Initial Commit

This commit is contained in:
Renaud Pradenc
2012-05-25 12:49:01 +02:00
commit b9df1dfd90
10 changed files with 600 additions and 0 deletions

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@@ -0,0 +1,281 @@
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//
// CEAppDelegate.h
// RoundProgress
//
// Created by Renaud Pradenc on 25/05/12.
// Copyright (c) 2012 Céroce. All rights reserved.
//
#import <UIKit/UIKit.h>
@class CEViewController;
@interface CEAppDelegate : UIResponder <UIApplicationDelegate>
@property (strong, nonatomic) UIWindow *window;
@property (strong, nonatomic) CEViewController *viewController;
@end

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//
// CEAppDelegate.m
// RoundProgress
//
// Created by Renaud Pradenc on 25/05/12.
// Copyright (c) 2012 Céroce. All rights reserved.
//
#import "CEAppDelegate.h"
#import "CEViewController.h"
@implementation CEAppDelegate
@synthesize window = _window;
@synthesize viewController = _viewController;
- (void)dealloc
{
[_window release];
[_viewController release];
[super dealloc];
}
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] autorelease];
// Override point for customization after application launch.
self.viewController = [[[CEViewController alloc] initWithNibName:@"CEViewController" bundle:nil] autorelease];
self.window.rootViewController = self.viewController;
[self.window makeKeyAndVisible];
return YES;
}
- (void)applicationWillResignActive:(UIApplication *)application
{
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
- (void)applicationDidEnterBackground:(UIApplication *)application
{
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
- (void)applicationWillEnterForeground:(UIApplication *)application
{
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
- (void)applicationDidBecomeActive:(UIApplication *)application
{
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
- (void)applicationWillTerminate:(UIApplication *)application
{
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
@end

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//
// CEViewController.h
// RoundProgress
//
// Created by Renaud Pradenc on 25/05/12.
// Copyright (c) 2012 Céroce. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface CEViewController : UIViewController
@end

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//
// CEViewController.m
// RoundProgress
//
// Created by Renaud Pradenc on 25/05/12.
// Copyright (c) 2012 Céroce. All rights reserved.
//
#import "CEViewController.h"
@interface CEViewController ()
@end
@implementation CEViewController
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown);
}
@end

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<string>en</string>
<key>CFBundleDisplayName</key>
<string>${PRODUCT_NAME}</string>
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<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIdentifier</key>
<string>com.ceroce.${PRODUCT_NAME:rfc1034identifier}</string>
<key>CFBundleInfoDictionaryVersion</key>
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<key>CFBundleName</key>
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<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
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</array>
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//
// Prefix header for all source files of the 'RoundProgress' target in the 'RoundProgress' project
//
#import <Availability.h>
#ifndef __IPHONE_4_0
#warning "This project uses features only available in iOS SDK 4.0 and later."
#endif
#ifdef __OBJC__
#import <UIKit/UIKit.h>
#import <Foundation/Foundation.h>
#endif

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/* Localized versions of Info.plist keys */

18
RoundProgress/main.m Normal file
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//
// main.m
// RoundProgress
//
// Created by Renaud Pradenc on 25/05/12.
// Copyright (c) 2012 Céroce. All rights reserved.
//
#import <UIKit/UIKit.h>
#import "CEAppDelegate.h"
int main(int argc, char *argv[])
{
@autoreleasepool {
return UIApplicationMain(argc, argv, nil, NSStringFromClass([CEAppDelegate class]));
}
}