* Add dependencies
* Add assets
* Working with their mesh
* Not really working shimmer cards
* implement shimmer card without motion/framer
* Fix TagChip
* add button component
* Add Title and move Card
* add Title headline
* try new component
* Add large button and text component
* fix ecosystem page
* wasm free loading?
* Checkpoint, cleaning up lint errors
* New model attempt
* home and jobs page with new section/components
* New mesh export
* Add Base Grantee badge
* script to pull blog posts to display
* blog section
* new top navigation
* mobile blog
* navigation margin
* about page
* Adapt ecosystem page
* adapt builder-anniversary-nft
* adapt jobs page
* remove unused views
* remove unused views / frame / motion
* adapt get started
* i love wagmi
* mobile optimization
* tidy up get started page
* fix alignment
* add connect wallet button & transaction animation
* blog effect tidy up & new job page
* try catch
* fix display
* Load all the objects in a unit sphere
* Add wasm-unsafe-eval to CSP
* gradient circle animation
* Dynamic ThreeHero
* Add gltf and glb to file-loader
* Try combined GLB file
* button fix
* lineheight and text selection styles
* blog section optimizations
* intersection observer
* fix console errors
* blog post optimization, css over state
* one card provider = one event tracking
* we like mobile too
* ecosystem tweaks + mobile friendly
* margin & padding
* overflow fix
* Remove transparency
* use correct buttons & prefer canvas over svg animation
* mobile navigation
* latest optimize 3D pass
* tweak balloon effect
* fixed 3D hero header
* Progress on physics sim
* Link to retrofunding
* Remove brand kit link for now
* First pass at gravity scene
* Added physics pause when a user scrolls.
* fix fog and colors
* Update next to allow draco loading and added noggles to scene
* new light mouse trail
* new light
* mobile sizing
* fix mobile scaling alignment
* remove three card
* remove noggles
* Remove second OP logo
* new logo and lightning
* light intensity
* Lighting
* change switch network button text
* optimize effects
* less harsh light
* latest models and video sections
* sugar cube
* animated menus
* optimize instances in scene and make video hoverable
* Add stats
* add scroll test
* Fix weird flash at the loading + updated menus
* Add cursor
* Remove shimmer
* Mint button
* adjust the bloom a little
* new logo
* fix mint button
* remove orbit controls
* remove stats
* device vh
* mess with device height
* add analytics
* generic events
* eslint pass
* load draco file locally
* remove wasm exceptions
* scene mobile pass: performance fixes
* scene lint pass
* scene lint pass
* fix wasm
* fix card effect
* eslint pass
* cleanup
* linter
* local import
* local import
* Team feedback round 1
* Team feedback round 2
* toggle menu on click
* fixes
* Team feedback round 2
* Team feedback round 3
* og image
* 3D Header
* Team feedback round 4
* Team feedback round 4
* Replace cube video
* og image
* RIght click to mint
* use link component for tracking
* fix active/inactive state
* remove maath
* Team feedback round 5
* Team feedback round 6
* background tweaks
---------
Co-authored-by: Léo Galley <contact@kirkas.ch>
Co-authored-by: Mike Bodge <mbodge@gmail.com>
* fixed typo
* refactored isReady to be true after experiment initialization, regardless of success
* refactored Experiments context and created useExperiment hook
* refactored Hero component to use useExperiment hook
* changed default experiment behavior to show treatment
* refactored exposure event in exposureTrackingProvider
* changed experiment key to test new exposure event
* added logs
* removed logs and reverted experiment key
* Added Amplitude Experiments Initialization to initCCA
* create useVariant hook to pull experimental variants
* refactored useVariant to create simpler interface
* linted
* automated defaultDeploymentKey logic
* added defaultDeploymentKey for prod env
* Created ExperimentsContext for web app
* added more specificity to amplitude domains for CSP
* additional properties on eventData
* added amplitude deployment keys to constants
* deleted unused useVariant hook
* refactored experiment initialization in initCCA
* refactored Experiments context
* refactored usage of Experiments provider
* refactored ampDeploymentKey logic
* removed experiment initialization from initCCA
* restored index page to prior state
* refactored initCCA to pull constants into dedicated file
* created Experiments context in base-docs
* implemented experiments context in base-docs Root
* moved Experiments context to libs
* updated Experiments context integration in base-web
* fixed import statement
* deleted unused context in favor of shared version in libs
* implemented shared experiments context
* moved Experiments context to be innermost context provider in base-web
* removed unused imports from initCCA
* refactored Amplitude Experiments package into libs
* fixed yarn issue
* added type declaration for
* refactored window type declaration