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Summary: Assistive technologies use the accessibility role of a component to tell the disabled user what the component is, and provide hints about how to use it. Many important roles do not have analog AccessibilityTraits on iOS. This PR adds many critical roles, such as editabletext, checkbox, menu, and switch to name a few. Accessibility states are used to convey the current state of a component. This PR adds several critical states such as checked, unchecked, on and off. [general] [change] - Adds critical accessibility roles and states. Pull Request resolved: https://github.com/facebook/react-native/pull/24095 Differential Revision: D15079245 Pulled By: cpojer fbshipit-source-id: 941b30eb8f5d565597e5ea3a04687d9809cbe372
895 lines
29 KiB
Objective-C
895 lines
29 KiB
Objective-C
/**
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#import "RCTView.h"
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#import "RCTAutoInsetsProtocol.h"
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#import "RCTBorderDrawing.h"
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#import "RCTConvert.h"
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#import "RCTLog.h"
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#import "RCTUtils.h"
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#import "UIView+React.h"
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#import "RCTI18nUtil.h"
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UIAccessibilityTraits const SwitchAccessibilityTrait = 0x20000000000001;
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@implementation UIView (RCTViewUnmounting)
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- (void)react_remountAllSubviews
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{
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// Normal views don't support unmounting, so all
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// this does is forward message to our subviews,
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// in case any of those do support it
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for (UIView *subview in self.subviews) {
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[subview react_remountAllSubviews];
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}
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}
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- (void)react_updateClippedSubviewsWithClipRect:(CGRect)clipRect relativeToView:(UIView *)clipView
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{
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// Even though we don't support subview unmounting
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// we do support clipsToBounds, so if that's enabled
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// we'll update the clipping
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if (self.clipsToBounds && self.subviews.count > 0) {
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clipRect = [clipView convertRect:clipRect toView:self];
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clipRect = CGRectIntersection(clipRect, self.bounds);
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clipView = self;
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}
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// Normal views don't support unmounting, so all
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// this does is forward message to our subviews,
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// in case any of those do support it
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for (UIView *subview in self.subviews) {
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[subview react_updateClippedSubviewsWithClipRect:clipRect relativeToView:clipView];
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}
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}
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- (UIView *)react_findClipView
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{
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UIView *testView = self;
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UIView *clipView = nil;
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CGRect clipRect = self.bounds;
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// We will only look for a clipping view up the view hierarchy until we hit the root view.
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while (testView) {
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if (testView.clipsToBounds) {
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if (clipView) {
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CGRect testRect = [clipView convertRect:clipRect toView:testView];
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if (!CGRectContainsRect(testView.bounds, testRect)) {
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clipView = testView;
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clipRect = CGRectIntersection(testView.bounds, testRect);
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}
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} else {
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clipView = testView;
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clipRect = [self convertRect:self.bounds toView:clipView];
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}
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}
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if ([testView isReactRootView]) {
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break;
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}
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testView = testView.superview;
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}
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return clipView ?: self.window;
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}
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@end
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static NSString *RCTRecursiveAccessibilityLabel(UIView *view)
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{
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NSMutableString *str = [NSMutableString stringWithString:@""];
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for (UIView *subview in view.subviews) {
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NSString *label = subview.accessibilityLabel;
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if (!label) {
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label = RCTRecursiveAccessibilityLabel(subview);
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}
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if (label && label.length > 0) {
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if (str.length > 0) {
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[str appendString:@" "];
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}
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[str appendString:label];
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}
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}
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return str;
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}
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@implementation RCTView
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{
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UIColor *_backgroundColor;
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}
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- (instancetype)initWithFrame:(CGRect)frame
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{
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if ((self = [super initWithFrame:frame])) {
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_borderWidth = -1;
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_borderTopWidth = -1;
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_borderRightWidth = -1;
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_borderBottomWidth = -1;
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_borderLeftWidth = -1;
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_borderStartWidth = -1;
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_borderEndWidth = -1;
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_borderTopLeftRadius = -1;
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_borderTopRightRadius = -1;
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_borderTopStartRadius = -1;
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_borderTopEndRadius = -1;
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_borderBottomLeftRadius = -1;
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_borderBottomRightRadius = -1;
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_borderBottomStartRadius = -1;
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_borderBottomEndRadius = -1;
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_borderStyle = RCTBorderStyleSolid;
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_hitTestEdgeInsets = UIEdgeInsetsZero;
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_backgroundColor = super.backgroundColor;
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}
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return self;
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}
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RCT_NOT_IMPLEMENTED(- (instancetype)initWithCoder:unused)
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- (void)setReactLayoutDirection:(UIUserInterfaceLayoutDirection)layoutDirection
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{
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if (_reactLayoutDirection != layoutDirection) {
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_reactLayoutDirection = layoutDirection;
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[self.layer setNeedsDisplay];
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}
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if ([self respondsToSelector:@selector(setSemanticContentAttribute:)]) {
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self.semanticContentAttribute =
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layoutDirection == UIUserInterfaceLayoutDirectionLeftToRight ?
