Summary: Need to force the double thing in more places.
Reviewed By: cpojer
Differential Revision: D14835792
fbshipit-source-id: fb7a5435675b322d5fbbe9858e08804e9abe65db
Summary:
Changes our property access pattern to iterate through props once and pass the Object value directly rather than looking the value up in the map with the key.
Note some ViewManagers methods (especially yoga related ones on shadow nodes) expect a `Dyanamic`, so this diff also creates Dynamic's only when needed by the hand-written code, and introduces a new `DynamicWithObject` to create them that simply wraps the underlying object (as opposed to `DynamicWithMap` which wraps the map and does a lookup any time the `Dynamic` is accessed.
Reviewed By: mdvacca
Differential Revision: D14453300
fbshipit-source-id: df98567b6eff1e6b7c611f179eb11e413fb94e5d
Summary:
Kotlin is getting traction and more developers write RN native modules in it. This PR adds nullable annotations to help with Kotlin null inference and improve developer experience. Also it'll help checking code quality using lint.
I skimmed through JavaOnlyMap.java, JavaOnlyArray.java, ReadableNativeArray.java, ReadableNativeMap.java, WritableNativeArray.java and WritableNativeMap.java to infer nullability.
This is breaking change to Kotlin code.
[Android] [Changed] - Add nullable annotations to ReadableMap, WritableMap, ReadableArray, Writable.
Pull Request resolved: https://github.com/facebook/react-native/pull/23329
Differential Revision: D14002571
Pulled By: cpojer
fbshipit-source-id: 899d8b3b0a5dad43e8300e6c4ea4208cca0f01a9
Summary: This change drops the year from the copyright headers and the LICENSE file.
Reviewed By: yungsters
Differential Revision: D9727774
fbshipit-source-id: df4fc1e4390733fe774b1a160dd41b4a3d83302a
Summary:
Includes React Native and its dependencies Fresco, Metro, and Yoga. Excludes samples/examples/docs.
find: ^(?:( *)|( *(?:[\*~#]|::))( )? *)?Copyright (?:\(c\) )?(\d{4})\b.+Facebook[\s\S]+?BSD[\s\S]+?(?:this source tree|the same directory)\.$
replace: $1$2$3Copyright (c) $4-present, Facebook, Inc.\n$2\n$1$2$3This source code is licensed under the MIT license found in the\n$1$2$3LICENSE file in the root directory of this source tree.
Reviewed By: TheSavior, yungsters
Differential Revision: D7007050
fbshipit-source-id: 37dd6bf0ffec0923bfc99c260bb330683f35553e
Summary:
This PR adds support for Animated tracking to Animated Native Driver implementation on Android and iOS.
Animated tracking allows for animation to be started with a "dynamic" end value. Instead of passing a fixed number as end value we can pass a reference to another Animated.Value. Then when that value changes, the animation will be reconfigured to drive the animation to the new destination point. What is important is that animation will keep its state in the process of updating "toValue". That is if it is a spring animation and the end value changes while the previous animation still hasn't settled the new animation will start from the current position and will inherit current velocity. This makes end value transitions very smooth.
Animated tracking is available in JS implementation of Animated library but not in the native implementation. Therefore until now, it wasn't possible to utilize native driver when using animated tracking. Offloading animation from JS thread turns out to be crucial for gesture driven animations. This PR is a step forward towards feature parity between JS and native implementations of Animated.
Here is a link to example video that shows how tracking can be used to implement chat heads effect: https://twitter.com/kzzzf/status/958362032650244101
In addition this PR fixes an issue with frames animation driver on Android that because of rounding issues was taking one extra frame to start. Because of that change I had to update a number of Android unit tests that were relying on that behavior and running that one additional animation step prior to performing checks.
As a part of this PR I'm adding three unit tests for each of the platforms that verifies most important aspects of this implementation. Please refer to the code and look at the test cases top level comments to learn what they do.
I'm also adding a section to "Native Animated Example" screen in RNTester app that provides a test case for tracking. In the example we have blue square that fallows the red line drawn on screen. Line uses Animated.Value for it's position while square is connected via tracking spring animation to that value. So it is ought to follow the line. When user taps in the area surrounding the button new position for the red line is selected at random and the value updates. Then we can watch blue screen animate to that position.
You can also refer to this video that I use to demonstrate how tracking can be linked with native gesture events using react-native-gesture-handler lib: https://twitter.com/kzzzf/status/958362032650244101
[GENERAL][FEATURE][Native Animated] - Added support for animated tracking to native driver. Now you can use `useNativeDriver` flag with animations that track other Animated.Values
Closes https://github.com/facebook/react-native/pull/17896
Differential Revision: D6974170
Pulled By: hramos
fbshipit-source-id: 50e918b36ee10f80c1deb866c955661d4cc2619b
Summary:
👋 Hello! Thanks for react-native, it’s a great project.
