Files
react-native/scripts/packager.sh
Kacper Wiszczuk 265ae58038 Fix: use NODE_BINARY when starting packager (#24156)
Summary:
Fix packager script to use `NODE_BINARY` env variable.

Should fix #22868

[iOS] [Fixed] - Use `NODE_BINARY` env variable in `packager.sh` script
Pull Request resolved: https://github.com/facebook/react-native/pull/24156

Differential Revision: D14870783

Pulled By: cpojer

fbshipit-source-id: 27ecf8bf59883920ab51478b8a4d8f0780e34664
2019-04-10 07:39:23 -07:00

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#!/bin/bash
# Copyright (c) Facebook, Inc. and its affiliates.
#
# This source code is licensed under the MIT license found in the
# LICENSE file in the root directory of this source tree.
# scripts directory
THIS_DIR=$(cd -P "$(dirname "$(readlink "${BASH_SOURCE[0]}" || echo "${BASH_SOURCE[0]}")")" && pwd)
REACT_NATIVE_ROOT="$THIS_DIR/.."
# Application root directory - General use case: react-native is a dependency
PROJECT_ROOT="$THIS_DIR/../../.."
# shellcheck source=/dev/null
source "${THIS_DIR}/.packager.env"
# check and assign NODE_BINARY env
# shellcheck disable=SC1091
source "${THIS_DIR}/node-binary.sh"
# When running react-native tests, react-native doesn't live in node_modules but in the PROJECT_ROOT
if [ ! -d "$PROJECT_ROOT/node_modules/react-native" ];
then
PROJECT_ROOT="$THIS_DIR/.."
fi
# Start packager from PROJECT_ROOT
cd "$PROJECT_ROOT" || exit
"$NODE_BINARY" "$REACT_NATIVE_ROOT/cli.js" start "$@"