Only initialize the CardStack PanResponder if gestures are enabled

This commit is contained in:
Brent Vatne
2018-02-08 12:36:26 -08:00
parent 9ae55e21d3
commit 6c9a01c7bb

View File

@@ -206,132 +206,137 @@ class CardStack extends React.Component {
const { options } = this._getScreenDetails(scene);
const gestureDirectionInverted = options.gestureDirection === 'inverted';
const responder = PanResponder.create({
onPanResponderTerminate: () => {
this._isResponding = false;
this._reset(index, 0);
},
onPanResponderGrant: () => {
position.stopAnimation(value => {
this._isResponding = true;
this._gestureStartValue = value;
});
},
onMoveShouldSetPanResponder: (event, gesture) => {
if (index !== scene.index) {
return false;
}
const immediateIndex =
this._immediateIndex == null ? index : this._immediateIndex;
const currentDragDistance = gesture[isVertical ? 'dy' : 'dx'];
const currentDragPosition =
event.nativeEvent[isVertical ? 'pageY' : 'pageX'];
const axisLength = isVertical
? layout.height.__getValue()
: layout.width.__getValue();
const axisHasBeenMeasured = !!axisLength;
// Measure the distance from the touch to the edge of the screen
const screenEdgeDistance = gestureDirectionInverted
? axisLength - (currentDragPosition - currentDragDistance)
: currentDragPosition - currentDragDistance;
// Compare to the gesture distance relavant to card or modal
const {
gestureResponseDistance: userGestureResponseDistance = {},
} = this._getScreenDetails(scene).options;
const gestureResponseDistance = isVertical
? userGestureResponseDistance.vertical ||
GESTURE_RESPONSE_DISTANCE_VERTICAL
: userGestureResponseDistance.horizontal ||
GESTURE_RESPONSE_DISTANCE_HORIZONTAL;
// GESTURE_RESPONSE_DISTANCE is about 25 or 30. Or 135 for modals
if (screenEdgeDistance > gestureResponseDistance) {
// Reject touches that started in the middle of the screen
return false;
}
const hasDraggedEnough =
Math.abs(currentDragDistance) > RESPOND_THRESHOLD;
const isOnFirstCard = immediateIndex === 0;
const shouldSetResponder =
hasDraggedEnough && axisHasBeenMeasured && !isOnFirstCard;
return shouldSetResponder;
},
onPanResponderMove: (event, gesture) => {
// Handle the moving touches for our granted responder
const startValue = this._gestureStartValue;
const axis = isVertical ? 'dy' : 'dx';
const axisDistance = isVertical
? layout.height.__getValue()
: layout.width.__getValue();
const currentValue =
(I18nManager.isRTL && axis === 'dx') !== gestureDirectionInverted
? startValue + gesture[axis] / axisDistance
: startValue - gesture[axis] / axisDistance;
const value = clamp(index - 1, currentValue, index);
position.setValue(value);
},
onPanResponderTerminationRequest: () =>
// Returning false will prevent other views from becoming responder while
// the navigation view is the responder (mid-gesture)
false,
onPanResponderRelease: (event, gesture) => {
if (!this._isResponding) {
return;
}
this._isResponding = false;
const immediateIndex =
this._immediateIndex == null ? index : this._immediateIndex;
// Calculate animate duration according to gesture speed and moved distance
const axisDistance = isVertical
? layout.height.__getValue()
: layout.width.__getValue();
const movementDirection = gestureDirectionInverted ? -1 : 1;
const movedDistance =
movementDirection * gesture[isVertical ? 'dy' : 'dx'];
const gestureVelocity =
movementDirection * gesture[isVertical ? 'vy' : 'vx'];
const defaultVelocity = axisDistance / ANIMATION_DURATION;
const velocity = Math.max(Math.abs(gestureVelocity), defaultVelocity);
const resetDuration = gestureDirectionInverted
? (axisDistance - movedDistance) / velocity
: movedDistance / velocity;
const goBackDuration = gestureDirectionInverted
? movedDistance / velocity
: (axisDistance - movedDistance) / velocity;
// To asyncronously get the current animated value, we need to run stopAnimation:
position.stopAnimation(value => {
// If the speed of the gesture release is significant, use that as the indication
// of intent
if (gestureVelocity < -0.5) {
this._reset(immediateIndex, resetDuration);
return;
}
if (gestureVelocity > 0.5) {
this._goBack(immediateIndex, goBackDuration);
return;
}
// Then filter based on the distance the screen was moved. Over a third of the way swiped,
// and the back will happen.
if (value <= index - POSITION_THRESHOLD) {
this._goBack(immediateIndex, goBackDuration);
} else {
