* [android][ios][expo-sdk] Allow to choose what media type to select
* [docs] Info about mediaTypes option
* [expo-sdk][android][ios][docs] MediaTypes as a constant; default to images on native side
fbshipit-source-id: db1f536
* [ios][av] Add failure reason to AV playback error
* [ios][test-suite] Add test checking whether AV error contains reason for failure when trying to play file of an unsupported format
fbshipit-source-id: c7dc68f
* [home] Add release channel name to project list
* [home] Better flex behavior for project rows
* [home] Add comment about extractReleaseChannel
fbshipit-source-id: dce2410
* [android] Check Camera permissions before starting the preview
* [ios] Check Camera permissions before session starts
* [expo-sdk] Add event param to onMountError
* [docs] onMountError invoked with a param contatining error info
* [expo-sdk] Fix typo - not sure why this worked
fbshipit-source-id: 5400d07
* [SDK][iOS][AV] Use AVQueuePlayer to seamlessly loop audio files
* [WIP][iOS][SDK] Another implementation of AVQueuePlayer used in EXAVPlayerData with some issues
* [WIP][iOS][SDK][Audio] Use message queue to deliver messages to JS more reliably
* [iOS][Audio] Use native events to notify of Audio status updates
* [Android][SDK][AV] Use event emitting to update Audio statuses
* [iOS][SDK] Fix XCode warning for specifying callback type
* [iOS][SDK] Add `replay` iOS native method that will rewind and play the item immediately
* [SDK] Split `Audio.js` into separate `{Sound, Recording}.js`, just for the sake of readability; add `replayAsync` to `Audio` API
* [iOS][SDK] Implement the replay functionality in Video too
* [SDK][Tests] Test the new `replay` functionality
* [SDK] Rename _setInternalStatusUpdateCallback to more appropriate _subscribeToNativeStatusUpdateEvents
* [Android][SDK] Implement dummy replaySound/Video methods
* [Docs][SDK] Add `replayAsync` to A/V documentation
fbshipit-source-id: fc92a28
This reverts commit 99ac158fc37d5c38f62bec281c49d4c293099045 since we've turned off Apollo Engine for now and gzipping works okay now.
Tested by pointing Home at staging.
fbshipit-source-id: 669ac4c
Disabling gzip temporarily while working on the server due to a change from Apollo Optics to Apollo Engine (hypothesis is it changed how gzip encoding works).
Test Plan: Opened Explore and Profile tabs on Android
fbshipit-source-id: 99ac158