Files
react-native/docs/Animations.md
Joel Marcey 7ac931ee9b Publish DocDown Commits Into Next Release (0.29) (#8480)
* Separate Out Core Components Into Individual Parts

Summary:
Will create new issue to add more information to the `Components` section of the Tutorial
since that was gutted by this change.

Fixes #8156
Closes https://github.com/facebook/react-native/pull/8256

Differential Revision: D3459601

Pulled By: JoelMarcey

fbshipit-source-id: 4038afc463bffcf8efda36d29bc7c443bbc8f4bd

* Cleanup troubleshooting and debugging docs.

Summary:
This is a followup to #8010. Troubleshooting has been updated to list only those issues that may affect a user that is setting up their environment. Any issues related to day to day use have been moved or merged into a more relevant doc.
Closes https://github.com/facebook/react-native/pull/8254

Reviewed By: caabernathy

Differential Revision: D3459018

Pulled By: JoelMarcey

fbshipit-source-id: dd76097af34bd33dda376fab39fb0f71061ef3e4

* Remove survey link

Summary:
We have enough responses now and we are in the lockdown for improving the documentation.

We can add another "did we improve?" survey after lockdown sometime.
Closes https://github.com/facebook/react-native/pull/8260

Differential Revision: D3463284

Pulled By: JoelMarcey

fbshipit-source-id: f2d585a8aa6308de0cce0bea3974b1e7f14d5a6f

* Add docs to show how to select specific simulator.

Summary:
Add a message to let people know they can use the `--simulator` flag to run their apps on different simulators instead of the default "iPhone 6"
Closes https://github.com/facebook/react-native/pull/8078

Differential Revision: D3464912

Pulled By: JoelMarcey

fbshipit-source-id: b59d5061d2b3501618602932fcc285bac99b7573

* Add ScrollView to Basics docs

Summary:
Add basic information about the generic `ScrollView` -- talk a bit about how it renders elements and a quick compare against something like a `ListView`. Provide a simple example.

Fixes #8261
Closes https://github.com/facebook/react-native/pull/8266

Differential Revision: D3465105

Pulled By: JoelMarcey

fbshipit-source-id: 3a2e1eac6e877669763fc6b8bb0fc78ebe870ab1

* Improve autogen for reference docs including jsdoc support

Summary:
As part of improving the API and Component reference docs #8154 this pull request adds the following:

- jsdoc support for API docs. See the AlertIOS changes as an example.
- type definitions support and added to both API and Component docs. This is supported via react-docgen and jsdoc.
- better formatting of method properties (now shown in a table).

FYI, API and Component docs were previously generated in two different ways. Components were using react-docgen and that basically remains as-is. APIs were using custom parsing code and that's been switched to use a jsdoc parser + react-docgen as an option for typedefs (it could also use the jsdoc parser).

Two docs have been updated to showcase how we'd like the new docs to look:

- AlertIOS (API): showing method parameters, examples, typedefs, more details overall.
- Statusbar (Component): showing method parameters, typedefs, more details overall.

**Note**: To convert new API docs to use the new format, add `jsdoc` to the initial file comment. C
Closes https://github.com/facebook/react-native/pull/8196

Differential Revision: D3465037

Pulled By: lacker

fbshipit-source-id: 78415d44bc5be02db802f5b1f7a0b249689abdf7

* overhaul showcase

Summary:
The motivation is that the showcase is becoming far too large to be useful. I filtered the apps for, basically, "apps that have some sort of interesting news coverage or technical blog post about them". The UI is a bit updated to also mention something about the information link. I also added the FB app itself.
Closes https://github.com/facebook/react-native/pull/8263

Differential Revision: D3463856

Pulled By: JoelMarcey

fbshipit-source-id: cdd309ba85edca417868f14dee7c772f73af654b

* New React Native Landing Page

Summary:
The motivation is that we haven't changed the copy on the initial React Native landing page since launching, and we have a much clearer view of the React Native value prop now.

Themes:
1. React Native is like React but for mobile apps
2. A React Native app is a "real native app"
3. Development is fast
4. You can drop down to normal native development if you need
Closes https://github.com/facebook/react-native/pull/8291

Differential Revision: D3466855

Pulled By: JoelMarcey

fbshipit-source-id: d1a5035640bcd795704d5f830b79e7c3d2e3ab02

* Move Videos and Newsletter to Support

Summary:
Simplify the sidebar. We have Twitter feed in support. These have
a community feel as well.
Closes https://github.com/facebook/react-native/pull/8287

Differential Revision: D3467042

Pulled By: lacker

fbshipit-source-id: 60749d0cb31f284dae7c5402bfcde7b4d01aa32f

* Include info about console.log

Summary:
I spent so much time trying to optimize my JS without noticing this.
Closes https://github.com/facebook/react-native/pull/8285

Differential Revision: D3468707

fbshipit-source-id: bd5ff38ca2501891318b4be3c75bdaa10a4c64da

* Add a new Handling Touches guide

Summary:
The new Handling Touches guide provides an overall view of how touches can be handled. It is meant to be a higher level discussion of basic touch handling, e.g. "how do I implement a button?". The existing Gesture Responder System guide has been moved to the end of the docs and is still available for reference when building custom gesture handlers.

Reference: #8160

![handlingtouchesguide](https://cloud.githubusercontent.com/assets/165856/16256634/50a20c92-3808-11e6-8a5b-b49f2cda9fca.png)
Closes https://github.com/facebook/react-native/pull/8299

Differential Revision: D3469681

Pulled By: JoelMarcey

fbshipit-source-id: 3bc18e759b26c2d5c141b626acb433c5e973cef0

* Remove Polyfills section from sidebar

Summary:
Some of these will be in basics, guides and apis instead. One less layer
of confusion.

