Files
react-navigation/ios/RNSScreenStack.m
Krzysztof Magiera 7620c541da Fix header config when navigating back gets cancelled. (#171)
This change fixes the problem when header would update to the previous screen configuration as a result of starting swipe back gesture but never restore to the original one in case swipe back gets cancelled (e.g. user didn't swipe far enough). The problem was that as a result of swipe back we'd apply header config changes but after cancel there was no trigger to reset header to the previous state.
2019-10-03 11:56:29 +02:00

346 lines
12 KiB
Objective-C

#import "RNSScreenStack.h"
#import "RNSScreen.h"
#import "RNSScreenStackHeaderConfig.h"
#import <React/RCTBridge.h>
#import <React/RCTUIManager.h>
#import <React/RCTUIManagerUtils.h>
#import <React/RCTShadowView.h>
@interface RNSScreenStackView () <UINavigationControllerDelegate, UIGestureRecognizerDelegate>
@end
@interface RNSScreenStackAnimator : NSObject <UIViewControllerAnimatedTransitioning>
- (instancetype)initWithOperation:(UINavigationControllerOperation)operation;
@end
@implementation RNSScreenStackView {
BOOL _needUpdate;
UINavigationController *_controller;
NSMutableArray<RNSScreenView *> *_reactSubviews;
NSMutableSet<RNSScreenView *> *_dismissedScreens;
NSMutableArray<UIViewController *> *_presentedModals;
__weak RNSScreenStackManager *_manager;
}
- (instancetype)initWithManager:(RNSScreenStackManager*)manager
{
if (self = [super init]) {
_manager = manager;
_reactSubviews = [NSMutableArray new];
_presentedModals = [NSMutableArray new];
_dismissedScreens = [NSMutableSet new];
_controller = [[UINavigationController alloc] init];
_controller.delegate = self;
_needUpdate = NO;
[self addSubview:_controller.view];
_controller.interactivePopGestureRecognizer.delegate = self;
}
return self;
}
- (void)navigationController:(UINavigationController *)navigationController willShowViewController:(UIViewController *)viewController animated:(BOOL)animated
{
UIView *view = viewController.view;
RNSScreenStackHeaderConfig *config = nil;
for (UIView *subview in view.reactSubviews) {
if ([subview isKindOfClass:[RNSScreenStackHeaderConfig class]]) {
config = (RNSScreenStackHeaderConfig*) subview;
break;
}
}
[RNSScreenStackHeaderConfig willShowViewController:viewController withConfig:config];
}
- (void)navigationController:(UINavigationController *)navigationController didShowViewController:(UIViewController *)viewController animated:(BOOL)animated
{
for (NSUInteger i = _reactSubviews.count; i > 0; i--) {
if ([viewController isEqual:[_reactSubviews objectAtIndex:i - 1].controller]) {
break;
} else {
// TODO: send dismiss event
[_dismissedScreens addObject:[_reactSubviews objectAtIndex:i - 1]];
}
}
}
- (id<UIViewControllerAnimatedTransitioning>)navigationController:(UINavigationController *)navigationController animationControllerForOperation:(UINavigationControllerOperation)operation fromViewController:(UIViewController *)fromVC toViewController:(UIViewController *)toVC
{
RNSScreenView *screen;
if (operation == UINavigationControllerOperationPush) {
screen = (RNSScreenView *) toVC.view;
} else if (operation == UINavigationControllerOperationPop) {
screen = (RNSScreenView *) fromVC.view;
}
if (screen != nil && screen.stackAnimation != RNSScreenStackAnimationDefault) {
return [[RNSScreenStackAnimator alloc] initWithOperation:operation];
}
return nil;
}
- (BOOL)gestureRecognizerShouldBegin:(UIGestureRecognizer *)gestureRecognizer
{
// cancel touches in parent, this is needed to cancel RN touch events. For example when Touchable
// item is close to an edge and we start pulling from edge we want the Touchable to be cancelled.
// Without the below code the Touchable will remain active (highlighted) for the duration of back
// gesture and onPress may fire when we release the finger.
