Files
react-native/scripts/node-binary.sh
Kacper Wiszczuk 265ae58038 Fix: use NODE_BINARY when starting packager (#24156)
Summary:
Fix packager script to use `NODE_BINARY` env variable.

Should fix #22868

[iOS] [Fixed] - Use `NODE_BINARY` env variable in `packager.sh` script
Pull Request resolved: https://github.com/facebook/react-native/pull/24156

Differential Revision: D14870783

Pulled By: cpojer

fbshipit-source-id: 27ecf8bf59883920ab51478b8a4d8f0780e34664
2019-04-10 07:39:23 -07:00

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723 B
Bash

#!/bin/bash
# Copyright (c) Facebook, Inc. and its affiliates.
#
# This source code is licensed under the MIT license found in the
# LICENSE file in the root directory of this source tree.
[ -z "$NODE_BINARY" ] && export NODE_BINARY="node"
nodejs_not_found()
{
echo "error: Can't find the '$NODE_BINARY' binary to build the React Native bundle. " \
"If you have a non-standard Node.js installation, select your project in Xcode, find " \
"'Build Phases' - 'Bundle React Native code and images' and change NODE_BINARY to an " \
"absolute path to your node executable. You can find it by invoking 'which node' in the terminal." >&2
exit 2
}
type "$NODE_BINARY" >/dev/null 2>&1 || nodejs_not_found