instead. - */ + /** + * @deprecated Use texture.generateMipmaps instead. + */ generateMipmaps: any; setSize(width: number, height: number): void; @@ -5443,13 +5443,13 @@ declare namespace THREE { export class Uniform { constructor(value: any); - /** - * @deprecated - */ + /** + * @deprecated + */ constructor(type: string, value: any); - /** - * @deprecated - */ + /** + * @deprecated + */ type: string; value: any; dynamic: boolean; @@ -5547,13 +5547,13 @@ declare namespace THREE { program: any; vertexShader: WebGLShader; fragmentShader: WebGLShader; - /** - * @deprecated Use getUniforms() instead. - */ + /** + * @deprecated Use getUniforms() instead. + */ uniforms: any; - /** - * @deprecated Use getAttributes() instead. - */ + /** + * @deprecated Use getAttributes() instead. + */ attributes: any; getUniforms(): WebGLUniforms; @@ -5622,8 +5622,8 @@ declare namespace THREE { render(scene: Scene, camera: Camera): void; /** - * @deprecated - */ + * @deprecated + */ cullFace: any; } @@ -5945,9 +5945,9 @@ declare namespace THREE { // Extras ///////////////////////////////////////////////////////////////////// - /** - * @deprecated Use TextureLoader instead. - */ + /** + * @deprecated Use TextureLoader instead. + */ export namespace ImageUtils { export let crossOrigin: string; @@ -6004,9 +6004,9 @@ declare namespace THREE { setLoop(value: boolean): void; getVolume(): number; setVolume(value: number): Audio; - /** - * @deprecated Use AudioLoader instead. - */ + /** + * @deprecated Use AudioLoader instead. + */ load(file: string): Audio; } @@ -6020,8 +6020,8 @@ declare namespace THREE { getAverageFrequency(): number; /** - * @deprecated - */ + * @deprecated + */ getData(file: any): any; } @@ -6355,9 +6355,9 @@ declare namespace THREE { }; } - /** - * @deprecated Use BoxGeometry instead. - */ + /** + * @deprecated Use BoxGeometry instead. + */ export class CubeGeometry extends BoxGeometry {} export class CircleBufferGeometry extends BufferGeometry { @@ -6789,9 +6789,9 @@ declare namespace THREE { export class GridHelper extends LineSegments { constructor(size: number, divisions: number, color1?: Color|number, color2?: Color|number); - /** - * @deprecated - */ + /** + * @deprecated + */ setColors(color1?: Color|number, color2?: Color|number): void; }