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Updated triangle static methods
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4
types/three/three-core.d.ts
vendored
4
types/three/three-core.d.ts
vendored
@@ -4185,8 +4185,8 @@ export class Triangle {
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closestPointToPoint(point: Vector3, target: Vector3): Vector3;
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equals(triangle: Triangle): boolean;
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static normal(a: Vector3, b: Vector3, c: Vector3, target: Vector3): Vector3;
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static barycoordFromPoint(point: Vector3, a: Vector3, b: Vector3, c: Vector3, optionalTarget: Vector3): Vector3;
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static getNormal(a: Vector3, b: Vector3, c: Vector3, target: Vector3): Vector3;
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static getBarycoord(point: Vector3, a: Vector3, b: Vector3, c: Vector3, target: Vector3): Vector3;
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static containsPoint(point: Vector3, a: Vector3, b: Vector3, c: Vector3): boolean;
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}
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