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UISemanticContentAttributeForceLeftToRight :
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UISemanticContentAttributeForceRightToLeft;
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}
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}
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- (NSString *)accessibilityLabel
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{
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NSString *label = super.accessibilityLabel;
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if (label) {
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return label;
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}
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return RCTRecursiveAccessibilityLabel(self);
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}
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- (NSArray <UIAccessibilityCustomAction *> *)accessibilityCustomActions
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{
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if (!_accessibilityActions.count) {
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return nil;
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}
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NSMutableArray *actions = [NSMutableArray array];
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for (NSString *action in _accessibilityActions) {
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[actions addObject:[[UIAccessibilityCustomAction alloc] initWithName:action
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target:self
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selector:@selector(didActivateAccessibilityCustomAction:)]];
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}
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return [actions copy];
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}
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- (BOOL)didActivateAccessibilityCustomAction:(UIAccessibilityCustomAction *)action
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{
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if (!_onAccessibilityAction) {
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return NO;
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}
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_onAccessibilityAction(@{
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@"action": action.name,
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@"target": self.reactTag
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});
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return YES;
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}
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- (NSString *)accessibilityValue
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{
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if ((self.accessibilityTraits & SwitchAccessibilityTrait) == SwitchAccessibilityTrait) {
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for (NSString *state in _accessibilityStates) {
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if ([state isEqualToString:@"checked"]) {
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return @"1";
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} else if ([state isEqualToString:@"unchecked"]) {
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return @"0";
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}
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}
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}
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NSMutableArray *valueComponents = [NSMutableArray new];
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static NSDictionary<NSString *, NSString *> *roleDescriptions = nil;
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static dispatch_once_t onceToken1;
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dispatch_once(&onceToken1, ^{
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roleDescriptions = @{
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@"alert" : @"alert",
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@"checkbox" : @"checkbox",
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@"combobox" : @"combo box",
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@"menu" : @"menu",
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@"menubar" : @"menu bar",
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@"menuitem" : @"menu item",
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@"progressbar" : @"progress bar",
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@"radio" : @"radio button",
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@"radiogroup" : @"radio group",
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@"scrollbar" : @"scroll bar",
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@"spinbutton" : @"spin button",
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@"switch" : @"switch",
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@"tab" : @"tab",
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@"tablist" : @"tab list",
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@"timer" : @"timer",
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@"toolbar" : @"tool bar",
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};
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});
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static NSDictionary<NSString *, NSString *> *stateDescriptions = nil;
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static dispatch_once_t onceToken2;
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dispatch_once(&onceToken2, ^{
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stateDescriptions = @{
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@"checked" : @"checked",
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@"unchecked" : @"not checked",
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@"busy" : @"busy",
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@"expanded" : @"expanded",
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@"collapsed" : @"collapsed",
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};
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});
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NSString *roleDescription = _accessibilityRole ? roleDescriptions[_accessibilityRole]: nil;
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if (roleDescription) {
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[valueComponents addObject:roleDescription];
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}
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for (NSString *state in _accessibilityStates) {
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NSString *stateDescription = state ? stateDescriptions[state] : nil;
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if (stateDescription) {
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[valueComponents addObject:stateDescription];
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}
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}
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if (valueComponents.count > 0) {
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return [valueComponents componentsJoinedByString:@", "];
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}
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return nil;
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}
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- (void)setPointerEvents:(RCTPointerEvents)pointerEvents
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{
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_pointerEvents = pointerEvents;
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self.userInteractionEnabled = (pointerEvents != RCTPointerEventsNone);
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if (pointerEvents == RCTPointerEventsBoxNone) {
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self.accessibilityViewIsModal = NO;
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}
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}
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- (UIView *)hitTest:(CGPoint)point withEvent:(UIEvent *)event
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{
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BOOL canReceiveTouchEvents = ([self isUserInteractionEnabled] && ![self isHidden]);
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if(!canReceiveTouchEvents) {
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return nil;
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}
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// `hitSubview` is the topmost subview which was hit. The hit point can
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// be outside the bounds of `view` (e.g., if -clipsToBounds is NO).
