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Summary: Using strings to refer to Native Modules and View Managers in ReactPackages are prone to error. The compiler replaces the constants with the actual strings anyway, so using constants gives us better type safety Reviewed By: achen1 Differential Revision: D12843649 fbshipit-source-id: 7a7c6c854c8689193f40df92dc8426a3b37f82c8
381 lines
14 KiB
Java
381 lines
14 KiB
Java
/**
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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package com.facebook.react.animated;
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import javax.annotation.Nullable;
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import java.util.ArrayList;
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import com.facebook.infer.annotation.Assertions;
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import com.facebook.react.bridge.Arguments;
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import com.facebook.react.bridge.Callback;
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import com.facebook.react.bridge.LifecycleEventListener;
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import com.facebook.react.bridge.ReactApplicationContext;
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import com.facebook.react.bridge.ReactContextBaseJavaModule;
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import com.facebook.react.bridge.ReactMethod;
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import com.facebook.react.bridge.ReadableMap;
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import com.facebook.react.bridge.WritableMap;
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import com.facebook.react.common.annotations.VisibleForTesting;
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import com.facebook.react.module.annotations.ReactModule;
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import com.facebook.react.modules.core.DeviceEventManagerModule;
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import com.facebook.react.modules.core.ReactChoreographer;
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import com.facebook.react.uimanager.GuardedFrameCallback;
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import com.facebook.react.uimanager.NativeViewHierarchyManager;
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import com.facebook.react.uimanager.UIBlock;
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import com.facebook.react.uimanager.UIManagerModule;
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import com.facebook.react.uimanager.UIManagerModuleListener;
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/**
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* Module that exposes interface for creating and managing animated nodes on the "native" side.
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*
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* Animated.js library is based on a concept of a graph where nodes are values or transform
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* operations (such as interpolation, addition, etc) and connection are used to describe how change
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* of the value in one node can affect other nodes.
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*
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* Few examples of the nodes that can be created on the JS side:
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* - Animated.Value is a simplest type of node with a numeric value which can be driven by an
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* animation engine (spring, decay, etc) or by calling setValue on it directly from JS
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* - Animated.add is a type of node that may have two or more input nodes. It outputs the sum of
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* all the input node values
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* - interpolate - is actually a method you can call on any node and it creates a new node that
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* takes the parent node as an input and outputs its interpolated value (e.g. if you have value
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* that can animate from 0 to 1 you can create interpolated node and set output range to be 0 to
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* 100 and when the input node changes the output of interpolated node will multiply the values
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* by 100)
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*
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* You can mix and chain nodes however you like and this way create nodes graph with connections
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* between them.
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*
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* To map animated node values to view properties there is a special type of a node: AnimatedProps.
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* It is created by AnimatedImplementation whenever you render Animated.View and stores a mapping
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* from the view properties to the corresponding animated values (so it's actually also a node with
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* connections to the value nodes).
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*
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* Last "special" elements of the the graph are "animation drivers". Those are objects (represented
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* as a graph nodes too) that based on some criteria updates attached values every frame (we have
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* few types of those, e.g., spring, timing, decay). Animation objects can be "started" and
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* "stopped". Those are like "pulse generators" for the rest of the nodes graph. Those pulses then
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* propagate along the graph to the children nodes up to the special node type: AnimatedProps which
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* then can be used to calculate property update map for a view.
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*
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* This class acts as a proxy between the "native" API that can be called from JS and the main class
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* that coordinates all the action: {@link NativeAnimatedNodesManager}. Since all the methods from
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* {@link NativeAnimatedNodesManager} need to be called from the UI thread, we we create a queue of
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* animated graph operations that is then enqueued to be executed in the UI Thread at the end of the
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* batch of JS->native calls (similarly to how it's handled in {@link UIManagerModule}). This
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* isolates us from the problems that may be caused by concurrent updates of animated graph while UI
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* thread is "executing" the animation loop.
