Smaller production builds

Builds on the exclusion of PropTypes from production builds:

- Remove 'lodash' and use smaller modules for equivalent functions.
- Remove use of some unnecessary Facebook utilities.
- Remove 'TouchableBounce'; it isn't part of React Native anymore.
- Remove stray import of 'react-dom/server'.
- Exclude 'StyleSheetValidation' from production.

Measuring the UMD build (gzip)…

Before: ~100KB
After: ~60KB
This commit is contained in:
Nicolas Gallagher
2016-11-22 16:25:58 -08:00
parent d65c92eea9
commit 722d77e8e5
21 changed files with 74 additions and 440 deletions

View File

@@ -23,7 +23,7 @@ var {
AppRegistry,
StyleSheet,
Text,
TouchableBounce,
TouchableOpacity,
View,
} = ReactNative;
@@ -139,9 +139,9 @@ class GameEndOverlay extends React.Component {
return (
<View style={styles.overlay}>
<Text style={styles.overlayMessage}>{message}</Text>
<TouchableBounce onPress={this.props.onRestart} style={styles.tryAgain}>
<TouchableOpacity onPress={this.props.onRestart} style={styles.tryAgain}>
<Text style={styles.tryAgainText}>Try Again?</Text>
</TouchableBounce>
</TouchableOpacity>
</View>
);
}

View File

@@ -19,11 +19,13 @@
},
"dependencies": {
"animated": "^0.1.3",
"array-find-index": "^1.0.2",
"babel-plugin-transform-react-remove-prop-types": "^0.2.11",
"babel-runtime": "^6.11.6",
"debounce": "^1.0.0",
"deep-assign": "^2.0.0",
"fbjs": "^0.8.4",
"inline-style-prefixer": "^2.0.1",
"lodash": "^4.15.0",
"react-dom": "~15.3.2",
"react-textarea-autosize": "^4.0.4",
"react-timer-mixin": "^0.13.3",

View File

@@ -9,7 +9,7 @@
import { Component } from 'react';
import invariant from 'fbjs/lib/invariant';
import { unmountComponentAtNode } from 'react/lib/ReactMount';
import renderApplication, { prerenderApplication } from './renderApplication';
import renderApplication, { getApplication } from './renderApplication';
const runnables = {};

View File

@@ -8,7 +8,6 @@
import invariant from 'fbjs/lib/invariant';
import { render } from 'react/lib/ReactMount';
import ReactDOMServer from 'react-dom/server';
import ReactNativeApp from './ReactNativeApp';
import StyleSheet from '../../apis/StyleSheet';
import React, { Component } from 'react';

View File

@@ -1,5 +1,5 @@
import ExecutionEnvironment from 'fbjs/lib/ExecutionEnvironment';
import findIndex from 'lodash/findIndex';
import findIndex from 'array-find-index';
import invariant from 'fbjs/lib/invariant';
const EVENT_TYPES = [ 'change' ];

View File

@@ -3,7 +3,7 @@
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*/
import merge from 'lodash/merge';
import merge from 'deep-assign';
const mergeLocalStorageItem = (key, value) => {
const oldValue = window.localStorage.getItem(key);

View File

@@ -6,7 +6,7 @@
* @flow
*/
import debounce from 'lodash/debounce';
import debounce from 'debounce';
import ExecutionEnvironment from 'fbjs/lib/ExecutionEnvironment';
import invariant from 'fbjs/lib/invariant';

View File

@@ -6,13 +6,12 @@
*/
import invariant from 'fbjs/lib/invariant';
import keyMirror from 'fbjs/lib/keyMirror';
const InteractionManager = {
Events: keyMirror({
interactionStart: true,
interactionComplete: true
}),
Events: {
interactionStart: 'interactionStart',
interactionComplete: 'interactionComplete'
},
/**
* Schedule a function to run after all interactions have completed.