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UIView *hitSubview = nil;
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BOOL isPointInside = [self pointInside:point withEvent:event];
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BOOL needsHitSubview = !(_pointerEvents == RCTPointerEventsNone || _pointerEvents == RCTPointerEventsBoxOnly);
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if (needsHitSubview && (![self clipsToBounds] || isPointInside)) {
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// Take z-index into account when calculating the touch target.
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NSArray<UIView *> *sortedSubviews = [self reactZIndexSortedSubviews];
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// The default behaviour of UIKit is that if a view does not contain a point,
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// then no subviews will be returned from hit testing, even if they contain
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// the hit point. By doing hit testing directly on the subviews, we bypass
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// the strict containment policy (i.e., UIKit guarantees that every ancestor
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// of the hit view will return YES from -pointInside:withEvent:). See:
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// - https://developer.apple.com/library/ios/qa/qa2013/qa1812.html
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for (UIView *subview in [sortedSubviews reverseObjectEnumerator]) {
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CGPoint convertedPoint = [subview convertPoint:point fromView:self];
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hitSubview = [subview hitTest:convertedPoint withEvent:event];
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if (hitSubview != nil) {
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break;
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}
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}
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}
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UIView *hitView = (isPointInside ? self : nil);
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switch (_pointerEvents) {
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case RCTPointerEventsNone:
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return nil;
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case RCTPointerEventsUnspecified:
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return hitSubview ?: hitView;
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case RCTPointerEventsBoxOnly:
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return hitView;
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case RCTPointerEventsBoxNone:
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return hitSubview;
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default:
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RCTLogError(@"Invalid pointer-events specified %lld on %@", (long long)_pointerEvents, self);
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return hitSubview ?: hitView;
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}
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}
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- (BOOL)pointInside:(CGPoint)point withEvent:(UIEvent *)event
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{
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if (UIEdgeInsetsEqualToEdgeInsets(self.hitTestEdgeInsets, UIEdgeInsetsZero)) {
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return [super pointInside:point withEvent:event];
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}
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CGRect hitFrame = UIEdgeInsetsInsetRect(self.bounds, self.hitTestEdgeInsets);
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return CGRectContainsPoint(hitFrame, point);
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}
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- (UIView *)reactAccessibilityElement
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{
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return self;
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}
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- (BOOL)isAccessibilityElement
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{
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if (self.reactAccessibilityElement == self) {
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return [super isAccessibilityElement];
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}
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return NO;
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}
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- (BOOL)accessibilityActivate
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{
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if (_onAccessibilityTap) {
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_onAccessibilityTap(nil);
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return YES;
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} else {
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return NO;
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}
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}
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- (BOOL)accessibilityPerformMagicTap
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{
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if (_onMagicTap) {
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_onMagicTap(nil);
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return YES;
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} else {
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return NO;
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}
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}
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- (BOOL)accessibilityPerformEscape
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{
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if (_onAccessibilityEscape) {
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_onAccessibilityEscape(nil);
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return YES;
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} else {
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return NO;
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}
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}
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- (NSString *)description
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{
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NSString *superDescription = super.description;
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NSRange semicolonRange = [superDescription rangeOfString:@";"];
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NSString *replacement = [NSString stringWithFormat:@"; reactTag: %@;", self.reactTag];
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return [superDescription stringByReplacingCharactersInRange:semicolonRange withString:replacement];
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}
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#pragma mark - Statics for dealing with layoutGuides
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+ (void)autoAdjustInsetsForView:(UIView<RCTAutoInsetsProtocol> *)parentView
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withScrollView:(UIScrollView *)scrollView
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updateOffset:(BOOL)updateOffset
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{
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UIEdgeInsets baseInset = parentView.contentInset;
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CGFloat previousInsetTop = scrollView.contentInset.top;
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CGPoint contentOffset = scrollView.contentOffset;
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if (parentView.automaticallyAdjustContentInsets) {
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UIEdgeInsets autoInset = [self contentInsetsForView:parentView];
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baseInset.top += autoInset.top;
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baseInset.bottom += autoInset.bottom;
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baseInset.left += autoInset.left;
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baseInset.right += autoInset.right;
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}
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scrollView.contentInset = baseInset;
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scrollView.scrollIndicatorInsets = baseInset;
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if (updateOffset) {
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// If we're adjusting the top inset, then let's also adjust the contentOffset so that the view
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// elements above the top guide do not cover the content.
