[builder] Compile .strings resource files as binary plists.

Signed-off-by: Eloy Durán <eloy.de.enige@gmail.com>
This commit is contained in:
Hwee-Boon Yar
2014-04-17 16:39:31 +08:00
committed by Eloy Durán
parent 12e30aa21d
commit 165f30fd45

View File

@@ -454,7 +454,11 @@ EOS
if reserved_app_bundle_files.include?(res)
App.fail "Cannot use `#{res_path}' as a resource file because it's a reserved application bundle file"
end
copy_resource(res_path, File.join(app_resources_dir, res))
dest_path = File.join(app_resources_dir, res)
modified = copy_resource(res_path, dest_path)
if modified && should_compile_to_binary_plist?(res_path)
compile_resource_to_binary_plist(dest_path)
end
end
# Optional support for #eval (OSX-only).
@@ -511,11 +515,23 @@ EOS
end
end
def should_compile_to_binary_plist?(res_path)
File.extname(res_path) == '.strings'
end
def compile_resource_to_binary_plist(path)
App.info 'Compile', path
sh "/usr/bin/plutil -convert binary1 \"#{path}\""
end
def copy_resource(res_path, dest_path)
if !File.exist?(dest_path) or File.mtime(res_path) > File.mtime(dest_path)
FileUtils.mkdir_p(File.dirname(dest_path))
App.info 'Copy', res_path
FileUtils.cp_r(res_path, dest_path)
true
else
false
end
end