> Note: APIs are not totally alphabetical any longer -- but neither were
Polyfills. We can fix that in `extractDocs.js` maybe. But not worth doing
in this pull request, imho.
Closes https://github.com/facebook/react-native/pull/8293

Differential Revision: D3469684

Pulled By: JoelMarcey

fbshipit-source-id: 4f7830ca10b8e4406df9cec8bf13ff150e355250

* Docs: Basic Components Update

Summary:
This is an improvement to basic components docs.

* I updated the basic components example code to better render components on iOS (added paddingTop).
* I also modified the code to allow reader to easily copy, paste, and then run the code in their project if they followed the 'Getting Started' quick start guide.
* I also added additional copy to clarify suggested usage/guidelines.
Closes https://github.com/facebook/react-native/pull/8292

Differential Revision: D3469943

Pulled By: JoelMarcey

fbshipit-source-id: 21ff6ee13b59741c43d80aab68a38aace0fbfca6

* Add react-native-web-player to core components docs

Summary:
This PR adds the interactive [React Native Web Player](http://dabbott.github.io/react-native-web-player/) to the docs. The web player is an embeddable iframe which runs React Native code using components from [react-native-web](https://github.com/necolas/react-native-web). For now, it's primarily for educational purposes, since only the basic components are implemented.

Some details:
- The iframe is loaded from MaxCDN using rawgit, locked down to a git tag.
- Asset paths (i.e. images) are resolved relative to `//facebook.github.io/react-native/`
- When viewed on mobile, it falls back to the syntax-highlighted code blocks.

The WebPlayer can be inserted into markdown by using the fences:

```
```ReactNativeWebPlayer

import ...

AppRegistry.registerComponent ...

