mirror of
https://github.com/zhigang1992/react-navigation.git
synced 2026-02-12 22:30:36 +08:00
Initial commit
This commit is contained in:
635
packages/stack/src/views/StackView/StackViewLayout.js
Normal file
635
packages/stack/src/views/StackView/StackViewLayout.js
Normal file
@@ -0,0 +1,635 @@
|
||||
import React from 'react';
|
||||
|
||||
import clamp from 'clamp';
|
||||
import {
|
||||
Animated,
|
||||
StyleSheet,
|
||||
PanResponder,
|
||||
Platform,
|
||||
View,
|
||||
I18nManager,
|
||||
Easing,
|
||||
Dimensions,
|
||||
} from 'react-native';
|
||||
import { SceneView, NavigationActions, withOrientation, NavigationProvider } from 'react-navigation';
|
||||
|
||||
import Card from './StackViewCard';
|
||||
import Header from '../Header/Header';
|
||||
import StackActions from '../../routers/StackActions';
|
||||
|
||||
import TransitionConfigs from './StackViewTransitionConfigs';
|
||||
import { supportsImprovedSpringAnimation } from '../../utils/ReactNativeFeatures';
|
||||
|
||||
const emptyFunction = () => {};
|
||||
|
||||
const { width: WINDOW_WIDTH, height: WINDOW_HEIGHT } = Dimensions.get('window');
|
||||
const IS_IPHONE_X =
|
||||
Platform.OS === 'ios' &&
|
||||
!Platform.isPad &&
|
||||
!Platform.isTVOS &&
|
||||
(WINDOW_HEIGHT === 812 || WINDOW_WIDTH === 812);
|
||||
|
||||
const EaseInOut = Easing.inOut(Easing.ease);
|
||||
|
||||
/**
|
||||
* Enumerate possible values for validation
|
||||
*/
|
||||
const HEADER_LAYOUT_PRESET_VALUES = ['center', 'left'];
|
||||
const HEADER_TRANSITION_PRESET_VALUES = ['uikit', 'fade-in-place'];
|
||||
|
||||
/**
|
||||
* The max duration of the card animation in milliseconds after released gesture.
|
||||
* The actual duration should be always less then that because the rest distance
|
||||
* is always less then the full distance of the layout.
|
||||
*/
|
||||
const ANIMATION_DURATION = 500;
|
||||
|
||||
/**
|
||||
* The gesture distance threshold to trigger the back behavior. For instance,
|
||||
* `1/2` means that moving greater than 1/2 of the width of the screen will
|
||||
* trigger a back action
|
||||
*/
|
||||
const POSITION_THRESHOLD = 1 / 2;
|
||||
|
||||
/**
|
||||
* The threshold (in pixels) to start the gesture action.
|
||||
*/
|
||||
const RESPOND_THRESHOLD = 20;
|
||||
|
||||
/**
|
||||
* The distance of touch start from the edge of the screen where the gesture will be recognized
|
||||
*/
|
||||
const GESTURE_RESPONSE_DISTANCE_HORIZONTAL = 25;
|
||||
const GESTURE_RESPONSE_DISTANCE_VERTICAL = 135;
|
||||
|
||||
const animatedSubscribeValue = animatedValue => {
|
||||
if (!animatedValue.__isNative) {
|
||||
return;
|
||||
}
|
||||
if (Object.keys(animatedValue._listeners).length === 0) {
|
||||
animatedValue.addListener(emptyFunction);
|
||||
}
|
||||
};
|
||||
|
||||
const getDefaultHeaderHeight = isLandscape => {
|
||||
if (Platform.OS === 'ios') {
|
||||
if (isLandscape && !Platform.isPad) {
|
||||
return 32;
|
||||
} else if (IS_IPHONE_X) {
|
||||
return 88;
|
||||
} else {
|
||||
return 64;
|
||||
}
|
||||
} else {
|
||||
return 56;
|
||||
}
|
||||
};
|
||||
|
||||
class StackViewLayout extends React.Component {
|
||||
/**
|
||||
* Used to identify the starting point of the position when the gesture starts, such that it can
|
||||
* be updated according to its relative position. This means that a card can effectively be
|
||||
* "caught"- If a gesture starts while a card is animating, the card does not jump into a
|
||||
* corresponding location for the touch.
