* Separate Out Core Components Into Individual Parts Summary: Will create new issue to add more information to the `Components` section of the Tutorial since that was gutted by this change. Fixes #8156 Closes https://github.com/facebook/react-native/pull/8256 Differential Revision: D3459601 Pulled By: JoelMarcey fbshipit-source-id: 4038afc463bffcf8efda36d29bc7c443bbc8f4bd * Cleanup troubleshooting and debugging docs. Summary: This is a followup to #8010. Troubleshooting has been updated to list only those issues that may affect a user that is setting up their environment. Any issues related to day to day use have been moved or merged into a more relevant doc. Closes https://github.com/facebook/react-native/pull/8254 Reviewed By: caabernathy Differential Revision: D3459018 Pulled By: JoelMarcey fbshipit-source-id: dd76097af34bd33dda376fab39fb0f71061ef3e4 * Remove survey link Summary: We have enough responses now and we are in the lockdown for improving the documentation. We can add another "did we improve?" survey after lockdown sometime. Closes https://github.com/facebook/react-native/pull/8260 Differential Revision: D3463284 Pulled By: JoelMarcey fbshipit-source-id: f2d585a8aa6308de0cce0bea3974b1e7f14d5a6f * Add docs to show how to select specific simulator. Summary: Add a message to let people know they can use the `--simulator` flag to run their apps on different simulators instead of the default "iPhone 6" Closes https://github.com/facebook/react-native/pull/8078 Differential Revision: D3464912 Pulled By: JoelMarcey fbshipit-source-id: b59d5061d2b3501618602932fcc285bac99b7573 * Add ScrollView to Basics docs Summary: Add basic information about the generic `ScrollView` -- talk a bit about how it renders elements and a quick compare against something like a `ListView`. Provide a simple example. Fixes #8261 Closes https://github.com/facebook/react-native/pull/8266 Differential Revision: D3465105 Pulled By: JoelMarcey fbshipit-source-id: 3a2e1eac6e877669763fc6b8bb0fc78ebe870ab1 * Improve autogen for reference docs including jsdoc support Summary: As part of improving the API and Component reference docs #8154 this pull request adds the following: - jsdoc support for API docs. See the AlertIOS changes as an example. - type definitions support and added to both API and Component docs. This is supported via react-docgen and jsdoc. - better formatting of method properties (now shown in a table). FYI, API and Component docs were previously generated in two different ways. Components were using react-docgen and that basically remains as-is. APIs were using custom parsing code and that's been switched to use a jsdoc parser + react-docgen as an option for typedefs (it could also use the jsdoc parser). Two docs have been updated to showcase how we'd like the new docs to look: - AlertIOS (API): showing method parameters, examples, typedefs, more details overall. - Statusbar (Component): showing method parameters, typedefs, more details overall. **Note**: To convert new API docs to use the new format, add `jsdoc` to the initial file comment. C Closes https://github.com/facebook/react-native/pull/8196 Differential Revision: D3465037 Pulled By: lacker fbshipit-source-id: 78415d44bc5be02db802f5b1f7a0b249689abdf7 * overhaul showcase Summary: The motivation is that the showcase is becoming far too large to be useful. I filtered the apps for, basically, "apps that have some sort of interesting news coverage or technical blog post about them". The UI is a bit updated to also mention something about the information link. I also added the FB app itself. Closes https://github.com/facebook/react-native/pull/8263 Differential Revision: D3463856 Pulled By: JoelMarcey fbshipit-source-id: cdd309ba85edca417868f14dee7c772f73af654b * New React Native Landing Page Summary: The motivation is that we haven't changed the copy on the initial React Native landing page since launching, and we have a much clearer view of the React Native value prop now. Themes: 1. React Native is like React but for mobile apps 2. A React Native app is a "real native app" 3. Development is fast 4. You can drop down to normal native development if you need Closes https://github.com/facebook/react-native/pull/8291 Differential Revision: D3466855 Pulled By: JoelMarcey fbshipit-source-id: d1a5035640bcd795704d5f830b79e7c3d2e3ab02 * Move Videos and Newsletter to Support Summary: Simplify the sidebar. We have Twitter feed in support. These have a community feel as well. Closes https://github.com/facebook/react-native/pull/8287 Differential Revision: D3467042 Pulled By: lacker fbshipit-source-id: 60749d0cb31f284dae7c5402bfcde7b4d01aa32f * Include info about console.log Summary: I spent so much time trying to optimize my