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Summary: `flattenOffset` has proven extremely useful, especially when dealing with pan responders and other gesture based animations, but I've also found a number of use cases for the inverse. This diff introduces `extractOffset`, which sets the offset value to the base value, and resets the base value to zero. A common use case would be to extractOffset onGrant and flattenOffset onRelease. Closes https://github.com/facebook/react-native/pull/10721 Differential Revision: D4145744 fbshipit-source-id: dc2aa31652df0b31450556f611db43548180c7dd
59 lines
1.4 KiB
Java
59 lines
1.4 KiB
Java
/**
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* Copyright (c) 2015-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*/
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package com.facebook.react.animated;
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import com.facebook.react.bridge.ReadableMap;
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import javax.annotation.Nullable;
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/**
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* Basic type of animated node that maps directly from {@code Animated.Value(x)} of Animated.js
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* library.
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*/
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/*package*/ class ValueAnimatedNode extends AnimatedNode {
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/*package*/ double mValue = Double.NaN;
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/*package*/ double mOffset = 0;
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private @Nullable AnimatedNodeValueListener mValueListener;
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public ValueAnimatedNode() {
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// empty constructor that can be used by subclasses
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}
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public ValueAnimatedNode(ReadableMap config) {
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mValue = config.getDouble("value");
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mOffset = config.getDouble("offset");
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}
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public double getValue() {
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return mOffset + mValue;
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}
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public void flattenOffset() {
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mValue += mOffset;
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mOffset = 0;
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}
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public void extractOffset() {
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mOffset += mValue;
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mValue = 0;
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}
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public void onValueUpdate() {
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if (mValueListener == null) {
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return;
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}
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mValueListener.onValueUpdate(mValue);
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}
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public void setValueListener(@Nullable AnimatedNodeValueListener listener) {
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mValueListener = listener;
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}
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}
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