UIView *parent = _controller.view;
while (parent != nil && ![parent isKindOfClass:[RCTRootView class]]) parent = parent.superview;
RCTRootView *rootView = (RCTRootView *)parent;
[rootView cancelTouches];
return _controller.viewControllers.count > 1;
}
- (void)markUpdated
{
// We want 'updateContainer' to be executed on main thread after all enqueued operations in
// uimanager are complete. In order to achieve that we enqueue call on UIManagerQueue from which
// we enqueue call on the main queue. This seems to be working ok in all the cases I've tried but
// there is a chance it is not the correct way to do that.
if (!_needUpdate) {
_needUpdate = YES;
RCTExecuteOnUIManagerQueue(^{
RCTExecuteOnMainQueue(^{
_needUpdate = NO;
[self updateContainer];
});
});
}
}
- (void)markChildUpdated
{
// do nothing
}
- (void)didUpdateChildren
{
// do nothing
}
- (void)insertReactSubview:(RNSScreenView *)subview atIndex:(NSInteger)atIndex
{
if (![subview isKindOfClass:[RNSScreenView class]]) {
RCTLogError(@"ScreenStack only accepts children of type Screen");
return;
}
[_reactSubviews insertObject:subview atIndex:atIndex];
[self markUpdated];
}
- (void)removeReactSubview:(RNSScreenView *)subview
{
[_reactSubviews removeObject:subview];
[_dismissedScreens removeObject:subview];
[self markUpdated];
}
- (NSArray<UIView *> *)reactSubviews
{
return _reactSubviews;
}
- (void)didUpdateReactSubviews
{
// do nothing
}
- (void)setModalViewControllers:(NSArray<UIViewController *> *)controllers
{
NSMutableArray<UIViewController *> *newControllers = [NSMutableArray arrayWithArray:controllers];
[newControllers removeObjectsInArray:_presentedModals];
NSMutableArray<UIViewController *> *controllersToRemove = [NSMutableArray arrayWithArray:_presentedModals];
[controllersToRemove removeObjectsInArray:controllers];
// presenting new controllers
for (UIViewController *newController in newControllers) {
[_presentedModals addObject:newController];
if (_controller.presentedViewController != nil) {
[_controller.presentedViewController presentViewController:newController animated:YES completion:nil];
} else {
[_controller presentViewController:newController animated:YES completion:nil];
}
}
// hiding old controllers
for (UIViewController *controller in [controllersToRemove reverseObjectEnumerator]) {
[_presentedModals removeObject:controller];
if (controller.presentedViewController != nil) {
UIViewController *restore = controller.presentedViewController;
UIViewController *parent = controller.presentingViewController;
[controller dismissViewControllerAnimated:NO completion:^{
[parent dismissViewControllerAnimated:NO completion:^{
[parent presentViewController:restore animated:NO completion:nil];
}];
}];
} else {
[controller.presentingViewController dismissViewControllerAnimated:YES completion:nil];
}
}
}
- (void)setPushViewControllers:(NSArray<UIViewController *> *)controllers
{
UIViewController *top = controllers.lastObject;
UIViewController *lastTop = _controller.viewControllers.lastObject;
BOOL shouldAnimate = ((RNSScreenView *) lastTop.view).stackAnimation != RNSScreenStackAnimationNone;
if (_controller.viewControllers.count == 0) {
// nothing pushed yet
[_controller setViewControllers:@[top] animated:NO];
} else if (top != lastTop) {
if (![controllers containsObject:lastTop]) {
// last top controller is no longer on stack
// in this case we set the controllers stack to the new list with
// added the last top element to it and perform (animated) pop
NSMutableArray *newControllers = [NSMutableArray arrayWithArray:controllers];
[newControllers addObject:lastTop];
[_controller setViewControllers:newControllers animated:NO];
[_controller popViewControllerAnimated:shouldAnimate];
} else if (![_controller.viewControllers containsObject:top]) {
// new top controller is not on the stack
// in such case we update the stack except from the last element with
// no animation and do animated push of the last item
NSMutableArray *newControllers = [NSMutableArray arrayWithArray:controllers];
[newControllers removeLastObject];
[_controller setViewControllers:newControllers animated:NO];
[_controller pushViewController:top animated:shouldAnimate];
} else {
// don't really know what this case could be, but may need to handle it
// somehow
[_controller setViewControllers:controllers animated:shouldAnimate];
}
} else {
// change wasn't on the top of the stack. We don't need animation.
