mirror of
https://github.com/zhigang1992/react-navigation.git
synced 2026-02-07 22:43:48 +08:00
refactor: optimizations in stack
This commit is contained in:
@@ -13,7 +13,13 @@ import {
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PanGestureHandler,
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State as GestureState,
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} from 'react-native-gesture-handler';
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import { TransitionSpec, CardStyleInterpolator, Layout } from '../../types';
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import {
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TransitionSpec,
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CardStyleInterpolator,
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Layout,
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SpringConfig,
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TimingConfig,
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} from '../../types';
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import memoize from '../../utils/memoize';
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import StackGestureContext from '../../utils/StackGestureContext';
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import PointerEventsView from './PointerEventsView';
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@@ -50,12 +56,32 @@ type Props = ViewProps & {
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contentStyle?: StyleProp<ViewStyle>;
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};
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type AnimatedSpringConfig = {
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damping: Animated.Value<number>;
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mass: Animated.Value<number>;
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stiffness: Animated.Value<number>;
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restSpeedThreshold: Animated.Value<number>;
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restDisplacementThreshold: Animated.Value<number>;
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overshootClamping: Animated.Value<boolean>;
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};
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export type AnimatedTimingConfig = {
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duration: Animated.Value<number>;
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easing: Animated.EasingFunction;
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};
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type Binary = 0 | 1;
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const TRUE = 1;
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const TRUE_NODE = new Animated.Value(TRUE);
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const FALSE = 0;
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const NOOP = 0;
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const FALSE_NODE = new Animated.Value(FALSE);
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const NOOP_NODE = FALSE_NODE;
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const UNSET = -1;
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const UNSET_NODE = new Animated.Value(UNSET);
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const MINUS_ONE_NODE = UNSET_NODE;
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const TOP = -1;
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const BOTTOM = 1;
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@@ -112,7 +138,7 @@ if (Animated.proc) {
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damping: Animated.Adaptable<number>,
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mass: Animated.Adaptable<number>,
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stiffness: Animated.Adaptable<number>,
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overshootClamping: Animated.Adaptable<number>,
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overshootClamping: Animated.Adaptable<boolean>,
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restSpeedThreshold: Animated.Adaptable<number>,
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restDisplacementThreshold: Animated.Adaptable<number>,
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clock: Animated.Clock
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@@ -176,6 +202,30 @@ if (Animated.proc) {
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};
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}
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function transformSpringConfigToAnimatedValues(
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config: SpringConfig
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): AnimatedSpringConfig {
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return {
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damping: new Animated.Value(config.damping),
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stiffness: new Animated.Value(config.stiffness),
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mass: new Animated.Value(config.mass),
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restDisplacementThreshold: new Animated.Value(
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config.restDisplacementThreshold
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),
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restSpeedThreshold: new Animated.Value(config.restSpeedThreshold),
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overshootClamping: new Animated.Value(config.overshootClamping),
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};
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}
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function transformTimingConfigToAnimatedValues(
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config: TimingConfig
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): AnimatedTimingConfig {
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return {
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duration: new Animated.Value(config.duration),
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easing: config.easing,
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};
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}
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export default class Card extends React.Component<Props> {
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static defaultProps = {
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overlayEnabled: Platform.OS !== 'ios',
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@@ -216,6 +266,19 @@ export default class Card extends React.Component<Props> {
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}
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}
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componentWillUnmount(): void {
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// It might sometimes happen than animation will be unmounted
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// during running. However, we need to invoke listener onClose
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// manually in this case
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if (this.isRunningAnimation || this.noAnimationStartedSoFar) {
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if (this.isVisibleValue) {
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this.props.onOpen(false);
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} else {
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this.props.onClose(false);
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}
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}
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}
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private isVisible = new Value<Binary>(TRUE);
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private isVisibleValue: Binary = TRUE;
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private nextIsVisible = new Value<Binary | -1>(UNSET);
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@@ -241,14 +304,34 @@ export default class Card extends React.Component<Props> {
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height: new Value(this.props.layout.height),
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};
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openingSpecConfig =
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this.props.transitionSpec.open.animation === 'timing'
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? transformTimingConfigToAnimatedValues(
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this.props.transitionSpec.open.config
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)
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: transformSpringConfigToAnimatedValues(
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this.props.transitionSpec.open.config
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);
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closingSpecConfig =
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this.props.transitionSpec.close.animation === 'timing'
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? transformTimingConfigToAnimatedValues(
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this.props.transitionSpec.close.config
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)
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: transformSpringConfigToAnimatedValues(
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this.props.transitionSpec.close.config
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);
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private distance = cond(
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eq(this.direction, DIRECTION_VERTICAL),
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this.layout.height,
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this.layout.width
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);
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private gestureUntraversed = new Value(0);
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private gesture = new Value(0);