JS without noticing this. Closes https://github.com/facebook/react-native/pull/8285 Differential Revision: D3468707 fbshipit-source-id: bd5ff38ca2501891318b4be3c75bdaa10a4c64da * Add a new Handling Touches guide Summary: The new Handling Touches guide provides an overall view of how touches can be handled. It is meant to be a higher level discussion of basic touch handling, e.g. "how do I implement a button?". The existing Gesture Responder System guide has been moved to the end of the docs and is still available for reference when building custom gesture handlers. Reference: #8160  Closes https://github.com/facebook/react-native/pull/8299 Differential Revision: D3469681 Pulled By: JoelMarcey fbshipit-source-id: 3bc18e759b26c2d5c141b626acb433c5e973cef0 * Remove Polyfills section from sidebar Summary: Some of these will be in basics, guides and apis instead. One less layer of confusion. > Note: APIs are not totally alphabetical any longer -- but neither were Polyfills. We can fix that in `extractDocs.js` maybe. But not worth doing in this pull request, imho. Closes https://github.com/facebook/react-native/pull/8293 Differential Revision: D3469684 Pulled By: JoelMarcey fbshipit-source-id: 4f7830ca10b8e4406df9cec8bf13ff150e355250 * Docs: Basic Components Update Summary: This is an improvement to basic components docs. * I updated the basic components example code to better render components on iOS (added paddingTop). * I also modified the code to allow reader to easily copy, paste, and then run the code in their project if they followed the 'Getting Started' quick start guide. * I also added additional copy to clarify suggested usage/guidelines. Closes https://github.com/facebook/react-native/pull/8292 Differential Revision: D3469943 Pulled By: JoelMarcey fbshipit-source-id: 21ff6ee13b59741c43d80aab68a38aace0fbfca6 * Add react-native-web-player to core components docs Summary: This PR adds the interactive [React Native Web Player](http://dabbott.github.io/react-native-web-player/) to the docs. The web player is an embeddable iframe which runs React Native code using components from [react-native-web](https://github.com/necolas/react-native-web). For now, it's primarily for educational purposes, since only the basic components are implemented. Some details: - The iframe is loaded from MaxCDN using rawgit, locked down to a git tag. - Asset paths (i.e. images) are resolved relative to `//facebook.github.io/react-native/` - When viewed on mobile, it falls back to the syntax-highlighted code blocks. The WebPlayer can be inserted into markdown by using the fences: ``` ```ReactNativeWebPlayer import ... AppRegistry.registerComponent ... `` ` ```  I didn't actually add the WebPlayer to any docs pages in this PR. That we c Closes https://github.com/facebook/react-native/pull/8328 Differential Revision: D3471527 Pulled By: lacker fbshipit-source-id: 704da41cd77e08c7e2bc820557a74d36e88e8eb7 * More Resources doc, updating Support doc and quickstart too Summary: TLDR even more docs changes So I created a More Resources doc that aggregates the high-quality-but-off-site stuff. Let's try to put more outlinks there. Also I removed the stuff on Support that was not support, and some misc changes to clean stuff up. Closes https://github.com/facebook/react-native/pull/8329 Differential Revision: D3471669 Pulled By: JoelMarcey fbshipit-source-id: 54edd543ced1b3a8f3d0baca5475ac96bae6e487 * Add React Native Web Player to most component basics Summary: > ListView is not supported by React Native Web as of yet, so it will not have it. Closes https://github.com/facebook/react-native/pull/8331 Differential Revision: D3472019 Pulled By: lacker fbshipit-source-id: e5fb430b6c8f4d437943c159beb00b9d9252c92d * Update Navigator component doc Summary: Related to #8203 to update the Navigator component reference doc. **Test plan (required)** Started up the website and checked: http://localhost:8079/react-native/docs/navigator.html  **Note** The code is not Flow-ified so depended on jsdoc formatting to get the method parameter types. There's a current issue with handling optional types via react-docgen which parses components. There's an open PR to look into this: https://github.com/reactjs/react-docgen/pull/89. When that's resolved the `replaceAtIndex` method parameter type that's documented for `cb` needs to be updated to make it optional. Closes https://github.com/facebook/react-native/pull/8318 Differential Revision: D3471185 Pulled By: JoelMarcey fbshipit-source-id: 99f85ee2ab00dc200cf2812cce5b3ccec743d6a0 * fix Firefox bug Summary: The motivation is that the getting started page was not working in some cases in Firefox. This line of code appears to be at best a no-op, at worst fails in Firefox, since "event" is undefined. Closes https://github.com/facebook/react-native/pull/8335 Differential Revision: D3473333 Pulled By: JoelMarcey fbshipit-source-id: 40581e83126675aa072c6ee25609cfb787015ce7 * Fix guides docs to es2015 classes and remove flowtype from Animation example Summary: 1. Animation guide page is the only place where Flowtype is used, it would be better to remove it to prevent some confusion. 