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*/
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@ReactModule(name = NativeAnimatedModule.NAME)
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public class NativeAnimatedModule extends ReactContextBaseJavaModule implements
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LifecycleEventListener, UIManagerModuleListener {
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public static final String NAME = "NativeAnimatedModule";
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private interface UIThreadOperation {
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void execute(NativeAnimatedNodesManager animatedNodesManager);
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}
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private final GuardedFrameCallback mAnimatedFrameCallback;
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private final ReactChoreographer mReactChoreographer;
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private ArrayList<UIThreadOperation> mOperations = new ArrayList<>();
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private ArrayList<UIThreadOperation> mPreOperations = new ArrayList<>();
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private @Nullable NativeAnimatedNodesManager mNodesManager;
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public NativeAnimatedModule(ReactApplicationContext reactContext) {
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super(reactContext);
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mReactChoreographer = ReactChoreographer.getInstance();
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mAnimatedFrameCallback = new GuardedFrameCallback(reactContext) {
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@Override
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protected void doFrameGuarded(final long frameTimeNanos) {
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NativeAnimatedNodesManager nodesManager = getNodesManager();
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if (nodesManager.hasActiveAnimations()) {
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nodesManager.runUpdates(frameTimeNanos);
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}
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// TODO: Would be great to avoid adding this callback in case there are no active animations
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// and no outstanding tasks on the operations queue. Apparently frame callbacks can only
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// be posted from the UI thread and therefore we cannot schedule them directly from
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// @ReactMethod methods
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Assertions.assertNotNull(mReactChoreographer).postFrameCallback(
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ReactChoreographer.CallbackType.NATIVE_ANIMATED_MODULE,
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mAnimatedFrameCallback);
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}
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};
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}
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@Override
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public void initialize() {
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ReactApplicationContext reactCtx = getReactApplicationContext();
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UIManagerModule uiManager = reactCtx.getNativeModule(UIManagerModule.class);
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reactCtx.addLifecycleEventListener(this);
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uiManager.addUIManagerListener(this);
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}
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@Override
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public void onHostResume() {
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enqueueFrameCallback();
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}
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@Override
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public void willDispatchViewUpdates(final UIManagerModule uiManager) {
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if (mOperations.isEmpty() && mPreOperations.isEmpty()) {
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return;
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}
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final ArrayList<UIThreadOperation> preOperations = mPreOperations;
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final ArrayList<UIThreadOperation> operations = mOperations;
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mPreOperations = new ArrayList<>();
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mOperations = new ArrayList<>();
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uiManager.prependUIBlock(new UIBlock() {
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@Override
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public void execute(NativeViewHierarchyManager nativeViewHierarchyManager) {
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NativeAnimatedNodesManager nodesManager = getNodesManager();
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for (UIThreadOperation operation : preOperations) {
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operation.execute(nodesManager);
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}
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}
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});
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uiManager.addUIBlock(new UIBlock() {
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@Override
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public void execute(NativeViewHierarchyManager nativeViewHierarchyManager) {
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NativeAnimatedNodesManager nodesManager = getNodesManager();
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for (UIThreadOperation operation : operations) {
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operation.execute(nodesManager);
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}
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}
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});
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}
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@Override
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public void onHostPause() {
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clearFrameCallback();
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}
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@Override
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public void onHostDestroy() {
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// do nothing
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}
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@Override
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public String getName() {
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return NAME;
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}
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private NativeAnimatedNodesManager getNodesManager() {
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if (mNodesManager == null) {
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UIManagerModule uiManager = getReactApplicationContext().getNativeModule(UIManagerModule.class);
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mNodesManager = new NativeAnimatedNodesManager(uiManager);
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}
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return mNodesManager;
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}
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private void clearFrameCallback() {
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Assertions.assertNotNull(mReactChoreographer).removeFrameCallback(
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ReactChoreographer.CallbackType.NATIVE_ANIMATED_MODULE,
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mAnimatedFrameCallback);
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}
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private void enqueueFrameCallback() {
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Assertions.assertNotNull(mReactChoreographer).postFrameCallback(
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ReactChoreographer.CallbackType.NATIVE_ANIMATED_MODULE,
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mAnimatedFrameCallback);
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}
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@VisibleForTesting
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public void setNodesManager(NativeAnimatedNodesManager nodesManager) {
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mNodesManager = nodesManager;
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}
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@ReactMethod
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public void createAnimatedNode(final int tag, final ReadableMap config) {
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mOperations.add(new UIThreadOperation() {
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@Override
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public void execute(NativeAnimatedNodesManager animatedNodesManager) {
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animatedNodesManager.createAnimatedNode(tag, config);
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}
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});
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}
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@ReactMethod
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public void startListeningToAnimatedNodeValue(final int tag) {
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final AnimatedNodeValueListener listener = new AnimatedNodeValueListener() {
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public void onValueUpdate(double value) {
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WritableMap onAnimatedValueData = Arguments.createMap();
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onAnimatedValueData.putInt("tag", tag);
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onAnimatedValueData.putDouble("value", value);
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getReactApplicationContext().getJSModule(DeviceEventManagerModule.RCTDeviceEventEmitter.class)
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.emit("onAnimatedValueUpdate", onAnimatedValueData);
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}
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};
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mOperations.add(new UIThreadOperation() {
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@Override
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public void execute(NativeAnimatedNodesManager animatedNodesManager) {
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animatedNodesManager.startListeningToAnimatedNodeValue(tag, listener);
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}
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});
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}
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@ReactMethod
