Files
react-native/React/Fabric/Mounting/ComponentViews/View/RCTViewComponentView.mm
Valentin Shergin b960512a5e Fabric: Complete border drawing implementation in RCTViewComponentView
Summary:
@public
Now all configurations or border styles are supported by RCTViewComponentView (and all subclasses).

Reviewed By: sahrens

Differential Revision: D9631868

fbshipit-source-id: 3a5b141ac5ffa9c28f4ebb0718f2fc935b8f1a75
2018-09-07 11:17:53 -07:00

409 lines
12 KiB
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/**
* Copyright (c) 2015-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#import "RCTViewComponentView.h"
#import <fabric/components/view/ViewProps.h>
#import <fabric/components/view/ViewEventEmitter.h>
#import <objc/runtime.h>
#import <React/RCTBorderDrawing.h>
#import "RCTConversions.h"
using namespace facebook::react;
@implementation RCTViewComponentView
{
UIColor *_backgroundColor;
}
- (void)setContentView:(UIView *)contentView
{
if (_contentView) {
[_contentView removeFromSuperview];
}
_contentView = contentView;
if (_contentView) {
[self addSubview:_contentView];
}
}
- (void)layoutSubviews
{
[super layoutSubviews];
if (_contentView) {
_contentView.frame = RCTCGRectFromRect(_layoutMetrics.getContentFrame());
}
}
- (BOOL)pointInside:(CGPoint)point withEvent:(UIEvent *)event
{
if (UIEdgeInsetsEqualToEdgeInsets(self.hitTestEdgeInsets, UIEdgeInsetsZero)) {
return [super pointInside:point withEvent:event];
}
CGRect hitFrame = UIEdgeInsetsInsetRect(self.bounds, self.hitTestEdgeInsets);
return CGRectContainsPoint(hitFrame, point);
}
- (UIColor *)backgroundColor
{
return _backgroundColor;
}
- (void)setBackgroundColor:(UIColor *)backgroundColor
{
_backgroundColor = backgroundColor;
}
- (void)updateProps:(SharedProps)props
oldProps:(SharedProps)oldProps
{
if (!oldProps) {
oldProps = _props ?: std::make_shared<ViewProps>();
}
_props = props;
auto oldViewProps = *std::dynamic_pointer_cast<const ViewProps>(oldProps);
auto newViewProps = *std::dynamic_pointer_cast<const ViewProps>(props);
BOOL needsInvalidateLayer = NO;
// `opacity`
if (oldViewProps.opacity != newViewProps.opacity) {
self.layer.opacity = (CGFloat)newViewProps.opacity;
needsInvalidateLayer = YES;
}
// `backgroundColor`
if (oldViewProps.backgroundColor != newViewProps.backgroundColor) {
_backgroundColor = RCTUIColorFromSharedColor(newViewProps.backgroundColor);
needsInvalidateLayer = YES;
}
// `foregroundColor`
if (oldViewProps.foregroundColor != newViewProps.foregroundColor) {
self.foregroundColor = RCTUIColorFromSharedColor(newViewProps.foregroundColor);
}
// `shadowColor`
if (oldViewProps.shadowColor != newViewProps.shadowColor) {
CGColorRef shadowColor = RCTCGColorRefFromSharedColor(newViewProps.shadowColor);
self.layer.shadowColor = shadowColor;
CGColorRelease(shadowColor);
needsInvalidateLayer = YES;
}
// `shadowOffset`
if (oldViewProps.shadowOffset != newViewProps.shadowOffset) {
self.layer.shadowOffset = RCTCGSizeFromSize(newViewProps.shadowOffset);
needsInvalidateLayer = YES;
}
// `shadowOpacity`
if (oldViewProps.shadowOpacity != newViewProps.shadowOpacity) {
self.layer.shadowOpacity = (CGFloat)newViewProps.shadowOpacity;
needsInvalidateLayer = YES;
}
// `shadowRadius`
if (oldViewProps.shadowRadius != newViewProps.shadowRadius) {
self.layer.shadowRadius = (CGFloat)newViewProps.shadowRadius;
needsInvalidateLayer = YES;
}
// `backfaceVisibility`
if (oldViewProps.backfaceVisibility != newViewProps.backfaceVisibility) {
self.layer.doubleSided = newViewProps.backfaceVisibility;
}
// `shouldRasterize`
if (oldViewProps.shouldRasterize != newViewProps.shouldRasterize) {
self.layer.shouldRasterize = newViewProps.shouldRasterize;
self.layer.rasterizationScale = newViewProps.shouldRasterize ? [UIScreen mainScreen].scale : 1.0;
}
// `pointerEvents`
if (oldViewProps.pointerEvents != newViewProps.pointerEvents) {