2. ES2015 classes in guidelines docs pages and fixed some typos **Test plan (required)** Should i write any tests for this? Closes https://github.com/facebook/react-native/pull/8339 Differential Revision: D3474192 Pulled By: bestander fbshipit-source-id: 5531d1e399eaed0952732ac2e0bd1effc72d00a8 * Update Views API documentation Summary: Ensure all `props` have documentation. Add more details to current `props`. Provide more information to the API in general. > Would like to try to integrate the React Native Web Player for the initial > example, but not right now. Closes https://github.com/facebook/react-native/pull/8341 Differential Revision: D3475105 Pulled By: caabernathy fbshipit-source-id: 00ad30b2359831740715517278bec1d0231e089d * Fixes #8252: Document how to connect to a non-default packager port o… Summary: Added some documentation to the `RunningOnDeviceAndroid.md` with screenshots to set custom port Closes https://github.com/facebook/react-native/pull/8355 Differential Revision: D3475846 Pulled By: mkonicek fbshipit-source-id: 73675b19e2bb93c859bda239f228da0883f0e305 * Add docs pages for basics: Dimensions and Layout Summary: These pages should sufficiently give a beginner enough information to make most layouts in React Native. They should go after the basics-style page, whenever that is ready. Having a single page for Layout was too much, so I split it into two: Dimensions and Layout.   lacker Closes https://github.com/facebook/react-native/pull/8364 Differential Revision: D3477147 Pulled By: lacker fbshipit-source-id: 1ef31ac0a64e43166a7581b38fa8263282672eeb * ES6-ify ListView Basics Summary: Fixes #8184 Closes https://github.com/facebook/react-native/pull/8370 Differential Revision: D3477196 Pulled By: caabernathy fbshipit-source-id: 929f84b3f8edaf03f918bb04fb9dbb48b4884b18 * Fix nits in update View API documentation Summary: Ref comments in #8341 Ref #8203 Closes https://github.com/facebook/react-native/pull/8361 Differential Revision: D3477174 Pulled By: caabernathy fbshipit-source-id: 495011c2d370d06d355e966d6ba2c52880146183 * ES6-ify ScrollView basics Summary: Closes https://github.com/facebook/react-native/pull/8368 Differential Revision: D3477381 Pulled By: caabernathy fbshipit-source-id: 0c43a9b8309db8f268a2776ebff2b4e52df559df * ES6-ify View Basics Summary: Closes https://github.com/facebook/react-native/pull/8366 Differential Revision: D3477409 Pulled By: caabernathy fbshipit-source-id: 5906e8dffc7884a6ed527fada5f907702a72c08f * ES6-ify Image Basics Summary: Closes https://github.com/facebook/react-native/pull/8365 Differential Revision: D3477411 Pulled By: caabernathy fbshipit-source-id: 26214fcf13c9e1352e198f34fcd6f5e88f1fe2da * ES6-ify TextInput Basics Summary: Closes https://github.com/facebook/react-native/pull/8367 Differential Revision: D3477404 Pulled By: caabernathy fbshipit-source-id: 16c279853b5c7a2d24033ef0d987da52dd148b24 * ES6-ify Text Basics Summary: Closes https://github.com/facebook/react-native/pull/8363 Differential Revision: D3477431 Pulled By: caabernathy fbshipit-source-id: 86ee5efb84e50609fbfae82102b1dc61fea69f05 * Update NavigatorIOS component doc Summary: Reference: #8203 Changes made: - Added more to the intro section and updated the intro examples to ES6 - Added more details to prop explanations - Added parameter descriptions for methods **Test plan (required)** Ran the website locally and checked: http://localhost:8079/react-native/docs/navigatorios.html  Closes https://github.com/facebook/react-native/pull/8334 Differential Revision: D3476066 Pulled By: JoelMarcey fbshipit-source-id: 9fcefe3f9d59008d8c72683c57cb004d1f185f62 * Update webview doc Summary: Reference: #8203 Changes made: Added a webview example to the intro section Added more details to prop explanations Test plan (required) Ran the website locally and checked: http://localhost:8079/react-native/docs/webview.html  Closes https://github.com/facebook/react-native/pull/8372 Differential Revision: D3477685 Pulled By: JoelMarcey fbshipit-source-id: a624f5c6c12a8367aea2a6e7c2e520da7a074bbd * Move everything out of Known Issues and into more appropriate locations. Summary: Two of the known issues have been moved to the issue tracker: * #8315 * #8316 Others have been moved into more appropriate locations, such as the `TextInput` issue to the API