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public void stopListeningToAnimatedNodeValue(final int tag) {
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mOperations.add(new UIThreadOperation() {
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@Override
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public void execute(NativeAnimatedNodesManager animatedNodesManager) {
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animatedNodesManager.stopListeningToAnimatedNodeValue(tag);
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}
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});
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}
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@ReactMethod
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public void dropAnimatedNode(final int tag) {
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mOperations.add(new UIThreadOperation() {
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@Override
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public void execute(NativeAnimatedNodesManager animatedNodesManager) {
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animatedNodesManager.dropAnimatedNode(tag);
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}
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});
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}
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@ReactMethod
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public void setAnimatedNodeValue(final int tag, final double value) {
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mOperations.add(new UIThreadOperation() {
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@Override
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public void execute(NativeAnimatedNodesManager animatedNodesManager) {
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animatedNodesManager.setAnimatedNodeValue(tag, value);
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}
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});
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}
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@ReactMethod
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public void setAnimatedNodeOffset(final int tag, final double value) {
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mOperations.add(new UIThreadOperation() {
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@Override
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public void execute(NativeAnimatedNodesManager animatedNodesManager) {
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animatedNodesManager.setAnimatedNodeOffset(tag, value);
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}
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});
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}
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@ReactMethod
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public void flattenAnimatedNodeOffset(final int tag) {
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mOperations.add(new UIThreadOperation() {
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@Override
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public void execute(NativeAnimatedNodesManager animatedNodesManager) {
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animatedNodesManager.flattenAnimatedNodeOffset(tag);
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}
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});
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}
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@ReactMethod
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public void extractAnimatedNodeOffset(final int tag) {
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mOperations.add(new UIThreadOperation() {
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@Override
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public void execute(NativeAnimatedNodesManager animatedNodesManager) {
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animatedNodesManager.extractAnimatedNodeOffset(tag);
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}
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});
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}
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@ReactMethod
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public void startAnimatingNode(
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final int animationId,
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final int animatedNodeTag,
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final ReadableMap animationConfig,
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final Callback endCallback) {
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mOperations.add(new UIThreadOperation() {
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@Override
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public void execute(NativeAnimatedNodesManager animatedNodesManager) {
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animatedNodesManager.startAnimatingNode(
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animationId,
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animatedNodeTag,
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animationConfig,
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endCallback);
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}
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});
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}
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@ReactMethod
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public void stopAnimation(final int animationId) {
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mOperations.add(new UIThreadOperation() {
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@Override
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public void execute(NativeAnimatedNodesManager animatedNodesManager) {
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animatedNodesManager.stopAnimation(animationId);
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}
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});
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}
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@ReactMethod
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public void connectAnimatedNodes(final int parentNodeTag, final int childNodeTag) {
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mOperations.add(new UIThreadOperation() {
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@Override
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public void execute(NativeAnimatedNodesManager animatedNodesManager) {
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animatedNodesManager.connectAnimatedNodes(parentNodeTag, childNodeTag);
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}
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});
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}
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@ReactMethod
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public void disconnectAnimatedNodes(final int parentNodeTag, final int childNodeTag) {
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mOperations.add(new UIThreadOperation() {
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@Override
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public void execute(NativeAnimatedNodesManager animatedNodesManager) {
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animatedNodesManager.disconnectAnimatedNodes(parentNodeTag, childNodeTag);
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}
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});
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}
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@ReactMethod
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public void connectAnimatedNodeToView(final int animatedNodeTag, final int viewTag) {
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mOperations.add(new UIThreadOperation() {
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@Override
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public void execute(NativeAnimatedNodesManager animatedNodesManager) {
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animatedNodesManager.connectAnimatedNodeToView(animatedNodeTag, viewTag);
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}
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});
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}
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@ReactMethod
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public void disconnectAnimatedNodeFromView(final int animatedNodeTag, final int viewTag) {
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mPreOperations.add(new UIThreadOperation() {
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@Override
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public void execute(NativeAnimatedNodesManager animatedNodesManager) {
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animatedNodesManager.restoreDefaultValues(animatedNodeTag, viewTag);
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}
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});
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mOperations.add(new UIThreadOperation() {
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@Override
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public void execute(NativeAnimatedNodesManager animatedNodesManager) {
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animatedNodesManager.disconnectAnimatedNodeFromView(animatedNodeTag, viewTag);
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}
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});
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}
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@ReactMethod
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public void addAnimatedEventToView(final int viewTag, final String eventName, final ReadableMap eventMapping) {
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mOperations.add(new UIThreadOperation() {
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@Override
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public void execute(NativeAnimatedNodesManager animatedNodesManager) {
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animatedNodesManager.addAnimatedEventToView(viewTag, eventName, eventMapping);
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}
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});
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}
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@ReactMethod
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public void removeAnimatedEventFromView(final int viewTag, final String eventName, final int animatedValueTag) {
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mOperations.add(new UIThreadOperation() {
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@Override
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public void execute(NativeAnimatedNodesManager animatedNodesManager) {
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animatedNodesManager.removeAnimatedEventFromView(viewTag, eventName, animatedValueTag);
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}
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});
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}
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}
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