View File

@@ -7,7 +7,7 @@
*/
import ExecutionEnvironment from 'fbjs/lib/ExecutionEnvironment';
import findIndex from 'lodash/findIndex';
import findIndex from 'array-find-index';
import invariant from 'fbjs/lib/invariant';
const connection = ExecutionEnvironment.canUseDOM && (

View File

@@ -1,9 +1,19 @@
/* eslint-env jasmine, jest */
import { getDefaultStyleSheet } from '../css';
import isPlainObject from 'lodash/isPlainObject';
import StyleSheet from '..';
const isPlainObject = (x) => {
const toString = Object.prototype.toString;
let proto;
/* eslint-disable */
return (
toString.call(x) === '[object Object]' &&
(proto = Object.getPrototypeOf(x), proto === null || proto === Object.getPrototypeOf({}))
);
/* eslint-enable */
};
describe('apis/StyleSheet', () => {
beforeEach(() => {
StyleSheet._reset();

View File

@@ -4,7 +4,6 @@ import ExecutionEnvironment from 'fbjs/lib/ExecutionEnvironment';
import flattenStyle from '../../modules/flattenStyle';
import React from 'react';
import ReactNativePropRegistry from '../../modules/ReactNativePropRegistry';
import StyleSheetValidation from './StyleSheetValidation';
let styleElement;
let shouldInsertStyleSheet = ExecutionEnvironment.canUseDOM;
@@ -52,7 +51,9 @@ module.exports = {
const result = {};
for (const key in styles) {
StyleSheetValidation.validateStyle(key, styles);
if (process.env.NODE_ENV !== 'production') {
require('./StyleSheetValidation').validateStyle(key, styles);
}
result[key] = ReactNativePropRegistry.register(styles[key]);
}
return result;

View File

@@ -1,13 +1,10 @@
import applyNativeMethods from '../../modules/applyNativeMethods';
import ListViewDataSource from './ListViewDataSource';
import ListViewPropTypes from './ListViewPropTypes';
import pick from 'lodash/pick';
import ScrollView from '../ScrollView';
import View from '../View';
import React, { Component } from 'react';
const scrollViewProps = Object.keys(ScrollView.propTypes);
class ListView extends Component {
static propTypes = ListViewPropTypes;
@@ -90,9 +87,7 @@ class ListView extends Component {
}
}
const props = pick(this.props, scrollViewProps);
return React.cloneElement(this.props.renderScrollComponent(props), {
return React.cloneElement(this.props.renderScrollComponent(this.props), {
ref: this._setScrollViewRef
}, header, children, footer);
}

View File

@@ -6,7 +6,7 @@
* @flow
*/
import debounce from 'lodash/debounce';
import debounce from 'debounce';
import View from '../View';
import React, { Component, PropTypes } from 'react';

View File

@@ -14,7 +14,6 @@
/* @edit start */
const BoundingDimensions = require('./BoundingDimensions');
const keyMirror = require('fbjs/lib/keyMirror');
const normalizeColor = require('../../modules/normalizeColor');
const Position = require('./Position');
const React = require('react');
@@ -111,16 +110,16 @@ const View = require('../../components/View');
/**
* Touchable states.
*/
var States = keyMirror({
NOT_RESPONDER: null, // Not the responder
RESPONDER_INACTIVE_PRESS_IN: null, // Responder, inactive, in the `PressRect`
RESPONDER_INACTIVE_PRESS_OUT: null, // Responder, inactive, out of `PressRect`
RESPONDER_ACTIVE_PRESS_IN: null, // Responder, active, in the `PressRect`
RESPONDER_ACTIVE_PRESS_OUT: null, // Responder, active, out of `PressRect`
RESPONDER_ACTIVE_LONG_PRESS_IN: null, // Responder, active, in the `PressRect`, after long press threshold
RESPONDER_ACTIVE_LONG_PRESS_OUT: null, // Responder, active, out of `PressRect`, after long press threshold
ERROR: null
});
var States = {
NOT_RESPONDER: 'NOT_RESPONDER', // Not the responder
RESPONDER_INACTIVE_PRESS_IN: 'RESPONDER_INACTIVE_PRESS_IN', // Responder, inactive, in the `PressRect`
RESPONDER_INACTIVE_PRESS_OUT: 'RESPONDER_INACTIVE_PRESS_OUT', // Responder, inactive, out of `PressRect`
RESPONDER_ACTIVE_PRESS_IN: 'RESPONDER_ACTIVE_PRESS_IN', // Responder, active, in the `PressRect`
RESPONDER_ACTIVE_PRESS_OUT: 'RESPONDER_ACTIVE_PRESS_OUT', // Responder, active, out of `PressRect`
RESPONDER_ACTIVE_LONG_PRESS_IN: 'RESPONDER_ACTIVE_LONG_PRESS_IN', // Responder, active, in the `PressRect`, after long press threshold
RESPONDER_ACTIVE_LONG_PRESS_OUT: 'RESPONDER_ACTIVE_LONG_PRESS_OUT', // Responder, active, out of `PressRect`, after long press threshold
ERROR: 'ERROR'
};
/**
* Quick lookup map for states that are considered to be "active"
@@ -147,15 +146,15 @@ var IsLongPressingIn = {
/**
* Inputs to the state machine.
*/
var Signals = keyMirror({
DELAY: null,
RESPONDER_GRANT: null,
RESPONDER_RELEASE: null,
RESPONDER_TERMINATED: null,
ENTER_PRESS_RECT: null,
LEAVE_PRESS_RECT: null,
LONG_PRESS_DETECTED: null,
});
var Signals = {
DELAY: 'DELAY',
RESPONDER_GRANT: 'RESPONDER_GRANT',
RESPONDER_RELEASE: 'RESPONDER_RELEASE',
RESPONDER_TERMINATED: 'RESPONDER_TERMINATED',
ENTER_PRESS_RECT: 'ENTER_PRESS_RECT',
LEAVE_PRESS_RECT: 'LEAVE_PRESS_RECT',
LONG_PRESS_DETECTED: 'LONG_PRESS_DETECTED',
};
/**
* Mapping from States x Signals => States