doc itself, and the React debugging issue to the Debugging doc. The Android-specific compatibility concerns have been dropped entirely as it does not seem like people would find these in the docs. Closes https://github.com/facebook/react-native/pull/8321 Differential Revision: D3477999 Pulled By: JoelMarcey fbshipit-source-id: dfffc9910ebf5514eb14c6aa8a9a3e70761db874 * Make a new "Style" doc that's in The Basics and uses the RNWP Summary: The example uses StyleSheet.create and also arrays-of-styles. I think this covers everything the old one did, but in simple-enough-for-the-basics form, so I removed the old one. I also reordered so that "Style -> Dimensions -> Layout" is the flow for learning "Styley" things. Closes https://github.com/facebook/react-native/pull/8379 Differential Revision: D3478384 Pulled By: caabernathy fbshipit-source-id: 158f0f0367c8eb8b2b24feda0d8d7a533fd7af4d * Add `extends Component` to Dimensions and Layout Basics Examples Summary: It works without out the `extends`, but I do not really understand why, unless there is some magic implicit `extends` if you don't put it and you call `registerComponent`. But, I figure we should be explicit unless there is a good reason not to be. Closes https://github.com/facebook/react-native/pull/8377 Differential Revision: D3478950 Pulled By: JoelMarcey fbshipit-source-id: 05ea4367c3c8c34aea6c092639ee51d8761bca3f * Bring out prop descriptions, for Flexbox Summary: For Flexbox API docs would like to tease out the prop descriptions. This PR makes that feasible by exposing the description for style. **Test plan (required)** 1. Temporarily modified the flexbox source doc: Libraries/StyleSheet/LayoutPropTypes.js to add a description. 2. Checked it out on local webpage: http://localhost:8079/react-native/docs/flexbox.html  Closes https://github.com/facebook/react-native/pull/8382 Differential Revision: D3478796 Pulled By: lacker fbshipit-source-id: 49f3b7876ff1ccec9ee837921a78ee0dfb915453 * Update web player in docs for custom registerComponent names Summary: In the web player in the docs, allows `AppRegistry.registerComponent('name', App)` to use *anything* for `'name'`. It is ignored by the web player - last registration wins. Closes https://github.com/facebook/react-native/pull/8383 Differential Revision: D3478922 Pulled By: JoelMarcey fbshipit-source-id: 3d1d96e0ad41216d29134ba384896e86d0cd2b32 * Networking Guide Summary: Simplified Networking Guide, based on the old Network polyfill doc. This guide strongly recommends using fetch, while still informing the user about React Native's support for other libraries. In order to provide an actual working networking example, a `movies.json` file is added at the root of the site, allowing the user to fetch a small blob of JSON: ``` fetch('http://facebook.github.io/react-native/movies.json') ```  Closes https://github.com/facebook/react-native/pull/8381 Differential Revision: D3479018 Pulled By: lacker fbshipit-source-id: 1f2078bf2414a13f7f77d5af55b08948909093a3 * Move Component Embedded Simulator next to its example Summary: Right now the embedded simulator is always at the top right corner. This can be confusing as to what code is associated with the simulation. So, move the simulator next to its actual code. This has the added benefit of allowing us to use the React Native Web Player for the simpler examples in the components. Closes https://github.com/facebook/react-native/pull/8384 Differential Revision: D3479056 Pulled By: bestander fbshipit-source-id: f400d8387ec771b94d5e798c1e955b25f9a0f1bf * fix bugs on landing page code, make the url an easter egg Summary: This is just improving a bit of lameness on the homepage - Devin pointed out the <>'s don't work within a Text tag, so I removed them, and someone else pointed out that nonexistent fake urls are suboptimal, so I improved that too. Closes https://github.com/facebook/react-native/pull/8387 Differential Revision: D3479087 Pulled By: JoelMarcey fbshipit-source-id: 45a2d21a9073b58b869e8b344550c28f849e0185 * Api documentation update for modal.js Summary: Related to #8203 to update the Modal API reference doc. **Test plan (required)** Started up the website and checked: http://localhost:8079/react-native/docs/modal.html  **Note, copied from a previous PR** The code is not Flow-ified so depended on jsdoc formatting to get the method parameter types. There's a current issue with handling optional types via react-docgen which parses components. There's an open PR to look into this: https://github.com/reactjs/react-docgen/pull/89. When that's resolved the `replaceAtIndex` method parameter type that's documented for `cb` needs to be updated to make it optional. Closes https://github.com/facebook/react-native/pull/8375 