* Separate Out Core Components Into Individual Parts Summary: Will create new issue to add more information to the `Components` section of the Tutorial since that was gutted by this change. Fixes #8156 Closes https://github.com/facebook/react-native/pull/8256 Differential Revision: D3459601 Pulled By: JoelMarcey fbshipit-source-id: 4038afc463bffcf8efda36d29bc7c443bbc8f4bd * Cleanup troubleshooting and debugging docs. Summary: This is a followup to #8010. Troubleshooting has been updated to list only those issues that may affect a user that is setting up their environment. Any issues related to day to day use have been moved or merged into a more relevant doc. Closes https://github.com/facebook/react-native/pull/8254 Reviewed By: caabernathy Differential Revision: D3459018 Pulled By: JoelMarcey fbshipit-source-id: dd76097af34bd33dda376fab39fb0f71061ef3e4 * Remove survey link Summary: We have enough responses now and we are in the lockdown for improving the documentation. We can add another "did we improve?" survey after lockdown sometime. Closes https://github.com/facebook/react-native/pull/8260 Differential Revision: D3463284 Pulled By: JoelMarcey fbshipit-source-id: f2d585a8aa6308de0cce0bea3974b1e7f14d5a6f * Add docs to show how to select specific simulator. Summary: Add a message to let people know they can use the `--simulator` flag to run their apps on different simulators instead of the default "iPhone 6" Closes https://github.com/facebook/react-native/pull/8078 Differential Revision: D3464912 Pulled By: JoelMarcey fbshipit-source-id: b59d5061d2b3501618602932fcc285bac99b7573 * Add ScrollView to Basics docs Summary: Add basic information about the generic `ScrollView` -- talk a bit about how it renders elements and a quick compare against something like a `ListView`. Provide a simple example. Fixes #8261 Closes https://github.com/facebook/react-native/pull/8266 Differential Revision: D3465105 Pulled By: JoelMarcey fbshipit-source-id: 3a2e1eac6e877669763fc6b8bb0fc78ebe870ab1 * Improve autogen for reference docs including jsdoc support Summary: As part of improving the API and Component reference docs #8154 this pull request adds the following: - jsdoc support for API docs. See the AlertIOS changes as an example. - type definitions support and added to both API and Component docs. This is supported via react-docgen and jsdoc. - better formatting of method properties (now shown in a table). FYI, API and Component docs were previously generated in two different ways. Components were using react-docgen and that basically remains as-is. APIs were using custom parsing code and that's been switched to use a jsdoc parser + react-docgen as an option for typedefs (it could also use the jsdoc parser). Two docs have been updated to showcase how we'd like the new docs to look: - AlertIOS (API): showing method parameters, examples, typedefs, more details overall. - Statusbar (Component): showing method parameters, typedefs, more details overall. **Note**: To convert new API docs to use the new format, add `jsdoc` to the initial file comment. C Closes https://github.com/facebook/react-native/pull/8196 Differential Revision: D3465037 Pulled By: lacker fbshipit-source-id: 78415d44bc5be02db802f5b1f7a0b249689abdf7 * overhaul showcase Summary: The motivation is that the showcase is becoming far too large to be useful. I filtered the apps for, basically, "apps that have some sort of interesting news coverage or technical blog post about them". The UI is a bit updated to also mention something about the information link. I also added the FB app itself. Closes https://github.com/facebook/react-native/pull/8263 Differential Revision: D3463856 Pulled By: JoelMarcey fbshipit-source-id: cdd309ba85edca417868f14dee7c772f73af654b * New React Native Landing Page Summary: The motivation is that we haven't changed the copy on the initial React Native landing page since launching, and we have a much clearer view of the React Native value prop now. Themes: 1. React Native is like React but for mobile apps 2. A React Native app is a "real native app" 3. Development is fast 4. You can drop down to normal native development if you need Closes https://github.com/facebook/react-native/pull/8291 Differential Revision: D3466855 Pulled By: JoelMarcey fbshipit-source-id: d1a5035640bcd795704d5f830b79e7c3d2e3ab02 * Move Videos and Newsletter to Support Summary: Simplify the sidebar. We have Twitter feed in support. These have a community feel as well. Closes https://github.com/facebook/react-native/pull/8287 Differential Revision: D3467042 Pulled By: lacker fbshipit-source-id: 60749d0cb31f284dae7c5402bfcde7b4d01aa32f * Include info about console.log Summary: I spent so much time trying to optimize my JS without noticing this. Closes https://github.com/facebook/react-native/pull/8285 Differential Revision: D3468707 fbshipit-source-id: bd5ff38ca2501891318b4be3c75bdaa10a4c64da * Add a new Handling Touches guide Summary: The new Handling Touches guide provides an overall view of how touches can be handled. It is meant to be a higher level discussion of basic touch handling, e.g. "how do I implement a button?". The existing Gesture Responder System guide has been moved to the end of the docs and is still available for reference when building custom gesture handlers. Reference: #8160  Closes https://github.com/facebook/react-native/pull/8299 Differential Revision: D3469681 Pulled