|
||||
*/
|
||||
_gestureStartValue = 0;
|
||||
|
||||
// tracks if a touch is currently happening
|
||||
_isResponding = false;
|
||||
|
||||
/**
|
||||
* immediateIndex is used to represent the expected index that we will be on after a
|
||||
* transition. To achieve a smooth animation when swiping back, the action to go back
|
||||
* doesn't actually fire until the transition completes. The immediateIndex is used during
|
||||
* the transition so that gestures can be handled correctly. This is a work-around for
|
||||
* cases when the user quickly swipes back several times.
|
||||
*/
|
||||
_immediateIndex = null;
|
||||
|
||||
constructor(props) {
|
||||
super(props);
|
||||
|
||||
this.state = {
|
||||
// Used when card's header is null and mode is float to make transition
|
||||
// between screens with headers and those without headers smooth.
|
||||
// This is not a great heuristic here. We don't know synchronously
|
||||
// on mount what the header height is so we have just used the most
|
||||
// common cases here.
|
||||
floatingHeaderHeight: getDefaultHeaderHeight(props.isLandscape),
|
||||
};
|
||||
}
|
||||
|
||||
_renderHeader(scene, headerMode) {
|
||||
const { options } = scene.descriptor;
|
||||
const { header } = options;
|
||||
|
||||
if (__DEV__ && typeof header === 'string') {
|
||||
throw new Error(
|
||||
`Invalid header value: "${header}". The header option must be a valid React component or null, not a string.`
|
||||
);
|
||||
}
|
||||
|
||||
if (header === null && headerMode === 'screen') {
|
||||
return null;
|
||||
}
|
||||
|
||||
// check if it's a react element
|
||||
if (React.isValidElement(header)) {
|
||||
return header;
|
||||
}
|
||||
|
||||
// Handle the case where the header option is a function, and provide the default
|
||||
const renderHeader = header || (props => <Header {...props} />);
|
||||
|
||||
const {
|
||||
headerLeftInterpolator,
|
||||
headerTitleInterpolator,
|
||||
headerRightInterpolator,
|
||||
} = this._getTransitionConfig();
|
||||
|
||||
const {
|
||||
mode,
|
||||
transitionProps,
|
||||
lastTransitionProps,
|
||||
...passProps
|
||||
} = this.props;
|
||||
|
||||
return (
|
||||
<NavigationProvider value={scene.descriptor.navigation}>
|
||||
{renderHeader({
|
||||
...passProps,
|
||||
...transitionProps,
|
||||
scene,
|
||||
mode: headerMode,
|
||||
transitionPreset: this._getHeaderTransitionPreset(),
|
||||
layoutPreset: this._getHeaderLayoutPreset(),
|
||||
backTitleVisible: this._getheaderBackTitleVisible(),
|
||||
leftInterpolator: headerLeftInterpolator,
|
||||
titleInterpolator: headerTitleInterpolator,
|
||||
rightInterpolator: headerRightInterpolator,
|
||||
})}
|
||||
</NavigationProvider>
|
||||
);
|
||||
}
|
||||
|
||||
// eslint-disable-next-line class-methods-use-this
|
||||
_animatedSubscribe(props) {
|
||||
// Hack to make this work with native driven animations. We add a single listener
|
||||
// so the JS value of the following animated values gets updated. We rely on
|
||||
// some Animated private APIs and not doing so would require using a bunch of
|
||||
// value listeners but we'd have to remove them to not leak and I'm not sure
|
||||
// when we'd do that with the current structure we have. `stopAnimation` callback
|
||||
// is also broken with native animated values that have no listeners so if we
|
||||
// want to remove this we have to fix this too.
|
||||
animatedSubscribeValue(props.transitionProps.layout.width);
|
||||
animatedSubscribeValue(props.transitionProps.layout.height);
|
||||
animatedSubscribeValue(props.transitionProps.position);
|
||||
}
|
||||
|
||||
_reset(resetToIndex, duration) {
|
||||
if (Platform.OS === 'ios' && supportsImprovedSpringAnimation()) {
|
||||
Animated.spring(this.props.transitionProps.position, {
|
||||
toValue: resetToIndex,
|
||||
stiffness: 5000,
|
||||
damping: 600,
|
||||
mass: 3,
|
||||
useNativeDriver: this.props.transitionProps.position.__isNative,
|
||||
}).start();
|
||||
} else {
|
||||
Animated.timing(this.props.transitionProps.position, {
|
||||
toValue: resetToIndex,
|
||||
duration,
|
||||
easing: EaseInOut,
|
||||
useNativeDriver: this.props.transitionProps.position.__isNative,
|
||||
}).start();
|
||||
}
|
||||
}
|
||||
|
||||
_goBack(backFromIndex, duration) {
|
||||
const { navigation, position, scenes } = this.props.transitionProps;
|
||||
const toValue = Math.max(backFromIndex - 1, 0);
|
||||
|
||||
// set temporary index for gesture handler to respect until the action is
|
||||
// dispatched at the end of the transition.
