mirror of
https://github.com/zhigang1992/react-navigation.git
synced 2026-02-11 22:33:32 +08:00
325 lines
11 KiB
TypeScript
325 lines
11 KiB
TypeScript
import * as React from 'react';
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import { Platform } from 'react-native';
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import { SceneView, StackActions } from '@react-navigation/core';
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import Stack from './Stack';
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import HeaderContainer, {
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Props as HeaderContainerProps,
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} from '../Header/HeaderContainer';
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import {
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DefaultTransition,
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ModalSlideFromBottomIOS,
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} from '../../TransitionConfigs/TransitionPresets';
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import { forNoAnimation } from '../../TransitionConfigs/HeaderStyleInterpolators';
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import {
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NavigationProp,
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SceneDescriptor,
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NavigationConfig,
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Route,
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} from '../../types';
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type Descriptors = { [key: string]: SceneDescriptor };
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type Props = {
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navigation: NavigationProp;
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descriptors: Descriptors;
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navigationConfig: NavigationConfig;
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onTransitionStart?: (
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curr: { index: number },
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prev: { index: number }
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) => void;
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onGestureBegin?: () => void;
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onGestureCanceled?: () => void;
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onGestureEnd?: () => void;
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screenProps?: unknown;
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};
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type State = {
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// Local copy of the routes which are actually rendered
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routes: Route[];
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// List of routes being opened, we need to animate pushing of these new routes
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opening: string[];
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// List of routes being closed, we need to animate popping of thse routes
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closing: string[];
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// List of routes being replaced, we need to keep a copy until the new route animates in
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replacing: string[];
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// Since the local routes can vary from the routes from props, we need to keep the descriptors for old routes
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// Otherwise we won't be able to access the options for routes that were removed
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descriptors: Descriptors;
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};
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class StackView extends React.Component<Props, State> {
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static getDerivedStateFromProps(
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props: Readonly<Props>,
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state: Readonly<State>
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) {
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// Here we determine which routes were added or removed to animate them
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// We keep a copy of the route being removed in local state to be able to animate it
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const { navigation } = props;
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let routes =
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navigation.state.index < navigation.state.routes.length - 1
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? // Remove any extra routes from the state
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// The last visible route should be the focused route, i.e. at current index
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navigation.state.routes.slice(0, navigation.state.index + 1)
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: navigation.state.routes;
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if (navigation.state.index < navigation.state.routes.length - 1) {
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console.warn(
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'StackRouter provided invalid state, index should always be the last route in the stack.'
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);
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}
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if (!routes.length) {
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throw new Error(`There should always be at least one route.`);
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}
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// If there was no change in routes, we don't need to compute anything
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if (routes === state.routes || !state.routes.length) {
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return {
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routes,
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descriptors: props.descriptors,
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};
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}
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// Now we need to determine which routes were added and removed
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let { opening, closing, replacing } = state;
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const previousRoutes = state.routes.filter(
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route => !closing.includes(route.key) && !replacing.includes(route.key)
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);
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const previousFocusedRoute = previousRoutes[previousRoutes.length - 1];
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const nextFocusedRoute = routes[routes.length - 1];
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if (previousFocusedRoute.key !== nextFocusedRoute.key) {
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// We only need to animate routes if the focused route changed
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// Animating previous routes won't be visible coz the focused route is on top of everything
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const isAnimationEnabled = (route: Route) =>
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(props.descriptors[route.key] || state.descriptors[route.key]).options
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.animationEnabled !== false;
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if (!previousRoutes.find(r => r.key === nextFocusedRoute.key)) {
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// A new route has come to the focus, we treat this as a push
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// A replace can also trigger this, the animation should look like push
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if (
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isAnimationEnabled(nextFocusedRoute) &&
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!opening.includes(nextFocusedRoute.key)
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) {
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// In this case, we need to animate pushing the focused route
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// We don't care about animating any other addded routes because they won't be visible
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opening = [...opening, nextFocusedRoute.key];
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closing = closing.filter(key => key !== nextFocusedRoute.key);
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replacing = replacing.filter(key => key !== nextFocusedRoute.key);
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if (!routes.find(r => r.key === previousFocusedRoute.key)) {
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// The previous focused route isn't present in state, we treat this as a replace
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replacing = [...replacing, previousFocusedRoute.key];
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opening = opening.filter(key => key !== previousFocusedRoute.key);
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closing = closing.filter(key => key !== previousFocusedRoute.key);
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// Keep the old route in state because it's visible under the new route, and removing it will feel abrupt
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// We need to insert it just before the focused one (the route being pushed)
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// After the push animation is completed, routes being replaced will be removed completely
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routes = routes.slice();
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routes.splice(routes.length - 1, 0, previousFocusedRoute);
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}
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}
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} else if (!routes.find(r => r.key === previousFocusedRoute.key)) {
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// The previously focused route was removed, we treat this as a pop
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if (
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isAnimationEnabled(previousFocusedRoute) &&
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!closing.includes(previousFocusedRoute.key)
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) {
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// Sometimes a route can be closed before the opening animation finishes
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// So we also need to remove it from the opening list
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closing = [...closing, previousFocusedRoute.key];
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opening = opening.filter(key => key !== previousFocusedRoute.key);
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replacing = replacing.filter(key => key !== previousFocusedRoute.key);
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// Keep a copy of route being removed in the state to be able to animate it
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routes = [...routes, previousFocusedRoute];
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}
