This change fixes a problem with native stack on Android where we'd display a sw back button on screens that are nested stack navigatodespite the fact those screens were the initial screens in the whole container stack. In #306 we introuced a change that would allow for displaying sw back in nested stacks, however that change did not handle the case where screen is a root screen of a container that is nested and placed as an initial screen in another container.
This change allows for root screens of nested stack navigators on Android to display back button in the navigation bar. Navigating back is still possible using hw back because of the way hw back is handled by nested fragment containers. However, despite hw back functioning properly, before this change we would not allow for the soft back button to be rendered in the header. This change adds this possibility to keep software back consistent with the hw back button functionality. This behavior can still be disabled/adjusted using hideBackButton property of the header config component.
This change fixes the problem when navigation bar would not get properly updated for modal transitions. The problem was due to the fact that for modal transitions the animateAlongsideTransition block was not getting trriggered. This was noticeable on iOS versions before 13, as starting with iOS 13 we can use NavigationItem to specify most of the nav bar customization. On older versions however it is required that for a lot of navbar settings we need to update them durion animation. This wasn't the case for navigators presented modally. In case we show a modal we can update nav bar without animation because it actually renders a completely new navigation bar which isn't shared.
On top of that this PR fixes the problem with bridge not being set for header subviews.
This change removes ScreenStackHeaderTitleView component and code that used to handle title view scaling. There were multiple issues related to scaling toolbar title views and it is not a priority at the moment to us to work on addressing those. The most frequent usecase is to put a fixed-dimensions view (e.g. logo or text) which can be now handled w/o this extra code.
This change fixes a bug when header property updates happens during or at the same time of stack transition, e.g., when we both pop a screen and change parent VC header properties. When this happens we trigger header update code, but because we used to compare current VC to visibleViewController, which at that moment points to controller that we are transitioning away from, the update would've been prevented. With this change instead of using visibleViewController to compare with updated VC, we check if there is transition happening (using transitransitionCoordinator property), and in such case we use topController which points to the controller we are transitioning to.
We believe that it might be better to manage the logic of blocking interactions from JS with setNativeProps and pointerEvents.
The current logic leads to some issues we're facing within React Navigation. There might be a state when more that one screen can be active. E.g. in modals we want to have two screens visible on the stack and have enabled interaction on the bottom one.
New code should not give any issues, because even though we need to handle activation of each screen from JS and this will just introduce an additional native call for enabling / disabling pointer events.
On iOS, we're not using React Native Screens in React Navigation for now and we'd like to focus on it later because right now we're not observing that crucial performance issues.
When you have 2 screens in a stack with the bottom one with gestureEnabled=false using the back gesture causes the screen to become unresponsive. This seems to be caused by setting interactivePopGestureRecognizer.enabled = NO as soon as the gesture starts. This causes the gesture to cancel immediately and leaves the screen in an unresponsive state.
<Stack><Screen gestureEnabled={false} /><Screen /></Stack>
To fix this instead of using interactivePopGestureRecognizer.enabled we can leverage the existing delegate that we have in RNScreenStack. In gestureRecognizerShouldBegin we can check if the top screen has gestures enabled.
To make this simpler I moved the gestureEnabled config to Screen instead of HeaderConfig. I think it also makes more sense conceptually since the gesture is tied to the screen and not the header. It also simplifies the android code a bit.
This is a breaking change.
Update
This now only moves the config to screen since a separate fix was merged for the bug.
This change removes the behavior that's been added for an unclear reason. We may consider reverting this one, however I was unable to reproduce a problem when setting header title view layout measurements was necessary. To the contrary it was causing issues in the case when the title header view updates. In such a case we would never update width/height so the updated view might be cropped. In addition we are changing the way we schedule native layout updates. Previously we'd use handler.post but it was causing one frame delay so this change migrates us to use choreographer.
This change fixes the issue with auto focusing text input fields inside native stack. Due to the fact we perform hide and show transactions in order to control back stack the hiding part would propagate visibility change event down the view hierarchy. As a result views would receive that visibility event and blur themselves resulting in textinput not getting the focus when the fragment mounts. It turns out however that for the back stack to function properly we don't need to run hide and show operation within the transaction because show is idempotent. So we change our back stack handling transaction to only call show.