Differential Revision: D3479536 Pulled By: caabernathy fbshipit-source-id: de2db3aa221e4adce0c0c5f3d94a1fad528a60da * Update MapView doc Summary: Reference: #8203 Changes made: - Added a MapView example to the intro section - Added more details to prop explanations - Added more info to an exported type, even if it's not used anywhere I can see - Removed mention of ios platform in props. Left an android one in there as I didn't want to touch code. **Test plan (required)** Ran the website locally and checked: http://localhost:8079/react-native/docs/mapview.html  Closes https://github.com/facebook/react-native/pull/8389 Differential Revision: D3481609 Pulled By: JoelMarcey fbshipit-source-id: 71e35ce49193dc09d40546ff16bc48559135d63f * Accessing console logs Summary: Instructions for accessing the output of a `console.log`.  Closes https://github.com/facebook/react-native/pull/8323 Differential Revision: D3480718 Pulled By: JoelMarcey fbshipit-source-id: 4185d2e730277b8ad986d3c8904420e7ae1ceb21 * Add Navigation Overview Summary: Initial stab at writing a high level guide on navigation. Its main focus is on Navigator due to it being cross-platform and fairly simple to use. This guide should be expanded to cover tabbed applications in a future pull request. The Navigation (Experimental) section will be similarly expanded upon as the API stabilizes.  Closes https://github.com/facebook/react-native/pull/8390 Differential Revision: D3480304 Pulled By: caabernathy fbshipit-source-id: 280da9185fca295bc107a2df20106c783b461be7 * Update AsyncStorage doc Summary: Relates to #8203 for AsyncStorage API update. - Added a small example to the intro section. - Added jsdoc format tags to show up class description, parameter descriptions. - Word-smithed many of the method descriptions. I also made a bug fix to the autogen. It wasn't handling the scenario where a method may have no parameters. **Test plan (required)** Wrote a small sample app to test the snippet added to the intro section. Ran website locally: http://localhost:8079/react-native/docs/asyncstorage.html  Ran changed files through the linter. Closes https://github.com/facebook/react-native/pull/8396 Differential Revision: D3481783 Pulled By: JoelMarcey fbshipit-source-id: ebc4b9695482ada8a3455e621534d2a7fb11edf4 * Fix errors related to typehint when generating docs Summary: After pulling in AsyncStorage doc changes, getting typehint errors when running docs. This fixes that issue. **Test plan (required)** Opened http://localhost:8079/react-native/index.html Clicked around. No errors. Also successfully ran: ``` node server/generate.js ``` Closes https://github.com/facebook/react-native/pull/8412 Differential Revision: D3482007 Pulled By: JoelMarcey fbshipit-source-id: 7b0da2b2b38fd1f1bdec1b7c810ee70c536dd2bb * Update Image API Summary: - Provide runnable examples - Add more details to properties and jsdoc-ify the methods Ref #8203 Closes https://github.com/facebook/react-native/pull/8413 Differential Revision: D3482168 Pulled By: caabernathy fbshipit-source-id: 04fce5133317af282cced5850a53858e3f5b72f2 * Replace NavigatorComparison with the new Navigation guide. Summary: Several external sites link back to docs/navigator-comparison.html when talking about React Native's navigation. The Navigation guide added in #8390 is meant to replace this content, but it was added at docs/navigation.html. This pull request removes the comparison guide and replaces it with the Navigation guide's content. There is no content update in this PR. For review purposes, note that the next link from the previous document (JS Environment) has been updated to point to navigator-comparison, and the content of the Navigation guide remain unchanged from #8390. Closes https://github.com/facebook/react-native/pull/8417 Differential Revision: D3482273 Pulled By: caabernathy fbshipit-source-id: 9e04e11a5829d48541f8612fb65c01fe319e768b * Overhaul the Flexbox documentation Summary: Closes https://github.com/facebook/react-native/pull/8395 Differential Revision: D3482652 Pulled By: lacker fbshipit-source-id: 0bf8955341221b74f69ba24dcf5ab332c910a52c * Update TextInput API Summary: - Make the examples runnable (both copy/paste and with the web player) - Add a bit more information in props where needed. Closes https://github.com/facebook/react-native/pull/8392 Differential Revision: D3482747 Pulled By: caabernathy fbshipit-source-id: 8f2d812efc1efb3f14db45b5c054ce0d5c14f5f5 * Make "The Basics" flow like a linear tutorial Summary: Closes https://github.com/facebook/react-native/pull/8429 Differential Revision: D3487369 Pulled By: lacker fbshipit-source-id: 59b32f2a2a67370192c91dc43da3d4b76a43b810 * map -> object Summary: Closes https://github.com/facebook/react-native/pull/8450 