Files
react-native/ReactCommon/fabric/core/events/EventBeatBasedExecutor.cpp
empyrical cf2a289372 Fabric: Remove designated initializers in Events and Mounting (#23441)
Summary:
This pull request removes the designated initializers in `react/mounting/**` and `react/events/**` to improve portability.

A destructor was also defined for `ShadowView` to fix this error:

```
ShadowViewMutation.cpp:14: error: undefined reference to 'facebook::react::ShadowView::~ShadowView()'
ShadowViewMutation.cpp:24: error: undefined reference to 'facebook::react::ShadowView::~ShadowView()'
clang++: error: linker command failed with exit code 1 (use -v to see invocation)
```

[General] [Changed] - Fabric: Remove designated initializers in Events and Mounting
Pull Request resolved: https://github.com/facebook/react-native/pull/23441

Differential Revision: D14298890

Pulled By: shergin

fbshipit-source-id: f5d8fc6e1f5968b94e8bb3ca0c3f0e81cf892f83
2019-03-03 22:32:37 -08:00

83 lines
1.6 KiB
C++

/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <cassert>
#include "EventBeatBasedExecutor.h"
namespace facebook {
namespace react {
using Mode = EventBeatBasedExecutor::Mode;
EventBeatBasedExecutor::EventBeatBasedExecutor(
std::unique_ptr<EventBeat> eventBeat)
: eventBeat_(std::move(eventBeat)) {
eventBeat_->setBeatCallback(
std::bind(&EventBeatBasedExecutor::onBeat, this, true));
eventBeat_->setFailCallback(
std::bind(&EventBeatBasedExecutor::onBeat, this, false));
}
void EventBeatBasedExecutor::operator()(Routine routine, Mode mode) const {
if (mode == Mode::Asynchronous) {
execute({
/* .routine = */ std::move(routine),
});
return;
}
std::mutex mutex;
mutex.lock();
execute({
/* .routine = */ std::move(routine),
/* .callback = */ [&mutex]() { mutex.unlock(); },
});
mutex.lock();
}
void EventBeatBasedExecutor::execute(Task task) const {
{
std::lock_guard<std::mutex> lock(mutex_);
tasks_.push_back(std::move(task));
}
eventBeat_->request();
eventBeat_->induce();
}
void EventBeatBasedExecutor::onBeat(bool success) const {
std::vector<Task> tasks;
{
std::lock_guard<std::mutex> lock(mutex_);
if (tasks_.size() == 0) {
return;
}
tasks = std::move(tasks_);
tasks_.clear();
}
for (const auto task : tasks) {
if (success) {
task.routine();
}
if (task.callback) {
task.callback();
}
}
}
} // namespace react
} // namespace facebook