Files
react-navigation/packages/stack/src/views/Stack/StackView.tsx

325 lines
11 KiB
TypeScript

import * as React from 'react';
import { Platform } from 'react-native';
import { SceneView, StackActions } from '@react-navigation/core';
import Stack from './Stack';
import HeaderContainer, {
Props as HeaderContainerProps,
} from '../Header/HeaderContainer';
import {
DefaultTransition,
ModalSlideFromBottomIOS,
} from '../../TransitionConfigs/TransitionPresets';
import { forNoAnimation } from '../../TransitionConfigs/HeaderStyleInterpolators';
import {
NavigationProp,
SceneDescriptor,
NavigationConfig,
Route,
} from '../../types';
type Descriptors = { [key: string]: SceneDescriptor };
type Props = {
navigation: NavigationProp;
descriptors: Descriptors;
navigationConfig: NavigationConfig;
onTransitionStart?: (
curr: { index: number },
prev: { index: number }
) => void;
onGestureBegin?: () => void;
onGestureCanceled?: () => void;
onGestureEnd?: () => void;
screenProps?: unknown;
};
type State = {
// Local copy of the routes which are actually rendered
routes: Route[];
// List of routes being opened, we need to animate pushing of these new routes
opening: string[];
// List of routes being closed, we need to animate popping of thse routes
closing: string[];
// List of routes being replaced, we need to keep a copy until the new route animates in
replacing: string[];
// Since the local routes can vary from the routes from props, we need to keep the descriptors for old routes
// Otherwise we won't be able to access the options for routes that were removed
descriptors: Descriptors;
};
class StackView extends React.Component<Props, State> {
static getDerivedStateFromProps(
props: Readonly<Props>,
state: Readonly<State>
) {
// Here we determine which routes were added or removed to animate them
// We keep a copy of the route being removed in local state to be able to animate it
const { navigation } = props;
let routes =
navigation.state.index < navigation.state.routes.length - 1
? // Remove any extra routes from the state
// The last visible route should be the focused route, i.e. at current index
navigation.state.routes.slice(0, navigation.state.index + 1)
: navigation.state.routes;
if (navigation.state.index < navigation.state.routes.length - 1) {
console.warn(
'StackRouter provided invalid state, index should always be the last route in the stack.'
);
}
if (!routes.length) {
throw new Error(`There should always be at least one route.`);
}
// If there was no change in routes, we don't need to compute anything
if (routes === state.routes || !state.routes.length) {
return {
routes,
descriptors: props.descriptors,
};
}
// Now we need to determine which routes were added and removed
let { opening, closing, replacing } = state;
const previousRoutes = state.routes.filter(
route => !closing.includes(route.key) && !replacing.includes(route.key)
);
const previousFocusedRoute = previousRoutes[previousRoutes.length - 1];
const nextFocusedRoute = routes[routes.length - 1];
if (previousFocusedRoute.key !== nextFocusedRoute.key) {
// We only need to animate routes if the focused route changed
// Animating previous routes won't be visible coz the focused route is on top of everything
const isAnimationEnabled = (route: Route) =>
(props.descriptors[route.key] || state.descriptors[route.key]).options
.animationEnabled !== false;
if (!previousRoutes.find(r => r.key === nextFocusedRoute.key)) {
// A new route has come to the focus, we treat this as a push
// A replace can also trigger this, the animation should look like push
if (
isAnimationEnabled(nextFocusedRoute) &&
!opening.includes(nextFocusedRoute.key)
) {
// In this case, we need to animate pushing the focused route
// We don't care about animating any other addded routes because they won't be visible
opening = [...opening, nextFocusedRoute.key];
closing = closing.filter(key => key !== nextFocusedRoute.key);
replacing = replacing.filter(key => key !== nextFocusedRoute.key);
if (!routes.find(r => r.key === previousFocusedRoute.key)) {
// The previous focused route isn't present in state, we treat this as a replace
replacing = [...replacing, previousFocusedRoute.key];
opening = opening.filter(key => key !== previousFocusedRoute.key);
closing = closing.filter(key => key !== previousFocusedRoute.key);
// Keep the old route in state because it's visible under the new route, and removing it will feel abrupt
// We need to insert it just before the focused one (the route being pushed)
// After the push animation is completed, routes being replaced will be removed completely
routes = routes.slice();
routes.splice(routes.length - 1, 0, previousFocusedRoute);
}
}
} else if (!routes.find(r => r.key === previousFocusedRoute.key)) {