Differential Revision: D3488018 fbshipit-source-id: a30269c89e87b546f77da7a32b1c4c65d978459d * Make the method signatures stand out more Summary: And more delineated from other parts of the method information. Hopefully this makes it easier to parse through. Closes https://github.com/facebook/react-native/pull/8421 Differential Revision: D3488251 Pulled By: JoelMarcey fbshipit-source-id: 44f2ed00b16849396cac94fd46567eaab48c50f3 * Use npmcdn in docs instead of rawgit for web player Summary: Switch web player cdn to npmcdn per discussion with lacker. This will make the url agnostic to who owns the git repo. Closes https://github.com/facebook/react-native/pull/8426 Differential Revision: D3488755 Pulled By: lacker fbshipit-source-id: b54dd4428a48c8a5a15b0b38ee0564d119916f9b * Update instructions for pointing Gradle to Android SDK Summary: Closes #8439 Closes https://github.com/facebook/react-native/pull/8446 Differential Revision: D3489034 fbshipit-source-id: 7cb50a43e64e216512294eaec06690dc9f3d6895 * Update RunningOnDeviceAndroid.md Summary: Add note associating error message to "adb reverse" command. When I first ran a React Native app on my Android phone, I received a cryptic "bridge configuration isn't available" error. After some research, I discovered that the "adb reverse" command mentioned further down on the page resolved the problem. Closes https://github.com/facebook/react-native/pull/7725 Differential Revision: D3491577 Pulled By: JoelMarcey fbshipit-source-id: 34c580acd6bf3e7788b674bd0b41bc5a1023b010 * improve text input docs Summary: Not a big deal, I was just going through the tutorial trying to figure out which doc was the most boring, and improve it a bit. IMO now the example is slightly funnier, and it mentions onSubmitEditing which in practice is probably a more useful callback. Closes https://github.com/facebook/react-native/pull/8447 Differential Revision: D3491938 Pulled By: JoelMarcey fbshipit-source-id: 3bd0f5762dc4db4a85c9d5badb6c005f4b8c52f4 * Update Text Component Summary: This updates the documentation for the `Text` component itself and the embedded `Text.md` that goes with it. - React Native Web Player - Document all props - NOTE: I actually added a new prop to `Text` called `accessible` since it was set by default and thus shown in the Props list in the original documentation (but with an empty description). - Stylistic fixes Closes https://github.com/facebook/react-native/pull/8445 Differential Revision: D3493112 Pulled By: JoelMarcey fbshipit-source-id: b428d4eb09065db5c6cb1ae5524ad22084fd2a82 * Fix TextInput API update nits Summary: Ref:7e7c2b5d57 (r68444537)Ref:7e7c2b5d57 (r68444442)Closes https://github.com/facebook/react-native/pull/8476 Differential Revision: D3494641 Pulled By: JoelMarcey fbshipit-source-id: 9a75ff66ccb895deb2f5027bdffe5d5bfe898e41
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id, title, layout, category, permalink, next
| id | title | layout | category | permalink | next |
|---|---|---|---|---|---|
| performance | Performance | docs | Guides | docs/performance.html | upgrading |
A compelling reason for using React Native instead of WebView-based tools is to achieve 60 FPS and a native look & feel to your apps. Where possible, we would like for React Native to do the right thing and help you to focus on your app instead of performance optimization, but there are areas where we're not quite there yet, and others where React Native (similar to writing native code directly) cannot possibly determine the best way to optimize for you and so manual intervention will be necessary.
This guide is intended to teach you some basics to help you to troubleshoot performance issues, as well as discuss common sources of problems and their suggested solutions.
What you need to know about frames
Your grandparents' generation called movies "moving pictures" for a reason: realistic motion in video is an illusion created by quickly changing static images at a consistent speed. We refer to each of these images as frames. The number of frames that is displayed each second has a direct impact on how smooth and ultimately life-like a video (or user interface) seems to be. iOS devices display 60 frames per second, which gives you and the UI system about 16.67ms to do all of the work needed to generate the static image (frame) that the user will see on the screen for that interval. If you are unable to do the work necessary to generate that frame within the allotted 16.67ms, then you will "drop a frame" and the UI will appear unresponsive.
Now to confuse the matter a little bit, open up the developer menu in
your app and toggle Show FPS Monitor. You will notice that there are
two different frame rates.