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private offset = new Value(0);
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private velocityUntraversed = new Value(0);
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private velocity = new Value(0);
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private gestureState = new Value(0);
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@@ -282,8 +365,8 @@ export default class Card extends React.Component<Props> {
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private runTransition = (isVisible: Binary | Animated.Node<number>) => {
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const { open: openingSpec, close: closingSpec } = this.props.transitionSpec;
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return cond(eq(this.props.current, isVisible), NOOP, [
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cond(clockRunning(this.clock), NOOP, [
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return cond(eq(this.props.current, isVisible), NOOP_NODE, [
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cond(clockRunning(this.clock), NOOP_NODE, [
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// Animation wasn't running before
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// Set the initial values and start the clock
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set(this.toValue, isVisible),
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@@ -292,13 +375,17 @@ export default class Card extends React.Component<Props> {
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set(
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this.transitionVelocity,
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multiply(
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cond(this.distance, divide(this.velocity, this.distance), 0),
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cond(
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this.distance,
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divide(this.velocity, this.distance),
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FALSE_NODE
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),
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-1
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)
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),
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set(this.frameTime, 0),
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set(this.transitionState.time, 0),
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set(this.transitionState.finished, FALSE),
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set(this.frameTime, FALSE_NODE),
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set(this.transitionState.time, FALSE_NODE),
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set(this.transitionState.finished, FALSE_NODE),
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set(this.isVisible, isVisible),
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startClock(this.clock),
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call([this.isVisible], ([value]: ReadonlyArray<Binary>) => {
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@@ -309,35 +396,49 @@ export default class Card extends React.Component<Props> {
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}),
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]),
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cond(
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eq(isVisible, 1),
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eq(isVisible, TRUE_NODE),
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openingSpec.animation === 'spring'
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? memoizedSpring(
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this.clock,
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{ ...this.transitionState, velocity: this.transitionVelocity },
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{ ...openingSpec.config, toValue: this.toValue }
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// @ts-ignore
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{
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...(this.openingSpecConfig as AnimatedSpringConfig),
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toValue: this.toValue,
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}
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)
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: timing(
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this.clock,
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{ ...this.transitionState, frameTime: this.frameTime },
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{ ...openingSpec.config, toValue: this.toValue }
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{
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...(this.openingSpecConfig as AnimatedTimingConfig),
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toValue: this.toValue,
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}
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),
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closingSpec.animation === 'spring'
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? memoizedSpring(
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this.clock,
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{ ...this.transitionState, velocity: this.transitionVelocity },
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{ ...closingSpec.config, toValue: this.toValue }
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// @ts-ignore
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{
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...(this.closingSpecConfig as AnimatedSpringConfig),
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toValue: this.toValue,
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}
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)
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: timing(
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this.clock,
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{ ...this.transitionState, frameTime: this.frameTime },
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{ ...closingSpec.config, toValue: this.toValue }
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{
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...(this.closingSpecConfig as AnimatedTimingConfig),
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toValue: this.toValue,
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}
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)
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),
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cond(this.transitionState.finished, [
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// Reset values
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set(this.isSwipeGesture, FALSE),
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set(this.gesture, 0),
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set(this.velocity, 0),
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set(this.isSwipeGesture, FALSE_NODE),
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set(this.gesture, FALSE_NODE),
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set(this.velocity, FALSE_NODE),
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// When the animation finishes, stop the clock
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stopClock(this.clock),
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call([this.isVisible], ([value]: ReadonlyArray<Binary>) => {
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@@ -362,22 +463,36 @@ export default class Card extends React.Component<Props> {
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);
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private exec = block([
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set(
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this.gesture,
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multiply(
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this.gestureUntraversed,
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I18nManager.isRTL ? MINUS_ONE_NODE : TRUE_NODE
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)
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),
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set(
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this.velocity,
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multiply(
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this.velocityUntraversed,
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I18nManager.isRTL ? MINUS_ONE_NODE : TRUE_NODE
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)
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),
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onChange(
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this.isClosing,
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cond(this.isClosing, set(this.nextIsVisible, FALSE))
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cond(this.isClosing, set(this.nextIsVisible, FALSE_NODE))
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),
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onChange(
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this.nextIsVisible,
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cond(neq(this.nextIsVisible, UNSET), [
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cond(neq(this.nextIsVisible, UNSET_NODE), [
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// Stop any running animations
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cond(clockRunning(this.clock), [
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call([], this.handleTransitionEnd),
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stopClock(this.clock),
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]),
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set(this.gesture, 0),
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set(this.gesture, FALSE_NODE),
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// Update the index to trigger the transition
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set(this.isVisible, this.nextIsVisible),