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// This is generally only needed when your views are initially laid out, for
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// manual changes to contentOffset, you can optionally disable this step
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CGFloat currentInsetTop = scrollView.contentInset.top;
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if (currentInsetTop != previousInsetTop) {
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contentOffset.y -= (currentInsetTop - previousInsetTop);
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scrollView.contentOffset = contentOffset;
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}
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}
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}
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+ (UIEdgeInsets)contentInsetsForView:(UIView *)view
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{
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while (view) {
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UIViewController *controller = view.reactViewController;
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if (controller) {
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return (UIEdgeInsets){
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controller.topLayoutGuide.length, 0,
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controller.bottomLayoutGuide.length, 0
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};
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}
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view = view.superview;
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}
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return UIEdgeInsetsZero;
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}
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#pragma mark - View unmounting
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- (void)react_remountAllSubviews
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{
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if (_removeClippedSubviews) {
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for (UIView *view in self.reactSubviews) {
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if (view.superview != self) {
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[self addSubview:view];
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[view react_remountAllSubviews];
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}
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}
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} else {
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// If _removeClippedSubviews is false, we must already be showing all subviews
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[super react_remountAllSubviews];
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}
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}
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- (void)react_updateClippedSubviewsWithClipRect:(CGRect)clipRect relativeToView:(UIView *)clipView
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{
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// TODO (#5906496): for scrollviews (the primary use-case) we could
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// optimize this by only doing a range check along the scroll axis,
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// instead of comparing the whole frame
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if (!_removeClippedSubviews) {
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// Use default behavior if unmounting is disabled
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return [super react_updateClippedSubviewsWithClipRect:clipRect relativeToView:clipView];
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}
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if (self.reactSubviews.count == 0) {
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// Do nothing if we have no subviews
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return;
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}
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if (CGSizeEqualToSize(self.bounds.size, CGSizeZero)) {
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// Do nothing if layout hasn't happened yet
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return;
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}
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// Convert clipping rect to local coordinates
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clipRect = [clipView convertRect:clipRect toView:self];
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clipRect = CGRectIntersection(clipRect, self.bounds);
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clipView = self;
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// Mount / unmount views
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for (UIView *view in self.reactSubviews) {
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if (!CGSizeEqualToSize(CGRectIntersection(clipRect, view.frame).size, CGSizeZero)) {
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// View is at least partially visible, so remount it if unmounted
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[self addSubview:view];
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// Then test its subviews
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if (CGRectContainsRect(clipRect, view.frame)) {
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// View is fully visible, so remount all subviews
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[view react_remountAllSubviews];
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} else {
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// View is partially visible, so update clipped subviews
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[view react_updateClippedSubviewsWithClipRect:clipRect relativeToView:clipView];
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}
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} else if (view.superview) {
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// View is completely outside the clipRect, so unmount it
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[view removeFromSuperview];
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}
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}
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}
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- (void)setRemoveClippedSubviews:(BOOL)removeClippedSubviews
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{
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if (!removeClippedSubviews && _removeClippedSubviews) {
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[self react_remountAllSubviews];
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}
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_removeClippedSubviews = removeClippedSubviews;
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}
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- (void)didUpdateReactSubviews
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{
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if (_removeClippedSubviews) {
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[self updateClippedSubviews];
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} else {
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[super didUpdateReactSubviews];
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}
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}
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- (void)updateClippedSubviews
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{
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// Find a suitable view to use for clipping
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UIView *clipView = [self react_findClipView];
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if (clipView) {
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[self react_updateClippedSubviewsWithClipRect:clipView.bounds relativeToView:clipView];
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}
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}
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- (void)layoutSubviews
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{
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// TODO (#5906496): this a nasty performance drain, but necessary
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|
// to prevent gaps appearing when the loading spinner disappears.