|
||||
this._immediateIndex = toValue;
|
||||
|
||||
const onCompleteAnimation = () => {
|
||||
this._immediateIndex = null;
|
||||
const backFromScene = scenes.find(s => s.index === toValue + 1);
|
||||
if (!this._isResponding && backFromScene) {
|
||||
navigation.dispatch(
|
||||
NavigationActions.back({
|
||||
key: backFromScene.route.key,
|
||||
immediate: true,
|
||||
})
|
||||
);
|
||||
navigation.dispatch(StackActions.completeTransition());
|
||||
}
|
||||
};
|
||||
|
||||
if (Platform.OS === 'ios' && supportsImprovedSpringAnimation()) {
|
||||
Animated.spring(position, {
|
||||
toValue,
|
||||
stiffness: 5000,
|
||||
damping: 600,
|
||||
mass: 3,
|
||||
useNativeDriver: position.__isNative,
|
||||
}).start(onCompleteAnimation);
|
||||
} else {
|
||||
Animated.timing(position, {
|
||||
toValue,
|
||||
duration,
|
||||
easing: EaseInOut,
|
||||
useNativeDriver: position.__isNative,
|
||||
}).start(onCompleteAnimation);
|
||||
}
|
||||
}
|
||||
|
||||
_panResponder = PanResponder.create({
|
||||
onPanResponderTerminate: () => {
|
||||
const { navigation } = this.props.transitionProps;
|
||||
const { index } = navigation.state;
|
||||
this._isResponding = false;
|
||||
this._reset(index, 0);
|
||||
this.props.onGestureCanceled && this.props.onGestureCanceled();
|
||||
},
|
||||
onPanResponderGrant: () => {
|
||||
const {
|
||||
transitionProps: { navigation, position, scene },
|
||||
} = this.props;
|
||||
const { index } = navigation.state;
|
||||
|
||||
if (index !== scene.index) {
|
||||
return false;
|
||||
}
|
||||
|
||||
position.stopAnimation(value => {
|
||||
this._isResponding = true;
|
||||
this._gestureStartValue = value;
|
||||
});
|
||||
this.props.onGestureBegin && this.props.onGestureBegin();
|
||||
},
|
||||
onMoveShouldSetPanResponder: (event, gesture) => {
|
||||
const {
|
||||
transitionProps: { navigation, layout, scene },
|
||||
mode,
|
||||
} = this.props;
|
||||
const { index } = navigation.state;
|
||||
const isVertical = mode === 'modal';
|
||||
const { options } = scene.descriptor;
|
||||
const gestureDirection = options.gestureDirection;
|
||||
|
||||
const gestureDirectionInverted =
|
||||
typeof gestureDirection === 'string'
|
||||
? gestureDirection === 'inverted'
|
||||
: I18nManager.isRTL;
|
||||
|
||||
if (index !== scene.index) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const immediateIndex =
|
||||
this._immediateIndex == null ? index : this._immediateIndex;
|
||||
const currentDragDistance = gesture[isVertical ? 'dy' : 'dx'];
|
||||
const currentDragPosition =
|
||||
event.nativeEvent[isVertical ? 'pageY' : 'pageX'];
|
||||
const axisLength = isVertical
|
||||
? layout.height.__getValue()
|
||||
: layout.width.__getValue();
|
||||
const axisHasBeenMeasured = !!axisLength;
|
||||
|
||||
// Measure the distance from the touch to the edge of the screen
|
||||
const screenEdgeDistance = gestureDirectionInverted
|
||||
? axisLength - (currentDragPosition - currentDragDistance)
|
||||
: currentDragPosition - currentDragDistance;
|
||||
// Compare to the gesture distance relavant to card or modal
|
||||
|
||||
const {
|
||||
gestureResponseDistance: userGestureResponseDistance = {},
|
||||
} = options;
|
||||
const gestureResponseDistance = isVertical
|
||||
? userGestureResponseDistance.vertical ||
|
||||
GESTURE_RESPONSE_DISTANCE_VERTICAL
|
||||
: userGestureResponseDistance.horizontal ||
|
||||
GESTURE_RESPONSE_DISTANCE_HORIZONTAL;
|
||||
// GESTURE_RESPONSE_DISTANCE is about 25 or 30. Or 135 for modals
|
||||
if (screenEdgeDistance > gestureResponseDistance) {
|
||||
// Reject touches that started in the middle of the screen
|
||||
return false;
|
||||
}
|
||||
|
||||
const hasDraggedEnough =
|
||||
Math.abs(currentDragDistance) > RESPOND_THRESHOLD;
|
||||
|
||||
