Summary:
Abstract class `ReactBaseTextShadowNode` was decoupled from `ReactTextShadowNode` to separate two goals/roles:
* `ReactBaseTextShadowNode` represents spanned `<Text>` nodes, which can bear text attributes (both `RCTText` and `RCTVirtualText`);
* `ReactTextShadowNode` represents anchor `<Text>` view in Yoga terms, which can bear layout attributes (`RCTText` and `RCTTextInput`).
`ReactVirtualTextShadowNode` now inherits `ReactBaseTextShadowNode`.
The same architectural changes was applited to view managers.
Why?
* This is just a better architecture which represents the nature of this objects.
* Bunch of "negative" logic which turn off excessive features for some suclasses was removed.
* Memory efficiency.
* Now we can improve `<TextInput>` component using right inheritance. Yay!
Reviewed By: achen1
Differential Revision: D5715830
fbshipit-source-id: ecc0764a03b5b7586fe77ad31f149cd840f4da41
Summary:
Overview -
This PR resolves the issue described in #14606. This PR makes Text components take into account the includeFontPadding property when calculating their size.
Background -
Currently, on Android, when includeFontPadding is set to false, the React Text component does not adjust its height. This makes it difficult to lay out other components at a precise spacing relative to a Text component.
iOS calculates the height of a UILabel based on the font's descent + ascent.
Android lets you choose whether to calculate the height of a TextView based on the font's top + bottom (includeFontPadding=true) or ascent + descent (includeFontPadding=false).
In order for a text component to be the same size on iOS and Android (relative to the rest of the layout in points and dips), one should set includeFontPadding=false on Android - but the React Text component needs to take this property into account when sizing itself for this to work.
Please see this stack overflow post for a visual explanation of the difference between a font's ascent/descent and top/bottom - https://stackoverflow.com/questions/27631736/meaning-of-top-ascent-baseline-descent-bottom-and-leading-in-androids-font
Testing -
Please see the attached screenshots to see the height difference of a Text component with this PR when includeFontPadding is true vs false.
The font I am using has an ascent + descent = em-size so that the height of the Text component will be equal to the font-size for a single line of text. This is to clearly show the additional height that includeFontPadding=true adds to the Text component.
For Text components that are styled in the same way,
When includeFontPadding=true, height = ~29.714 dips
When includeFontPadding=false, height= 24 dips
<img width="342" alt="includefontpaddingtrue" src="https://user-images.githubusercontent.com/1437344/27299391-3eec9de0-54fa-11e7-81d5-d0aeb40e8e27.png">
<img width="346" alt="includefontpaddingfalse" src="https://user-images.githubusercontent.com/1437344/27299401-45c95248-54fa-11e7-98d7-17dd152d3cb8.png">
Closes https://github.com/facebook/react-native/pull/14609
Reviewed By: AaaChiuuu
Differential Revision: D5587602
Pulled By: achen1
fbshipit-source-id: 6d2f12ba72ec7462676645519cd27820279278eb
Summary:
...to reflect the modern world we live in with dynamic DPI platforms :)
Closes https://github.com/facebook/yoga/pull/375
Reviewed By: dshahidehpour
Differential Revision: D4528518
Pulled By: emilsjolander
fbshipit-source-id: e422bd4ae148e02c598a7b484a6adfa8c0e1e0c9
Summary: We deprecated `transformMatrix` and `decomposedMatrix` in D3239960 10 months ago. This revision finally removes remains of this functionality from native code.
Reviewed By: mmmulani
Differential Revision: D4515760
fbshipit-source-id: b4d5b7e834ac4a775f4992b28270b4ff961889a6
Summary:
Before this patch, each Node would always generate a node
region, representing the bounds of this particular Node. This set of Nodes was
used when handling touch to figure out whether we should intercept touch (i.e.
a flat Node is catching the draw), or let Android handle touch (i.e. a Node
mounted to a View will handle the touch).
This patch modifies the list of NodeRegions to exclude any Nodes that draw
nothing at all. These Nodes, having no draw output, are effectively layout
containers used to group items, so they shouldn't handle touch.
