Files
react-native/ReactCommon/fabric/components/image/ImageComponentDescriptor.h
Valentin Shergin 8c0ba25f19 Fabric: Storing ImageLoader (instead of ImageManager) in ContextConteiner
Summary:
ImageLoader is an actual external dependency, not a ImageManager.
That change allows to remove dependency on ImageManager from SurfacePresenter and make some other code simpler.

Reviewed By: mdvacca

Differential Revision: D15242047

fbshipit-source-id: 8622d15b8fdb5c3a7e25091adf7be1108f87ecd5
2019-05-09 15:49:18 -07:00

48 lines
1.4 KiB
C++

/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/components/image/ImageShadowNode.h>
#include <react/core/ConcreteComponentDescriptor.h>
#include <react/imagemanager/ImageManager.h>
#include <react/utils/ContextContainer.h>
namespace facebook {
namespace react {
/*
* Descriptor for <Image> component.
*/
class ImageComponentDescriptor final
: public ConcreteComponentDescriptor<ImageShadowNode> {
public:
ImageComponentDescriptor(
EventDispatcher::Shared eventDispatcher,
ContextContainer::Shared const &contextContainer)
: ConcreteComponentDescriptor(eventDispatcher),
imageManager_(std::make_shared<ImageManager>(contextContainer)){};
void adopt(UnsharedShadowNode shadowNode) const override {
ConcreteComponentDescriptor::adopt(shadowNode);
assert(std::dynamic_pointer_cast<ImageShadowNode>(shadowNode));
auto imageShadowNode =
std::static_pointer_cast<ImageShadowNode>(shadowNode);
// `ImageShadowNode` uses `ImageManager` to initiate image loading and
// communicate the loading state and results to mounting layer.
imageShadowNode->setImageManager(imageManager_);
}
private:
const SharedImageManager imageManager_;
};
} // namespace react
} // namespace facebook