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* Add dependencies * Add assets * Working with their mesh * Not really working shimmer cards * implement shimmer card without motion/framer * Fix TagChip * add button component * Add Title and move Card * add Title headline * try new component * Add large button and text component * fix ecosystem page * wasm free loading? * Checkpoint, cleaning up lint errors * New model attempt * home and jobs page with new section/components * New mesh export * Add Base Grantee badge * script to pull blog posts to display * blog section * new top navigation * mobile blog * navigation margin * about page * Adapt ecosystem page * adapt builder-anniversary-nft * adapt jobs page * remove unused views * remove unused views / frame / motion * adapt get started * i love wagmi * mobile optimization * tidy up get started page * fix alignment * add connect wallet button & transaction animation * blog effect tidy up & new job page * try catch * fix display * Load all the objects in a unit sphere * Add wasm-unsafe-eval to CSP * gradient circle animation * Dynamic ThreeHero * Add gltf and glb to file-loader * Try combined GLB file * button fix * lineheight and text selection styles * blog section optimizations * intersection observer * fix console errors * blog post optimization, css over state * one card provider = one event tracking * we like mobile too * ecosystem tweaks + mobile friendly * margin & padding * overflow fix * Remove transparency * use correct buttons & prefer canvas over svg animation * mobile navigation * latest optimize 3D pass * tweak balloon effect * fixed 3D hero header * Progress on physics sim * Link to retrofunding * Remove brand kit link for now * First pass at gravity scene * Added physics pause when a user scrolls. * fix fog and colors * Update next to allow draco loading and added noggles to scene * new light mouse trail * new light * mobile sizing * fix mobile scaling alignment * remove three card * remove noggles * Remove second OP logo * new logo and lightning * light intensity * Lighting * change switch network button text * optimize effects * less harsh light * latest models and video sections * sugar cube * animated menus * optimize instances in scene and make video hoverable * Add stats * add scroll test * Fix weird flash at the loading + updated menus * Add cursor * Remove shimmer * Mint button * adjust the bloom a little * new logo * fix mint button * remove orbit controls * remove stats * device vh * mess with device height * add analytics * generic events * eslint pass * load draco file locally * remove wasm exceptions * scene mobile pass: performance fixes * scene lint pass * scene lint pass * fix wasm * fix card effect * eslint pass * cleanup * linter * local import * local import * Team feedback round 1 * Team feedback round 2 * toggle menu on click * fixes * Team feedback round 2 * Team feedback round 3 * og image * 3D Header * Team feedback round 4 * Team feedback round 4 * Replace cube video * og image * RIght click to mint * use link component for tracking * fix active/inactive state * remove maath * Team feedback round 5 * Team feedback round 6 * background tweaks --------- Co-authored-by: Léo Galley <contact@kirkas.ch> Co-authored-by: Mike Bodge <mbodge@gmail.com>