By: JoelMarcey fbshipit-source-id: 3bc18e759b26c2d5c141b626acb433c5e973cef0 * Remove Polyfills section from sidebar Summary: Some of these will be in basics, guides and apis instead. One less layer of confusion. > Note: APIs are not totally alphabetical any longer -- but neither were Polyfills. We can fix that in `extractDocs.js` maybe. But not worth doing in this pull request, imho. Closes https://github.com/facebook/react-native/pull/8293 Differential Revision: D3469684 Pulled By: JoelMarcey fbshipit-source-id: 4f7830ca10b8e4406df9cec8bf13ff150e355250 * Docs: Basic Components Update Summary: This is an improvement to basic components docs. * I updated the basic components example code to better render components on iOS (added paddingTop). * I also modified the code to allow reader to easily copy, paste, and then run the code in their project if they followed the 'Getting Started' quick start guide. * I also added additional copy to clarify suggested usage/guidelines. Closes https://github.com/facebook/react-native/pull/8292 Differential Revision: D3469943 Pulled By: JoelMarcey fbshipit-source-id: 21ff6ee13b59741c43d80aab68a38aace0fbfca6 * Add react-native-web-player to core components docs Summary: This PR adds the interactive [React Native Web Player](http://dabbott.github.io/react-native-web-player/) to the docs. The web player is an embeddable iframe which runs React Native code using components from [react-native-web](https://github.com/necolas/react-native-web). For now, it's primarily for educational purposes, since only the basic components are implemented. Some details: - The iframe is loaded from MaxCDN using rawgit, locked down to a git tag. - Asset paths (i.e. images) are resolved relative to `//facebook.github.io/react-native/` - When viewed on mobile, it falls back to the syntax-highlighted code blocks. The WebPlayer can be inserted into markdown by using the fences: ``` ```ReactNativeWebPlayer import ... AppRegistry.registerComponent ... `` ` ```  I didn't actually add the WebPlayer to any docs pages in this PR. That we c Closes https://github.com/facebook/react-native/pull/8328 Differential Revision: D3471527 Pulled By: lacker fbshipit-source-id: 704da41cd77e08c7e2bc820557a74d36e88e8eb7 * More Resources doc, updating Support doc and quickstart too Summary: TLDR even more docs changes So I created a More Resources doc that aggregates the high-quality-but-off-site stuff. Let's try to put more outlinks there. Also I removed the stuff on Support that was not support, and some misc changes to clean stuff up. Closes https://github.com/facebook/react-native/pull/8329 Differential Revision: D3471669 Pulled By: JoelMarcey fbshipit-source-id: 54edd543ced1b3a8f3d0baca5475ac96bae6e487 * Add React Native Web Player to most component basics Summary: > ListView is not supported by React Native Web as of yet, so it will not have it. Closes https://github.com/facebook/react-native/pull/8331 Differential Revision: D3472019 Pulled By: lacker fbshipit-source-id: e5fb430b6c8f4d437943c159beb00b9d9252c92d * Update Navigator component doc Summary: Related to #8203 to update the Navigator component reference doc. **Test plan (required)** Started up the website and checked: http://localhost:8079/react-native/docs/navigator.html  **Note** The code is not Flow-ified so depended on jsdoc formatting to get the method parameter types. There's a current issue with handling optional types via react-docgen which parses components. There's an open PR to look into this: https://github.com/reactjs/react-docgen/pull/89. When that's resolved the `replaceAtIndex` method parameter type that's documented for `cb` needs to be updated to make it optional. Closes https://github.com/facebook/react-native/pull/8318 Differential Revision: D3471185 Pulled By: JoelMarcey fbshipit-source-id: 99f85ee2ab00dc200cf2812cce5b3ccec743d6a0 * fix Firefox bug Summary: The motivation is that the getting started page was not working in some cases in Firefox. This line of code appears to be at best a no-op, at worst fails in Firefox, since "event" is undefined. Closes https://github.com/facebook/react-native/pull/8335 Differential Revision: D3473333 Pulled By: JoelMarcey fbshipit-source-id: 40581e83126675aa072c6ee25609cfb787015ce7 * Fix guides docs to es2015 classes and remove flowtype from Animation example Summary: 1. Animation guide page is the only place where Flowtype is used, it would be better to remove it to prevent some confusion. 2. ES2015 classes in guidelines docs pages and fixed some typos **Test plan (required)** Should i write any tests for this? Closes https://github.com/facebook/react-native/pull/8339 Differential Revision: D3474192 Pulled By: bestander fbshipit-source-id: 5531d1e399eaed0952732ac2e0bd1effc72d00a8 * Update Views API documentation Summary: Ensure all `props` have documentation. Add more details to current `props`. Provide more information to the API in general. > Would like to try to integrate the React Native Web Player for the initial > example, but not right now. Closes https://github.com/facebook/react-native/pull/8341 Differential Revision: D3475105 Pulled By: caabernathy fbshipit-source-id: 00ad30b2359831740715517278bec1d0231e089d * Fixes #8252: Document how to connect to a non-default packager port o… Summary: Added some documentation to the `RunningOnDeviceAndroid.md` with screenshots to set custom port Closes https://github.com/facebook/react-native/pull/8355 Differential Revision: D3475846 Pulled By: mkonicek fbshipit-source-id: 73675b19e2bb93c859bda239f228da0883f0e305 * Add docs pages for basics: Dimensions and Layout Summary: These pages should sufficiently give a beginner enough information to make most layouts in React Native. They should go after the basics-style page, whenever that is ready. Having a single page for Layout was too much, so I split it into two: Dimensions and Layout.   