Files
react-native/ReactAndroid/src/main/java/com/facebook/react/flat/FlatARTSurfaceViewShadowNode.java
Ahmed El-Helw 7cc4e0364a Fix ARTSurfaceView with Nodes
Summary: ARTSurfaceView wasn't working for Nodes. This patch fixes it.

Differential Revision: D3653522
2016-12-19 13:40:30 -08:00

83 lines
2.2 KiB
Java

/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
package com.facebook.react.flat;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Paint;
import com.facebook.react.uimanager.UIViewOperationQueue;
import com.facebook.react.views.art.ARTVirtualNode;
/* package */ class FlatARTSurfaceViewShadowNode extends FlatShadowNode implements AndroidView {
private boolean mPaddingChanged = false;
/* package */ FlatARTSurfaceViewShadowNode() {
forceMountToView();
forceMountChildrenToView();
}
@Override
public boolean isVirtual() {
return false;
}
@Override
public boolean isVirtualAnchor() {
return true;
}
@Override
public void onCollectExtraUpdates(UIViewOperationQueue uiUpdater) {
super.onCollectExtraUpdates(uiUpdater);
uiUpdater.enqueueUpdateExtraData(getReactTag(), drawOutput());
}
private Object drawOutput() {
// TODO(7255985): Use TextureView and pass Surface from the view to draw on it asynchronously
// instead of passing the bitmap (which is inefficient especially in terms of memory usage)
Bitmap bitmap = Bitmap.createBitmap(
(int) getLayoutWidth(),
(int) getLayoutHeight(),
Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
Paint paint = new Paint();
for (int i = 0; i < getChildCount(); i++) {
ARTVirtualNode child = (ARTVirtualNode) getChildAt(i);
child.draw(canvas, paint, 1f);
child.markUpdateSeen();
}
return bitmap;
}
@Override
public boolean needsCustomLayoutForChildren() {
return false;
}
@Override
public boolean isPaddingChanged() {
return mPaddingChanged;
}
@Override
public void resetPaddingChanged() {
mPaddingChanged = false;
}
@Override
public void setPadding(int spacingType, float padding) {
if (getPadding().set(spacingType, padding)) {
mPaddingChanged = true;
dirty();
}
}
}