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Merge pull request #25909 from Tatsujinichi/master
@types/playcanvas -- add renderLine options
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@@ -436,6 +436,27 @@ declare namespace pc {
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*/
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renderLine(start: pc.Vec3, end: pc.Vec3, startColor: pc.Color, endColor: pc.Color, lineType: number): void;
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/**
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* @function
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* @name pc.Application#renderLine^5
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* @description Draw a line which blends between two colors with specified line type
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* @param {pc.Vec3} start The start of the line
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* @param {pc.Vec3} end The end of the line
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* @param {pc.Color} color The start color of the line
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* @param {Object} options
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* @param {Number} [options.layer] lineType The type of rendering to use: pc.LINEBATCH_WORLD, pc.LINEBATCH_OVERLAY, pc.LINEBATCH_GIZMO. Default is pc.LAYERID_IMMEDIATE
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* @example
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* var start = new pc.Vec3(0,0,0);
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* var end = new pc.Vec3(1,0,0);
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* var startColor = new pc.Color(1,1,1);
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* const options = {
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* layer: pc.LINEBATCH_OVERLAY,
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* };
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*
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* app.renderLine(start, end, color, options);
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*/
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renderLine(start: pc.Vec3, end: pc.Vec3, color: pc.Color, options: object): void;
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/**
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* @function
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* @name pc.Application#renderLines
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