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https://github.com/zhigang1992/rmq.git
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115 lines
2.7 KiB
Ruby
115 lines
2.7 KiB
Ruby
module RubyMotionQuery
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class RMQ
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# @example
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# rmq.append(UILabel).layout(l: 10, t: 100, w: 100, h: 18)
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# rmq(my_view).move(l: 10, t: 100)
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# rmq(my_view).resize(h: 10, w: 100)
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#
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# @return [RMQ]
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def layout(params)
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selected.each do |view|
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RubyMotionQuery::Rect.update_view_frame(view, params)
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end
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self
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end
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alias :move :layout
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alias :resize :layout
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# @return [RMQ]
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# TODO move nudge implementation into Rect
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def nudge(params)
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left = params[:left] || params[:l] || 0
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right = params[:right] || params[:r] || 0
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up = params[:up] || params[:u] || 0
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down = params[:down] || params[:d] || 0
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selected.each do |view|
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f = view.frame
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f.origin = [view.origin.x - left + right, view.origin.y + down - up]
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view.frame = f
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end
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self
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end
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# @example
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# rmq(UIButton).distribute
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# rmq(UIButton).distribute(:vertical)
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# rmq(UIButton).distribute(:horizontal)
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# rmq(UIButton).distribute(:vertical, margin: 20)
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# rmq(my_view, my_other_view, third_view).distribute(:vertical, margin: 10)
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# rmq(UIButton).distribute(:vertical, margins: [5,5,10,5,10,5,10,20])
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#
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# @return [RMQ]
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def distribute(type = :vertical, params = {})
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return 0 if selected.length == 0
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margins = params[:margins]
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margin = params[:margin] || 0
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current_end = nil
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selected.each_with_index do |view, i|
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st = self.styler_for(view)
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next if st.height == 0
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view_margin = if (margins && margins[i])
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margins[i]
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else
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margin
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end
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current_end = (st.top - view_margin) unless current_end
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if type == :horizontal
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st.left = current_end + view_margin
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current_end = st.right
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else
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st.top = current_end + view_margin
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current_end = st.bottom
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end
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end
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self
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end
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def resize_to_fit_subviews
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selected.each do |view|
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st = self.styler_for(view)
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w = 0
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h = 0
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view.subviews.each do |subview|
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sub_st = self.styler_for(subview)
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w = [sub_st.right, w].max
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h = [sub_st.bottom, h].max
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end
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st.width = w if st.width < w
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st.height = h if st.height < h
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end
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self
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end
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# @return [Array] or [CGSize]
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def location_in_root_view
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self.location_in(self.root_view)
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end
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# @return [Array] or [CGSize]
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def location_in(view)
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out = []
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selected.each do |selected_view|
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out << selected_view.convertRect(selected_view.bounds, toView: view).origin
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end
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out = out.first if out.length == 1
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out
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end
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end
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end
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