self.userInteractionEnabled = newViewProps.pointerEvents != PointerEventsMode::None;
}
// `transform`
if (oldViewProps.transform != newViewProps.transform) {
self.layer.transform = RCTCATransform3DFromTransformMatrix(newViewProps.transform);
self.layer.allowsEdgeAntialiasing = newViewProps.transform != Transform::Identity();
}
// `hitSlop`
if (oldViewProps.hitSlop != newViewProps.hitSlop) {
self.hitTestEdgeInsets = RCTUIEdgeInsetsFromEdgeInsets(newViewProps.hitSlop);
}
// `overflow`
if (oldViewProps.yogaStyle.overflow != newViewProps.yogaStyle.overflow) {
self.clipsToBounds = newViewProps.yogaStyle.overflow != YGOverflowVisible;
needsInvalidateLayer = YES;
}
// `zIndex`
if (oldViewProps.zIndex != newViewProps.zIndex) {
self.layer.zPosition = (CGFloat)newViewProps.zIndex;
}
// `border`
if (
oldViewProps.borderWidths != newViewProps.borderWidths ||
oldViewProps.borderStyles != newViewProps.borderStyles ||
oldViewProps.borderRadii != newViewProps.borderRadii ||
oldViewProps.borderColors != newViewProps.borderColors
) {
needsInvalidateLayer = YES;
}
// `nativeId`
if (oldViewProps.nativeId != newViewProps.nativeId) {
self.nativeId = RCTNSStringFromString(newViewProps.nativeId);
}
// `accessible`
if (oldViewProps.accessible != newViewProps.accessible) {
self.accessibilityElement.isAccessibilityElement = newViewProps.accessible;
}
if (needsInvalidateLayer) {
[self invalidateLayer];
}
}
- (void)updateEventEmitter:(SharedEventEmitter)eventEmitter
{
assert(std::dynamic_pointer_cast<const ViewEventEmitter>(eventEmitter));
_eventEmitter = std::static_pointer_cast<const ViewEventEmitter>(eventEmitter);
}
- (void)updateLayoutMetrics:(LayoutMetrics)layoutMetrics
oldLayoutMetrics:(LayoutMetrics)oldLayoutMetrics
{
_layoutMetrics = layoutMetrics;
[super updateLayoutMetrics:layoutMetrics oldLayoutMetrics:oldLayoutMetrics];
[self invalidateLayer];
}
static RCTCornerRadii RCTCornerRadiiFromBorderRadii(BorderRadii borderRadii) {
return RCTCornerRadii {
.topLeft = (CGFloat)borderRadii.topLeft,
.topRight = (CGFloat)borderRadii.topRight,
.bottomLeft = (CGFloat)borderRadii.bottomLeft,
.bottomRight = (CGFloat)borderRadii.bottomRight
};
}
static RCTBorderColors RCTBorderColorsFromBorderColors(BorderColors borderColors) {
return RCTBorderColors {
.left = RCTCGColorRefFromSharedColor(borderColors.left),
.top = RCTCGColorRefFromSharedColor(borderColors.top),
.bottom = RCTCGColorRefFromSharedColor(borderColors.bottom),
.right = RCTCGColorRefFromSharedColor(borderColors.right)
};
}
static UIEdgeInsets UIEdgeInsetsFromBorderInsets(EdgeInsets edgeInsets) {
return UIEdgeInsets {
.left = (CGFloat)edgeInsets.left,
.top = (CGFloat)edgeInsets.top,
.bottom = (CGFloat)edgeInsets.bottom,
.right = (CGFloat)edgeInsets.right
};
}
static RCTBorderStyle RCTBorderStyleFromBorderStyle(BorderStyle borderStyle) {
switch (borderStyle) {
case BorderStyle::Solid:
return RCTBorderStyleSolid;
case BorderStyle::Dotted:
return RCTBorderStyleDotted;
case BorderStyle::Dashed:
return RCTBorderStyleDashed;
}
}
- (void)invalidateLayer
{
const auto &props = *std::dynamic_pointer_cast<const ViewProps>(_props);
const auto borderMetrics =
props.resolveBorderMetrics(_layoutMetrics.layoutDirection == LayoutDirection::RightToLeft);
CALayer *layer = self.layer;
// Stage 1. Shadow Path
BOOL layerHasShadow = layer.shadowOpacity > 0 && CGColorGetAlpha(layer.shadowColor) > 0;
if (layerHasShadow) {
if (CGColorGetAlpha(_backgroundColor.CGColor) > 0.999) {
// If view has a solid background color, calculate shadow path from border.
const RCTCornerInsets cornerInsets =
RCTGetCornerInsets(RCTCornerRadiiFromBorderRadii(borderMetrics.borderRadii), UIEdgeInsetsZero);
CGPathRef shadowPath = RCTPathCreateWithRoundedRect(self.bounds, cornerInsets, nil);
layer.shadowPath = shadowPath;
CGPathRelease(shadowPath);
} else {
// Can't accurately calculate box shadow, so fall back to pixel-based shadow.