const isOnFirstCard = immediateIndex === 0;
|
||||
const shouldSetResponder =
|
||||
hasDraggedEnough && axisHasBeenMeasured && !isOnFirstCard;
|
||||
return shouldSetResponder;
|
||||
},
|
||||
onPanResponderMove: (event, gesture) => {
|
||||
const {
|
||||
transitionProps: { navigation, position, layout, scene },
|
||||
mode,
|
||||
} = this.props;
|
||||
const { index } = navigation.state;
|
||||
const isVertical = mode === 'modal';
|
||||
const { options } = scene.descriptor;
|
||||
const gestureDirection = options.gestureDirection;
|
||||
|
||||
const gestureDirectionInverted =
|
||||
typeof gestureDirection === 'string'
|
||||
? gestureDirection === 'inverted'
|
||||
: I18nManager.isRTL;
|
||||
|
||||
// Handle the moving touches for our granted responder
|
||||
const startValue = this._gestureStartValue;
|
||||
const axis = isVertical ? 'dy' : 'dx';
|
||||
const axisDistance = isVertical
|
||||
? layout.height.__getValue()
|
||||
: layout.width.__getValue();
|
||||
const currentValue =
|
||||
axis === 'dx' && gestureDirectionInverted
|
||||
? startValue + gesture[axis] / axisDistance
|
||||
: startValue - gesture[axis] / axisDistance;
|
||||
const value = clamp(index - 1, currentValue, index);
|
||||
position.setValue(value);
|
||||
},
|
||||
onPanResponderTerminationRequest: () =>
|
||||
// Returning false will prevent other views from becoming responder while
|
||||
// the navigation view is the responder (mid-gesture)
|
||||
false,
|
||||
onPanResponderRelease: (event, gesture) => {
|
||||
const {
|
||||
transitionProps: { navigation, position, layout, scene },
|
||||
mode,
|
||||
} = this.props;
|
||||
const { index } = navigation.state;
|
||||
const isVertical = mode === 'modal';
|
||||
const { options } = scene.descriptor;
|
||||
const gestureDirection = options.gestureDirection;
|
||||
|
||||
const gestureDirectionInverted =
|
||||
typeof gestureDirection === 'string'
|
||||
? gestureDirection === 'inverted'
|
||||
: I18nManager.isRTL;
|
||||
|
||||
if (!this._isResponding) {
|
||||
return;
|
||||
}
|
||||
this._isResponding = false;
|
||||
|
||||
const immediateIndex =
|
||||
this._immediateIndex == null ? index : this._immediateIndex;
|
||||
|
||||
// Calculate animate duration according to gesture speed and moved distance
|
||||
const axisDistance = isVertical
|
||||
? layout.height.__getValue()
|
||||
: layout.width.__getValue();
|
||||
const movementDirection = gestureDirectionInverted ? -1 : 1;
|
||||
const movedDistance =
|
||||
movementDirection * gesture[isVertical ? 'dy' : 'dx'];
|
||||
const gestureVelocity =
|
||||
movementDirection * gesture[isVertical ? 'vy' : 'vx'];
|
||||
const defaultVelocity = axisDistance / ANIMATION_DURATION;
|
||||
const velocity = Math.max(Math.abs(gestureVelocity), defaultVelocity);
|
||||
const resetDuration = gestureDirectionInverted
|
||||
? (axisDistance - movedDistance) / velocity
|
||||
: movedDistance / velocity;
|
||||
const goBackDuration = gestureDirectionInverted
|
||||
? movedDistance / velocity
|
||||
: (axisDistance - movedDistance) / velocity;
|
||||
|
||||
// To asyncronously get the current animated value, we need to run stopAnimation:
|
||||
position.stopAnimation(value => {
|
||||
// If the speed of the gesture release is significant, use that as the indication
|
||||
// of intent
|
||||
if (gestureVelocity < -0.5) {
|
||||
this.props.onGestureCanceled && this.props.onGestureCanceled();
|
||||
this._reset(immediateIndex, resetDuration);
|
||||
return;
|
||||
}
|
||||
if (gestureVelocity > 0.5) {
|
||||
this.props.onGestureFinish && this.props.onGestureFinish();
|
||||
this._goBack(immediateIndex, goBackDuration);
|
||||
return;
|
||||
}
|
||||
|
||||
// Then filter based on the distance the screen was moved. Over a third of the way swiped,
|
||||
// and the back will happen.
