mirror of
https://github.com/zhigang1992/DefinitelyTyped.git
synced 2026-06-03 19:42:27 +08:00
Add semicolons
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@@ -5,8 +5,8 @@ import * as React from 'react'
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import ui, { ReduxUIProps, reducer } from 'redux-ui'
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type UIShape = {
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s: string
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}
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s: string;
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};
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@ui<UIShape>({
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key: 'Root',
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@@ -22,14 +22,14 @@ class Root extends React.Component<ReduxUIProps<UIShape>, {}> {
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console.info(
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this.props.ui.s,
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this.props.uiKey
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)
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this.props.updateUI('s', 'a')
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this.props.updateUI({s: 'a'})
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this.props.resetUI()
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);
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this.props.updateUI('s', 'a');
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this.props.updateUI({s: 'a'});
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this.props.resetUI();
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}
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}
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Redux.combineReducers({
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ui: reducer,
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})
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});
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26
redux-ui/redux-ui.d.ts
vendored
26
redux-ui/redux-ui.d.ts
vendored
@@ -2,49 +2,49 @@
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declare module "redux-ui" {
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import * as Redux from 'redux'
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import * as Redux from 'redux';
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export interface uiParams<UIStateShape> {
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// optional key which is used to determine the UI path in which state will
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// be stored. if omitted this is randomly generated.
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key?: string
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key?: string;
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// optional persist, defaults to false. if set to true persist will keep UI
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// state for this component after it unmounts. if set to false the UI state
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// will be deleted and recreated when the component remounts
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persist?: boolean
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persist?: boolean;
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// **required**: UI state for the component
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state: UIStateShape
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state: UIStateShape;
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// optional mergeProps passed to react-redux' @connect
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mergeProps?: (stateProps: any, dispatchProps: any, ownProps: any) => any
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mergeProps?: (stateProps: any, dispatchProps: any, ownProps: any) => any;
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// optional `options` passed to react-redux @connect
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options?: {
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pure?: boolean;
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withRef?: boolean;
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}
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};
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}
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export interface ReduxUIProps<UIStateShape> {
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// The key passed to the decorator from the decorator
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// (eg. 'some-decorator' with `@ui('some-decorator')`
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uiKey: string
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uiKey: string;
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// The UI state for the component's `uiKey`
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ui: UIStateShape
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ui: UIStateShape;
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// A function accepting either a name/value pair or object which updates
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// state within `uiKey`
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updateUI(obj: UIStateShape): void
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updateUI(key: string, value: any): void
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updateUI(obj: UIStateShape): void;
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updateUI(key: string, value: any): void;
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// A function which resets the state within `uiKey` to its default
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resetUI(): void
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resetUI(): void;
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}
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export const reducer: Redux.Reducer<any>
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export const reducer: Redux.Reducer<any>;
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export default function ui<UIStateShape>(params: uiParams<UIStateShape>): <T>(component: T) => T
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export default function ui<UIStateShape>(params: uiParams<UIStateShape>): <T>(component: T) => T;
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}
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