Files
react-navigation/packages/stack/src/views/Stack/StackView.tsx
2019-08-22 11:33:15 +05:30

301 lines
9.9 KiB
TypeScript

import * as React from 'react';
import { Platform } from 'react-native';
import { Route } from '@react-navigation/core';
import { StackActions, StackNavigationState } from '@react-navigation/routers';
import Stack from './Stack';
import HeaderContainer, {
Props as HeaderContainerProps,
} from '../Header/HeaderContainer';
import {
StackNavigationHelpers,
StackNavigationConfig,
StackDescriptorMap,
} from '../../types';
type Props = StackNavigationConfig & {
state: StackNavigationState;
navigation: StackNavigationHelpers;
descriptors: StackDescriptorMap;
onPageChangeStart?: () => void;
onPageChangeConfirm?: () => void;
onPageChangeCancel?: () => void;
};
type State = {
// Local copy of the routes which are actually rendered
routes: Route<string>[];
// List of routes being opened, we need to animate pushing of these new routes
opening: string[];
// List of routes being closed, we need to animate popping of these routes
closing: string[];
// List of routes being replaced, we need to keep a copy until the new route animates in
replacing: string[];
// Since the local routes can vary from the routes from props, we need to keep the descriptors for old routes
// Otherwise we won't be able to access the options for routes that were removed
descriptors: StackDescriptorMap;
};
class StackView extends React.Component<Props, State> {
static getDerivedStateFromProps(
props: Readonly<Props>,
state: Readonly<State>
) {
// Here we determine which routes were added or removed to animate them
// We keep a copy of the route being removed in local state to be able to animate it
let routes =
props.state.index < props.state.routes.length - 1
? // Remove any extra routes from the state
// The last visible route should be the focused route, i.e. at current index
props.state.routes.slice(0, props.state.index + 1)
: props.state.routes;
if (props.state.index < props.state.routes.length - 1) {
console.warn(
'StackRouter provided invalid state, index should always be the last route in the stack.'
);
}
if (!routes.length) {
throw new Error(`There should always be at least one route.`);
}
// If there was no change in routes, we don't need to compute anything
if (routes === state.routes || !state.routes.length) {
return {
routes,
descriptors: props.descriptors,
};
}
// Now we need to determine which routes were added and removed
let { opening, closing, replacing } = state;
const previousRoutes = state.routes.filter(
route => !closing.includes(route.key) && !replacing.includes(route.key)
);
const previousFocusedRoute = previousRoutes[previousRoutes.length - 1];
const nextFocusedRoute = routes[routes.length - 1];
if (previousFocusedRoute.key !== nextFocusedRoute.key) {
// We only need to animate routes if the focused route changed
// Animating previous routes won't be visible coz the focused route is on top of everything
const isAnimationEnabled = (route: Route<string>) => {
const descriptor =
props.descriptors[route.key] || state.descriptors[route.key];
return descriptor
? descriptor.options.animationEnabled !== false
: true;
};
if (!previousRoutes.find(r => r.key === nextFocusedRoute.key)) {
// A new route has come to the focus, we treat this as a push
// A replace can also trigger this, the animation should look like push
if (
isAnimationEnabled(nextFocusedRoute) &&
!opening.includes(nextFocusedRoute.key)
) {
// In this case, we need to animate pushing the focused route
// We don't care about animating any other added routes because they won't be visible
opening = [...opening, nextFocusedRoute.key];
closing = closing.filter(key => key !== nextFocusedRoute.key);
replacing = replacing.filter(key => key !== nextFocusedRoute.key);
if (!routes.find(r => r.key === previousFocusedRoute.key)) {
// The previous focused route isn't present in state, we treat this as a replace
replacing = [...replacing, previousFocusedRoute.key];
opening = opening.filter(key => key !== previousFocusedRoute.key);
closing = closing.filter(key => key !== previousFocusedRoute.key);
// Keep the old route in state because it's visible under the new route, and removing it will feel abrupt
// We need to insert it just before the focused one (the route being pushed)
// After the push animation is completed, routes being replaced will be removed completely
routes = routes.slice();