`` `
```

![screen shot 2016-06-22 at 12 46 50 pm](https://cloud.githubusercontent.com/assets/1198882/16281068/7056804e-3877-11e6-82f7-ece245690548.png)

I didn't actually add the WebPlayer to any docs pages in this PR. That we c
Closes https://github.com/facebook/react-native/pull/8328

Differential Revision: D3471527

Pulled By: lacker

fbshipit-source-id: 704da41cd77e08c7e2bc820557a74d36e88e8eb7

* More Resources doc, updating Support doc and quickstart too

Summary:
TLDR even more docs changes

So I created a More Resources doc that aggregates the high-quality-but-off-site stuff. Let's try to put more outlinks there. Also I removed the stuff on Support that was not support, and some misc changes to clean stuff up.
Closes https://github.com/facebook/react-native/pull/8329

Differential Revision: D3471669

Pulled By: JoelMarcey

fbshipit-source-id: 54edd543ced1b3a8f3d0baca5475ac96bae6e487

* Add React Native Web Player to most component basics

Summary:
> ListView is not supported by React Native Web as of yet, so it will not have it.
Closes https://github.com/facebook/react-native/pull/8331

Differential Revision: D3472019

Pulled By: lacker

fbshipit-source-id: e5fb430b6c8f4d437943c159beb00b9d9252c92d

* Update Navigator component doc

Summary:
Related to #8203 to update the Navigator component reference doc.

**Test plan (required)**

Started up the website and checked:
http://localhost:8079/react-native/docs/navigator.html

![component_navigator_2](https://cloud.githubusercontent.com/assets/691109/16280426/3f2cdc32-3874-11e6-810b-ca34d7bd4972.png)

**Note**

The code is not Flow-ified so depended on jsdoc formatting to get the method parameter types. There's a current issue with handling optional types via react-docgen which parses components. There's an open PR to look into this: https://github.com/reactjs/react-docgen/pull/89. When that's resolved the `replaceAtIndex` method parameter type that's documented for `cb` needs to be updated to make it optional.
Closes https://github.com/facebook/react-native/pull/8318

Differential Revision: D3471185

Pulled By: JoelMarcey

fbshipit-source-id: 99f85ee2ab00dc200cf2812cce5b3ccec743d6a0

* fix Firefox bug

Summary:
The motivation is that the getting started page was not working in some cases in Firefox.

This line of code appears to be at best a no-op, at worst fails in Firefox, since "event" is undefined.
Closes https://github.com/facebook/react-native/pull/8335

Differential Revision: D3473333

Pulled By: JoelMarcey

fbshipit-source-id: 40581e83126675aa072c6ee25609cfb787015ce7

* Fix guides docs to es2015 classes and remove flowtype from Animation example

Summary:
1. Animation guide page is the only place where Flowtype is used, it would be better to remove it to prevent some confusion.

2. ES2015 classes in guidelines docs pages and fixed some typos

**Test plan (required)**

Should i write any tests for this?
Closes https://github.com/facebook/react-native/pull/8339

Differential Revision: D3474192

Pulled By: bestander

fbshipit-source-id: 5531d1e399eaed0952732ac2e0bd1effc72d00a8

* Update Views API documentation

Summary:
Ensure all `props` have documentation. Add more details to current `props`.
Provide more information to the API in general.

> Would like to try to integrate the React Native Web Player for the initial
> example, but not right now.
Closes https://github.com/facebook/react-native/pull/8341

Differential Revision: D3475105

Pulled By: caabernathy

fbshipit-source-id: 00ad30b2359831740715517278bec1d0231e089d

* Fixes #8252: Document how to connect to a non-default packager port o…

Summary:
Added some documentation to the `RunningOnDeviceAndroid.md` with screenshots to set custom port
Closes https://github.com/facebook/react-native/pull/8355

Differential Revision: D3475846

Pulled By: mkonicek

fbshipit-source-id: 73675b19e2bb93c859bda239f228da0883f0e305

* Add docs pages for basics: Dimensions and Layout

Summary:
These pages should sufficiently give a beginner enough information to make most layouts in React Native. They should go after the basics-style page, whenever that is ready.

Having a single page for Layout was too much, so I split it into two: Dimensions and Layout.

![dimensions react native a framework for building native apps using react](https://cloud.githubusercontent.com/assets/1198882/16311045/c6918b64-3923-11e6-8cc9-daeda9eb40e6.png)

![layout react native a framework for building native apps using react](https://cloud.githubusercontent.com/assets/1198882/16310233/9a66405a-3920-11e6-9ef6-1594f7228e83.png)

lacker
Closes https://github.com/facebook/react-native/pull/8364

Differential Revision: D3477147

Pulled By: lacker

fbshipit-source-id: 1ef31ac0a64e43166a7581b38fa8263282672eeb

* ES6-ify ListView Basics

Summary:
Fixes #8184
Closes https://github.com/facebook/react-native/pull/8370

Differential Revision: D3477196

Pulled By: caabernathy

fbshipit-source-id: 929f84b3f8edaf03f918bb04fb9dbb48b4884b18

* Fix nits in update View API documentation

Summary:
Ref comments in #8341

Ref #8203
Closes https://github.com/facebook/react-native/pull/8361

Differential Revision: D3477174

Pulled By: caabernathy

fbshipit-source-id: 495011c2d370d06d355e966d6ba2c52880146183

* ES6-ify ScrollView basics

Summary: Closes https://github.com/facebook/react-native/pull/8368

Differential Revision: D3477381