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set(this.nextIsVisible, UNSET),
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set(this.nextIsVisible, UNSET_NODE),
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])
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),
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onChange(
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@@ -415,11 +530,11 @@ export default class Card extends React.Component<Props> {
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cond(
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eq(this.gestureState, GestureState.ACTIVE),
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[
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cond(this.isSwiping, NOOP, [
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cond(this.isSwiping, NOOP_NODE, [
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// We weren't dragging before, set it to true
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set(this.isSwipeCancelled, FALSE),
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set(this.isSwiping, TRUE),
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set(this.isSwipeGesture, TRUE),
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set(this.isSwipeCancelled, FALSE_NODE),
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set(this.isSwiping, TRUE_NODE),
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set(this.isSwipeGesture, TRUE_NODE),
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// Also update the drag offset to the last position
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set(this.offset, this.props.current),
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]),
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@@ -430,11 +545,15 @@ export default class Card extends React.Component<Props> {
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max(
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sub(
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this.offset,
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cond(this.distance, divide(this.gesture, this.distance), 1)
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cond(
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this.distance,
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divide(this.gesture, this.distance),
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TRUE_NODE
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)
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),
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0
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FALSE_NODE
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),
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1
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TRUE_NODE
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)
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),
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// Stop animations while we're dragging
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@@ -457,7 +576,7 @@ export default class Card extends React.Component<Props> {
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this.isSwipeCancelled,
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eq(this.gestureState, GestureState.CANCELLED)
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),
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set(this.isSwiping, FALSE),
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set(this.isSwiping, FALSE_NODE),
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this.runTransition(
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cond(
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greaterThan(
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@@ -466,11 +585,15 @@ export default class Card extends React.Component<Props> {
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),
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cond(
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lessThan(
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cond(eq(this.velocity, 0), this.gesture, this.velocity),
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0
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cond(
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eq(this.velocity, FALSE_NODE),
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this.gesture,
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this.velocity
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),
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FALSE_NODE
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),
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TRUE,
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FALSE
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TRUE_NODE,
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FALSE_NODE
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),
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this.isVisible
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)
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@@ -482,11 +605,8 @@ export default class Card extends React.Component<Props> {
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private handleGestureEventHorizontal = Animated.event([
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{
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nativeEvent: {
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translationX: (x: Animated.Node<number>) =>
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set(this.gesture, multiply(x, I18nManager.isRTL ? -1 : 1)),
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velocityX: (x: Animated.Node<number>) =>
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set(this.velocity, multiply(x, I18nManager.isRTL ? -1 : 1)),
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state: this.gestureState,
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translationX: this.gestureUntraversed,
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velocityX: this.velocityUntraversed,
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},
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},
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]);
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@@ -494,28 +614,13 @@ export default class Card extends React.Component<Props> {
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private handleGestureEventVertical = Animated.event([
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{
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nativeEvent: {
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translationY: (y: Animated.Node<number>) =>
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set(this.gesture, multiply(y, this.verticalGestureDirection)),
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velocityY: (y: Animated.Node<number>) =>
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set(this.velocity, multiply(y, this.verticalGestureDirection)),
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translationY: this.gesture,
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velocityY: this.velocity,
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state: this.gestureState,
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},
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},
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]);
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componentWillUnmount(): void {
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// It might sometimes happen than animation will be unmounted
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// during running. However, we need to invoke listener onClose
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// manually in this case
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if (this.isRunningAnimation || this.noAnimationStartedSoFar) {
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if (this.isVisibleValue) {
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this.props.onOpen(false);
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} else {
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this.props.onClose(false);
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}
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}
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}
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// We need to ensure that this style doesn't change unless absolutely needs to
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// Changing it too often will result in huge frame drops due to detaching and attaching
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// Changing it during an animations can result in unexpected results
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@@ -597,18 +702,18 @@ export default class Card extends React.Component<Props> {
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render() {
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const {
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index,
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active,
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transparent,
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layout,
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styleInterpolator,
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index,
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current,
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next,
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layout,
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overlayEnabled,
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shadowEnabled,
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gestureEnabled,
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gestureDirection,
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children,
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styleInterpolator,
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containerStyle: customContainerStyle,
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contentStyle,
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...rest
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