Files
react-navigation/packages/core/src/routers/SwitchRouter.js
Eric Vicenti 136ffb09fe fix lint
2018-10-11 21:33:34 -07:00

327 lines
9.7 KiB
JavaScript

import invariant from '../utils/invariant';
import getScreenForRouteName from './getScreenForRouteName';
import createConfigGetter from './createConfigGetter';
import NavigationActions from '../NavigationActions';
import StackActions from './StackActions';
import validateRouteConfigMap from './validateRouteConfigMap';
import { createPathParser } from './pathUtils';
const defaultActionCreators = () => ({});
function childrenUpdateWithoutSwitchingIndex(actionType) {
return [
NavigationActions.SET_PARAMS,
// Todo: make SwitchRouter not depend on StackActions..
StackActions.COMPLETE_TRANSITION,
].includes(actionType);
}
export default (routeConfigs, config = {}) => {
// Fail fast on invalid route definitions
validateRouteConfigMap(routeConfigs);
const order = config.order || Object.keys(routeConfigs);
const getCustomActionCreators =
config.getCustomActionCreators || defaultActionCreators;
const initialRouteParams = config.initialRouteParams;
const initialRouteName = config.initialRouteName || order[0];
const backBehavior = config.backBehavior || 'none';
const shouldBackNavigateToInitialRoute = backBehavior === 'initialRoute';
const resetOnBlur = config.hasOwnProperty('resetOnBlur')
? config.resetOnBlur
: true;
const initialRouteIndex = order.indexOf(initialRouteName);
const childRouters = {};
order.forEach(routeName => {
childRouters[routeName] = null;
const screen = getScreenForRouteName(routeConfigs, routeName);
if (screen.router) {
childRouters[routeName] = screen.router;
}
});
const {
getPathAndParamsForRoute,
getActionForPathAndParams,
} = createPathParser(childRouters, routeConfigs, config);
if (initialRouteIndex === -1) {
throw new Error(
`Invalid initialRouteName '${initialRouteName}'.` +
`Should be one of ${order.map(n => `"${n}"`).join(', ')}`
);
}
function resetChildRoute(routeName) {
const params =
routeName === initialRouteName ? initialRouteParams : undefined;
const childRouter = childRouters[routeName];
if (childRouter) {
const childAction = NavigationActions.init();
return {
...childRouter.getStateForAction(childAction),
key: routeName,
routeName,
params,
};
}
return {
key: routeName,
routeName,
params,
};
}
function getNextState(prevState, possibleNextState) {
if (!prevState) {
return possibleNextState;
}
let nextState;
if (prevState.index !== possibleNextState.index && resetOnBlur) {
const prevRouteName = prevState.routes[prevState.index].routeName;
const nextRoutes = [...possibleNextState.routes];
nextRoutes[prevState.index] = resetChildRoute(prevRouteName);
return {
...possibleNextState,
routes: nextRoutes,
};
} else {
nextState = possibleNextState;
}
return nextState;
}
function getInitialState() {
const routes = order.map(resetChildRoute);
return {
routes,
index: initialRouteIndex,
isTransitioning: false,
};
}
return {
childRouters,
getActionCreators(route, stateKey) {
return getCustomActionCreators(route, stateKey);
},
getStateForAction(action, inputState) {
let prevState = inputState ? { ...inputState } : inputState;
let state = inputState || getInitialState();
let activeChildIndex = state.index;
if (action.type === NavigationActions.INIT) {
// NOTE(brentvatne): this seems weird... why are we merging these
// params into child routes?