[_controller setViewControllers:controllers animated:NO];
}
}
- (void)updateContainer
{
NSMutableArray<UIViewController *> *pushControllers = [NSMutableArray new];
NSMutableArray<UIViewController *> *modalControllers = [NSMutableArray new];
for (RNSScreenView *screen in _reactSubviews) {
if (![_dismissedScreens containsObject:screen]) {
if (pushControllers.count == 0) {
// first screen on the list needs to be places as "push controller"
[pushControllers addObject:screen.controller];
} else {
if (screen.stackPresentation == RNSScreenStackPresentationPush) {
[pushControllers addObject:screen.controller];
} else {
[modalControllers addObject:screen.controller];
}
}
}
}
[self setPushViewControllers:pushControllers];
[self setModalViewControllers:modalControllers];
}
- (void)layoutSubviews
{
[super layoutSubviews];
[self reactAddControllerToClosestParent:_controller];
_controller.view.frame = self.bounds;
}
- (void)dismissOnReload
{
dispatch_async(dispatch_get_main_queue(), ^{
for (UIViewController *controller in self->_presentedModals) {
[controller dismissViewControllerAnimated:NO completion:nil];
}
});
}
@end
@implementation RNSScreenStackManager {
NSPointerArray *_stacks;
}
RCT_EXPORT_MODULE()
RCT_EXPORT_VIEW_PROPERTY(transitioning, NSInteger)
RCT_EXPORT_VIEW_PROPERTY(progress, CGFloat)
- (UIView *)view
{
RNSScreenStackView *view = [[RNSScreenStackView alloc] initWithManager:self];
if (!_stacks) {
_stacks = [NSPointerArray weakObjectsPointerArray];
}
[_stacks addPointer:(__bridge void *)view];
return view;
}
- (void)invalidate
{
for (RNSScreenStackView *stack in _stacks) {
[stack dismissOnReload];
}
_stacks = nil;
}
@end
@implementation RNSScreenStackAnimator {
UINavigationControllerOperation _operation;
}
- (instancetype)initWithOperation:(UINavigationControllerOperation)operation
{
if (self = [super init]) {
_operation = operation;
}
return self;
}
- (NSTimeInterval)transitionDuration:(id <UIViewControllerContextTransitioning>)transitionContext
{
RNSScreenView *screen;
if (_operation == UINavigationControllerOperationPush) {
UIViewController* toViewController = [transitionContext viewControllerForKey:UITransitionContextToViewControllerKey];
screen = (RNSScreenView *)toViewController.view;
} else if (_operation == UINavigationControllerOperationPop) {
UIViewController* fromViewController = [transitionContext viewControllerForKey:UITransitionContextFromViewControllerKey];
screen = (RNSScreenView *)fromViewController.view;
}
if (screen != nil && screen.stackAnimation == RNSScreenStackAnimationNone) {
return 0;
}
return 0.35; // default duration
}
- (void)animateTransition:(id<UIViewControllerContextTransitioning>)transitionContext
{
UIViewController* toViewController = [transitionContext viewControllerForKey:UITransitionContextToViewControllerKey];
UIViewController* fromViewController = [transitionContext viewControllerForKey:UITransitionContextFromViewControllerKey];
if (_operation == UINavigationControllerOperationPush) {
[[transitionContext containerView] addSubview:toViewController.view];
toViewController.view.alpha = 0.0;
[UIView animateWithDuration:[self transitionDuration:transitionContext] animations:^{
toViewController.view.alpha = 1.0;
} completion:^(BOOL finished) {
[transitionContext completeTransition:![transitionContext transitionWasCancelled]];
}];
} else if (_operation == UINavigationControllerOperationPop) {
[[transitionContext containerView] insertSubview:toViewController.view belowSubview:fromViewController.view];
[UIView animateWithDuration:[self transitionDuration:transitionContext] animations:^{
fromViewController.view.alpha = 0.0;
} completion:^(BOOL finished) {
[transitionContext completeTransition:![transitionContext transitionWasCancelled]];
}];
}
}
@end