layer.shadowPath = nil;
}
} else {
layer.shadowPath = nil;
}
// Stage 2. Border Rendering
const bool useCoreAnimationBorderRendering =
borderMetrics.borderColors.isUniform() &&
borderMetrics.borderWidths.isUniform() &&
borderMetrics.borderStyles.isUniform() &&
borderMetrics.borderRadii.isUniform() &&
borderMetrics.borderStyles.left == BorderStyle::Solid &&
(
// iOS draws borders in front of the content whereas CSS draws them behind
// the content. For this reason, only use iOS border drawing when clipping
// or when the border is hidden.
borderMetrics.borderWidths.left == 0 ||
colorComponentsFromColor(borderMetrics.borderColors.left).alpha == 0 ||
self.clipsToBounds
);
if (useCoreAnimationBorderRendering) {
layer.contents = nil;
layer.needsDisplayOnBoundsChange = NO;
layer.borderWidth = (CGFloat)borderMetrics.borderWidths.left;
layer.borderColor = RCTCGColorRefFromSharedColor(borderMetrics.borderColors.left);
layer.cornerRadius = (CGFloat)borderMetrics.borderRadii.topLeft;
layer.backgroundColor = _backgroundColor.CGColor;
_contentView.layer.cornerRadius = (CGFloat)borderMetrics.borderRadii.topLeft;
_contentView.layer.masksToBounds = YES;
} else {
layer.backgroundColor = nil;
layer.borderWidth = 0;
layer.borderColor = nil;
layer.cornerRadius = 0;
_contentView.layer.cornerRadius = 0;
_contentView.layer.masksToBounds = NO;
UIImage *image = RCTGetBorderImage(
RCTBorderStyleFromBorderStyle(borderMetrics.borderStyles.left),
layer.bounds.size,
RCTCornerRadiiFromBorderRadii(borderMetrics.borderRadii),
UIEdgeInsetsFromBorderInsets(borderMetrics.borderWidths),
RCTBorderColorsFromBorderColors(borderMetrics.borderColors),
_backgroundColor.CGColor,
self.clipsToBounds
);
if (image == nil) {
layer.contents = nil;
layer.needsDisplayOnBoundsChange = NO;
} else {
CGSize imageSize = image.size;
UIEdgeInsets imageCapInsets = image.capInsets;
CGRect contentsCenter = CGRect {
CGPoint {imageCapInsets.left / imageSize.width, imageCapInsets.top / imageSize.height},
CGSize {(CGFloat)1.0 / imageSize.width, (CGFloat)1.0 / imageSize.height}
};
layer.contents = (id)image.CGImage;
layer.contentsScale = image.scale;
layer.needsDisplayOnBoundsChange = YES;
layer.magnificationFilter = kCAFilterNearest;
const BOOL isResizable = !UIEdgeInsetsEqualToEdgeInsets(image.capInsets, UIEdgeInsetsZero);
if (isResizable) {
layer.contentsCenter = contentsCenter;
} else {
layer.contentsCenter = CGRect { CGPoint {0.0, 0.0}, CGSize {1.0, 1.0}};
}
}
// Stage 2.5. Custom Clipping Mask
CAShapeLayer *maskLayer = nil;
CGFloat cornerRadius = 0;
if (self.clipsToBounds) {
if (borderMetrics.borderRadii.isUniform()) {
// In this case we can simply use `cornerRadius` exclusivly.
cornerRadius = borderMetrics.borderRadii.topLeft;
} else {
// In this case we have to generate masking layer manually.
CGPathRef path = RCTPathCreateWithRoundedRect(
self.bounds,
RCTGetCornerInsets(RCTCornerRadiiFromBorderRadii(borderMetrics.borderRadii), UIEdgeInsetsZero),
nil
);
maskLayer = [CAShapeLayer layer];
maskLayer.path = path;
CGPathRelease(path);
}
}
layer.cornerRadius = cornerRadius;
layer.mask = maskLayer;
}
}
#pragma mark - Accessibility
- (NSObject *)accessibilityElement
{
return self;
}
#pragma mark - Accessibility Events
- (NSArray<UIAccessibilityCustomAction *> *)accessibilityCustomActions
{
const auto &accessibilityProps = *std::dynamic_pointer_cast<const AccessibilityProps>(_props);
if (accessibilityProps.accessibilityActions.size() == 0) {
return nil;
}
NSMutableArray<UIAccessibilityCustomAction *> *customActions = [NSMutableArray array];
for (const auto &accessibilityAction : accessibilityProps.accessibilityActions) {
[customActions addObject:[[UIAccessibilityCustomAction alloc] initWithName:RCTNSStringFromString(accessibilityAction)
target:self
selector:@selector(didActivateAccessibilityCustomAction:)]];
}
return [customActions copy];
}
- (BOOL)accessibilityActivate
{
_eventEmitter->onAccessibilityTap();
return YES;
}
- (BOOL)accessibilityPerformMagicTap
{
_eventEmitter->onAccessibilityMagicTap();
return YES;
}
- (BOOL)didActivateAccessibilityCustomAction:(UIAccessibilityCustomAction *)action
{
_eventEmitter->onAccessibilityAction(RCTStringFromNSString(action.name));
return YES;
}
- (SharedEventEmitter)touchEventEmitter
{
return _eventEmitter;
}
@end