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https://github.com/zhigang1992/DefinitelyTyped.git
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PATCH 2
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36
types/three/three-core.d.ts
vendored
36
types/three/three-core.d.ts
vendored
@@ -218,6 +218,9 @@ export function warn(message?: any, ...optionalParams: any[]): void;
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export function error(message?: any, ...optionalParams: any[]): void;
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export function log(message?: any, ...optionalParams: any[]): void;
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// typed array parameters
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type TypedArray = Int8Array | Uint8Array | Uint8ClampedArray | Int16Array | Uint16Array | Int32Array | Uint32Array | Float32Array | Float64Array;
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// Animation ////////////////////////////////////////////////////////////////////////////////////////
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export class AnimationAction {
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@@ -2209,7 +2212,7 @@ export class JSONLoader extends Loader {
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export class LoadingManager {
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constructor(onLoad?: () => void, onProgress?: (url: string, loaded: number, total: number) => void, onError?: () => void);
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onStart: (url: string, loaded: number, total: number) => void;
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onStart?: (url: string, loaded: number, total: number) => void;
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/**
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* Will be called when load starts.
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@@ -2229,7 +2232,7 @@ export class LoadingManager {
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*/
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onError: (url: string) => void;
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setURLModifier(callback : (url: string) => string): void;
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setURLModifier(callback?: (url: string) => string): void;
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itemStart(url: string): void;
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itemEnd(url: string): void;
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@@ -2353,7 +2356,7 @@ export namespace Cache {
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}
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export class LoaderUtils {
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static decodeText(array: Uint8Array): string;
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static decodeText(array: TypedArray): string;
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static extractUrlBase(url: string): string;
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}
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@@ -2907,24 +2910,24 @@ export class MeshPhongMaterial extends Material {
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color: Color;
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specular: Color;
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shininess: number;
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map?: Texture;
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lightMap: Texture;
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map: Texture | null;
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lightMap: Texture | null;
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lightMapIntensity: number;
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aoMap?: Texture;
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aoMap: Texture | null;
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aoMapIntensity: number;
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emissive: Color;
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emissiveIntensity: number;
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emissiveMap: Texture;
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bumpMap?: Texture;
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emissiveMap: Texture | null;
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bumpMap: Texture | null;
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bumpScale: number;
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normalMap?: Texture;
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normalMap: Texture | null;
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normalScale: Vector2;
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displacementMap: Texture;
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displacementMap: Texture | null;
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displacementScale: number;
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displacementBias: number;
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specularMap?: Texture;
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alphaMap?: Texture;
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envMap?: Texture;
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specularMap: Texture | null;
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alphaMap: Texture | null;
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envMap: Texture | null;
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combine: Combine;
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reflectivity: number;
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refractionRatio: number;
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@@ -6137,9 +6140,6 @@ export class WebGLState {
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};
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init(): void;
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texImage2D(target: number, level: number, internalformat: number,
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width: number, height: number, border: number, format: number,
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type: number, pixels?: ArrayBufferView | null): void;
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initAttributes(): void;
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enableAttribute(attribute: string): void;
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enableAttributeAndDivisor(attribute: string, meshPerAttribute: any, extension: any): void;
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@@ -6164,7 +6164,9 @@ export class WebGLState {
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getScissorTest(): boolean;
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activeTexture(webglSlot: any): void;
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bindTexture(webglType: any, webglTexture: any): void;
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// Same interface as https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/compressedTexImage2D
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compressedTexImage2D(): void;
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// Same interface as https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/texImage2D
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texImage2D(): void;
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clearColor(r: number, g: number, b: number, a: number): void;
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clearDepth(depth: number): void;
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@@ -6417,7 +6419,7 @@ export class CompressedTexture extends Texture {
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export class DataTexture extends Texture {
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constructor(
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data: ArrayBuffer | Int8Array | Uint8Array | Uint8ClampedArray | Int16Array | Uint16Array | Int32Array | Uint32Array | Float32Array | Float64Array,
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data: ArrayBuffer | TypedArray,
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width: number,
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height: number,
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format?: PixelFormat,
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