This change fixes crash caused when nested stack is detached due to the parent stack being closed. As a result we may end up in a situation when fragment manager is not yet set despite onDetach callback being call. When fragment manager is not set we can also ignore the operations we should've performed in on detach. This change adds a null check before we call into fragment manager in on detach callback.
This change fixes the issue when left item added to native stack header on Android would by default be shifted from the screen edge by some amount. This turned out to be the default config of the native toolbar which applies some padding on the left side. WIn this change we reset that padding to always be 0 to let the position be specified from react. Note that the setting we reset does not influence the position of the native back navigation button as Android does not apply the padding in case navigation back icon is rendered.
Code to reproduce and test: https://snack.expo.io/@angelikaserwa/humiliated-bagel.
Switch to the Settings tab, then go back to the Home tab and press the details button. Nothing happens. It was because after re-attaching we were using a destroyed FragmentManager that was cached inside the ScreenContainer class.
Then, when we go back from Details to Home screen, using a hardware back button, an exception occured: `The specified child already has a parent. You must call removeView() on the child's parent first`.
I fixed this by calling `removeAllViews()` when detaching container from window and forcing an update on re-attach.
This change prevents toolbar from updating when there is a transition happening to the view. This fixes the issue where header subviews would disappear when going back from a given screen. The root cause was that the config view manager would trigger subviews removal and re-layout itself. As aresult if we had a custom back button that back button would get removed and the title would move into its place while the screen animation is running. In order to prevent that we hook into View Manager's onDropViewInstance to notify header config that it is about to be destroyed. This in turn prevents any updates to be made to the toolbar config.
This change fixes the problem when header update would get triggered while the header config subviews are not yet fully unmounted. The root cause of this problem is kind of a mystery, I encouneter a crash when going back using back button from a screen that have custom back button image rendered. Turned out that after implementing removeAll schema the problem no longer occurs. I didn't have enough time to investigate it further but supporting removeAll schema is an improvement regardless so going with this solution for now.
This issue is related to #92.
Issue
I got issue when playing video with react-native-video. The video keep playing (still hear sound) when go back.
react-native: 0.61.5
react-native-screens: 2.0.0-alpha.22
Solution
When controller popped, try to assign view to nil to break the cycle.
This change fixes a problem in modal dismiss logic. The problem would occur when we had a nested stack that both have screens pushed and presented modally. In such case when we only wanted to pop one of the screens pushed (even though the screen was obscured by the one presented modally) we'd still run setModalViewControllers method. As a result that method could've find the navigato that is presenting the screens modally and trigger dismiss on them. This was the case because we used to only check in that method whether the top-most unchanged screen is presenting modals. We shouldn't only be checking whether the screen is presenting because it may be presenting modals that belong to a different stack that did not change.
To prevent the issue from happening we make sure that we run dismiss logic only when a change on a give stack occur. We verify that the list of presented VCs is not equal to the list of new controllers before we run push-stack or modal-stack presenting/dismiss logic.
On top of that change I also modified push logic to avoid running animation when the push stack is obscured by modals. This prevents some weird effects when you could see the end of animation after closing the modal immediately after pop done in the hidden stack.
For customizing back button image we use platform native functionality that is: `setBackIndicatorImage` on iOS and `setHomeAsUpIndicator` on Android.
The reason we don't do that just by setting left item is that we get a couple of things for free such as handling RTL properly, working accessibility features, handling prop for hiding back button and a couple more.
Unfortunately there are some downsides to that approach too. We need to install the back button as an Image component from the JS side, and the extract the image payload on the native side to set it with the navigator. This is specifically problematic in DEV mode where images are loaded asynchronously over HTTP from the packager. In order for that to work we had to employ a few hacks (more comments on that in the code).
fixes#208
For stack overriding reactSetFrame for active does nothing because active is always NO, so there's no regression.
But it fixes in other cases (like stack navigation - not native one).