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|
// We might be able to fix this another way by triggering a call
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// to updateClippedSubviews manually after loading
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[super layoutSubviews];
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if (_removeClippedSubviews) {
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[self updateClippedSubviews];
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}
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}
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#pragma mark - Borders
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- (UIColor *)backgroundColor
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|
{
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|
return _backgroundColor;
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}
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- (void)setBackgroundColor:(UIColor *)backgroundColor
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|
{
|
|
if ([_backgroundColor isEqual:backgroundColor]) {
|
|
return;
|
|
}
|
|
|
|
_backgroundColor = backgroundColor;
|
|
[self.layer setNeedsDisplay];
|
|
}
|
|
|
|
static CGFloat RCTDefaultIfNegativeTo(CGFloat defaultValue, CGFloat x) {
|
|
return x >= 0 ? x : defaultValue;
|
|
};
|
|
|
|
- (UIEdgeInsets)bordersAsInsets
|
|
{
|
|
const CGFloat borderWidth = MAX(0, _borderWidth);
|
|
const BOOL isRTL = _reactLayoutDirection == UIUserInterfaceLayoutDirectionRightToLeft;
|
|
|
|
if ([[RCTI18nUtil sharedInstance] doLeftAndRightSwapInRTL]) {
|
|
const CGFloat borderStartWidth = RCTDefaultIfNegativeTo(_borderLeftWidth, _borderStartWidth);
|
|
const CGFloat borderEndWidth = RCTDefaultIfNegativeTo(_borderRightWidth, _borderEndWidth);
|
|
|
|
const CGFloat directionAwareBorderLeftWidth = isRTL ? borderEndWidth : borderStartWidth;
|
|
const CGFloat directionAwareBorderRightWidth = isRTL ? borderStartWidth : borderEndWidth;
|
|
|
|
return (UIEdgeInsets) {
|
|
RCTDefaultIfNegativeTo(borderWidth, _borderTopWidth),
|
|
RCTDefaultIfNegativeTo(borderWidth, directionAwareBorderLeftWidth),
|
|
RCTDefaultIfNegativeTo(borderWidth, _borderBottomWidth),
|
|
RCTDefaultIfNegativeTo(borderWidth, directionAwareBorderRightWidth),
|
|
};
|
|
}
|
|
|
|
const CGFloat directionAwareBorderLeftWidth = isRTL ? _borderEndWidth : _borderStartWidth;
|
|
const CGFloat directionAwareBorderRightWidth = isRTL ? _borderStartWidth : _borderEndWidth;
|
|
|
|
return (UIEdgeInsets) {
|
|
RCTDefaultIfNegativeTo(borderWidth, _borderTopWidth),
|
|
RCTDefaultIfNegativeTo(borderWidth, RCTDefaultIfNegativeTo(_borderLeftWidth, directionAwareBorderLeftWidth)),
|
|
RCTDefaultIfNegativeTo(borderWidth, _borderBottomWidth),
|
|
RCTDefaultIfNegativeTo(borderWidth, RCTDefaultIfNegativeTo(_borderRightWidth, directionAwareBorderRightWidth)),
|
|
};
|
|
}
|
|
|
|
- (RCTCornerRadii)cornerRadii
|
|
{
|
|
const BOOL isRTL = _reactLayoutDirection == UIUserInterfaceLayoutDirectionRightToLeft;
|
|
const CGFloat radius = MAX(0, _borderRadius);
|
|
|
|
CGFloat topLeftRadius;
|
|
CGFloat topRightRadius;
|
|
CGFloat bottomLeftRadius;
|
|
CGFloat bottomRightRadius;
|
|
|
|
if ([[RCTI18nUtil sharedInstance] doLeftAndRightSwapInRTL]) {
|
|
const CGFloat topStartRadius = RCTDefaultIfNegativeTo(_borderTopLeftRadius, _borderTopStartRadius);
|
|
const CGFloat topEndRadius = RCTDefaultIfNegativeTo(_borderTopRightRadius, _borderTopEndRadius);
|
|
const CGFloat bottomStartRadius = RCTDefaultIfNegativeTo(_borderBottomLeftRadius, _borderBottomStartRadius);
|
|
const CGFloat bottomEndRadius = RCTDefaultIfNegativeTo(_borderBottomRightRadius, _borderBottomEndRadius);
|
|
|
|
const CGFloat directionAwareTopLeftRadius = isRTL ? topEndRadius : topStartRadius;
|
|
const CGFloat directionAwareTopRightRadius = isRTL ? topStartRadius : topEndRadius;