lacker Closes https://github.com/facebook/react-native/pull/8364 Differential Revision: D3477147 Pulled By: lacker fbshipit-source-id: 1ef31ac0a64e43166a7581b38fa8263282672eeb * ES6-ify ListView Basics Summary: Fixes #8184 Closes https://github.com/facebook/react-native/pull/8370 Differential Revision: D3477196 Pulled By: caabernathy fbshipit-source-id: 929f84b3f8edaf03f918bb04fb9dbb48b4884b18 * Fix nits in update View API documentation Summary: Ref comments in #8341 Ref #8203 Closes https://github.com/facebook/react-native/pull/8361 Differential Revision: D3477174 Pulled By: caabernathy fbshipit-source-id: 495011c2d370d06d355e966d6ba2c52880146183 * ES6-ify ScrollView basics Summary: Closes https://github.com/facebook/react-native/pull/8368 Differential Revision: D3477381 Pulled By: caabernathy fbshipit-source-id: 0c43a9b8309db8f268a2776ebff2b4e52df559df * ES6-ify View Basics Summary: Closes https://github.com/facebook/react-native/pull/8366 Differential Revision: D3477409 Pulled By: caabernathy fbshipit-source-id: 5906e8dffc7884a6ed527fada5f907702a72c08f * ES6-ify Image Basics Summary: Closes https://github.com/facebook/react-native/pull/8365 Differential Revision: D3477411 Pulled By: caabernathy fbshipit-source-id: 26214fcf13c9e1352e198f34fcd6f5e88f1fe2da * ES6-ify TextInput Basics Summary: Closes https://github.com/facebook/react-native/pull/8367 Differential Revision: D3477404 Pulled By: caabernathy fbshipit-source-id: 16c279853b5c7a2d24033ef0d987da52dd148b24 * ES6-ify Text Basics Summary: Closes https://github.com/facebook/react-native/pull/8363 Differential Revision: D3477431 Pulled By: caabernathy fbshipit-source-id: 86ee5efb84e50609fbfae82102b1dc61fea69f05 * Update NavigatorIOS component doc Summary: Reference: #8203 Changes made: - Added more to the intro section and updated the intro examples to ES6 - Added more details to prop explanations - Added parameter descriptions for methods **Test plan (required)** Ran the website locally and checked: http://localhost:8079/react-native/docs/navigatorios.html  Closes https://github.com/facebook/react-native/pull/8334 Differential Revision: D3476066 Pulled By: JoelMarcey fbshipit-source-id: 9fcefe3f9d59008d8c72683c57cb004d1f185f62 * Update webview doc Summary: Reference: #8203 Changes made: Added a webview example to the intro section Added more details to prop explanations Test plan (required) Ran the website locally and checked: http://localhost:8079/react-native/docs/webview.html  Closes https://github.com/facebook/react-native/pull/8372 Differential Revision: D3477685 Pulled By: JoelMarcey fbshipit-source-id: a624f5c6c12a8367aea2a6e7c2e520da7a074bbd * Move everything out of Known Issues and into more appropriate locations. Summary: Two of the known issues have been moved to the issue tracker: * #8315 * #8316 Others have been moved into more appropriate locations, such as the `TextInput` issue to the API doc itself, and the React debugging issue to the Debugging doc. The Android-specific compatibility concerns have been dropped entirely as it does not seem like people would find these in the docs. Closes https://github.com/facebook/react-native/pull/8321 Differential Revision: D3477999 Pulled By: JoelMarcey fbshipit-source-id: dfffc9910ebf5514eb14c6aa8a9a3e70761db874 * Make a new "Style" doc that's in The Basics and uses the RNWP Summary: The example uses StyleSheet.create and also arrays-of-styles. I think this covers everything the old one did, but in simple-enough-for-the-basics form, so I removed the old one. I also reordered so that "Style -> Dimensions -> Layout" is the flow for learning "Styley" things. Closes https://github.com/facebook/react-native/pull/8379 Differential Revision: D3478384 Pulled By: caabernathy fbshipit-source-id: 158f0f0367c8eb8b2b24feda0d8d7a533fd7af4d * Add `extends Component` to Dimensions and Layout Basics Examples Summary: It works without out the `extends`, but I do not really understand why, unless there is some magic implicit `extends` if you don't put it and you call `registerComponent`. But, I figure we should be explicit unless there is a good reason not to be. Closes https://github.com/facebook/react-native/pull/8377 Differential Revision: D3478950 Pulled By: JoelMarcey fbshipit-source-id: 05ea4367c3c8c34aea6c092639ee51d8761bca3f * Bring out prop descriptions, for Flexbox Summary: For Flexbox API docs would like to tease out the prop descriptions. This PR makes that feasible by exposing the description for style. **Test plan (required)** 1. Temporarily modified the flexbox source doc: Libraries/StyleSheet/LayoutPropTypes.js to add a description. 