routes.splice(routes.length - 1, 0, previousFocusedRoute);
}
}
} else if (!routes.find(r => r.key === previousFocusedRoute.key)) {
// The previously focused route was removed, we treat this as a pop
if (
isAnimationEnabled(previousFocusedRoute) &&
!closing.includes(previousFocusedRoute.key)
) {
// Sometimes a route can be closed before the opening animation finishes
// So we also need to remove it from the opening list
closing = [...closing, previousFocusedRoute.key];
opening = opening.filter(key => key !== previousFocusedRoute.key);
replacing = replacing.filter(key => key !== previousFocusedRoute.key);
// Keep a copy of route being removed in the state to be able to animate it
routes = [...routes, previousFocusedRoute];
}
} else {
// Looks like some routes were re-arranged and no focused routes were added/removed
// i.e. the currently focused route already existed and the previously focused route still exists
// We don't know how to animate this
}
}
const descriptors = routes.reduce(
(acc, route) => {
acc[route.key] =
props.descriptors[route.key] || state.descriptors[route.key];
return acc;
},
{} as StackDescriptorMap
);
return {
routes,
opening,
closing,
replacing,
descriptors,
};
}
state: State = {
routes: [],
opening: [],
closing: [],
replacing: [],
descriptors: {},
};
private getGesturesEnabled = ({ route }: { route: Route<string> }) => {
const descriptor = this.state.descriptors[route.key];
if (descriptor) {
const { gestureEnabled, animationEnabled } = descriptor.options;
if (animationEnabled === false) {
// When animation is disabled, also disable gestures
// The gesture to dismiss a route will look weird when not animated
return false;
}
return gestureEnabled !== undefined
? gestureEnabled
: Platform.OS !== 'android';
}
return false;
};
private getPreviousRoute = ({ route }: { route: Route<string> }) => {
const { closing, replacing } = this.state;
const routes = this.state.routes.filter(
r =>
r.key === route.key ||
(!closing.includes(r.key) && !replacing.includes(r.key))
);
const index = routes.findIndex(r => r.key === route.key);
return routes[index - 1];
};
private renderScene = ({ route }: { route: Route<string> }) => {
const descriptor =
this.state.descriptors[route.key] || this.props.descriptors[route.key];
if (!descriptor) {
return null;
}
return descriptor.render();
};
private renderHeader = (props: HeaderContainerProps) => {
return <HeaderContainer {...props} />;
};
private handleGoBack = ({ route }: { route: Route<string> }) => {
const { state, navigation } = this.props;
// This event will trigger when a gesture ends
// We need to perform the transition before removing the route completely
navigation.dispatch({
...StackActions.pop(),
source: route.key,
target: state.key,
});
};
private handleOpenRoute = ({ route }: { route: Route<string> }) => {
this.setState(state => ({
routes: state.replacing.length
? state.routes.filter(r => !state.replacing.includes(r.key))
: state.routes,
opening: state.opening.filter(key => key !== route.key),
closing: state.closing.filter(key => key !== route.key),
replacing: [],
}));
};
private handleCloseRoute = ({ route }: { route: Route<string> }) => {
// This event will trigger when the animation for closing the route ends
// In this case, we need to clean up any state tracking the route and pop it immediately
// @ts-ignore
this.setState(state => ({
routes: state.routes.filter(r => r.key !== route.key),
opening: state.opening.filter(key => key !== route.key),
closing: state.closing.filter(key => key !== route.key),
}));
};
render() {
const {
state,
navigation,
onPageChangeStart,
onPageChangeConfirm,
onPageChangeCancel,
mode = 'card',
...rest
} = this.props;
const { routes, descriptors, opening, closing } = this.state;
const headerMode =
mode !== 'modal' && Platform.OS === 'ios' ? 'float' : 'screen';
return (
<Stack
mode={mode}
getPreviousRoute={this.getPreviousRoute}
getGesturesEnabled={this.getGesturesEnabled}
routes={routes}
openingRoutes={opening}
closingRoutes={closing}
onGoBack={this.handleGoBack}
onOpenRoute={this.handleOpenRoute}
onCloseRoute={this.handleCloseRoute}
onPageChangeStart={onPageChangeStart}
onPageChangeConfirm={onPageChangeConfirm}
onPageChangeCancel={onPageChangeCancel}
renderHeader={this.renderHeader}
renderScene={this.renderScene}
headerMode={headerMode}
state={state}
navigation={navigation}
descriptors={descriptors}
{...rest}
/>
);
}
}
export default StackView;