Merge pull request #4825 from nakakura/three-vreffect.d.ts

add vreffects definition
This commit is contained in:
Horiuchi_H
2015-07-06 18:03:03 +09:00
3 changed files with 49 additions and 1 deletions

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@@ -0,0 +1,16 @@
/// <reference path="../../../three.d.ts" />
/// <reference path="../../../three-vreffect.d.ts" />
var _vrEffect: THREE.VREffect;
_vrEffect = new THREE.VREffect(new THREE.WebGLRenderer({antialias: true}), (error) => {
if (error) {
this._stats.classList.add("error");
this._stats.innerHTML = "WebVR API not supported";
this._vrAvailable = false;
}
});
_vrEffect.setSize(100, 100);
_vrEffect.render(new THREE.Scene(), new THREE.Camera());
_vrEffect.setFullScreen(true);

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@@ -57,5 +57,6 @@ THE SOFTWARE.
/// <reference path="./tests/canvas/canvas_materials.ts" />
/// <reference path="./tests/canvas/canvas_particles_floor.ts" />
// examples test.
// examples test
/// <reference path="./tests/examples/detector.ts" />
/// <reference path="./tests/examples/effects/vreffect.ts" />

31
threejs/three-vreffect.d.ts vendored Normal file
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@@ -0,0 +1,31 @@
// Type definitions for three.js (VREffect.js)
// Project: https://github.com/mrdoob/three.js/blob/master/examples/js/effects/VREffect.js
// Definitions by: Toshiya Nakakura <https://github.com/nakakura>
// Definitions: https://github.com/borisyankov/DefinitelyTyped
/// <reference path="./three.d.ts" />
declare module THREE {
export class VREffect {
constructor(renderer: Renderer, callback?: (params: string)=>void);
render(scene: Scene, camera: Camera): void;
setSize(width: number, height: number): void;
setFullScreen(flag: boolean): void;
startFullscreen(): void;
FovToNDCScaleOffset(fov: VRFov): VREffectOffset;
FovPortToProjection(fov: VRFov, rightHanded: boolean, zNear: number, zFar: number): Matrix4;
FovToProjection(fov: VRFov, rightHanded: boolean, zNear: number, zFar: number): Matrix4;
}
export interface VRFov{
leftTan: number;
rightTan: number;
upTan: number;
downTan: number;
}
export interface VREffectOffset{
scale: number;
offset: number;
}
}