mirror of
https://github.com/zhigang1992/DefinitelyTyped.git
synced 2026-06-02 06:29:40 +08:00
Update some three.js types
This commit is contained in:
1
types/three/index.d.ts
vendored
1
types/three/index.d.ts
vendored
@@ -28,6 +28,7 @@ export * from "./three-renderpass";
|
||||
export * from "./three-shaderpass";
|
||||
export * from "./three-smaapass";
|
||||
export * from "./three-filmpass";
|
||||
export * from "./three-tgaloader";
|
||||
export * from "./three-trackballcontrols";
|
||||
export * from "./three-transformcontrols";
|
||||
export * from "./three-vrcontrols";
|
||||
|
||||
44
types/three/three-core.d.ts
vendored
44
types/three/three-core.d.ts
vendored
@@ -1015,8 +1015,8 @@ export class DirectGeometry extends EventDispatcher {
|
||||
uvs2: Vector2[];
|
||||
groups: {start: number, materialIndex: number}[];
|
||||
morphTargets: MorphTarget[];
|
||||
skinWeights: number[];
|
||||
skinIndices: number[];
|
||||
skinWeights: Vector4[];
|
||||
skinIndices: Vector4[];
|
||||
boundingBox: Box3;
|
||||
boundingSphere: Sphere;
|
||||
verticesNeedUpdate: boolean;
|
||||
@@ -1270,12 +1270,12 @@ export class Geometry extends EventDispatcher {
|
||||
/**
|
||||
* Array of skinning weights, matching number and order of vertices.
|
||||
*/
|
||||
skinWeights: number[];
|
||||
skinWeights: Vector4[];
|
||||
|
||||
/**
|
||||
* Array of skinning indices, matching number and order of vertices.
|
||||
*/
|
||||
skinIndices: number[];
|
||||
skinIndices: Vector4[];
|
||||
|
||||
/**
|
||||
*
|
||||
@@ -2151,7 +2151,7 @@ export class FileLoader {
|
||||
responseType: string;
|
||||
withCredentials: string;
|
||||
|
||||
load(url: string, onLoad?: (responseText: string) => void, onProgress?: (request: ProgressEvent) => void, onError?:(event: ErrorEvent) => void): any;
|
||||
load(url: string, onLoad?: (response: string | ArrayBuffer) => void, onProgress?: (request: ProgressEvent) => void, onError?:(event: ErrorEvent) => void): any;
|
||||
setMimeType(mimeType: MimeType): FileLoader;
|
||||
setPath(path: string) : FileLoader;
|
||||
setResponseType(responseType: string) : FileLoader;
|
||||
@@ -2209,7 +2209,7 @@ export class JSONLoader extends Loader {
|
||||
export class LoadingManager {
|
||||
constructor(onLoad?: () => void, onProgress?: (url: string, loaded: number, total: number) => void, onError?: () => void);
|
||||
|
||||
onStart: () => void;
|
||||
onStart: (url: string, loaded: number, total: number) => void;
|
||||
|
||||
/**
|
||||
* Will be called when load starts.
|
||||
@@ -2227,7 +2227,9 @@ export class LoadingManager {
|
||||
* Will be called when each element in the scene completes loading.
|
||||
* The default is a function with empty body.
|
||||
*/
|
||||
onError: () => void;
|
||||
onError: (url: string) => void;
|
||||
|
||||
setURLModifier(callback : (url: string) => string): void;
|
||||
|
||||
itemStart(url: string): void;
|
||||
itemEnd(url: string): void;
|
||||
@@ -2350,6 +2352,11 @@ export namespace Cache {
|
||||
export function clear(): void;
|
||||
}
|
||||
|
||||
export class LoaderUtils {
|
||||
static decodeText(array: Uint8Array): string;
|
||||
static extractUrlBase(url: string): string;
|
||||
}
|
||||
|
||||
// Materials //////////////////////////////////////////////////////////////////////////////////
|
||||
export let MaterialIdCount: number;
|
||||
|
||||
@@ -2900,24 +2907,24 @@ export class MeshPhongMaterial extends Material {
|
||||
color: Color;
|
||||
specular: Color;
|
||||
shininess: number;
|
||||
map: Texture;
|
||||
map?: Texture;
|
||||
lightMap: Texture;
|
||||
lightMapIntensity: number;
|
||||
aoMap: Texture;
|
||||
aoMap?: Texture;
|
||||
aoMapIntensity: number;
|
||||
emissive: Color;
|
||||
emissiveIntensity: number;
|
||||
emissiveMap: Texture;
|
||||
bumpMap: Texture;
|
||||
bumpMap?: Texture;
|
||||
bumpScale: number;
|
||||
normalMap: Texture;
|
||||
normalMap?: Texture;
|
||||
normalScale: Vector2;
|
||||
displacementMap: Texture;
|
||||
displacementScale: number;
|
||||
displacementBias: number;
|
||||
specularMap: Texture;
|
||||
alphaMap: Texture;
|
||||
envMap: Texture;
|
||||
specularMap?: Texture;
|
||||
alphaMap?: Texture;
|
||||
envMap?: Texture;
|
||||
combine: Combine;
|
||||
reflectivity: number;
|
||||
refractionRatio: number;
|
||||
@@ -5020,9 +5027,7 @@ export class QuaternionLinearInterpolant extends Interpolant {
|
||||
// Objects //////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
export class Bone extends Object3D {
|
||||
constructor(skin: SkinnedMesh);
|
||||
|
||||
skin: SkinnedMesh;
|
||||
constructor();
|
||||
}
|
||||
|
||||
export class Group extends Object3D {
|
||||
@@ -6132,6 +6137,9 @@ export class WebGLState {
|
||||
};
|
||||
|
||||
init(): void;
|
||||
texImage2D(target: number, level: number, internalformat: number,
|
||||
width: number, height: number, border: number, format: number,
|
||||
type: number, pixels?: ArrayBufferView | null): void;
|
||||
initAttributes(): void;
|
||||
enableAttribute(attribute: string): void;
|
||||
enableAttributeAndDivisor(attribute: string, meshPerAttribute: any, extension: any): void;
|
||||
@@ -6139,7 +6147,7 @@ export class WebGLState {
|
||||
enable(id: string): void;
|
||||
disable(id: string): void;
|
||||
getCompressedTextureFormats(): any[];
|
||||
setBlending(blending: number, blendEquation: number, blendSrc: number, blendDst: number, blendEquationAlpha: number, blendSrcAlpha: number, blendDstAlpha: number): void;
|
||||
setBlending(blending: number, blendEquation?: number, blendSrc?: number, blendDst?: number, blendEquationAlpha?: number, blendSrcAlpha?: number, blendDstAlpha?: number, premultiplyAlpha?: boolean): void;
|
||||
setColorWrite(colorWrite: number): void;
|
||||
setDepthTest(depthTest: number): void;
|
||||
setDepthWrite(depthWrite: number): void;
|
||||
|
||||
11
types/three/three-tgaloader.d.ts
vendored
Normal file
11
types/three/three-tgaloader.d.ts
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
// https://github.com/mrdoob/three.js/blob/master/examples/js/loaders/TGALoader.js
|
||||
|
||||
import { LoadingManager, Texture } from "./three-core";
|
||||
|
||||
export class TGALoader {
|
||||
constructor(manager?: LoadingManager);
|
||||
|
||||
manager: LoadingManager;
|
||||
|
||||
load(url: string, onLoad?: (texture: Texture) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void): Texture;
|
||||
}
|
||||
Reference in New Issue
Block a user