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* Update Fault Proof contract addresses for Sepolia
Post-Granite, new implementation contracts were deployed,
but their new addresses were not reflected in the docs.
It is quite simple to independently verify.
The `DisputeGameFactoryProxy` should not have changed.
Staring with the game implementations, simply call the
read method, `gameImpls(uint32)`, to get the implementation
for game type 0 (`FaultDisputeGame`), and 1 (`PermissionedDisputeGame`).
From those addresses, you can then call the game implementations
to get the `MIPS` / VM (`vm()`), and `DelayedWETHProxy` (`weth()`)
addresses.
Sample command:
cast call --rpc-url <ETH Sepolia RPC URL> 0xd6E6dBf4F7EA0ac412fD8b65ED297e64BB7a06E1 "gameImpls(uint32)" 0
The `AnchorStateRegistryProxy` should remain unchanged as well.
* Update apps/base-docs/docs/building-with-base/base-contracts.md
Co-authored-by: Alexis Williams <148368153+awilliams1-cb@users.noreply.github.com>
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Co-authored-by: Alexis Williams <148368153+awilliams1-cb@users.noreply.github.com>