Reviewed By: sriramramani
Differential Revision: D4369484
fbshipit-source-id: 71b41611873580631f1639f368fa8d971995874f
Summary:
Virtual nodes do not have backing Yoga nodes, so measure
their first non-virtual parent instead of measuring them.
Reviewed By: sriramramani
Differential Revision: D4360540
fbshipit-source-id: 505d35fec74dddf67b002d29268acc29d2651b13
Summary:
Like its non-Nodes counterpart, FlatARTSurfaceViewShadowNode
should redraw when extra updates are collected.
Reviewed By: sriramramani
Differential Revision: D4355702
fbshipit-source-id: 6e7b90360958481f5bef9b806eca9fa888cb6a32
Summary:
Add a README file explaining the purpose of Nodes and how to
enable it within an app.
Reviewed By: JoelMarcey, lacker
Differential Revision: D4349517
fbshipit-source-id: ec26ebb37039e7c23ecd2cf4b482fa21ca8beeda
Summary:
drawRect was sometimes being called with NaN values, which caused
very strange ui behavior on some devices. This patch fixes the problem by
ensuring that we use a default value when the value is NaN.
Reviewed By: AaaChiuuu
Differential Revision: D4338453
Summary: Update package name of java code to refer to yoga instead of csslayout. Still need to change the name of the folder where this code resides but that requires update github sync scripts etc so it is safer and easier to split these diffs apart.
Differential Revision: D4271420
Summary: Remove deprecated java code and make use of CSSEdge instead of the now removed Spacing class.
Reviewed By: AaaChiuuu
Differential Revision: D4233198
Summary:
@public
Virtual shadow nodes (e.g. text) don't use CSSNodes so we don't need to create them. This shows large savings in CSSNodes allocated, depending on the app.
This could be breaking if:
- You have virtual nodes that still set and get CSS properties. The setters now no-op for virtual nodes (I unfortunately couldn't remove them completely -- see the comment on LayoutShadowNode), but the getters will NPE. If you see these NPE's, you should almost definitely be using your own datastructure instead of a CSSNode as virtual nodes will not participate in the layout process (and the CSSNode is then behaving just as a POJO for you).
I do not anticipate this to be breaking for anyone, but am including breaking in the commit message since this is a change in API contract.
Reviewed By: emilsjolander
Differential Revision: D4220204
Summary:
@public
Adds a pool to recycle CSSNodes within UIManager. A follow-up diff will hook this up to a memory pressure listener to drop the pool on memory pressure.
Reviewed By: emilsjolander
Differential Revision: D4189532
Summary: setPadding already calls dirty, and we should only be calling dirty on nodes that have measure functions.
Reviewed By: emilsjolander
Differential Revision: D4205148
Summary:
@public
This diff makes it so ReactShadowNode holds a CSSNode instead of extending one. This will enable us to pool and re-use CSSNodes and will allow us to keep from breaking the CSSNode api assumption that nodes that have measure functions don't have children (right now, text nodes have measure functions, but they also have raw text children).
BREAKING
This diff makes ReactShadowNode no longer extend CSSNodeDEPRECATED. If you have code that depended on that, e.g. via instanceof checks, that will no longer work as expected. Subclasses that override getChildAt/addChildAt/etc will need to update your method signatures. There should be no runtime behavior changes.
Reviewed By: emilsjolander
Differential Revision: D4153818
Summary: This is an API breaking change done to allow us to avoid an allocation during measurement. Instead we do the same trick as is done when passing measure results to C, we path them into a long.
Reviewed By: splhack
Differential Revision: D4081037
Summary:
In Nodes, we sometimes get crashes when we drop an already dropped
view. For now, this catches the exception to allow things to be handled
gracefully (until we can identify the actual root cause). #accept2ship
Reviewed By: sriramramani
Differential Revision: D4059333
Summary: The current implementation was made out of simplicity and to keep the same API as before. Now that the java version of csslayout is deprecated it is time to change the API to make the calls more efficient for the JNI version. This diff with reduce allocations as well as reduce the number of JNI calls done.
Differential Revision: D4050773
Summary:
From task:
in Nodes today, styles (dashed and dotted) only work on borders if the view has rounded corners. this is incorrect as they should work even when we're drawing rectangular borders.
