Commit Graph

15 Commits

Author SHA1 Message Date
Seth Kirby
192c99a4f6 Gather command and node region information off the UI thread.
Summary: This optimizes node region searches in clipping cases, and does position calculation for drawCommands off of the UI thread.

Reviewed By: ahmedre

Differential Revision: D3665301
2016-12-19 13:40:31 -08:00
Seth Kirby
28654aef65 Remove logical adjustments from FlatViewGroup.
Summary: These were needed until recent changes in DrawView.

Reviewed By: ahmedre

Differential Revision: D3646707
2016-12-19 13:40:30 -08:00
Seth Kirby
dfc815cb19 Rework clipPath for thread safety.
Summary: Caught a couple potential issues when digging around in DrawView.

Reviewed By: ahmedre

Differential Revision: D3646718
2016-12-19 13:40:30 -08:00
Seth Kirby
e96f6fa585 Add directional clipping command manager.
Summary: Add directional aware clipping to DrawCommandManager.  Currently not attached to FlatViewGroup logic, with the plan to keep this unattached until we are clipping the way we want to in the final state.

Reviewed By: ahmedre

Differential Revision: D3622253
2016-12-19 13:40:30 -08:00
Ahmed El-Helw
2d8cbd70bc Support rounded clipping
Summary:
Support rounded clipping in Nodes. Before, if a view had
a radius and had overflow of hidden, its children could still draw
outside of it (specifically, in the area between the rounded rect
and square rect) - this is due to the fact that clipping is, by
default, rectangular. This patch supports this type of rounded
clipping.

Differential Revision: D3634861
2016-12-19 13:40:30 -08:00
Seth Kirby
498fc63952 Add position information for DrawViews.
Summary: Previously, we had no information about the positioning of the view until after we had attached it.  We have the position information attached to the shadow node, but this attaches it to the DrawView as well.  It also removes the need for AbstractClippingDrawCommand.

Reviewed By: ahmedre

Differential Revision: D3609092
2016-12-19 13:40:30 -08:00
Seth Kirby
a848ce8efd Fix race conditions in DrawView.
Summary:
Currently we have race conditions in DrawView related to isViewGroupClipped, where we create a copy of the DrawView before we update the clipping state, and think the view is unclipped in the next iteration.

Also we are sometimes creating a DrawView with a reactTag of 0.

This fixes both, and is part of the upcoming DrawView bounds change, but is a separate issue that is live in current source.

Reviewed By: ahmedre

Differential Revision: D3598499
2016-12-19 13:40:29 -08:00
Seth Kirby
7df627f9be Add support for show layout bounds.
Summary: Supports show layout bounds either by override within FlatViewGroup, or if show layout bounds is set in settings.  Currently requires app restart to disable.

Reviewed By: ahmedre

Differential Revision: D3553669
2016-12-19 13:40:28 -08:00
Ahmed El-Helw
5f162ca119 Implement RemoveClippedSubviews for Nodes
Summary:
RN has an optimization in which a ScrollView (or similar ViewGroups)
can ask to remove clipped subviews from the View hierarchy. This patch
implements this optimization for Nodes, but instead of adding and removing the
Views, it attaches and detaches Views instead.

Note that this patch does not handle overflow: visible. This is addressed in a
stacked patch on top of this patch (to simplify the review process).

Reviewed By: astreet

Differential Revision: D3235050
2016-12-19 13:40:25 -08:00
Ahmed El-Helw
0d21baf604 Don't save matrix when using canvas.save
Summary:
Canvas.save by default saves both the matrix (for translations,
scaling, etc) and the clip (clipRect) - in most of our cases, we really only
care to save and restore the clip, not the matrix.

Reviewed By: sriramramani

Differential Revision: D3235698
2016-12-19 13:40:25 -08:00
Ahmed El-Helw
cbf195e165 Do less work in Nodes when clipping isn't needed
Summary:
By default, Nodes causes views to not be clipped, unless overflow is
explicitly set to hidden. Consequently, Nodes sets all the clipping bounds to
negative infinity, and does some extra work (saving the canvas layer,
clipping, etc) before drawing. This optimization skips the extra work when
it's not needed.

Reviewed By: sriramramani

Differential Revision: D3161268
2016-12-19 13:40:25 -08:00
Denis Koroskin
3b63d7c3bc Extract rect clipping logic into AbstractClippingDrawCommand
Summary: Both DrawView and AbstractDrawCommand have clipping logic, this diff is moving out logic into a common base class. This also reverts the screenshot tests fix, which was causing issues with overflow: visible.

Reviewed By: ahmedre

Differential Revision: D2933780
2016-12-19 13:40:21 -08:00
Denis Koroskin
4bff818706 Workaround for a bug in software Canvas that incorrectly computed clip boundaries (fixes screenshot tests)
Summary: Software Canvas uses ints to represents boundaries (because it is backed by Bitmap that has scalar size), whereas Hardware Canvas uses floats to represent boundaries. This results in a bug in Software Canvas where clipping with floats close to or outside of int range results in int overflows and incorrect clipping. To fix the issue, compute the clip boundaries manually instead of using Canvas.clipRect() method (that contains the bug).

Reviewed By: sriramramani

Differential Revision: D2919509
2016-12-19 13:40:21 -08:00
Denis Koroskin
b321ea98d3 Properly clip child Views in FlatViewGroup
Summary:
Everything (but Views) are drawn using AbstractDrawCommand (or its derivative, like DrawBorder or DrawBackgroundColor) and supports clipping properly. Views however are drawn using an assumption that Android will clip them manually. This is however not always true. One example is if an element A mounts to a View, and its parent B doesn't but has overflow: hidden and thus should clip the child.

There are 2 ways to fix this:
- pop every element that has overflow: hidden to its own View. In this case, its children will always be correctly clipped. This is however very inefficient, especially if overflow: hidden is default (which it is!) which means that almost every React element must be backed by an Android View.
- add clipping information to DrawView, similar to how AbstractDrawCommand has it.

This diff implements the latter approach.

Reviewed By: ahmedre

Differential Revision: D2792375
2016-12-19 13:40:18 -08:00
Denis Koroskin
8de2acd3a9 Allow FlatShadowNode mouting to its own view
Summary: @public This diff adds a `FlatShadowNode.forceMountToView()` method that will render its contents in it own `View`.

Reviewed By: sriramramani

Differential Revision: D2564502
2016-12-19 13:40:16 -08:00