2. Checked it out on local webpage: http://localhost:8079/react-native/docs/flexbox.html  Closes https://github.com/facebook/react-native/pull/8382 Differential Revision: D3478796 Pulled By: lacker fbshipit-source-id: 49f3b7876ff1ccec9ee837921a78ee0dfb915453 * Update web player in docs for custom registerComponent names Summary: In the web player in the docs, allows `AppRegistry.registerComponent('name', App)` to use *anything* for `'name'`. It is ignored by the web player - last registration wins. Closes https://github.com/facebook/react-native/pull/8383 Differential Revision: D3478922 Pulled By: JoelMarcey fbshipit-source-id: 3d1d96e0ad41216d29134ba384896e86d0cd2b32 * Networking Guide Summary: Simplified Networking Guide, based on the old Network polyfill doc. This guide strongly recommends using fetch, while still informing the user about React Native's support for other libraries. In order to provide an actual working networking example, a `movies.json` file is added at the root of the site, allowing the user to fetch a small blob of JSON: ``` fetch('http://facebook.github.io/react-native/movies.json') ```  Closes https://github.com/facebook/react-native/pull/8381 Differential Revision: D3479018 Pulled By: lacker fbshipit-source-id: 1f2078bf2414a13f7f77d5af55b08948909093a3 * Move Component Embedded Simulator next to its example Summary: Right now the embedded simulator is always at the top right corner. This can be confusing as to what code is associated with the simulation. So, move the simulator next to its actual code. This has the added benefit of allowing us to use the React Native Web Player for the simpler examples in the components. Closes https://github.com/facebook/react-native/pull/8384 Differential Revision: D3479056 Pulled By: bestander fbshipit-source-id: f400d8387ec771b94d5e798c1e955b25f9a0f1bf * fix bugs on landing page code, make the url an easter egg Summary: This is just improving a bit of lameness on the homepage - Devin pointed out the <>'s don't work within a Text tag, so I removed them, and someone else pointed out that nonexistent fake urls are suboptimal, so I improved that too. Closes https://github.com/facebook/react-native/pull/8387 Differential Revision: D3479087 Pulled By: JoelMarcey fbshipit-source-id: 45a2d21a9073b58b869e8b344550c28f849e0185 * Api documentation update for modal.js Summary: Related to #8203 to update the Modal API reference doc. **Test plan (required)** Started up the website and checked: http://localhost:8079/react-native/docs/modal.html  **Note, copied from a previous PR** The code is not Flow-ified so depended on jsdoc formatting to get the method parameter types. There's a current issue with handling optional types via react-docgen which parses components. There's an open PR to look into this: https://github.com/reactjs/react-docgen/pull/89. When that's resolved the `replaceAtIndex` method parameter type that's documented for `cb` needs to be updated to make it optional. Closes https://github.com/facebook/react-native/pull/8375 Differential Revision: D3479536 Pulled By: caabernathy fbshipit-source-id: de2db3aa221e4adce0c0c5f3d94a1fad528a60da * Update MapView doc Summary: Reference: #8203 Changes made: - Added a MapView example to the intro section - Added more details to prop explanations - Added more info to an exported type, even if it's not used anywhere I can see - Removed mention of ios platform in props. Left an android one in there as I didn't want to touch code. **Test plan (required)** Ran the website locally and checked: http://localhost:8079/react-native/docs/mapview.html  Closes https://github.com/facebook/react-native/pull/8389 Differential Revision: D3481609 Pulled By: JoelMarcey fbshipit-source-id: 71e35ce49193dc09d40546ff16bc48559135d63f * Accessing console logs Summary: Instructions for accessing the output of a `console.log`.  Closes https://github.com/facebook/react-native/pull/8323 Differential Revision: D3480718 Pulled By: JoelMarcey fbshipit-source-id: 4185d2e730277b8ad986d3c8904420e7ae1ceb21 * Add Navigation Overview Summary: Initial stab at writing a high level guide on navigation. Its main focus is on Navigator due to it being cross-platform and fairly simple to use. This guide should be expanded to cover tabbed applications in a future pull request. The Navigation (Experimental) section will be similarly expanded upon as the API stabilizes.  Closes https://github.com/facebook/react-native/pull/8390 Differential Revision: D3480304 Pulled By: caabernathy fbshipit-source-id: 280da9185fca295bc107a2df20106c783b461be7 * Update AsyncStorage doc Summary: Relates to #8203 for AsyncStorage API update. - Added a small example to the intro section. - Added jsdoc format tags to show up class description, parameter descriptions. - Word-smithed many of the method descriptions. I also made a bug fix to the autogen. It wasn't handling the scenario where a method may have no parameters. **Test plan (required)** Wrote a small sample app to test the snippet added to the intro section. Ran website locally: http://localhost:8079/react-native/docs/asyncstorage.html  Ran changed files through the linter. Closes https://github.com/facebook/react-native/pull/8396 Differential Revision: D3481783 Pulled By: JoelMarcey fbshipit-source-id: ebc4b9695482ada8a3455e621534d2a7fb11edf4 * Fix errors related to typehint when generating docs Summary: After pulling in AsyncStorage doc changes, getting typehint errors when running docs. This fixes that issue. **Test plan (required)** Opened http://localhost:8079/react-native/index.html Clicked around. No errors. Also successfully ran: ``` node server/generate.js ``` Closes https://github.com/facebook/react-native/pull/8412 Differential Revision: D3482007 Pulled By: JoelMarcey fbshipit-source-id: 