|
||||
if (value <= index - POSITION_THRESHOLD) {
|
||||
this.props.onGestureFinish && this.props.onGestureFinish();
|
||||
this._goBack(immediateIndex, goBackDuration);
|
||||
} else {
|
||||
this.props.onGestureCanceled && this.props.onGestureCanceled();
|
||||
this._reset(immediateIndex, resetDuration);
|
||||
}
|
||||
});
|
||||
},
|
||||
});
|
||||
|
||||
_onFloatingHeaderLayout = e => {
|
||||
this.setState({ floatingHeaderHeight: e.nativeEvent.layout.height });
|
||||
};
|
||||
|
||||
render() {
|
||||
let floatingHeader = null;
|
||||
const headerMode = this._getHeaderMode();
|
||||
|
||||
if (headerMode === 'float') {
|
||||
const { scene } = this.props.transitionProps;
|
||||
floatingHeader = (
|
||||
<View pointerEvents="box-none" onLayout={this._onFloatingHeaderLayout}>
|
||||
{this._renderHeader(scene, headerMode)}
|
||||
</View>
|
||||
);
|
||||
}
|
||||
const {
|
||||
transitionProps: { scene, scenes },
|
||||
mode,
|
||||
} = this.props;
|
||||
const { options } = scene.descriptor;
|
||||
|
||||
const gesturesEnabled =
|
||||
typeof options.gesturesEnabled === 'boolean'
|
||||
? options.gesturesEnabled
|
||||
: Platform.OS === 'ios';
|
||||
|
||||
const responder = !gesturesEnabled ? null : this._panResponder;
|
||||
|
||||
const handlers = gesturesEnabled ? responder.panHandlers : {};
|
||||
const containerStyle = [
|
||||
styles.container,
|
||||
this._getTransitionConfig().containerStyle,
|
||||
];
|
||||
|
||||
return (
|
||||
<View {...handlers} style={containerStyle}>
|
||||
<View style={styles.scenes}>
|
||||
{scenes.map(s => this._renderCard(s))}
|
||||
</View>
|
||||
{floatingHeader}
|
||||
</View>
|
||||
);
|
||||
}
|
||||
|
||||
_getHeaderMode() {
|
||||
if (this.props.headerMode) {
|
||||
return this.props.headerMode;
|
||||
}
|
||||
if (Platform.OS === 'android' || this.props.mode === 'modal') {
|
||||
return 'screen';
|
||||
}
|
||||
return 'float';
|
||||
}
|
||||
|
||||
_getHeaderLayoutPreset() {
|
||||
const { headerLayoutPreset } = this.props;
|
||||
if (headerLayoutPreset) {
|
||||
if (__DEV__) {
|
||||
if (
|
||||
this._getHeaderTransitionPreset() === 'uikit' &&
|
||||
headerLayoutPreset === 'left' &&
|
||||
Platform.OS === 'ios'
|
||||
) {
|
||||
console.warn(
|
||||
`headerTransitionPreset with the value 'ui-kit' is incompatible with headerLayoutPreset 'left'`
|
||||
);
|
||||
}
|
||||
}
|
||||
if (HEADER_LAYOUT_PRESET_VALUES.includes(headerLayoutPreset)) {
|
||||
return headerLayoutPreset;
|
||||
}
|
||||
|
||||
if (__DEV__) {
|
||||
console.error(
|
||||
`Invalid configuration applied for headerLayoutPreset - expected one of ${HEADER_LAYOUT_PRESET_VALUES.join(
|
||||
', '
|
||||
)} but received ${JSON.stringify(headerLayoutPreset)}`
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
if (Platform.OS === 'android') {
|
||||
return 'left';
|
||||
} else {
|
||||
return 'center';
|
||||
}
|
||||
}
|
||||
|
||||
_getHeaderTransitionPreset() {
|
||||
// On Android or with header mode screen, we always just use in-place,
|
||||
// we ignore the option entirely (at least until we have other presets)
|
||||
if (Platform.OS === 'android' || this._getHeaderMode() === 'screen') {
|
||||
return 'fade-in-place';
|
||||
}
|
||||
|
||||
const { headerTransitionPreset } = this.props;