View File

@@ -1,164 +0,0 @@
/* eslint-disable */
/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule TouchableBounce
* @flow
*/
'use strict';
var Animated = require('../../apis/Animated');
var EdgeInsetsPropType = require('../../propTypes/EdgeInsetsPropType');
var NativeMethodsMixin = require('../../modules/NativeMethodsMixin');
var React = require('react');
var StyleSheet = require('../../apis/StyleSheet');
var Touchable = require('./Touchable');
type Event = Object;
type State = {
animationID: ?number;
scale: Animated.Value;
};
var PRESS_RETENTION_OFFSET = {top: 20, left: 20, right: 20, bottom: 30};
/**
* Example of using the `TouchableMixin` to play well with other responder
* locking views including `ScrollView`. `TouchableMixin` provides touchable
* hooks (`this.touchableHandle*`) that we forward events to. In turn,
* `TouchableMixin` expects us to implement some abstract methods to handle
* interesting interactions such as `handleTouchablePress`.
*/
var TouchableBounce = React.createClass({
mixins: [Touchable.Mixin, NativeMethodsMixin],
propTypes: {
onPress: React.PropTypes.func,
onPressIn: React.PropTypes.func,
onPressOut: React.PropTypes.func,
// The function passed takes a callback to start the animation which should
// be run after this onPress handler is done. You can use this (for example)
// to update UI before starting the animation.
onPressWithCompletion: React.PropTypes.func,
// the function passed is called after the animation is complete
onPressAnimationComplete: React.PropTypes.func,
/**
* When the scroll view is disabled, this defines how far your touch may
* move off of the button, before deactivating the button. Once deactivated,
* try moving it back and you'll see that the button is once again
* reactivated! Move it back and forth several times while the scroll view
* is disabled. Ensure you pass in a constant to reduce memory allocations.
*/
pressRetentionOffset: EdgeInsetsPropType,
/**
* This defines how far your touch can start away from the button. This is
* added to `pressRetentionOffset` when moving off of the button.
* ** NOTE **
* The touch area never extends past the parent view bounds and the Z-index
* of sibling views always takes precedence if a touch hits two overlapping
* views.
*/
hitSlop: EdgeInsetsPropType,
},
getInitialState: function(): State {
return {
...this.touchableGetInitialState(),
scale: new Animated.Value(1),
};
},
bounceTo: function(
value: number,
velocity: number,
bounciness: number,
callback?: ?Function
) {
Animated.spring(this.state.scale, {
toValue: value,
velocity,
bounciness,
}).start(callback);
},
/**
* `Touchable.Mixin` self callbacks. The mixin will invoke these if they are
* defined on your component.
*/
touchableHandleActivePressIn: function(e: Event) {
this.bounceTo(0.93, 0.1, 0);
this.props.onPressIn && this.props.onPressIn(e);
},
touchableHandleActivePressOut: function(e: Event) {
this.bounceTo(1, 0.4, 0);
this.props.onPressOut && this.props.onPressOut(e);
},
touchableHandlePress: function(e: Event) {
var onPressWithCompletion = this.props.onPressWithCompletion;
if (onPressWithCompletion) {
onPressWithCompletion(() => {
this.state.scale.setValue(0.93);
this.bounceTo(1, 10, 10, this.props.onPressAnimationComplete);
});
return;
}
this.bounceTo(1, 10, 10, this.props.onPressAnimationComplete);
this.props.onPress && this.props.onPress(e);
},
touchableGetPressRectOffset: function(): typeof PRESS_RETENTION_OFFSET {
return this.props.pressRetentionOffset || PRESS_RETENTION_OFFSET;
},
touchableGetHitSlop: function(): ?Object {
return this.props.hitSlop;
},
touchableGetHighlightDelayMS: function(): number {
return 0;
},
render: function(): ReactElement {
const scaleTransform = [{ scale: this.state.scale }];
const propsTransform = this.props.style.transform;
const transform = propsTransform && Array.isArray(propsTransform) ? propsTransform.concat(scaleTransform) : scaleTransform;
return (
<Animated.View
accessible={true}
accessibilityLabel={this.props.accessibilityLabel}
accessibilityRole={this.props.accessibilityRole || 'button'}
testID={this.props.testID}
hitSlop={this.props.hitSlop}
onStartShouldSetResponder={this.touchableHandleStartShouldSetResponder}
onResponderTerminationRequest={this.touchableHandleResponderTerminationRequest}
onResponderGrant={this.touchableHandleResponderGrant}
onResponderMove={this.touchableHandleResponderMove}
onResponderRelease={this.touchableHandleResponderRelease}
onResponderTerminate={this.touchableHandleResponderTerminate}
style={[styles.root, this.props.style, { transform }]}
tabIndex='0'
>
{this.props.children}
</Animated.View>
);
}
});
const styles = StyleSheet.create({
root: {
cursor: 'pointer',
userSelect: 'none'
}
});
module.exports = TouchableBounce;