7b0da2b2b38fd1f1bdec1b7c810ee70c536dd2bb * Update Image API Summary: - Provide runnable examples - Add more details to properties and jsdoc-ify the methods Ref #8203 Closes https://github.com/facebook/react-native/pull/8413 Differential Revision: D3482168 Pulled By: caabernathy fbshipit-source-id: 04fce5133317af282cced5850a53858e3f5b72f2 * Replace NavigatorComparison with the new Navigation guide. Summary: Several external sites link back to docs/navigator-comparison.html when talking about React Native's navigation. The Navigation guide added in #8390 is meant to replace this content, but it was added at docs/navigation.html. This pull request removes the comparison guide and replaces it with the Navigation guide's content. There is no content update in this PR. For review purposes, note that the next link from the previous document (JS Environment) has been updated to point to navigator-comparison, and the content of the Navigation guide remain unchanged from #8390. Closes https://github.com/facebook/react-native/pull/8417 Differential Revision: D3482273 Pulled By: caabernathy fbshipit-source-id: 9e04e11a5829d48541f8612fb65c01fe319e768b * Overhaul the Flexbox documentation Summary: Closes https://github.com/facebook/react-native/pull/8395 Differential Revision: D3482652 Pulled By: lacker fbshipit-source-id: 0bf8955341221b74f69ba24dcf5ab332c910a52c * Update TextInput API Summary: - Make the examples runnable (both copy/paste and with the web player) - Add a bit more information in props where needed. Closes https://github.com/facebook/react-native/pull/8392 Differential Revision: D3482747 Pulled By: caabernathy fbshipit-source-id: 8f2d812efc1efb3f14db45b5c054ce0d5c14f5f5 * Make "The Basics" flow like a linear tutorial Summary: Closes https://github.com/facebook/react-native/pull/8429 Differential Revision: D3487369 Pulled By: lacker fbshipit-source-id: 59b32f2a2a67370192c91dc43da3d4b76a43b810 * map -> object Summary: Closes https://github.com/facebook/react-native/pull/8450 Differential Revision: D3488018 fbshipit-source-id: a30269c89e87b546f77da7a32b1c4c65d978459d * Make the method signatures stand out more Summary: And more delineated from other parts of the method information. Hopefully this makes it easier to parse through. Closes https://github.com/facebook/react-native/pull/8421 Differential Revision: D3488251 Pulled By: JoelMarcey fbshipit-source-id: 44f2ed00b16849396cac94fd46567eaab48c50f3 * Use npmcdn in docs instead of rawgit for web player Summary: Switch web player cdn to npmcdn per discussion with lacker. This will make the url agnostic to who owns the git repo. Closes https://github.com/facebook/react-native/pull/8426 Differential Revision: D3488755 Pulled By: lacker fbshipit-source-id: b54dd4428a48c8a5a15b0b38ee0564d119916f9b * Update instructions for pointing Gradle to Android SDK Summary: Closes #8439 Closes https://github.com/facebook/react-native/pull/8446 Differential Revision: D3489034 fbshipit-source-id: 7cb50a43e64e216512294eaec06690dc9f3d6895 * Update RunningOnDeviceAndroid.md Summary: Add note associating error message to "adb reverse" command. When I first ran a React Native app on my Android phone, I received a cryptic "bridge configuration isn't available" error. After some research, I discovered that the "adb reverse" command mentioned further down on the page resolved the problem. Closes https://github.com/facebook/react-native/pull/7725 Differential Revision: D3491577 Pulled By: JoelMarcey fbshipit-source-id: 34c580acd6bf3e7788b674bd0b41bc5a1023b010 * improve text input docs Summary: Not a big deal, I was just going through the tutorial trying to figure out which doc was the most boring, and improve it a bit. IMO now the example is slightly funnier, and it mentions onSubmitEditing which in practice is probably a more useful callback. Closes https://github.com/facebook/react-native/pull/8447 Differential Revision: D3491938 Pulled By: JoelMarcey fbshipit-source-id: 3bd0f5762dc4db4a85c9d5badb6c005f4b8c52f4 * Update Text Component Summary: This updates the documentation for the `Text` component itself and the embedded `Text.md` that goes with it. - React Native Web Player - Document all props - NOTE: I actually added a new prop to `Text` called `accessible` since it was set by default and thus shown in the Props list in the original documentation (but with an empty description). - Stylistic fixes Closes https://github.com/facebook/react-native/pull/8445 Differential Revision: D3493112 Pulled By: JoelMarcey fbshipit-source-id: b428d4eb09065db5c6cb1ae5524ad22084fd2a82 * Fix TextInput API update nits Summary: Ref:7e7c2b5d57 (r68444537)Ref:7e7c2b5d57 (r68444442)Closes https://github.com/facebook/react-native/pull/8476 Differential Revision: D3494641 Pulled By: JoelMarcey fbshipit-source-id: 9a75ff66ccb895deb2f5027bdffe5d5bfe898e41
22 KiB
id, title, layout, category, permalink, next
| id | title | layout | category | permalink | next |
|---|---|---|---|---|---|
| animations | Animations | docs | Guides | docs/animations.html | accessibility |
Fluid, meaningful animations are essential to the mobile user experience. Like
everything in React Native, Animation APIs for React Native are currently under
development, but have started to coalesce around two complementary systems:
LayoutAnimation for animated global layout transactions, and Animated for
more granular and interactive control of specific values.