|
|
const CGFloat directionAwareBottomLeftRadius = isRTL ? bottomEndRadius : bottomStartRadius;
|
|
const CGFloat directionAwareBottomRightRadius = isRTL ? bottomStartRadius : bottomEndRadius;
|
|
|
|
topLeftRadius = RCTDefaultIfNegativeTo(radius, directionAwareTopLeftRadius);
|
|
topRightRadius = RCTDefaultIfNegativeTo(radius, directionAwareTopRightRadius);
|
|
bottomLeftRadius = RCTDefaultIfNegativeTo(radius, directionAwareBottomLeftRadius);
|
|
bottomRightRadius = RCTDefaultIfNegativeTo(radius, directionAwareBottomRightRadius);
|
|
} else {
|
|
const CGFloat directionAwareTopLeftRadius = isRTL ? _borderTopEndRadius : _borderTopStartRadius;
|
|
const CGFloat directionAwareTopRightRadius = isRTL ? _borderTopStartRadius : _borderTopEndRadius;
|
|
const CGFloat directionAwareBottomLeftRadius = isRTL ? _borderBottomEndRadius : _borderBottomStartRadius;
|
|
const CGFloat directionAwareBottomRightRadius = isRTL ? _borderBottomStartRadius : _borderBottomEndRadius;
|
|
|
|
topLeftRadius = RCTDefaultIfNegativeTo(radius, RCTDefaultIfNegativeTo(_borderTopLeftRadius, directionAwareTopLeftRadius));
|
|
topRightRadius = RCTDefaultIfNegativeTo(radius, RCTDefaultIfNegativeTo(_borderTopRightRadius, directionAwareTopRightRadius));
|
|
bottomLeftRadius = RCTDefaultIfNegativeTo(radius, RCTDefaultIfNegativeTo(_borderBottomLeftRadius, directionAwareBottomLeftRadius));
|
|
bottomRightRadius = RCTDefaultIfNegativeTo(radius, RCTDefaultIfNegativeTo(_borderBottomRightRadius, directionAwareBottomRightRadius));
|
|
}
|
|
|
|
// Get scale factors required to prevent radii from overlapping
|
|
const CGSize size = self.bounds.size;
|
|
const CGFloat topScaleFactor = RCTZeroIfNaN(MIN(1, size.width / (topLeftRadius + topRightRadius)));
|
|
const CGFloat bottomScaleFactor = RCTZeroIfNaN(MIN(1, size.width / (bottomLeftRadius + bottomRightRadius)));
|
|
const CGFloat rightScaleFactor = RCTZeroIfNaN(MIN(1, size.height / (topRightRadius + bottomRightRadius)));
|
|
const CGFloat leftScaleFactor = RCTZeroIfNaN(MIN(1, size.height / (topLeftRadius + bottomLeftRadius)));
|
|
|
|
// Return scaled radii
|
|
return (RCTCornerRadii){
|
|
topLeftRadius * MIN(topScaleFactor, leftScaleFactor),
|
|
topRightRadius * MIN(topScaleFactor, rightScaleFactor),
|
|
bottomLeftRadius * MIN(bottomScaleFactor, leftScaleFactor),
|
|
bottomRightRadius * MIN(bottomScaleFactor, rightScaleFactor),
|
|
};
|
|
}
|
|
|
|
- (RCTBorderColors)borderColors
|
|
{
|
|
const BOOL isRTL = _reactLayoutDirection == UIUserInterfaceLayoutDirectionRightToLeft;
|
|
|
|
if ([[RCTI18nUtil sharedInstance] doLeftAndRightSwapInRTL]) {
|
|
const CGColorRef borderStartColor = _borderStartColor ?: _borderLeftColor;
|
|
const CGColorRef borderEndColor = _borderEndColor ?: _borderRightColor;
|
|
|
|
const CGColorRef directionAwareBorderLeftColor = isRTL ? borderEndColor : borderStartColor;
|
|
const CGColorRef directionAwareBorderRightColor = isRTL ? borderStartColor : borderEndColor;
|
|
|
|
return (RCTBorderColors){
|
|
_borderTopColor ?: _borderColor,
|
|
directionAwareBorderLeftColor ?: _borderColor,
|
|
_borderBottomColor ?: _borderColor,
|
|
directionAwareBorderRightColor ?: _borderColor,
|
|
};
|
|
}
|
|
|
|
const CGColorRef directionAwareBorderLeftColor = isRTL ? _borderEndColor : _borderStartColor;
|
|
const CGColorRef directionAwareBorderRightColor = isRTL ? _borderStartColor : _borderEndColor;
|
|
|
|
return (RCTBorderColors){
|
|
_borderTopColor ?: _borderColor,
|
|
directionAwareBorderLeftColor ?: _borderLeftColor ?: _borderColor,
|
|
_borderBottomColor ?: _borderColor,
|
|
directionAwareBorderRightColor ?: _borderRightColor ?: _borderColor,
|
|
};
|
|
}
|
|
|
|
- (void)reactSetFrame:(CGRect)frame
|
|
{
|
|
// If frame is zero, or below the threshold where the border radii can
|
|
// be rendered as a stretchable image, we'll need to re-render.