Pulled By: caabernathy

fbshipit-source-id: 0c43a9b8309db8f268a2776ebff2b4e52df559df

* ES6-ify View Basics

Summary: Closes https://github.com/facebook/react-native/pull/8366

Differential Revision: D3477409

Pulled By: caabernathy

fbshipit-source-id: 5906e8dffc7884a6ed527fada5f907702a72c08f

* ES6-ify Image Basics

Summary: Closes https://github.com/facebook/react-native/pull/8365

Differential Revision: D3477411

Pulled By: caabernathy

fbshipit-source-id: 26214fcf13c9e1352e198f34fcd6f5e88f1fe2da

* ES6-ify TextInput Basics

Summary: Closes https://github.com/facebook/react-native/pull/8367

Differential Revision: D3477404

Pulled By: caabernathy

fbshipit-source-id: 16c279853b5c7a2d24033ef0d987da52dd148b24

* ES6-ify Text Basics

Summary: Closes https://github.com/facebook/react-native/pull/8363

Differential Revision: D3477431

Pulled By: caabernathy

fbshipit-source-id: 86ee5efb84e50609fbfae82102b1dc61fea69f05

* Update NavigatorIOS component doc

Summary:
Reference: #8203

Changes made:

- Added more to the intro section and updated the intro examples to ES6
- Added more details to prop explanations
- Added parameter descriptions for methods

**Test plan (required)**

Ran the website locally and checked: http://localhost:8079/react-native/docs/navigatorios.html

![component_navigatorios_2](https://cloud.githubusercontent.com/assets/691109/16315939/1501ba2a-3939-11e6-8ec0-54b43e03b323.png)
Closes https://github.com/facebook/react-native/pull/8334

Differential Revision: D3476066

Pulled By: JoelMarcey

fbshipit-source-id: 9fcefe3f9d59008d8c72683c57cb004d1f185f62

* Update webview doc

Summary:
Reference: #8203

Changes made:

Added a webview example to the intro section
Added more details to prop explanations
Test plan (required)

Ran the website locally and checked: http://localhost:8079/react-native/docs/webview.html

![component_webview_2](https://cloud.githubusercontent.com/assets/691109/16316552/f6847c56-393b-11e6-8fdd-a0b61e7f787b.png)
Closes https://github.com/facebook/react-native/pull/8372

Differential Revision: D3477685

Pulled By: JoelMarcey

fbshipit-source-id: a624f5c6c12a8367aea2a6e7c2e520da7a074bbd

* Move everything out of Known Issues and into more appropriate locations.

Summary:
Two of the known issues have been moved to the issue tracker:

* #8315
* #8316

Others have been moved into more appropriate locations, such as the `TextInput` issue to the API doc itself, and the React debugging issue to the Debugging doc.

The Android-specific compatibility concerns have been dropped entirely as it does not seem like people would find these in the docs.
Closes https://github.com/facebook/react-native/pull/8321

Differential Revision: D3477999

Pulled By: JoelMarcey

fbshipit-source-id: dfffc9910ebf5514eb14c6aa8a9a3e70761db874

* Make a new "Style" doc that's in The Basics and uses the RNWP

Summary:
The example uses StyleSheet.create and also arrays-of-styles. I think this covers everything the old one did, but in simple-enough-for-the-basics form, so I removed the old one. I also reordered so that "Style -> Dimensions -> Layout" is the flow for learning "Styley" things.
Closes https://github.com/facebook/react-native/pull/8379

Differential Revision: D3478384

Pulled By: caabernathy

fbshipit-source-id: 158f0f0367c8eb8b2b24feda0d8d7a533fd7af4d

* Add `extends Component` to Dimensions and Layout Basics Examples

Summary:
It works without out the `extends`, but I do not really understand why,
unless there is some magic implicit `extends` if you don't put it and
you call `registerComponent`. But, I figure we should be explicit unless
there is a good reason not to be.
Closes https://github.com/facebook/react-native/pull/8377

Differential Revision: D3478950

Pulled By: JoelMarcey

fbshipit-source-id: 05ea4367c3c8c34aea6c092639ee51d8761bca3f

* Bring out prop descriptions, for Flexbox

Summary:
For Flexbox API docs would like to tease out the prop descriptions. This PR makes that feasible by exposing the description for style.

**Test plan (required)**

1. Temporarily modified the flexbox source doc: Libraries/StyleSheet/LayoutPropTypes.js to add a description.
2. Checked it out on local webpage: http://localhost:8079/react-native/docs/flexbox.html

![style_prop_descriptions](https://cloud.githubusercontent.com/assets/691109/16321579/866b186e-3952-11e6-823a-2d38132bd553.png)
Closes https://github.com/facebook/react-native/pull/8382

Differential Revision: D3478796

Pulled By: lacker

fbshipit-source-id: 49f3b7876ff1ccec9ee837921a78ee0dfb915453

* Update web player in docs for custom registerComponent names

Summary:
In the web player in the docs, allows `AppRegistry.registerComponent('name', App)` to use *anything* for `'name'`. It is ignored by the web player - last registration wins.
Closes https://github.com/facebook/react-native/pull/8383

Differential Revision: D3478922

Pulled By: JoelMarcey

fbshipit-source-id: 3d1d96e0ad41216d29134ba384896e86d0cd2b32

* Networking Guide

Summary:
Simplified Networking Guide, based on the old Network polyfill doc.

This guide strongly recommends using fetch, while still informing the user about React Native's support for other libraries.

In order to provide an actual working networking example, a `movies.json` file is added at the root of the site, allowing the user to fetch a small blob of JSON:

```
fetch('http://facebook.github.io/react-native/movies.json')
```

![networking](https://cloud.githubusercontent.com/assets/165856/16321804/d2bd7c6a-3953-11e6-9fc5-30baaa38d7a4.png)
Closes https://github.com/facebook/react-native/pull/8381

Differential Revision: D3479018

Pulled By: lacker

fbshipit-source-id: 1f2078bf2414a13f7f77d5af55b08948909093a3

* Move Component Embedded Simulator next to its example

Summary:
Right now the embedded simulator is always at the top right corner.
This can be confusing as to what code is associated with the simulation.

So, move the simulator next to its actual code.

This has the added benefit of allowing us to use the React Native
Web Player for the simpler examples in the components.
Closes https://github.com/facebook/react-native/pull/8384

Differential Revision: D3479056

Pulled By: bestander

fbshipit-source-id: f400d8387ec771b94d5e798c1e955b25f9a0f1bf

* fix bugs on landing page code, make the url an easter egg

Summary:
This is just improving a bit of lameness on the homepage - Devin pointed out the <>'s don't work within a Text tag, so I removed them, and someone else pointed out that nonexistent fake urls are suboptimal, so I improved that too.
Closes https://github.com/facebook/react-native/pull/8387

Differential Revision: D3479087

Pulled By: JoelMarcey

fbshipit-source-id: 45a2d21a9073b58b869e8b344550c28f849e0185

* Api documentation update for modal.js

Summary:
Related to #8203 to update the Modal API reference doc.

**Test plan (required)**

Started up the website and checked:
http://localhost:8079/react-native/docs/modal.html

![modal update](https://cloud.githubusercontent.com/assets/23874/16316792/ecde19cc-393c-11e6-8136-16243a199d9b.png)

**Note, copied from a previous PR**

The code is not Flow-ified so depended on jsdoc formatting to get the method parameter types. There's a current issue with handling optional types via react-docgen which parses components. There's an open PR to look into this: https://github.com/reactjs/react-docgen/pull/89. When that's resolved the `replaceAtIndex` method parameter type that's documented for `cb` needs to be updated to make it optional.
Closes https://github.com/facebook/react-native/pull/8375

Differential Revision: D3479536

Pulled By: caabernathy

fbshipit-source-id: de2db3aa221e4adce0c0c5f3d94a1fad528a60da

* Update MapView doc

Summary:
Reference: #8203

Changes made:

- Added a MapView example to the intro section
- Added more details to prop explanations
- Added more info to an exported type, even if it's not used anywhere I can see
- Removed mention of ios platform in props. Left an android one in there as I didn't want to touch code.

**Test plan (required)**

Ran the website locally and checked: http://localhost:8079/react-native/docs/mapview.html

![component_mapview_2](https://cloud.githubusercontent.com/assets/691109/16329753/43419508-3999-11e6-9310-11c53ca8c04b.png)
Closes https://github.com/facebook/react-native/pull/8389

Differential Revision: D3481609

Pulled By: JoelMarcey

fbshipit-source-id: 71e35ce49193dc09d40546ff16bc48559135d63f

* Accessing console logs

Summary:
Instructions for accessing the output of a `console.log`.

![debugging](https://cloud.githubusercontent.com/assets/165856/16318119/7aff884e-3942-11e6-9a78-853aaba68308.png)
Closes https://github.com/facebook/react-native/pull/8323

Differential Revision: D3480718

Pulled By: JoelMarcey

fbshipit-source-id: 4185d2e730277b8ad986d3c8904420e7ae1ceb21

* Add Navigation Overview

Summary:
Initial stab at writing a high level guide on navigation. Its main focus is on Navigator due to it being cross-platform and fairly simple to use.

This guide should be expanded to cover tabbed applications in a future pull request.

The Navigation (Experimental) section will be similarly expanded upon as the API stabilizes.

![navigation](https://cloud.githubusercontent.com/assets/165856/16324560/52b508dc-396a-11e6-94b7-b2d1175f69e0.png)
Closes https://github.com/facebook/react-native/pull/8390

Differential Revision: D3480304

Pulled By: caabernathy

fbshipit-source-id: 280da9185fca295bc107a2df20106c783b461be7

* Update AsyncStorage doc

Summary:
Relates to #8203 for AsyncStorage API update.

- Added a small example to the intro section.
- Added jsdoc format tags to show up class description, parameter descriptions.
- Word-smithed many of the method descriptions.

I also made a bug fix to the autogen. It wasn't handling the scenario where a method may have no parameters.

**Test plan (required)**

Wrote a small sample app to test the snippet added to the intro section.

Ran website locally: http://localhost:8079/react-native/docs/asyncstorage.html

![api_asyncstorage](https://cloud.githubusercontent.com/assets/691109/16329457/84f9d69c-3997-11e6-9e68-3a475df90377.png)

Ran changed files through the linter.
Closes https://github.com/facebook/react-native/pull/8396

Differential Revision: D3481783

Pulled By: JoelMarcey

fbshipit-source-id: ebc4b9695482ada8a3455e621534d2a7fb11edf4

* Fix errors related to typehint when generating docs

Summary:
After pulling in AsyncStorage doc changes, getting typehint errors when running docs. This fixes that issue.

**Test plan (required)**

Opened http://localhost:8079/react-native/index.html

Clicked around. No errors. Also successfully ran:

```
node server/generate.js
```
Closes https://github.com/facebook/react-native/pull/8412

Differential Revision: D3482007

Pulled By: JoelMarcey

fbshipit-source-id: 7b0da2b2b38fd1f1bdec1b7c810ee70c536dd2bb

* Update Image API

Summary:
- Provide runnable examples
- Add more details to properties and jsdoc-ify the methods

Ref #8203
Closes https://github.com/facebook/react-native/pull/8413

Differential Revision: D3482168

Pulled By: caabernathy

fbshipit-source-id: 04fce5133317af282cced5850a53858e3f5b72f2

* Replace NavigatorComparison with the new Navigation guide.

Summary:
Several external sites link back to docs/navigator-comparison.html when talking about React Native's navigation. The Navigation guide added in #8390 is meant to replace this content, but it was added at docs/navigation.html.

This pull request removes the comparison guide and replaces it with the Navigation guide's content. There is no content update in this PR. For review purposes, note that the next link from the previous document (JS Environment) has been updated to point to navigator-comparison, and the content of the Navigation guide remain unchanged from #8390.
Closes https://github.com/facebook/react-native/pull/8417

Differential Revision: D3482273

Pulled By: caabernathy

fbshipit-source-id: 9e04e11a5829d48541f8612fb65c01fe319e768b

* Overhaul the Flexbox documentation

Summary: Closes https://github.com/facebook/react-native/pull/8395

Differential Revision: D3482652

Pulled By: lacker

fbshipit-source-id: 0bf8955341221b74f69ba24dcf5ab332c910a52c

* Update TextInput API

Summary:
- Make the examples runnable (both copy/paste and with the web player)
- Add a bit more information in props where needed.
Closes https://github.com/facebook/react-native/pull/8392

Differential Revision: D3482747

Pulled By: caabernathy

fbshipit-source-id: 8f2d812efc1efb3f14db45b5c054ce0d5c14f5f5

* Make "The Basics" flow like a linear tutorial

Summary: Closes https://github.com/facebook/react-native/pull/8429

Differential Revision: D3487369

Pulled By: lacker

fbshipit-source-id: 59b32f2a2a67370192c91dc43da3d4b76a43b810

* map -> object

Summary: Closes https://github.com/facebook/react-native/pull/8450

Differential Revision: D3488018

fbshipit-source-id: a30269c89e87b546f77da7a32b1c4c65d978459d

* Make the method signatures stand out more

Summary:
And more delineated from other parts of the method
information.

Hopefully this makes it easier to parse through.
Closes https://github.com/facebook/react-native/pull/8421

Differential Revision: D3488251

Pulled By: JoelMarcey

fbshipit-source-id: 44f2ed00b16849396cac94fd46567eaab48c50f3

* Use npmcdn in docs instead of rawgit for web player

Summary:
Switch web player cdn to npmcdn per discussion with lacker. This will make the url agnostic to who owns the git repo.
Closes https://github.com/facebook/react-native/pull/8426

Differential Revision: D3488755

Pulled By: lacker

fbshipit-source-id: b54dd4428a48c8a5a15b0b38ee0564d119916f9b

* Update instructions for pointing Gradle to Android SDK

Summary:
Closes #8439
Closes https://github.com/facebook/react-native/pull/8446

Differential Revision: D3489034

fbshipit-source-id: 7cb50a43e64e216512294eaec06690dc9f3d6895

* Update RunningOnDeviceAndroid.md

Summary:
Add note associating error message to "adb reverse" command. When I first ran a React Native app on my Android phone, I received a cryptic "bridge configuration isn't available" error. After some research, I discovered that the "adb reverse" command mentioned further down on the page resolved the problem.
Closes https://github.com/facebook/react-native/pull/7725

Differential Revision: D3491577

Pulled By: JoelMarcey

fbshipit-source-id: 34c580acd6bf3e7788b674bd0b41bc5a1023b010

* improve text input docs

Summary:
Not a big deal, I was just going through the tutorial trying to figure out which doc was the most boring, and improve it a bit. IMO now the example is slightly funnier, and it mentions onSubmitEditing which in practice is probably a more useful callback.
Closes https://github.com/facebook/react-native/pull/8447

Differential Revision: D3491938

Pulled By: JoelMarcey

fbshipit-source-id: 3bd0f5762dc4db4a85c9d5badb6c005f4b8c52f4

* Update Text Component

Summary:
This updates the documentation for the `Text` component itself and the embedded `Text.md` that goes with it.

- React Native Web Player
- Document all props
  - NOTE: I actually added a new prop to `Text` called `accessible` since it was set by default and thus shown in the Props list
    in the original documentation (but with an empty description).
- Stylistic fixes
Closes https://github.com/facebook/react-native/pull/8445

Differential Revision: D3493112

Pulled By: JoelMarcey

fbshipit-source-id: b428d4eb09065db5c6cb1ae5524ad22084fd2a82

* Fix TextInput API update nits

Summary:
Ref: 7e7c2b5d57 (r68444537)

Ref: 7e7c2b5d57 (r68444442)
Closes https://github.com/facebook/react-native/pull/8476

Differential Revision: D3494641

Pulled By: JoelMarcey

fbshipit-source-id: 9a75ff66ccb895deb2f5027bdffe5d5bfe898e41
2016-06-29 03:25:02 -07:00

22 KiB

id, title, layout, category, permalink, next
id title layout category permalink next
animations Animations docs Guides docs/animations.html accessibility

Fluid, meaningful animations are essential to the mobile user experience. Like everything in React Native, Animation APIs for React Native are currently under development, but have started to coalesce around two complementary systems: LayoutAnimation for animated global layout transactions, and Animated for more granular and interactive control of specific values.

Animated

The Animated library is designed to make it very easy to concisely express a wide variety of interesting animation and interaction patterns in a very performant way. Animated focuses on declarative relationships between inputs and outputs, with configurable transforms in between, and simple start/stop methods to control time-based animation execution. For example, a complete component with a simple spring bounce on mount looks like this:

class Playground extends React.Component {
  constructor(props) {
    super(props);
    this.state = {
      bounceValue: new Animated.Value(0),
    };
  }
  render() {
    return (
      <Animated.Image                         // Base: Image, Text, View
        source={{uri: 'http://i.imgur.com/XMKOH81.jpg'}}
        style={{
          flex: 1,
          transform: [                        // `transform` is an ordered array
            {scale: this.state.bounceValue},  // Map `bounceValue` to `scale`
          ]
        }}
      />
    );
  }
  componentDidMount() {
    this.state.bounceValue.setValue(1.5);     // Start large
    Animated.spring(                          // Base: spring, decay, timing
      this.state.bounceValue,                 // Animate `bounceValue`
      {
        toValue: 0.8,                         // Animate to smaller size
        friction: 1,                          // Bouncier spring
      }
    ).start();                                // Start the animation
  }
}

bounceValue is initialized as part of state in the constructor, and mapped to the scale transform on the image. Behind the scenes, the numeric value is extracted and used to set scale. When the component mounts, the scale is set to 1.5 and then a spring animation is started on bounceValue which will update all of its dependent mappings on each frame as the spring animates (in this case, just the scale). This is done in an optimized way that is faster than calling setState and re-rendering. Because the entire configuration is declarative, we will be able to implement further optimizations that serialize the configuration and runs the animation on a high-priority thread.

Core API

Most everything you need hangs directly off the Animated module. This includes two value types, Value for single values and ValueXY for vectors, three animation types, spring, decay, and timing, and three component types, View, Text, and Image. You can make any other component animated with Animated.createAnimatedComponent.

The three animation types can be used to create almost any animation curve you want because each can be customized:

  • spring: Simple single-spring physics model that matches Origami.
  • friction: Controls "bounciness"/overshoot. Default 7.
  • tension: Controls speed. Default 40.
  • decay: Starts with an initial velocity and gradually slows to a stop.
  • velocity: Initial velocity. Required.