JavaScript frame rate
For most React Native applications, your business logic will run on the
JavaScript thread. This is where your React application lives, API calls
are made, touch events are processed, etc... Updates to native-backed
views are batched and sent over to the native side at the end of each iteration of the event loop, before the frame deadline (if
all goes well). If the JavaScript thread is unresponsive for a frame, it
will be considered a dropped frame. For example, if you were to call
this.setState on the root component of a complex application and it
resulted in re-rendering computationally expensive component subtrees,
it's conceivable that this might take 200ms and result in 12 frames
being dropped. Any animations controlled by JavaScript would appear to freeze during that time. If anything takes longer than 100ms, the user will feel it.
This often happens during Navigator transitions: when you push a new
route, the JavaScript thread needs to render all of the components
necessary for the scene in order to send over the proper commands to the
native side to create the backing views. It's common for the work being
done here to take a few frames and cause jank because the transition is
controlled by the JavaScript thread. Sometimes components will do
additional work on componentDidMount, which might result in a second
stutter in the transition.
Another example is responding to touches: if you are doing work across multiple frames on the JavaScript thread, you might notice a delay in responding to TouchableOpacity, for example. This is because the JavaScript thread is busy and cannot process the raw touch events sent over from the main thread. As a result, TouchableOpacity cannot react to the touch events and command the native view to adjust its opacity.
Main thread (aka UI thread) frame rate
Many people have noticed that performance of NavigatorIOS is better
out of the box than Navigator. The reason for this is that the
animations for the transitions are done entirely on the main thread, and
so they are not interrupted by frame drops on the JavaScript thread.
(Read about why you should probably use Navigator
anyways.)
Similarly, you can happily scroll up and down through a ScrollView when the JavaScript thread is locked up because the ScrollView lives on the main thread (the scroll events are dispatched to the JS thread though, but their receipt is not necessary for the scroll to occur).
Common sources of performance problems
Console.log statements
When running a bundled app, these statements can cause a big bottleneck in the JavaScript thread. This includes calls from debugging libraries such as redux-logger, so make sure to remove them before bundling.
Development mode (dev=true)
JavaScript thread performance suffers greatly when running in dev mode. This is unavoidable: a lot more work needs to be done at runtime to provide you with good warnings and error messages, such as validating propTypes and various other assertions.
Slow navigator transitions
As mentioned above, Navigator animations are controlled by the
JavaScript thread. Imagine the "push from right" scene transition: each
frame, the new scene is moved from the right to left, starting offscreen
(let's say at an x-offset of 320) and ultimately settling when the scene sits
at an x-offset of 0. Each frame during this transition, the
JavaScript thread needs to send a new x-offset to the main thread.
If the JavaScript thread is locked up, it cannot do this and so no
update occurs on that frame and the animation stutters.
Part of the long-term solution to this is to allow for JavaScript-based animations to be offloaded to the main thread. If we were to do the same thing as in the above example with this approach, we might calculate a list of all x-offsets for the new scene when we are starting the transition and send them to the main thread to execute in an optimized way. Now that the JavaScript thread is freed of this responsibility, it's not a big deal if it drops a few frames while rendering the scene -- you probably won't even notice because you will be too distracted by the pretty transition.
Unfortunately this solution is not yet implemented, and so in the
meantime we should use the InteractionManager to selectively render the
minimal amount of content necessary for the new scene as long as the
animation is in progress. InteractionManager.runAfterInteractions takes
a callback as its only argument, and that callback is fired when the
navigator transition is complete (each animation from the Animated API
also notifies the InteractionManager, but that's beyond the scope of
this discussion).
Your scene component might look something like this:
class ExpensiveScene extends React.Component {
constructor(props, context) {
super(props, context);
this.state = {renderPlaceholderOnly: true};
}
componentDidMount() {
InteractionManager.runAfterInteractions(() => {
this.setState({renderPlaceholderOnly: false});
});
}
render() {
if (this.state.renderPlaceholderOnly) {
return this._renderPlaceholderView();
}
return (
<View>
<Text>Your full view goes here</Text>
</View>
);
}
_renderPlaceholderView() {
return (
<View>
<Text>Loading...</Text>
</View>
);
}
};
You don't need to be limited to rendering some loading indicator, you could alternatively render part of your content -- for example, when you load the Facebook app you see a placeholder news feed item with grey rectangles where text will be. If you are rendering a Map in your new scene, you might want to display a grey placeholder view or a spinner until the transition is complete as this can actually cause frames to be dropped on the main thread.