Animated
The Animated library is designed to make it very easy to concisely express a
wide variety of interesting animation and interaction patterns in a very
performant way. Animated focuses on declarative relationships between inputs
and outputs, with configurable transforms in between, and simple start/stop
methods to control time-based animation execution. For example, a complete
component with a simple spring bounce on mount looks like this:
class Playground extends React.Component {
constructor(props) {
super(props);
this.state = {
bounceValue: new Animated.Value(0),
};
}
render() {
return (
<Animated.Image // Base: Image, Text, View
source={{uri: 'http://i.imgur.com/XMKOH81.jpg'}}
style={{
flex: 1,
transform: [ // `transform` is an ordered array
{scale: this.state.bounceValue}, // Map `bounceValue` to `scale`
]
}}
/>
);
}
componentDidMount() {
this.state.bounceValue.setValue(1.5); // Start large
Animated.spring( // Base: spring, decay, timing
this.state.bounceValue, // Animate `bounceValue`
{
toValue: 0.8, // Animate to smaller size
friction: 1, // Bouncier spring
}
).start(); // Start the animation
}
}
bounceValue is initialized as part of state in the constructor, and mapped
to the scale transform on the image. Behind the scenes, the numeric value is
extracted and used to set scale. When the component mounts, the scale is set to
1.5 and then a spring animation is started on bounceValue which will update
all of its dependent mappings on each frame as the spring animates (in this
case, just the scale). This is done in an optimized way that is faster than
calling setState and re-rendering. Because the entire configuration is
declarative, we will be able to implement further optimizations that serialize
the configuration and runs the animation on a high-priority thread.
Core API
Most everything you need hangs directly off the Animated module. This
includes two value types, Value for single values and ValueXY for vectors,
three animation types, spring, decay, and timing, and three component
types, View, Text, and Image. You can make any other component animated with
Animated.createAnimatedComponent.
The three animation types can be used to create almost any animation curve you want because each can be customized:
spring: Simple single-spring physics model that matches Origami.friction: Controls "bounciness"/overshoot. Default 7.tension: Controls speed. Default 40.decay: Starts with an initial velocity and gradually slows to a stop.velocity: Initial velocity. Required.deceleration: Rate of decay. Default 0.997.timing: Maps time range to easing value.duration: Length of animation (milliseconds). Default 500.easing: Easing function to define curve. SeeEasingmodule for several predefined functions. iOS default isEasing.inOut(Easing.ease).delay: Start the animation after delay (milliseconds). Default 0.
Animations are started by calling start. start takes a completion callback
that will be called when the animation is done. If the animation is done
because it finished running normally, the completion callback will be invoked
with {finished: true}, but if the animation is done because stop was called
on it before it could finish (e.g. because it was interrupted by a gesture or
another animation), then it will receive {finished: false}.
Composing Animations
Animations can also be composed with parallel, sequence, stagger, and
delay, each of which simply take an array of animations to execute and
automatically calls start/stop as appropriate. For example:
Animated.sequence([ // spring to start and twirl after decay finishes
Animated.decay(position, { // coast to a stop
velocity: {x: gestureState.vx, y: gestureState.vy}, // velocity from gesture release
deceleration: 0.997,
}),
Animated.parallel([ // after decay, in parallel:
Animated.spring(position, {
toValue: {x: 0, y: 0} // return to start
}),
Animated.timing(twirl, { // and twirl
toValue: 360,
}),
]),
]).start(); // start the sequence group
By default, if one animation is stopped or interrupted, then all other
animations in the group are also stopped. Parallel has a stopTogether option
that can be set to false to disable this.
Interpolation
Another powerful part of the Animated API is the interpolate function. It
allows input ranges to map to different output ranges. For example, a simple
mapping to convert a 0-1 range to a 0-100 range would be
value.interpolate({
inputRange: [0, 1],
outputRange: [0, 100],
});
interpolate supports multiple range segments as well, which is handy for
defining dead zones and other handy tricks. For example, to get an negation
relationship at -300 that goes to 0 at -100, then back up to 1 at 0, and then
back down to zero at 100 followed by a dead-zone that remains at 0 for
everything beyond that, you could do:
value.interpolate({
inputRange: [-300, -100, 0, 100, 101],
outputRange: [300, 0, 1, 0, 0],
});
Which would map like so:
| Input | Output |
|---|---|
| -400 | 450 |
| -300 | 300 |
| -200 | 150 |
| -100 | 0 |
| -50 | 0.5 |
| 0 | 1 |
| 50 | 0.5 |
| 100 | 0 |
| 101 | 0 |
| 200 | 0 |
interpolation also supports arbitrary easing functions, many of which are
already implemented in the
Easing
class including quadratic, exponential, and bezier curves as well as functions
like step and bounce. interpolation also has configurable behavior for
extrapolating the outputRange. You can set the extrapolation by setting the extrapolate,
extrapolateLeft or extrapolateRight options. The default value is
extend but you can use clamp to prevent the output value from exceeding
outputRange.
Tracking Dynamic Values
Animated values can also track other values. Just set the toValue of an
animation to another animated value instead of a plain number, for example with
spring physics for an interaction like "Chat Heads", or via timing with
duration: 0 for rigid/instant tracking. They can also be composed with
interpolations:
Animated.spring(follower, {toValue: leader}).start();
Animated.timing(opacity, {
toValue: pan.x.interpolate({
inputRange: [0, 300],
outputRange: [1, 0],
}),
}).start();
ValueXY is a handy way to deal with 2D interactions, such as panning/dragging.
It is a simple wrapper that basically just contains two Animated.Value
instances and some helper functions that call through to them, making ValueXY
a drop-in replacement for Value in many cases. For example, in the code
snippet above, leader and follower could both be of type ValueXY and the x
and y values will both track as you would expect.