// The previously focused route was removed, we treat this as a pop
if (
isAnimationEnabled(previousFocusedRoute) &&
!closing.includes(previousFocusedRoute.key)
) {
// Sometimes a route can be closed before the opening animation finishes
// So we also need to remove it from the opening list
closing = [...closing, previousFocusedRoute.key];
opening = opening.filter(key => key !== previousFocusedRoute.key);
replacing = replacing.filter(key => key !== previousFocusedRoute.key);
// Keep a copy of route being removed in the state to be able to animate it
routes = [...routes, previousFocusedRoute];
}
} else {
// Looks like some routes were re-arranged and no focused routes were added/removed
// i.e. the currently focused route already existed and the previously focused route still exists
// We don't know how to animate this
}
}
const descriptors = routes.reduce(
(acc, route) => {
acc[route.key] =
props.descriptors[route.key] || state.descriptors[route.key];
return acc;
},
{} as Descriptors
);
return {
routes,
opening,
closing,
replacing,
descriptors,
};
}
state: State = {
routes: [],
opening: [],
closing: [],
replacing: [],
descriptors: {},
};
private getGesturesEnabled = ({ route }: { route: Route }) => {
const descriptor = this.state.descriptors[route.key];
if (descriptor) {
const { gesturesEnabled, animationEnabled } = descriptor.options;
if (animationEnabled === false) {
// When animation is disabled, also disable gestures
// The gesture to dismiss a route will look weird when not animated
return false;
}
return gesturesEnabled !== undefined
? gesturesEnabled
: Platform.OS !== 'android';
}
return false;
};
private getPreviousRoute = ({ route }: { route: Route }) => {
const { closing, replacing } = this.state;
const routes = this.state.routes.filter(
r =>
r.key === route.key ||
(!closing.includes(r.key) && !replacing.includes(r.key))
);
const index = routes.findIndex(r => r.key === route.key);
return routes[index - 1];
};
private renderScene = ({ route }: { route: Route }) => {
const descriptor = this.state.descriptors[route.key];
const { navigation, getComponent } = descriptor;
const SceneComponent = getComponent();
return (
<SceneView
screenProps={this.props.screenProps}
navigation={navigation}
component={SceneComponent}
/>
);
};
private renderHeader = (props: HeaderContainerProps) => {
return <HeaderContainer {...props} />;
};
private handleTransitionComplete = () => {
// TODO: remove when the new event system lands
this.props.navigation.dispatch(StackActions.completeTransition());
};
private handleGoBack = ({ route }: { route: Route }) => {
// This event will trigger when a gesture ends
// We need to perform the transition before removing the route completely
this.props.navigation.dispatch(StackActions.pop({ key: route.key }));
};
private handleOpenRoute = ({ route }: { route: Route }) => {
this.handleTransitionComplete();
this.setState(state => ({
routes: state.replacing.length
? state.routes.filter(r => !state.replacing.includes(r.key))
: state.routes,
opening: state.opening.filter(key => key !== route.key),
replacing: [],
}));
};
private handleCloseRoute = ({ route }: { route: Route }) => {
this.handleTransitionComplete();
// This event will trigger when the animation for closing the route ends
// In this case, we need to clean up any state tracking the route and pop it immediately
// @ts-ignore
this.setState(state => ({
routes: state.routes.filter(r => r.key !== route.key),
opening: state.closing.filter(key => key !== route.key),
closing: state.closing.filter(key => key !== route.key),
}));
};
render() {
const {
navigation,
navigationConfig,
onTransitionStart,
onGestureBegin,
onGestureCanceled,
onGestureEnd,
} = this.props;
const { mode, ...config } = navigationConfig;
const { routes, descriptors, opening, closing } = this.state;
const headerMode =
mode !== 'modal' && Platform.OS === 'ios' ? 'float' : 'screen';
let transitionPreset =
mode === 'modal' && Platform.OS === 'ios'
? ModalSlideFromBottomIOS
: DefaultTransition;
if (headerMode === 'screen') {
transitionPreset = {
...transitionPreset,
headerStyleInterpolator: forNoAnimation,
};
}
return (
<Stack
getPreviousRoute={this.getPreviousRoute}
getGesturesEnabled={this.getGesturesEnabled}
routes={routes}
openingRoutes={opening}
closingRoutes={closing}
onGoBack={this.handleGoBack}
onOpenRoute={this.handleOpenRoute}
onCloseRoute={this.handleCloseRoute}
onTransitionStart={onTransitionStart}
onGestureBegin={onGestureBegin}
onGestureCanceled={onGestureCanceled}
onGestureEnd={onGestureEnd}
renderHeader={this.renderHeader}
renderScene={this.renderScene}
headerMode={headerMode}
navigation={navigation}
descriptors={descriptors}
{...transitionPreset}
{...config}
/>
);
}
}
export default StackView;