View File

@@ -26,7 +26,6 @@ var View = require('../View');
var ensureComponentIsNative = require('./ensureComponentIsNative');
var ensurePositiveDelayProps = require('./ensurePositiveDelayProps');
var keyOf = require('fbjs/lib/keyOf');
var merge = require('../../modules/merge');
type Event = Object;
@@ -115,7 +114,7 @@ var TouchableHighlight = React.createClass({
},
getInitialState: function() {
return merge(this.touchableGetInitialState(), this.computeSyntheticState(this.props))
return { ...this.touchableGetInitialState(), ...this.computeSyntheticState(this.props) }
},
componentDidMount: function() {

View File

@@ -28,7 +28,6 @@ import Switch from './components/Switch';
import Text from './components/Text';
import TextInput from './components/TextInput';
import Touchable from './components/Touchable/Touchable';
import TouchableBounce from './components/Touchable/TouchableBounce';
import TouchableHighlight from './components/Touchable/TouchableHighlight';
import TouchableOpacity from './components/Touchable/TouchableOpacity';
import TouchableWithoutFeedback from './components/Touchable/TouchableWithoutFeedback';
@@ -76,7 +75,6 @@ const ReactNative = {
Text,
TextInput,
Touchable,
TouchableBounce,
TouchableHighlight,
TouchableOpacity,
TouchableWithoutFeedback,