|
|
// TODO: detect up-front if re-rendering is necessary
|
|
CGSize oldSize = self.bounds.size;
|
|
[super reactSetFrame:frame];
|
|
if (!CGSizeEqualToSize(self.bounds.size, oldSize)) {
|
|
[self.layer setNeedsDisplay];
|
|
}
|
|
}
|
|
|
|
- (void)displayLayer:(CALayer *)layer
|
|
{
|
|
if (CGSizeEqualToSize(layer.bounds.size, CGSizeZero)) {
|
|
return;
|
|
}
|
|
|
|
RCTUpdateShadowPathForView(self);
|
|
|
|
const RCTCornerRadii cornerRadii = [self cornerRadii];
|
|
const UIEdgeInsets borderInsets = [self bordersAsInsets];
|
|
const RCTBorderColors borderColors = [self borderColors];
|
|
|
|
BOOL useIOSBorderRendering =
|
|
RCTCornerRadiiAreEqual(cornerRadii) &&
|
|
RCTBorderInsetsAreEqual(borderInsets) &&
|
|
RCTBorderColorsAreEqual(borderColors) &&
|
|
_borderStyle == RCTBorderStyleSolid &&
|
|
|
|
// iOS draws borders in front of the content whereas CSS draws them behind
|
|
// the content. For this reason, only use iOS border drawing when clipping
|
|
// or when the border is hidden.
|
|
|
|
(borderInsets.top == 0 || (borderColors.top && CGColorGetAlpha(borderColors.top) == 0) || self.clipsToBounds);
|
|
|
|
// iOS clips to the outside of the border, but CSS clips to the inside. To
|
|
// solve this, we'll need to add a container view inside the main view to
|
|
// correctly clip the subviews.
|
|
|
|
if (useIOSBorderRendering) {
|
|
layer.cornerRadius = cornerRadii.topLeft;
|
|
layer.borderColor = borderColors.left;
|
|
layer.borderWidth = borderInsets.left;
|
|
layer.backgroundColor = _backgroundColor.CGColor;
|
|
layer.contents = nil;
|
|
layer.needsDisplayOnBoundsChange = NO;
|
|
layer.mask = nil;
|
|
return;
|
|
}
|
|
|
|
UIImage *image = RCTGetBorderImage(_borderStyle,
|
|
layer.bounds.size,
|
|
cornerRadii,
|
|
borderInsets,
|
|
borderColors,
|
|
_backgroundColor.CGColor,
|
|
self.clipsToBounds);
|
|
|
|
layer.backgroundColor = NULL;
|
|
|
|
if (image == nil) {
|
|
layer.contents = nil;
|
|
layer.needsDisplayOnBoundsChange = NO;
|
|
return;
|
|
}
|
|
|
|
CGRect contentsCenter = ({
|
|
CGSize size = image.size;
|
|
UIEdgeInsets insets = image.capInsets;
|
|
CGRectMake(
|
|
insets.left / size.width,
|
|
insets.top / size.height,
|
|
(CGFloat)1.0 / size.width,
|
|
(CGFloat)1.0 / size.height
|
|
);
|
|
});
|
|
|
|
layer.contents = (id)image.CGImage;
|
|
layer.contentsScale = image.scale;
|
|
layer.needsDisplayOnBoundsChange = YES;
|
|
layer.magnificationFilter = kCAFilterNearest;
|
|
|
|
const BOOL isResizable = !UIEdgeInsetsEqualToEdgeInsets(image.capInsets, UIEdgeInsetsZero);
|
|
if (isResizable) {
|
|
layer.contentsCenter = contentsCenter;
|
|
} else {
|
|
layer.contentsCenter = CGRectMake(0.0, 0.0, 1.0, 1.0);
|
|
}
|
|
|
|
[self updateClippingForLayer:layer];
|
|
}
|
|
|
|
static BOOL RCTLayerHasShadow(CALayer *layer)
|
|
{
|
|
return layer.shadowOpacity * CGColorGetAlpha(layer.shadowColor) > 0;
|
|
}
|
|
|
|
static void RCTUpdateShadowPathForView(RCTView *view)
|
|
{
|
|
if (RCTLayerHasShadow(view.layer)) {
|
|
if (CGColorGetAlpha(view.backgroundColor.CGColor) > 0.999) {
|
|
|
|
// If view has a solid background color, calculate shadow path from border
|
|
const RCTCornerRadii cornerRadii = [view cornerRadii];
|
|
const RCTCornerInsets cornerInsets = RCTGetCornerInsets(cornerRadii, UIEdgeInsetsZero);
|
|
CGPathRef shadowPath = RCTPathCreateWithRoundedRect(view.bounds, cornerInsets, NULL);