Input Events
Animated.event is the input side of the Animated API, allowing gestures and
other events to map directly to animated values. This is done with a structured
map syntax so that values can be extracted from complex event objects. The
first level is an array to allow mapping across multiple args, and that array
contains nested objects. In the example, you can see that scrollX maps to
event.nativeEvent.contentOffset.x (event is normally the first arg to the
handler), and pan.x and pan.y map to gestureState.dx and gestureState.dy,
respectively (gestureState is the second arg passed to the PanResponder handler).
onScroll={Animated.event(
// scrollX = e.nativeEvent.contentOffset.x
[{nativeEvent: {contentOffset: {x: scrollX}}}]
)}
onPanResponderMove={Animated.event([
null, // ignore the native event
// extract dx and dy from gestureState
// like 'pan.x = gestureState.dx, pan.y = gestureState.dy'
{dx: pan.x, dy: pan.y}
]);
Responding to the Current Animation Value
You may notice that there is no obvious way to read the current value while animating - this is because the value may only be known in the native runtime due to optimizations. If you need to run JavaScript in response to the current value, there are two approaches:
spring.stopAnimation(callback)will stop the animation and invokecallbackwith the final value - this is useful when making gesture transitions.spring.addListener(callback)will invokecallbackasynchronously while the animation is running, providing a recent value. This is useful for triggering state changes, for example snapping a bobble to a new option as the user drags it closer, because these larger state changes are less sensitive to a few frames of lag compared to continuous gestures like panning which need to run at 60fps.
Future Work
As previously mentioned, we're planning on optimizing Animated under the hood to make it even more performant. We would also like to experiment with more declarative and higher level gestures and triggers, such as horizontal vs. vertical panning.
The above API gives a powerful tool for expressing all sorts of animations in a
concise, robust, and performant way. Check out more example code in
UIExplorer/AnimationExample. Of course there may still be times where Animated
doesn't support what you need, and the following sections cover other animation
systems.
LayoutAnimation
LayoutAnimation allows you to globally configure create and update
animations that will be used for all views in the next render/layout cycle.
This is useful for doing flexbox layout updates without bothering to measure or
calculate specific properties in order to animate them directly, and is
especially useful when layout changes may affect ancestors, for example a "see
more" expansion that also increases the size of the parent and pushes down the
row below which would otherwise require explicit coordination between the
components in order to animate them all in sync.
Note that although LayoutAnimation is very powerful and can be quite useful,
it provides much less control than Animated and other animation libraries, so
you may need to use another approach if you can't get LayoutAnimation to do
what you want.
Note that in order to get this to work on Android you need to set the following flags via UIManager:
UIManager.setLayoutAnimationEnabledExperimental && UIManager.setLayoutAnimationEnabledExperimental(true);
class App extends React.Component {
constructor(props) {
super(props);
this.state = { w: 100, h: 100 };
this._onPress = this._onPress.bind(this);
}
componentWillMount() {
// Animate creation
LayoutAnimation.spring();
}
_onPress() {
// Animate the update
LayoutAnimation.spring();
this.setState({w: this.state.w + 15, h: this.state.h + 15})
}
render() {
return (
<View style={styles.container}>
<View style={[styles.box, {width: this.state.w, height: this.state.h}]} />
<TouchableOpacity onPress={this._onPress}>
<View style={styles.button}>
<Text style={styles.buttonText}>Press me!</Text>
</View>
</TouchableOpacity>
</View>
);
}
}
This example uses a preset value, you can customize the animations as you need, see LayoutAnimation.js for more information.
requestAnimationFrame
requestAnimationFrame is a polyfill from the browser that you might be
familiar with. It accepts a function as its only argument and calls that
function before the next repaint. It is an essential building block for
animations that underlies all of the JavaScript-based animation APIs. In
general, you shouldn't need to call this yourself - the animation APIs will
manage frame updates for you.
react-tween-state (Not recommended - use Animated instead)
react-tween-state is a
minimal library that does exactly what its name suggests: it tweens a
value in a component's state, starting at a from value and ending at
a to value. This means that it generates the values in between those
two values, and it sets the state on every requestAnimationFrame with
the intermediary value.
Tweening definition from Wikipedia
"... tweening is the process of generating intermediate frames between two images to give the appearance that the first image evolves smoothly into the second image. [Tweens] are the drawings between the key frames which help to create the illusion of motion."
The most obvious way to animate from one value to another is linearly: you subtract the end value from the start value and divide the result by the number of frames over which the animation occurs, and then add that value to the current value on each frame until the end value is reached. Linear easing often looks awkward and unnatural, so react-tween-state provides a selection of popular easing functions that can be applied to make your animations more pleasing.
This library does not ship with React Native - in order to use it on
your project, you will need to install it with npm i react-tween-state --save from your project directory.
import tweenState from 'react-tween-state';
import reactMixin from 'react-mixin'; // https://github.com/brigand/react-mixin
class App extends React.Component {
constructor(props) {
super(props);
this.state = { opacity: 1 };
this._animateOpacity = this._animateOpacity.bind(this);
}
_animateOpacity() {
this.tweenState('opacity', {
easing: tweenState.easingTypes.easeOutQuint,
duration: 1000,
endValue: this.state.opacity === 0.2 ? 1 : 0.2,
});
}
render() {
return (
<View style={{flex: 1, justifyContent: 'center', alignItems: 'center'}}>
<TouchableWithoutFeedback onPress={this._animateOpacity}>
<View ref={component => this._box = component}
style={{width: 200, height: 200, backgroundColor: 'red',
opacity: this.getTweeningValue('opacity')}} />
</TouchableWithoutFeedback>
</View>
)
}
}
reactMixin.onClass(App, tweenState.Mixin);
Here we animated the opacity, but as you might guess, we can animate any numeric value. Read more about react-tween-state in its README.