Looking at the current non-nodes code (https://fburl.com/474407319) we can see that whenever there is a pathstyle effect the non-nodes code treats the border as if it was rounded (note that mBorderStyle == null || mBorderStyle == BorderStyle.SOLID means NO path effect is applied).
To bring the Nodes code in line with the non-Nodes code we can simply do the same thing: if there is a path style effect draw it as if it was rounded.
Reviewed By: ahmedre
Differential Revision: D4054722
Summary:
From task:
In some cases, however, drawPath is the more correct thing to do, and this ticket is one such example - if we draw the left border and top border with different colors, Nodes draws rectangularly, whereas non-Nodes makes the edges triangular.
To solve the issue in Nodes, we use drawPath instead of drawRect only when necessary (borders intersect with different colors).
Reviewed By: ahmedre
Differential Revision: D4048685
Summary:
Implemented 2 TODOs from ReactART for Android:
- TODO(7255985): Use TextureView and pass Surface from the view to draw on it asynchronously instead of passing the bitmap (which is inefficient especially in terms of memory usage)
- TODO(6352067): Support dashes in ARTShape
We use ReactNativeART in our Android project.
1. Our app crashes sometimes on large screen smartphones with OutOfMemoryError. Crashes happen in ARTSurfaceShadowNode where TODO(7255985) was suggested in a comment in order to use memory more efficiently.
2. We needed dashes for drawing on ARTSurface.
**Test plan (required)**
I attach a screenshot of our app which shows dashed-lines and two ARTSurfaces on top of each other rendering exactly the same as in the pervious implementation of ARTSurface.

Closes https://github.com/facebook/react-native/pull/9486
Differential Revision: D4021303
Pulled By: foghina
Summary:
In Nodes, we added logic when we dropped a view to also pass the
parent, so we could tell the parent that \"hey, this view is now dropped\"
so that it can be released. While this is fine, there are some crashes due
to the fact that the root node is not being found when we drop the child.
I've spent a lot of time thinking about how this could happen, and the only
plausible explanation I can come up with is that we first detach all views
from the root, then drop the root, and then drop one of the children that
was detached. I can't think of a good way why this would happen.
In the interest of protecting from this crash, this patch adds a check as to
whether or not the id of the parent is that of a root id, and, if so, it
doesn't run the logic that tells this view that this view was removed.
This should be safe, because the root most view should not have clipping
enabled (since it's a vanilla view group as opposed to a scrolling view).
Reviewed By: sriramramani
Differential Revision: D3991682
Summary:
This way `UIImplementation` can hold on to it and use it outside of calls from the `UIManagerModule`.
@public
Reviewed By: lexs
Differential Revision: D3899774
Summary:
@public
The hack for the status bar height is not necessary any longer, so we can remove
all code related to it
Reviewed By: lexs
Differential Revision: D3943770
Summary:
Modals were doing nothing (and sometimes crashing) when they were
being closed. The reason for this was due to the fact that the parent being
removed was not necessarily the view's parent. Consequently, trying to inform
said parent that its child was removed failed, because said parent wasn't a
view, and therefore had no record in mViewsToTags.
Reviewed By: sriramramani
Differential Revision: D3928850
Summary:
@public
This fixes measuring of items in the main axis of a container. Previously items were in a lot of cases measured with UNSPECIFIED instead of AT_MOST. This was to support scrolling containers. The correct way to handle scrolling containers is to instead provide them with their own overflow value to activate this behavior. This is also similar to how the web works.
This is a breaking change. Most of your layouts will continue to function as before however some of them might not. Typically this is due to having a `flex: 1` style where it is currently a no-op due to being measured with an undefined size but after this change it may collapse your component to take zero size due to the implicit `flexBasis: 0` now being correctly treated. Removing the bad `flex: 1` style or changing it to `flexGrow: 1` should solve most if not all layout issues your see after this diff.
Reviewed By: majak
Differential Revision: D3876927
Summary:
With Nodes, we want to support recursive clipping of subviews.
Without this, surfaces like Marketplace won't properly handle subviews.
Reviewed By: sriramramani
Differential Revision: D3904721