View File

@@ -1,222 +0,0 @@
/* eslint-disable */
/**
* @generated SignedSource<<b68d78236d45828b3f7f7fcc740782a9>>
*
* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
* !! This file is a check-in of a static_upstream project! !!
* !! !!
* !! You should not modify this file directly. Instead: !!
* !! 1) Use `fjs use-upstream` to temporarily replace this with !!
* !! the latest version from upstream. !!
* !! 2) Make your changes, test them, etc. !!
* !! 3) Use `fjs push-upstream` to copy your changes back to !!
* !! static_upstream. !!
* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
*
* Copyright 2013-2014 Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* @providesModule mergeHelpers
*
* requiresPolyfills: Array.isArray
*/
"use strict";
var invariant = require('fbjs/lib/invariant');
var keyMirror = require('fbjs/lib/keyMirror');
/**
* Maximum number of levels to traverse. Will catch circular structures.
* @const
*/
var MAX_MERGE_DEPTH = 36;
/**
* We won't worry about edge cases like new String('x') or new Boolean(true).
* Functions are considered terminals, and arrays are not.
* @param {*} o The item/object/value to test.
* @return {boolean} true iff the argument is a terminal.
*/
var isTerminal = function(o) {
return typeof o !== 'object' || o === null;
};
var mergeHelpers = {
MAX_MERGE_DEPTH: MAX_MERGE_DEPTH,
isTerminal: isTerminal,
/**
* Converts null/undefined values into empty object.
*
* @param {?Object=} arg Argument to be normalized (nullable optional)
* @return {!Object}
*/
normalizeMergeArg: function(arg) {
return arg === undefined || arg === null ? {} : arg;
},
/**
* If merging Arrays, a merge strategy *must* be supplied. If not, it is
* likely the caller's fault. If this function is ever called with anything
* but `one` and `two` being `Array`s, it is the fault of the merge utilities.
*
* @param {*} one Array to merge into.
* @param {*} two Array to merge from.
*/
checkMergeArrayArgs: function(one, two) {
invariant(
Array.isArray(one) && Array.isArray(two),
'Tried to merge arrays, instead got %s and %s.',
one,
two
);
},
/**
* @param {*} one Object to merge into.
* @param {*} two Object to merge from.
*/
checkMergeObjectArgs: function(one, two) {
mergeHelpers.checkMergeObjectArg(one);
mergeHelpers.checkMergeObjectArg(two);
},
/**
* @param {*} arg
*/
checkMergeObjectArg: function(arg) {
invariant(
!isTerminal(arg) && !Array.isArray(arg),
'Tried to merge an object, instead got %s.',
arg
);
},
/**
* @param {*} arg
*/
checkMergeIntoObjectArg: function(arg) {
invariant(
(!isTerminal(arg) || typeof arg === 'function') && !Array.isArray(arg),
'Tried to merge into an object, instead got %s.',
arg
);
},
/**
* Checks that a merge was not given a circular object or an object that had
* too great of depth.
*
* @param {number} Level of recursion to validate against maximum.
*/
checkMergeLevel: function(level) {
invariant(
level < MAX_MERGE_DEPTH,
'Maximum deep merge depth exceeded. You may be attempting to merge ' +
'circular structures in an unsupported way.'
);
},
/**
* Checks that the supplied merge strategy is valid.
*
* @param {string} Array merge strategy.
*/
checkArrayStrategy: function(strategy) {
invariant(
strategy === undefined || strategy in mergeHelpers.ArrayStrategies,
'You must provide an array strategy to deep merge functions to ' +
'instruct the deep merge how to resolve merging two arrays.'
);
},
/**
* Set of possible behaviors of merge algorithms when encountering two Arrays
* that must be merged together.
* - `clobber`: The left `Array` is ignored.
* - `indexByIndex`: The result is achieved by recursively deep merging at
* each index. (not yet supported.)
*/
ArrayStrategies: keyMirror({
Clobber: true,
IndexByIndex: true
})
};
/**
* @generated SignedSource<<d3caa35be27b17ea4dd4c76bef72d1ab>>
*
* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
* !! This file is a check-in of a static_upstream project! !!
* !! !!
* !! You should not modify this file directly. Instead: !!
* !! 1) Use `fjs use-upstream` to temporarily replace this with !!
* !! the latest version from upstream. !!
* !! 2) Make your changes, test them, etc. !!
* !! 3) Use `fjs push-upstream` to copy your changes back to !!
* !! static_upstream. !!
* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
*
* Copyright 2013-2014 Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* @providesModule mergeInto
* @typechecks static-only
*/
var checkMergeObjectArg = mergeHelpers.checkMergeObjectArg;
var checkMergeIntoObjectArg = mergeHelpers.checkMergeIntoObjectArg;
/**
* Shallow merges two structures by mutating the first parameter.
*
* @param {object|function} one Object to be merged into.
* @param {?object} two Optional object with properties to merge from.
*/
function mergeInto(one, two) {
checkMergeIntoObjectArg(one);
if (two != null) {
checkMergeObjectArg(two);
for (var key in two) {
if (!two.hasOwnProperty(key)) {
continue;
}
one[key] = two[key];
}
}
}
var merge = function(one, two) {
var result = {};
mergeInto(result, one);
mergeInto(result, two);
return result;
};
module.exports = merge;