  • deceleration: Rate of decay. Default 0.997.
  • timing: Maps time range to easing value.
  • duration: Length of animation (milliseconds). Default 500.
  • easing: Easing function to define curve. See Easing module for several predefined functions. iOS default is Easing.inOut(Easing.ease).
  • delay: Start the animation after delay (milliseconds). Default 0.

Animations are started by calling start. start takes a completion callback that will be called when the animation is done. If the animation is done because it finished running normally, the completion callback will be invoked with {finished: true}, but if the animation is done because stop was called on it before it could finish (e.g. because it was interrupted by a gesture or another animation), then it will receive {finished: false}.

Composing Animations

Animations can also be composed with parallel, sequence, stagger, and delay, each of which simply take an array of animations to execute and automatically calls start/stop as appropriate. For example:

Animated.sequence([            // spring to start and twirl after decay finishes
  Animated.decay(position, {   // coast to a stop
    velocity: {x: gestureState.vx, y: gestureState.vy}, // velocity from gesture release
    deceleration: 0.997,
  }),
  Animated.parallel([          // after decay, in parallel:
    Animated.spring(position, {
      toValue: {x: 0, y: 0}    // return to start
    }),
    Animated.timing(twirl, {   // and twirl
      toValue: 360,
    }),
  ]),
]).start();                    // start the sequence group

By default, if one animation is stopped or interrupted, then all other animations in the group are also stopped. Parallel has a stopTogether option that can be set to false to disable this.

Interpolation

Another powerful part of the Animated API is the interpolate function. It allows input ranges to map to different output ranges. For example, a simple mapping to convert a 0-1 range to a 0-100 range would be

value.interpolate({
  inputRange: [0, 1],
  outputRange: [0, 100],
});

interpolate supports multiple range segments as well, which is handy for defining dead zones and other handy tricks. For example, to get an negation relationship at -300 that goes to 0 at -100, then back up to 1 at 0, and then back down to zero at 100 followed by a dead-zone that remains at 0 for everything beyond that, you could do:

value.interpolate({
  inputRange: [-300, -100, 0, 100, 101],
  outputRange: [300,    0, 1,   0,   0],
});

Which would map like so:

Input Output
-400 450
-300 300
-200 150
-100 0
-50 0.5
0 1
50 0.5
100 0
101 0
200 0

interpolation also supports arbitrary easing functions, many of which are already implemented in the Easing class including quadratic, exponential, and bezier curves as well as functions like step and bounce. interpolation also has configurable behavior for extrapolating the outputRange. You can set the extrapolation by setting the extrapolate, extrapolateLeft or extrapolateRight options. The default value is extend but you can use clamp to prevent the output value from exceeding outputRange.

Tracking Dynamic Values

Animated values can also track other values. Just set the toValue of an animation to another animated value instead of a plain number, for example with spring physics for an interaction like "Chat Heads", or via timing with duration: 0 for rigid/instant tracking. They can also be composed with interpolations:

Animated.spring(follower, {toValue: leader}).start();
Animated.timing(opacity, {
  toValue: pan.x.interpolate({
    inputRange: [0, 300],
    outputRange: [1, 0],
  }),
}).start();

ValueXY is a handy way to deal with 2D interactions, such as panning/dragging. It is a simple wrapper that basically just contains two Animated.Value instances and some helper functions that call through to them, making ValueXY a drop-in replacement for Value in many cases. For example, in the code snippet above, leader and follower could both be of type ValueXY and the x and y values will both track as you would expect.

Input Events

Animated.event is the input side of the Animated API, allowing gestures and other events to map directly to animated values. This is done with a structured map syntax so that values can be extracted from complex event objects. The first level is an array to allow mapping across multiple args, and that array contains nested objects. In the example, you can see that scrollX maps to event.nativeEvent.contentOffset.x (event is normally the first arg to the handler), and pan.x and pan.y map to gestureState.dx and gestureState.dy, respectively (gestureState is the second arg passed to the PanResponder handler).

onScroll={Animated.event(
  // scrollX = e.nativeEvent.contentOffset.x
  [{nativeEvent: {contentOffset: {x: scrollX}}}]
)}
onPanResponderMove={Animated.event([
  null,                                          // ignore the native event
  // extract dx and dy from gestureState
  // like 'pan.x = gestureState.dx, pan.y = gestureState.dy'
  {dx: pan.x, dy: pan.y}
]);

Responding to the Current Animation Value

You may notice that there is no obvious way to read the current value while animating - this is because the value may only be known in the native runtime due to optimizations. If you need to run JavaScript in response to the current value, there are two approaches:

  • spring.stopAnimation(callback) will stop the animation and invoke callback with the final value - this is useful when making gesture transitions.
  • spring.addListener(callback) will invoke callback asynchronously while the animation is running, providing a recent value. This is useful for triggering state changes, for example snapping a bobble to a new option as the user drags it closer, because these larger state changes are less sensitive to a few frames of lag compared to continuous gestures like panning which need to run at 60fps.

Future Work

As previously mentioned, we're planning on optimizing Animated under the hood to make it even more performant. We would also like to experiment with more declarative and higher level gestures and triggers, such as horizontal vs. vertical panning.

The above API gives a powerful tool for expressing all sorts of animations in a concise, robust, and performant way. Check out more example code in UIExplorer/AnimationExample. Of course there may still be times where Animated doesn't support what you need, and the following sections cover other animation systems.

LayoutAnimation

LayoutAnimation allows you to globally configure create and update animations that will be used for all views in the next render/layout cycle. This is useful for doing flexbox layout updates without bothering to measure or calculate specific properties in order to animate them directly, and is especially useful when layout changes may affect ancestors, for example a "see more" expansion that also increases the size of the parent and pushes down the row below which would otherwise require explicit coordination between the components in order to animate them all in sync.

Note that although LayoutAnimation is very powerful and can be quite useful, it provides much less control than Animated and other animation libraries, so you may need to use another approach if you can't get LayoutAnimation to do what you want.

Note that in order to get this to work on Android you need to set the following flags via UIManager:

UIManager.setLayoutAnimationEnabledExperimental && UIManager.setLayoutAnimationEnabledExperimental(true);

class App extends React.Component {
  constructor(props) {
    super(props);
    this.state = { w: 100, h: 100 };
    this._onPress = this._onPress.bind(this);
  }
  
  componentWillMount() {
    // Animate creation
    LayoutAnimation.spring();
  }

  _onPress() {
    // Animate the update
    LayoutAnimation.spring();
    this.setState({w: this.state.w + 15, h: this.state.h + 15})
  }

  render() {
    return (
      <View style={styles.container}>
        <View style={[styles.box, {width: this.state.w, height: this.state.h}]} />
        <TouchableOpacity onPress={this._onPress}>
          <View style={styles.button}>
            <Text style={styles.buttonText}>Press me!</Text>
          </View>
        </TouchableOpacity>
      </View>
    );
  }
}

Run this example

This example uses a preset value, you can customize the animations as you need, see LayoutAnimation.js for more information.

requestAnimationFrame