|
||||
if (headerTransitionPreset) {
|
||||
if (HEADER_TRANSITION_PRESET_VALUES.includes(headerTransitionPreset)) {
|
||||
return headerTransitionPreset;
|
||||
}
|
||||
|
||||
if (__DEV__) {
|
||||
console.error(
|
||||
`Invalid configuration applied for headerTransitionPreset - expected one of ${HEADER_TRANSITION_PRESET_VALUES.join(
|
||||
', '
|
||||
)} but received ${JSON.stringify(headerTransitionPreset)}`
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
return 'fade-in-place';
|
||||
}
|
||||
|
||||
_getheaderBackTitleVisible() {
|
||||
const { headerBackTitleVisible } = this.props;
|
||||
|
||||
return headerBackTitleVisible;
|
||||
}
|
||||
|
||||
_renderInnerScene(scene) {
|
||||
const { options, navigation, getComponent } = scene.descriptor;
|
||||
const SceneComponent = getComponent();
|
||||
|
||||
const { screenProps } = this.props;
|
||||
const headerMode = this._getHeaderMode();
|
||||
if (headerMode === 'screen') {
|
||||
return (
|
||||
<View style={styles.container}>
|
||||
<View style={styles.scenes}>
|
||||
<SceneView
|
||||
screenProps={screenProps}
|
||||
navigation={navigation}
|
||||
component={SceneComponent}
|
||||
/>
|
||||
</View>
|
||||
{this._renderHeader(scene, headerMode)}
|
||||
</View>
|
||||
);
|
||||
}
|
||||
return (
|
||||
<SceneView
|
||||
screenProps={screenProps}
|
||||
navigation={navigation}
|
||||
component={SceneComponent}
|
||||
/>
|
||||
);
|
||||
}
|
||||
|
||||
_getTransitionConfig = () => {
|
||||
const isModal = this.props.mode === 'modal';
|
||||
|
||||
return TransitionConfigs.getTransitionConfig(
|
||||
this.props.transitionConfig,
|
||||
this.props.transitionProps,
|
||||
this.props.lastTransitionProps,
|
||||
isModal
|
||||
);
|
||||
};
|
||||
|
||||
_renderCard = scene => {
|
||||
const { screenInterpolator } = this._getTransitionConfig();
|
||||
|
||||
const style =
|
||||
screenInterpolator &&
|
||||
screenInterpolator({ ...this.props.transitionProps, scene });
|
||||
|
||||
// If this screen has "header" set to `null` in it's navigation options, but
|
||||
// it exists in a stack with headerMode float, add a negative margin to
|
||||
// compensate for the hidden header
|
||||
const { options } = scene.descriptor;
|
||||
const hasHeader = options.header !== null;
|
||||
const headerMode = this._getHeaderMode();
|
||||
let marginTop = 0;
|
||||
if (!hasHeader && headerMode === 'float') {
|
||||
marginTop = -this.state.floatingHeaderHeight;
|
||||
}
|
||||
|
||||
return (
|
||||
<Card
|
||||
{...this.props.transitionProps}
|
||||
key={`card_${scene.key}`}
|
||||
style={[style, { marginTop }, this.props.cardStyle]}
|
||||
scene={scene}
|
||||
>
|
||||
{this._renderInnerScene(scene)}
|
||||
</Card>
|
||||
);
|
||||
};
|
||||
}
|
||||
|
||||
const styles = StyleSheet.create({
|
||||
container: {
|
||||
flex: 1,
|
||||
// Header is physically rendered after scenes so that Header won't be
|
||||
// covered by the shadows of the scenes.
|
||||
// That said, we'd have use `flexDirection: 'column-reverse'` to move
|
||||
// Header above the scenes.
|
||||
flexDirection: 'column-reverse',
|
||||
},
|
||||
scenes: {
|
||||
flex: 1,
|
||||
},
|
||||
});
|
||||
|
||||
export default withOrientation(StackViewLayout);
|
||||
Reference in New Issue
Block a user