Rebound (Not recommended - use Animated instead)
Rebound.js is a JavaScript port of
Rebound for Android. It is
similar in concept to react-tween-state: you have an initial value and
set an end value, then Rebound generates intermediate values that you can
use for your animation. Rebound is modeled after spring physics; we
don't provide a duration when animating with springs, it is
calculated for us depending on the spring tension, friction, current
value and end value. Rebound is used
internally
by React Native on Navigator and WarningBox.
Notice that Rebound animations can be interrupted - if you release in the middle of a press, it will animate back from the current state to the original value.
import rebound from 'rebound';
class App extends React.Component {
constructor(props) {
super(props);
this._onPressIn = this._onPressIn.bind(this);
this._onPressOut = this._onPressOut.bind(this);
}
// First we initialize the spring and add a listener, which calls
// setState whenever it updates
componentWillMount() {
// Initialize the spring that will drive animations
this.springSystem = new rebound.SpringSystem();
this._scrollSpring = this.springSystem.createSpring();
var springConfig = this._scrollSpring.getSpringConfig();
springConfig.tension = 230;
springConfig.friction = 10;
this._scrollSpring.addListener({
onSpringUpdate: () => {
this.setState({scale: this._scrollSpring.getCurrentValue()});
},
});
// Initialize the spring value at 1
this._scrollSpring.setCurrentValue(1);
}
_onPressIn() {
this._scrollSpring.setEndValue(0.5);
}
_onPressOut() {
this._scrollSpring.setEndValue(1);
}
render() {
var imageStyle = {
width: 250,
height: 200,
transform: [{scaleX: this.state.scale}, {scaleY: this.state.scale}],
};
var imageUri = "img/ReboundExample.png";
return (
<View style={styles.container}>
<TouchableWithoutFeedback onPressIn={this._onPressIn}
onPressOut={this._onPressOut}>
<Image source={{uri: imageUri}} style={imageStyle} />
</TouchableWithoutFeedback>
</View>
);
}
}
You can also clamp the spring values so that they don't overshoot and
oscillate around the end value. In the above example, we would add
this._scrollSpring.setOvershootClampingEnabled(true) to change this.
See the below gif for an example of where in your interface you might
use this.
Screenshot from
react-native-scrollable-tab-view.
You can run a similar example here.
A sidenote about setNativeProps
As mentioned in the Direction Manipulation section,
setNativeProps allows us to modify properties of native-backed
components (components that are actually backed by native views, unlike
composite components) directly, without having to setState and
re-render the component hierarchy.
We could use this in the Rebound example to update the scale - this
might be helpful if the component that we are updating is deeply nested
and hasn't been optimized with shouldComponentUpdate.
// Back inside of the App component, replace the scrollSpring listener
// in componentWillMount with this:
this._scrollSpring.addListener({
onSpringUpdate: () => {
if (!this._photo) { return }
var v = this._scrollSpring.getCurrentValue();
var newProps = {style: {transform: [{scaleX: v}, {scaleY: v}]}};
this._photo.setNativeProps(newProps);
},
});
// Lastly, we update the render function to no longer pass in the
// transform via style (avoid clashes when re-rendering) and to set the
// photo ref
render() {
return (
<View style={styles.container}>
<TouchableWithoutFeedback onPressIn={this._onPressIn} onPressOut={this._onPressOut}>
<Image ref={component => this._photo = component}
source={{uri: "img/ReboundExample.png"}}
style={{width: 250, height: 200}} />
</TouchableWithoutFeedback>
</View>
);
}
It would not make sense to use setNativeProps with react-tween-state
because the updated tween values are set on the state automatically by
the library - Rebound on the other hand gives us an updated value for
each frame with the onSpringUpdate function.
If you find your animations with dropping frames (performing below 60
frames per second), look into using setNativeProps or
shouldComponentUpdate to optimize them. You may also want to defer any
computationally intensive work until after animations are complete,
using the
InteractionManager. You
can monitor the frame rate by using the In-App Developer Menu "FPS
Monitor" tool.
Navigator Scene Transitions
As mentioned in the Navigator
Comparison,
Navigator is implemented in JavaScript and NavigatorIOS is a wrapper
around native functionality provided by UINavigationController, so
these scene transitions apply only to Navigator. In order to re-create
the various animations provided by UINavigationController and also
make them customizable, React Native exposes a
NavigatorSceneConfigs API which is then handed over to the Navigator configureScene prop.
import { Dimensions } from 'react-native';
var SCREEN_WIDTH = Dimensions.get('window').width;
var BaseConfig = Navigator.SceneConfigs.FloatFromRight;
var CustomLeftToRightGesture = Object.assign({}, BaseConfig.gestures.pop, {
// Make it snap back really quickly after canceling pop
snapVelocity: 8,
// Make it so we can drag anywhere on the screen
edgeHitWidth: SCREEN_WIDTH,
});
var CustomSceneConfig = Object.assign({}, BaseConfig, {
// A very tightly wound spring will make this transition fast
springTension: 100,
springFriction: 1,
// Use our custom gesture defined above
gestures: {
pop: CustomLeftToRightGesture,
}
});
For further information about customizing scene transitions, read the source.