// ---------------------------------------------------------------
// Merge any params from the action into all the child routes
const { params } = action;
if (params) {
state.routes = state.routes.map(route => ({
...route,
params: {
...route.params,
...params,
...(route.routeName === initialRouteName
? initialRouteParams
: null),
},
}));
}
}
// Let the current child handle it
const activeChildLastState = state.routes[state.index];
const activeChildRouter = childRouters[order[state.index]];
if (activeChildRouter) {
const activeChildState = activeChildRouter.getStateForAction(
action,
activeChildLastState
);
if (!activeChildState && inputState) {
return null;
}
if (activeChildState && activeChildState !== activeChildLastState) {
const routes = [...state.routes];
routes[state.index] = activeChildState;
return getNextState(prevState, {
...state,
routes,
});
}
}
// Handle tab changing. Do this after letting the current tab try to
// handle the action, to allow inner children to change first
const isBackEligible =
action.key == null || action.key === activeChildLastState.key;
if (action.type === NavigationActions.BACK) {
if (isBackEligible && shouldBackNavigateToInitialRoute) {
activeChildIndex = initialRouteIndex;
} else {
return state;
}
}
let didNavigate = false;
if (action.type === NavigationActions.NAVIGATE) {
didNavigate = !!order.find((childId, i) => {
if (childId === action.routeName) {
activeChildIndex = i;
return true;
}
return false;
});
if (didNavigate) {
const childState = state.routes[activeChildIndex];
const childRouter = childRouters[action.routeName];
let newChildState;
if (action.action) {
newChildState = childRouter
? childRouter.getStateForAction(action.action, childState)
: null;
} else if (!action.action && action.params) {
newChildState = {
...childState,
params: {
...(childState.params || {}),
...action.params,
},
};
}
if (newChildState && newChildState !== childState) {
const routes = [...state.routes];
routes[activeChildIndex] = newChildState;
return getNextState(prevState, {
...state,
routes,
index: activeChildIndex,
});
} else if (
!newChildState &&
state.index === activeChildIndex &&
prevState
) {
return null;
}
}
}
if (action.type === NavigationActions.SET_PARAMS) {
const key = action.key;
const lastRoute = state.routes.find(route => route.key === key);
if (lastRoute) {
const params = {
...lastRoute.params,
...action.params,
};
const routes = [...state.routes];
routes[state.routes.indexOf(lastRoute)] = {
...lastRoute,
params,
};
return getNextState(prevState, {
...state,
routes,
});
}
}
if (activeChildIndex !== state.index) {
return getNextState(prevState, {
...state,
index: activeChildIndex,
});
} else if (didNavigate && !inputState) {
return state;
} else if (didNavigate) {
return { ...state };
}
// Let other children handle it and switch to the first child that returns a new state
let index = state.index;
let routes = state.routes;
order.find((childId, i) => {
const childRouter = childRouters[childId];
if (i === index) {
return false;
}
let childState = routes[i];
if (childRouter) {
childState = childRouter.getStateForAction(action, childState);
}
if (!childState) {
index = i;
return true;
}
if (childState !== routes[i]) {
routes = [...routes];
routes[i] = childState;
index = i;
return true;
}
return false;
});
// Nested routers can be updated after switching children with actions such as SET_PARAMS
// and COMPLETE_TRANSITION.
// NOTE: This may be problematic with custom routers because we whitelist the actions
// that can be handled by child routers without automatically changing index.
if (childrenUpdateWithoutSwitchingIndex(action.type)) {
index = state.index;
}
if (index !== state.index || routes !== state.routes) {
return getNextState(prevState, {
...state,
index,
routes,
});
}
return state;
},
getComponentForState(state) {
const routeName = state.routes[state.index].routeName;
invariant(
routeName,
`There is no route defined for index ${state.index}. Check that
that you passed in a navigation state with a valid tab/screen index.`
);
const childRouter = childRouters[routeName];
if (childRouter) {
return childRouter.getComponentForState(state.routes[state.index]);
}
return getScreenForRouteName(routeConfigs, routeName);
},
getComponentForRouteName(routeName) {
return getScreenForRouteName(routeConfigs, routeName);
},
getPathAndParamsForState(state) {
const route = state.routes[state.index];
return getPathAndParamsForRoute(route);
},
getActionForPathAndParams(path, params) {
return getActionForPathAndParams(path, params);
},
getScreenOptions: createConfigGetter(
routeConfigs,
config.navigationOptions
),
};
};