View File

@@ -12,7 +12,6 @@
*/
import invariant from 'fbjs/lib/invariant'
import merge from '../modules/merge'
import ReactPropTypeLocationNames from 'react/lib/ReactPropTypeLocationNames'
import ReactPropTypesSecret from 'react/lib/ReactPropTypesSecret'
@@ -43,7 +42,7 @@ function createStrictShapeTypeChecker(
}
// We need to check all keys in case some are required but missing from
// props.
var allKeys = merge(props[propName], shapeTypes);
var allKeys = { ...props[propName], ...shapeTypes };
for (var key in allKeys) {
var checker = shapeTypes[key];
if (!checker) {

View File

@@ -25,7 +25,10 @@ module.exports = {
path: DIST_DIRECTORY
},
plugins: [
new BundleAnalyzerPlugin({ analyzerMode: 'static' }),
new BundleAnalyzerPlugin({
analyzerMode: 'static',
openAnalyzer: false
}),
new webpack.DefinePlugin({ 'process.env.NODE_ENV': JSON.stringify('production') }),
new webpack.optimize.DedupePlugin(),
// https://github.com/animatedjs/animated/issues/40

View File

@@ -253,7 +253,7 @@ array-equal@^1.0.0:
version "1.0.0"
resolved "https://registry.yarnpkg.com/array-equal/-/array-equal-1.0.0.tgz#8c2a5ef2472fd9ea742b04c77a75093ba2757c93"
array-find-index@^1.0.1:
array-find-index, array-find-index@^1.0.1:
version "1.0.2"
resolved "https://registry.yarnpkg.com/array-find-index/-/array-find-index-1.0.2.tgz#df010aa1287e164bbda6f9723b0a96a1ec4187a1"
@@ -1769,6 +1769,16 @@ date-now@^0.1.4:
version "0.1.4"
resolved "https://registry.yarnpkg.com/date-now/-/date-now-0.1.4.tgz#eaf439fd4d4848ad74e5cc7dbef200672b9e345b"
date-now@1.0.1:
version "1.0.1"
resolved "https://registry.yarnpkg.com/date-now/-/date-now-1.0.1.tgz#bb7d086438debe4182a485fb3df3fbfb99d6153c"
debounce:
version "1.0.0"
resolved "https://registry.yarnpkg.com/debounce/-/debounce-1.0.0.tgz#0948af513d2e4ce407916f8506a423d3f9cf72d8"
dependencies:
date-now "1.0.1"
debug@^2.1.1, debug@^2.2.0:
version "2.3.3"
resolved "https://registry.yarnpkg.com/debug/-/debug-2.3.3.tgz#40c453e67e6e13c901ddec317af8986cda9eff8c"
@@ -1785,6 +1795,12 @@ decamelize@^1.0.0, decamelize@^1.1.1, decamelize@^1.1.2:
version "1.2.0"
resolved "https://registry.yarnpkg.com/decamelize/-/decamelize-1.2.0.tgz#f6534d15148269b20352e7bee26f501f9a191290"
deep-assign:
version "2.0.0"
resolved "https://registry.yarnpkg.com/deep-assign/-/deep-assign-2.0.0.tgz#ebe06b1f07f08dae597620e3dd1622f371a1c572"
dependencies:
is-obj "^1.0.0"
deep-equal@^1.0.1:
version "1.0.1"
resolved "https://registry.yarnpkg.com/deep-equal/-/deep-equal-1.0.1.tgz#f5d260292b660e084eff4cdbc9f08ad3247448b5"
@@ -3659,7 +3675,7 @@ lodash.words@^3.0.0:
dependencies:
lodash._root "^3.0.0"
lodash@^4.0.0, lodash@^4.15.0, lodash@^4.16.4, lodash@^4.2.0, lodash@^4.2.1, lodash@^4.3.0, lodash@^4.6.1, lodash@4.x.x:
lodash@^4.0.0, lodash@^4.16.4, lodash@^4.2.0, lodash@^4.2.1, lodash@^4.3.0, lodash@^4.6.1, lodash@4.x.x:
version "4.17.2"
resolved "https://registry.yarnpkg.com/lodash/-/lodash-4.17.2.tgz#34a3055babe04ce42467b607d700072c7ff6bf42"