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} else {
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// Looks like some routes were re-arranged and no focused routes were added/removed
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// i.e. the currently focused route already existed and the previously focused route still exists
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// We don't know how to animate this
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}
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}
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const descriptors = routes.reduce(
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(acc, route) => {
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acc[route.key] =
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props.descriptors[route.key] || state.descriptors[route.key];
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return acc;
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},
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{} as Descriptors
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);
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return {
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routes,
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opening,
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closing,
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replacing,
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descriptors,
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};
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}
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state: State = {
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routes: [],
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opening: [],
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closing: [],
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replacing: [],
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descriptors: {},
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};
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private getGesturesEnabled = ({ route }: { route: Route }) => {
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const descriptor = this.state.descriptors[route.key];
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if (descriptor) {
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const { gesturesEnabled, animationEnabled } = descriptor.options;
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if (animationEnabled === false) {
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// When animation is disabled, also disable gestures
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// The gesture to dismiss a route will look weird when not animated
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return false;
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}
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return gesturesEnabled !== undefined
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? gesturesEnabled
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: Platform.OS !== 'android';
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}
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return false;
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};
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private getPreviousRoute = ({ route }: { route: Route }) => {
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const { closing, replacing } = this.state;
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const routes = this.state.routes.filter(
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r =>
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r.key === route.key ||
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(!closing.includes(r.key) && !replacing.includes(r.key))
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);
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const index = routes.findIndex(r => r.key === route.key);
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return routes[index - 1];
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};
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private renderScene = ({ route }: { route: Route }) => {
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const descriptor = this.state.descriptors[route.key];
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const { navigation, getComponent } = descriptor;
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const SceneComponent = getComponent();
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return (
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<SceneView
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screenProps={this.props.screenProps}
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navigation={navigation}
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component={SceneComponent}
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/>
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);
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};
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private renderHeader = (props: HeaderContainerProps) => {
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return <HeaderContainer {...props} />;
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};
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private handleTransitionComplete = () => {
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// TODO: remove when the new event system lands
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this.props.navigation.dispatch(StackActions.completeTransition());
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};
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private handleGoBack = ({ route }: { route: Route }) => {
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// This event will trigger when a gesture ends
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// We need to perform the transition before removing the route completely
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this.props.navigation.dispatch(StackActions.pop({ key: route.key }));
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};
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private handleOpenRoute = ({ route }: { route: Route }) => {
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this.handleTransitionComplete();
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this.setState(state => ({
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routes: state.replacing.length
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? state.routes.filter(r => !state.replacing.includes(r.key))
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: state.routes,
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opening: state.opening.filter(key => key !== route.key),
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replacing: [],
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}));
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};
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private handleCloseRoute = ({ route }: { route: Route }) => {
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this.handleTransitionComplete();
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// This event will trigger when the animation for closing the route ends
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// In this case, we need to clean up any state tracking the route and pop it immediately
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// @ts-ignore
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this.setState(state => ({
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routes: state.routes.filter(r => r.key !== route.key),
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opening: state.closing.filter(key => key !== route.key),
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closing: state.closing.filter(key => key !== route.key),
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}));
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};
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render() {
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const {
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navigation,
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navigationConfig,
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onTransitionStart,
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onGestureBegin,
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onGestureCanceled,
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onGestureEnd,
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} = this.props;
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const { mode, ...config } = navigationConfig;
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const { routes, descriptors, opening, closing } = this.state;
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const headerMode =
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mode !== 'modal' && Platform.OS === 'ios' ? 'float' : 'screen';
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let transitionPreset =
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mode === 'modal' && Platform.OS === 'ios'
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? ModalSlideFromBottomIOS
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: DefaultTransition;
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if (headerMode === 'screen') {
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transitionPreset = {
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...transitionPreset,
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headerStyleInterpolator: forNoAnimation,
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};
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}
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return (
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<Stack
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getPreviousRoute={this.getPreviousRoute}
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getGesturesEnabled={this.getGesturesEnabled}
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routes={routes}
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openingRoutes={opening}
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closingRoutes={closing}
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onGoBack={this.handleGoBack}
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onOpenRoute={this.handleOpenRoute}
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onCloseRoute={this.handleCloseRoute}
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onTransitionStart={onTransitionStart}
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onGestureBegin={onGestureBegin}
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onGestureCanceled={onGestureCanceled}
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onGestureEnd={onGestureEnd}
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renderHeader={this.renderHeader}
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renderScene={this.renderScene}
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headerMode={headerMode}
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navigation={navigation}
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descriptors={descriptors}
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{...transitionPreset}
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{...config}
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/>
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);
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}
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}
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export default StackView;
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