this._reset(immediateIndex, resetDuration);
}
});
},
});
const gesturesEnabled =
typeof options.gesturesEnabled === 'boolean'
? options.gesturesEnabled
: Platform.OS === 'ios';
const responder = !gesturesEnabled
? null
: PanResponder.create({
onPanResponderTerminate: () => {
this._isResponding = false;
this._reset(index, 0);
},
onPanResponderGrant: () => {
position.stopAnimation(value => {
this._isResponding = true;
this._gestureStartValue = value;
});
},
onMoveShouldSetPanResponder: (event, gesture) => {
if (index !== scene.index) {
return false;
}
const immediateIndex =
this._immediateIndex == null ? index : this._immediateIndex;
const currentDragDistance = gesture[isVertical ? 'dy' : 'dx'];
const currentDragPosition =
event.nativeEvent[isVertical ? 'pageY' : 'pageX'];
const axisLength = isVertical
? layout.height.__getValue()
: layout.width.__getValue();
const axisHasBeenMeasured = !!axisLength;
// Measure the distance from the touch to the edge of the screen
const screenEdgeDistance = gestureDirectionInverted
? axisLength - (currentDragPosition - currentDragDistance)
: currentDragPosition - currentDragDistance;
// Compare to the gesture distance relavant to card or modal
const {
gestureResponseDistance: userGestureResponseDistance = {},
} = this._getScreenDetails(scene).options;
const gestureResponseDistance = isVertical
? userGestureResponseDistance.vertical ||
GESTURE_RESPONSE_DISTANCE_VERTICAL
: userGestureResponseDistance.horizontal ||
GESTURE_RESPONSE_DISTANCE_HORIZONTAL;
// GESTURE_RESPONSE_DISTANCE is about 25 or 30. Or 135 for modals
if (screenEdgeDistance > gestureResponseDistance) {
// Reject touches that started in the middle of the screen
return false;
}
const hasDraggedEnough =
Math.abs(currentDragDistance) > RESPOND_THRESHOLD;
const isOnFirstCard = immediateIndex === 0;
const shouldSetResponder =
hasDraggedEnough && axisHasBeenMeasured && !isOnFirstCard;
return shouldSetResponder;
},
onPanResponderMove: (event, gesture) => {
// Handle the moving touches for our granted responder
const startValue = this._gestureStartValue;
const axis = isVertical ? 'dy' : 'dx';
const axisDistance = isVertical
? layout.height.__getValue()
: layout.width.__getValue();
const currentValue =
(I18nManager.isRTL && axis === 'dx') !== gestureDirectionInverted
? startValue + gesture[axis] / axisDistance
: startValue - gesture[axis] / axisDistance;
const value = clamp(index - 1, currentValue, index);
position.setValue(value);
},
onPanResponderTerminationRequest: () =>
// Returning false will prevent other views from becoming responder while
// the navigation view is the responder (mid-gesture)
false,
onPanResponderRelease: (event, gesture) => {
if (!this._isResponding) {
return;
}
this._isResponding = false;
const immediateIndex =
this._immediateIndex == null ? index : this._immediateIndex;
// Calculate animate duration according to gesture speed and moved distance
const axisDistance = isVertical
? layout.height.__getValue()
: layout.width.__getValue();
const movementDirection = gestureDirectionInverted ? -1 : 1;
const movedDistance =
movementDirection * gesture[isVertical ? 'dy' : 'dx'];
const gestureVelocity =
movementDirection * gesture[isVertical ? 'vy' : 'vx'];
const defaultVelocity = axisDistance / ANIMATION_DURATION;
const velocity = Math.max(
Math.abs(gestureVelocity),
defaultVelocity
);
const resetDuration = gestureDirectionInverted
? (axisDistance - movedDistance) / velocity
: movedDistance / velocity;
const goBackDuration = gestureDirectionInverted
? movedDistance / velocity
: (axisDistance - movedDistance) / velocity;
// To asyncronously get the current animated value, we need to run stopAnimation:
position.stopAnimation(value => {
// If the speed of the gesture release is significant, use that as the indication
// of intent
if (gestureVelocity < -0.5) {
this._reset(immediateIndex, resetDuration);
return;
}
if (gestureVelocity > 0.5) {
this._goBack(immediateIndex, goBackDuration);
return;
}
// Then filter based on the distance the screen was moved. Over a third of the way swiped,
// and the back will happen.
if (value <= index - POSITION_THRESHOLD) {
this._goBack(immediateIndex, goBackDuration);
} else {
this._reset(immediateIndex, resetDuration);
}
});
},
});
const handlers = gesturesEnabled ? responder.panHandlers : {};
const containerStyle = [
styles.container,