requestAnimationFrame is a polyfill from the browser that you might be familiar with. It accepts a function as its only argument and calls that function before the next repaint. It is an essential building block for animations that underlies all of the JavaScript-based animation APIs. In general, you shouldn't need to call this yourself - the animation APIs will manage frame updates for you.

react-tween-state is a minimal library that does exactly what its name suggests: it tweens a value in a component's state, starting at a from value and ending at a to value. This means that it generates the values in between those two values, and it sets the state on every requestAnimationFrame with the intermediary value.

Tweening definition from Wikipedia

"... tweening is the process of generating intermediate frames between two images to give the appearance that the first image evolves smoothly into the second image. [Tweens] are the drawings between the key frames which help to create the illusion of motion."

The most obvious way to animate from one value to another is linearly: you subtract the end value from the start value and divide the result by the number of frames over which the animation occurs, and then add that value to the current value on each frame until the end value is reached. Linear easing often looks awkward and unnatural, so react-tween-state provides a selection of popular easing functions that can be applied to make your animations more pleasing.

This library does not ship with React Native - in order to use it on your project, you will need to install it with npm i react-tween-state --save from your project directory.

import tweenState from 'react-tween-state';
import reactMixin from 'react-mixin'; // https://github.com/brigand/react-mixin

class App extends React.Component {
  constructor(props) {
    super(props);
    this.state = { opacity: 1 };
    this._animateOpacity = this._animateOpacity.bind(this);
  }

  _animateOpacity() {
    this.tweenState('opacity', {
      easing: tweenState.easingTypes.easeOutQuint,
      duration: 1000,
      endValue: this.state.opacity === 0.2 ? 1 : 0.2,
    });
  }

  render() {
    return (
      <View style={{flex: 1, justifyContent: 'center', alignItems: 'center'}}>
        <TouchableWithoutFeedback onPress={this._animateOpacity}>
          <View ref={component => this._box = component}
                style={{width: 200, height: 200, backgroundColor: 'red',
                        opacity: this.getTweeningValue('opacity')}} />
        </TouchableWithoutFeedback>
      </View>
    )
  }
}

reactMixin.onClass(App, tweenState.Mixin);

Run this example

Here we animated the opacity, but as you might guess, we can animate any numeric value. Read more about react-tween-state in its README.

Rebound.js is a JavaScript port of Rebound for Android. It is similar in concept to react-tween-state: you have an initial value and set an end value, then Rebound generates intermediate values that you can use for your animation. Rebound is modeled after spring physics; we don't provide a duration when animating with springs, it is calculated for us depending on the spring tension, friction, current value and end value. Rebound is used internally by React Native on Navigator and WarningBox.

Notice that Rebound animations can be interrupted - if you release in the middle of a press, it will animate back from the current state to the original value.

import rebound from 'rebound';

class App extends React.Component {
  constructor(props) {
    super(props);
    this._onPressIn = this._onPressIn.bind(this);
    this._onPressOut = this._onPressOut.bind(this);
  }
  // First we initialize the spring and add a listener, which calls
  // setState whenever it updates
  componentWillMount() {
    // Initialize the spring that will drive animations
    this.springSystem = new rebound.SpringSystem();
    this._scrollSpring = this.springSystem.createSpring();
    var springConfig = this._scrollSpring.getSpringConfig();
    springConfig.tension = 230;
    springConfig.friction = 10;

    this._scrollSpring.addListener({
      onSpringUpdate: () => {
        this.setState({scale: this._scrollSpring.getCurrentValue()});
      },
    });

    // Initialize the spring value at 1
    this._scrollSpring.setCurrentValue(1);
  }

  _onPressIn() {
    this._scrollSpring.setEndValue(0.5);
  }

  _onPressOut() {
    this._scrollSpring.setEndValue(1);
  }

  render() {
    var imageStyle = {
      width: 250,
      height: 200,
      transform: [{scaleX: this.state.scale}, {scaleY: this.state.scale}],
    };

    var imageUri = "img/ReboundExample.png";

    return (
      <View style={styles.container}>
        <TouchableWithoutFeedback onPressIn={this._onPressIn}
                                  onPressOut={this._onPressOut}>
          <Image source={{uri: imageUri}} style={imageStyle} />
        </TouchableWithoutFeedback>
      </View>
    );
  }
}

Run this example

You can also clamp the spring values so that they don't overshoot and oscillate around the end value. In the above example, we would add this._scrollSpring.setOvershootClampingEnabled(true) to change this. See the below gif for an example of where in your interface you might use this.

Screenshot from react-native-scrollable-tab-view. You can run a similar example here.

A sidenote about setNativeProps

As mentioned in the Direction Manipulation section, setNativeProps allows us to modify properties of native-backed components (components that are actually backed by native views, unlike composite components) directly, without having to setState and re-render the component hierarchy.

We could use this in the Rebound example to update the scale - this might be helpful if the component that we are updating is deeply nested and hasn't been optimized with shouldComponentUpdate.

// Back inside of the App component, replace the scrollSpring listener
// in componentWillMount with this:
this._scrollSpring.addListener({
  onSpringUpdate: () => {
    if (!this._photo) { return }
    var v = this._scrollSpring.getCurrentValue();
    var newProps = {style: {transform: [{scaleX: v}, {scaleY: v}]}};
    this._photo.setNativeProps(newProps);
  },
});

// Lastly, we update the render function to no longer pass in the
// transform via style (avoid clashes when re-rendering) and to set the
// photo ref
render() {
  return (
    <View style={styles.container}>
      <TouchableWithoutFeedback onPressIn={this._onPressIn} onPressOut={this._onPressOut}>
        <Image ref={component => this._photo = component}
               source={{uri: "img/ReboundExample.png"}}
               style={{width: 250, height: 200}} />
      </TouchableWithoutFeedback>
    </View>
  );
}

Run this example

It would not make sense to use setNativeProps with react-tween-state because the updated tween values are set on the state automatically by the library - Rebound on the other hand gives us an updated value for each frame with the onSpringUpdate function.

If you find your animations with dropping frames (performing below 60 frames per second), look into using setNativeProps or shouldComponentUpdate to optimize them. You may also want to defer any computationally intensive work until after animations are complete, using the InteractionManager. You can monitor the frame rate by using the In-App Developer Menu "FPS Monitor" tool.

Navigator Scene Transitions

As mentioned in the Navigator Comparison, Navigator is implemented in JavaScript and NavigatorIOS is a wrapper around native functionality provided by UINavigationController, so these scene transitions apply only to Navigator. In order to re-create the various animations provided by UINavigationController and also make them customizable, React Native exposes a NavigatorSceneConfigs API which is then handed over to the Navigator configureScene prop.

import { Dimensions } from 'react-native';
var SCREEN_WIDTH = Dimensions.get('window').width;
var BaseConfig = Navigator.SceneConfigs.FloatFromRight;

var CustomLeftToRightGesture = Object.assign({}, BaseConfig.gestures.pop, {
  // Make it snap back really quickly after canceling pop
  snapVelocity: 8,

  // Make it so we can drag anywhere on the screen
  edgeHitWidth: SCREEN_WIDTH,
});

var CustomSceneConfig = Object.assign({}, BaseConfig, {
  // A very tightly wound spring will make this transition fast
  springTension: 100,
  springFriction: 1,

  // Use our custom gesture defined above
  gestures: {
    pop: CustomLeftToRightGesture,
  }
});

Run this example

For further information about customizing scene transitions, read the source.