I was digging into the Android implementation in _ReactAndroid_ and noticed a couple typos in the documentation. I went through and tried to fix all the typos I could find using [aspell](http://aspell.net).
Not applicable: these changes are only to comments, and CI should be skipped.
[ANDROID][ENHANCEMENT][*] - Correct comment and docblock typos
Closes https://github.com/facebook/react-native/pull/17049
Differential Revision: D6472182
Pulled By: shergin
fbshipit-source-id: 7e62cab118609596b483d1cf16c3abf651d6753b
Summary:
NativeReadable{Map,Array} classes have convenient to{HashMap,ArrayList}
methods that make it easier to interoperate with existing Java code
from within a ReactNative application (e.g., Native Module) ...
Thanks for submitting a PR! Please read these instructions carefully:
- [x] Explain the **motivation** for making this change.
- [x] Provide a **test plan** demonstrating that the code is solid.
- [x] Match the **code formatting** of the rest of the codebase.
- [x] Target the `master` branch, NOT a "stable" branch.
NativeReadable{Map,Array} classes have convenient to{HashMap,ArrayList}
methods that make it easier to interoperate with existing Java code
from within a ReactNative application (e.g., Native Module)
These changes make these same methods available to any code using
the Readable{Map,Array} interfaces, instead of forcing consumers to
cast their generic instances into the NativeReadable* equivalents
Moving this methods up to the interfaces also makes it easier to
write unit tests for Native Modules - using the JavaOnly{Map,Array}
implementations of Readable{Map,Array} - while still relying on the
to{HashMap,ArrayList} methods
* Write a native module that receives a JSON object as `ReadableMap` and a JSON array `ReadableArray`.
* Print out the result of `toHashMap` and `toArrayList`.
* Make sure `NativeReadable{Map,Array}` works:
* Call the native module's method from JavaScript, passing an `Object` and an `Array`.
* Compare the printed values with the passed content.
* Make sure `JavaOnly{Map,Array}` works:
* Call the native module's method from the Java code and pass a `JavaOnlyMap` and a `JavaOnlyArray`.
* Compare the printed values with the passed content.
**Please advise if there is an automated test suite where I could add a case for this.**
Closes https://github.com/facebook/react-native/pull/14072
Differential Revision: D5123120
Pulled By: javache
fbshipit-source-id: 343f4396b99e03ecaf47993db6955d7932152f77
Summary:
This adds support for the `transform` animated node. This brings feature parity with the iOS implementation and allows running the NativeAnimated UIExplorer example that was created with the iOS implementation on Android. This is based on some work by kmagiera in the exponent RN fork.
This also adds support for mixing static values with animated ones in the same transform as well which is not supported on iOS at the moment. It is also implemented in a way that rebuilds the transform matrix the same way as we build it in JS so it will be easy to remove some of the current limitations like forcing the transforms order and only supporting one of each type.
**Test plan (required)**
Tested with the NativeAnimated example on Android and iOS. Also tested mixing in static values in a transform (`[{ rotate: '45deg' }, { translateX: animatedValue }]`).
Closes https://github.com/facebook/react-native/pull/8839
Differential Revision: D3682143
fbshipit-source-id: 5e6fd4b0b8be6a76053f24a36d1785771690a6f8
Summary:
As a part of this change I'm also renaming SimpleArray to JavaOnlyArray and SimpleMap to JavaOnlyMap. The main reason for the change is to support use-cases such as driving animations form the native code. In the case of native "animated" I'd like to be able to use the same interface as JS is using for updating the View properties. As view setters can take ReadableMap and ReadableArray as an argument in some cases it is necessary to create and pass those types to the setter. Using WritableNativeArray and WritableNativeMap for this purpose seems to me like a misuse and IMO will be less performant (vs java-only map/array) as those implementations of ReadableMap and ReadableArray proxies all their methods through JNI.
I'm also adding some additional class-level comments for the moved classes to avoid confusion and hopefuly prevent people from using those classess accidentally while writing native modules or methods that calls to JS.
Closes https://github.com/facebook/react-native/pull/5816
Reviewed By: svcscm
Differential Revision: D2911339
Pulled By: foghina
fb-gh-sync-id: 5b9a98d64f48d8bba34c15e3eecba2151da3577a
shipit-source-id: 5b9a98d64f48d8bba34c15e3eecba2151da3577a