ListView initial rendering is too slow or scroll performance is bad for large lists
This is an issue that comes up frequently because iOS ships with UITableView which gives you very good performance by re-using underlying UIViews. Work is in progress to do something similar with React Native, but until then we have some tools at our disposal to help us tweak the performance to suit our needs. It may not be possible to get all the way there, but a little bit of creativity and experimentation with these options can go a long way.
initialListSize
This prop specifies how many rows we want to render on our first render
pass. If we are concerned with getting something on screen as quickly
as possible, we could set the initialListSize to 1, and we'll quickly
see other rows fill in on subsequent frames. The number of rows per
frame is determined by the pageSize.
pageSize
After the initial render where initialListSize is used, ListView looks
at the pageSize to determine how many rows to render per frame. The
default here is 1 -- but if your views are very small and inexpensive to
render, you might want to bump this up. Tweak it and find what works for
your use case.
scrollRenderAheadDistance
"How early to start rendering rows before they come on screen, in pixels."
If we had a list with 2000 items and rendered them all immediately that would be a poor use of both memory and computational resources. It would also probably cause some pretty awful jank. So the scrollRenderAhead distance allows us to specify how far beyond the current viewport we should continue to render rows.
removeClippedSubviews
"When true, offscreen child views (whose overflow value is hidden)
are removed from their native backing superview when offscreen. This
can improve scrolling performance on long lists. The default value is
true."(The default value is false before version 0.14-rc).
This is an extremely important optimization to apply on large ListViews.
On Android the overflow value is always hidden so you don't need to
worry about setting it, but on iOS you need to be sure to set overflow: hidden on row containers.
My component renders too slowly and I don't need it all immediately
It's common at first to overlook ListView, but using it properly is often key to achieving solid performance. As discussed above, it provides you with a set of tools that lets you split rendering of your view across various frames and tweak that behavior to fit your specific needs. Remember that ListView can be horizontal too.
JS FPS plunges when re-rendering a view that hardly changes
If you are using a ListView, you must provide a rowHasChanged function
that can reduce a lot of work by quickly determining whether or not a
row needs to be re-rendered. If you are using immutable data structures,
this would be as simple as a reference equality check.
Similarly, you can implement shouldComponentUpdate and indicate the
exact conditions under which you would like the component to re-render.
If you write pure components (where the return value of the render
function is entirely dependent on props and state), you can leverage
PureRenderMixin to do this for you. Once again, immutable data
structures are useful to keep this fast -- if you have to do a deep
comparison of a large list of objects, it may be that re-rendering your
entire component would be quicker, and it would certainly require less
code.
Dropping JS thread FPS because of doing a lot of work on the JavaScript thread at the same time
"Slow Navigator transitions" is the most common manifestation of this, but there are other times this can happen. Using InteractionManager can be a good approach, but if the user experience cost is too high to delay work during an animation, then you might want to consider LayoutAnimation.
The Animated api currently calculates each keyframe on-demand on the JavaScript thread, while LayoutAnimation leverages Core Animation and is unaffected by JS thread and main thread frame drops.
One case where I have used this is for animating in a modal (sliding down from top and fading in a translucent overlay) while initializing and perhaps receiving responses for several network requests, rendering the contents of the modal, and updating the view where the modal was opened from. See the Animations guide for more information about how to use LayoutAnimation.
Caveats:
- LayoutAnimation only works for fire-and-forget animations ("static" animations) -- if it must be be interruptible, you will need to use Animated.
Moving a view on the screen (scrolling, translating, rotating) drops UI thread FPS
This is especially true when you have text with a transparent background
positioned on top of an image, or any other situation where alpha
compositing would be required to re-draw the view on each frame. You
will find that enabling shouldRasterizeIOS or renderToHardwareTextureAndroid
can help with this significantly.
Be careful not to overuse this or your memory usage could go through the roof. Profile your performance and memory usage when using these props. If you don't plan to move a view anymore, turn this property off.
Animating the size of an image drops UI thread FPS
On iOS, each time you adjust the width or height of an Image component
it is re-cropped and scaled from the original image. This can be very expensive,
especially for large images. Instead, use the transform: [{scale}]
style property to animate the size. An example of when you might do this is
when you tap an image and zoom it in to full screen.
My TouchableX view isn't very responsive
Sometimes, if we do an action in the same frame that we are adjusting
the opacity or highlight of a component that is responding to a touch,
we won't see that effect until after the onPress function has returned.
If onPress does a setState that results in a lot of work and a few
frames dropped, this may occur. A solution to this is to wrap any action
inside of your onPress handler in requestAnimationFrame:
handleOnPress() {
// Always use TimerMixin with requestAnimationFrame, setTimeout and
// setInterval
this.requestAnimationFrame(() => {
this.doExpensiveAction();
});
}
Profiling
Use the built-in Profiler to get detailed information about work done in the JavaScript thread and main thread side-by-side.
For iOS, Instruments are an invaluable tool, and on Android you should learn to use systrace.