|
|
view.layer.shadowPath = shadowPath;
|
|
CGPathRelease(shadowPath);
|
|
|
|
} else {
|
|
|
|
// Can't accurately calculate box shadow, so fall back to pixel-based shadow
|
|
view.layer.shadowPath = nil;
|
|
|
|
RCTLogAdvice(@"View #%@ of type %@ has a shadow set but cannot calculate "
|
|
"shadow efficiently. Consider setting a background color to "
|
|
"fix this, or apply the shadow to a more specific component.",
|
|
view.reactTag, [view class]);
|
|
}
|
|
}
|
|
}
|
|
|
|
- (void)updateClippingForLayer:(CALayer *)layer
|
|
{
|
|
CALayer *mask = nil;
|
|
CGFloat cornerRadius = 0;
|
|
|
|
if (self.clipsToBounds) {
|
|
|
|
const RCTCornerRadii cornerRadii = [self cornerRadii];
|
|
if (RCTCornerRadiiAreEqual(cornerRadii)) {
|
|
|
|
cornerRadius = cornerRadii.topLeft;
|
|
|
|
} else {
|
|
|
|
CAShapeLayer *shapeLayer = [CAShapeLayer layer];
|
|
CGPathRef path = RCTPathCreateWithRoundedRect(self.bounds, RCTGetCornerInsets(cornerRadii, UIEdgeInsetsZero), NULL);
|
|
shapeLayer.path = path;
|
|
CGPathRelease(path);
|
|
mask = shapeLayer;
|
|
}
|
|
}
|
|
|
|
layer.cornerRadius = cornerRadius;
|
|
layer.mask = mask;
|
|
}
|
|
|
|
#pragma mark Border Color
|
|
|
|
#define setBorderColor(side) \
|
|
- (void)setBorder##side##Color:(CGColorRef)color \
|
|
{ \
|
|
if (CGColorEqualToColor(_border##side##Color, color)) { \
|
|
return; \
|
|
} \
|
|
CGColorRelease(_border##side##Color); \
|
|
_border##side##Color = CGColorRetain(color); \
|
|
[self.layer setNeedsDisplay]; \
|
|
}
|
|
|
|
setBorderColor()
|
|
setBorderColor(Top)
|
|
setBorderColor(Right)
|
|
setBorderColor(Bottom)
|
|
setBorderColor(Left)
|
|
setBorderColor(Start)
|
|
setBorderColor(End)
|
|
|
|
#pragma mark - Border Width
|
|
|
|
#define setBorderWidth(side) \
|
|
- (void)setBorder##side##Width:(CGFloat)width \
|
|
{ \
|
|
if (_border##side##Width == width) { \
|
|
return; \
|
|
} \
|
|
_border##side##Width = width; \
|
|
[self.layer setNeedsDisplay]; \
|
|
}
|
|
|
|
setBorderWidth()
|
|
setBorderWidth(Top)
|
|
setBorderWidth(Right)
|
|
setBorderWidth(Bottom)
|
|
setBorderWidth(Left)
|
|
setBorderWidth(Start)
|
|
setBorderWidth(End)
|
|
|
|
#pragma mark - Border Radius
|
|
|
|
#define setBorderRadius(side) \
|
|
- (void)setBorder##side##Radius:(CGFloat)radius \
|
|
{ \
|
|
if (_border##side##Radius == radius) { \
|
|
return; \
|
|
} \
|
|
_border##side##Radius = radius; \
|
|
[self.layer setNeedsDisplay]; \
|
|
}
|
|
|
|
setBorderRadius()
|
|
setBorderRadius(TopLeft)
|
|
setBorderRadius(TopRight)
|
|
setBorderRadius(TopStart)
|
|
setBorderRadius(TopEnd)
|
|
setBorderRadius(BottomLeft)
|
|
setBorderRadius(BottomRight)
|
|
setBorderRadius(BottomStart)
|
|
setBorderRadius(BottomEnd)
|
|
|
|
#pragma mark - Border Style
|
|
|
|
#define setBorderStyle(side) \
|
|
- (void)setBorder##side##Style:(RCTBorderStyle)style \
|
|
{ \
|
|
if (_border##side##Style == style) { \
|
|
return; \
|
|
} \
|
|
_border##side##Style = style; \
|
|
[self.layer setNeedsDisplay]; \
|
|
}
|
|
|
|
setBorderStyle()
|
|
|
|
- (void)dealloc
|
|
{
|
|
CGColorRelease(_borderColor);
|
|
CGColorRelease(_borderTopColor);
|
|
CGColorRelease(_borderRightColor);
|
|
CGColorRelease(_borderBottomColor);
|
|
CGColorRelease(_borderLeftColor);
|
|
CGColorRelease(_borderStartColor);
|
|
CGColorRelease(_borderEndColor);
|
|
}
|
|
|
|
@end
|