Updated triangle static methods

This commit is contained in:
Tiger Oakes
2018-03-20 15:52:49 -07:00
parent afc8d0533d
commit 6bafc9a4d6

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@@ -4185,8 +4185,8 @@ export class Triangle {
closestPointToPoint(point: Vector3, target: Vector3): Vector3;
equals(triangle: Triangle): boolean;
static normal(a: Vector3, b: Vector3, c: Vector3, target: Vector3): Vector3;
static barycoordFromPoint(point: Vector3, a: Vector3, b: Vector3, c: Vector3, optionalTarget: Vector3): Vector3;
static getNormal(a: Vector3, b: Vector3, c: Vector3, target: Vector3): Vector3;
static getBarycoord(point: Vector3, a: Vector3, b: Vector3, c: Vector3, target: Vector3): Vector3;
static containsPoint(point: Vector3, a: Vector3, b: Vector3, c: Vector3): boolean;
}