Summary:
We need to remove adding png file extension when path has not extension. Two reasons:
1. `imageWithContentsOfFile` or other `UIKit` methods can load png image correctly, even if path has not `png` file extension.
2. Sometimes, people may have file that actually not have file extension, it's the designated behavior for user. Like #23844 .
CC. sahrens cpojer .
[iOS] [Fixed] - Remove explicitly add png file extension when load local image
Pull Request resolved: https://github.com/facebook/react-native/pull/23864
Reviewed By: shergin
Differential Revision: D14425373
Pulled By: hramos
fbshipit-source-id: 3cc06c9a3d68cadf652c1de742f3cce26258c874
Summary: This diff wires up everything from the previous 8 diffs. After this, all codepaths that execute `modulesConformingToProtocol` in `RCTImageLoader.m` will instead use iOS plugins to retrieve the modules on FBiOS.
Reviewed By: fkgozali
Differential Revision: D14360252
fbshipit-source-id: 6f0cecfa8dffa1955ba2f9ed54bc1c130fb23341
Summary:
We use indent width with 2 spaces, but `RCTImageLoader` use 4 spaces, it's hard to code, code one line, adjust indent, or change Xcode's preference temporary. So let's prettier it.
[iOS] [Fixed] - Prettier Image loader code
Pull Request resolved: https://github.com/facebook/react-native/pull/23701
Differential Revision: D14278082
Pulled By: cpojer
fbshipit-source-id: 6e7db50741b0981f45622c19981cb5fd9bbc0a97
Summary:
In iOS, seems we have no ways to check wether the cached item is from disk or memory, only `storagePolicy == NSURLCacheStorageAllowedInMemoryOnly ` we can think it's from memory. So we need to add a new result like `disk/memory`?
[iOS] [Added] - Add Image query cache result type
Pull Request resolved: https://github.com/facebook/react-native/pull/23608
Differential Revision: D14205902
Pulled By: cpojer
fbshipit-source-id: 29c253878b5c6776cd4776508e24c57e6bfa7dfa
Summary:
This is a re-submit of D13895627 which got landed but didn't include a fix to Instagram's code. The sheriffs were unsure how it got landed without running the build.
Currently, before we store the image to cache, we only respect `Cache-Control`, actually, we also may need to check `Expires`、`Last-Modified`, refer to [MDN docs](https://developer.mozilla.org/en-US/docs/Web/HTTP/Caching#Freshness), and [okhttp](568a91c44a/okhttp/src/main/java/okhttp3/internal/cache/CacheStrategy.java (L268)) respect the `MDN`, so in iOS, we can also respect this.
[iOS] [Fixed] - Respect `MDN` cache strategy before cache the image.
Reviewed By: shergin
Differential Revision: D13896822
Pulled By: cpojer
fbshipit-source-id: 8c1714f4a17ad40496146806cff3e188a60be93c
Summary: Replaced all deprecated ALAssets* references to roughly equivalent PHPhoto* references in RCTCameraRoll library. There are still some minor inconsistencies between iOS/Android and documentation that existed prior to this diff that need to be resolved after this.
Reviewed By: fkgozali
Differential Revision: D13593314
fbshipit-source-id: 6d3dc43383e3ad6e3dbe73d4ceceac1ba9261d9d
Summary: Replaced all deprecated ALAssets* references to roughly equivalent PHPhoto* references in RCTCameraRoll library. There are still some minor inconsistencies between iOS/Android and documentation that existed prior to this diff that need to be resolved after this.
Reviewed By: fkgozali, PeteTheHeat
Differential Revision: D13513777
fbshipit-source-id: 3f0c4ae259823fae78eba875a6c259733715ab56
Summary:
This PR increases the speed at which cached images are loaded and displayed on the screen. Images are currently cached in memory using RCTImageCache, but each time they are loaded, a round trip through RCTNetworking happens before RCTImageCache is even checked. This is likely so that RCTNetworking can handle the caching behavior required by the HTTP headers. However, this means that at the very least, images are read from disk each time they're loaded.
This PR makes RCTImageLoader check RCTImageCache _before_ sending a request to RCTNetworking. RCTImageCache stores a bit of information about the response headers so that it can respect Cache-Control fields without needing a roundtrip through RCTNetworking.
Here are a couple of graphs showing improved loading times before this change (blue) and after (red) with SDWebImage (yellow) as a baseline comparison. The increase is most evident when loading especially large (hi-res photo size) images, or loading multiple images at a time.
https://imgur.com/a/cnL47Z0
More performance gains can potentially be had by increasing the size limit of RCTImageCache: 1a6666a116/Libraries/Image/RCTImageCache.m (L39) but this comes at the tradeoff of being more likely to run into OOM crashes.
Pull Request resolved: https://github.com/facebook/react-native/pull/20356
Reviewed By: PeteTheHeat
Differential Revision: D12909121
Pulled By: alsun2001
fbshipit-source-id: 7f5e21928c53d7aa53f293b7f1b4ec5c99b5f0c2
Summary: This will probably not fix the crash but the current implementation certenly is/was not thread-safe.
Reviewed By: javache
Differential Revision: D9977538
fbshipit-source-id: a9cac05c313ff51efefbd7c228a1160a3aa75b54
Summary: This change drops the year from the copyright headers and the LICENSE file.
Reviewed By: yungsters
Differential Revision: D9727774
fbshipit-source-id: df4fc1e4390733fe774b1a160dd41b4a3d83302a
Summary:
The API was available only on Android (with no mention to that effect in the docs, AFAICT).
This commit adds a simple iOS implementation based on NSURLCache. It should be possible to
query the decoded image cache as well to provide higher fidelity (i.e. "disk", "memory",
"decoded") if the caller passes size, scale, etc. in addition to the image URL, but it's
probably not worth the complexity. The assumption is that callers are interested in the
durability rather than performance aspect of the returned information.
Tested with RNTester on iPhone emulator.
[IOS] [ENHANCEMENT] [Image] - Implemented queryCache
Pull Request resolved: https://github.com/facebook/react-native/pull/18782
Differential Revision: D9411533
Pulled By: hramos
fbshipit-source-id: b430263959bb5f9b8ed9e28bb0a95f8879df881a
Summary:
This PR increases the speed at which cached images are loaded and displayed on the screen. Images are currently cached in memory using RCTImageCache, but each time they are loaded, a round trip through RCTNetworking happens before RCTImageCache is even checked. This is likely so that RCTNetworking can handle the caching behavior required by the HTTP headers. However, this means that at the very least, images are read from disk each time they're loaded.
This PR makes RCTImageLoader check RCTImageCache _before_ sending a request to RCTNetworking. RCTImageCache stores a bit of information about the response headers so that it can respect Cache-Control fields without needing a roundtrip through RCTNetworking.
Here are a couple of graphs showing improved loading times before this change (blue) and after (red) with SDWebImage (yellow) as a baseline comparison. The increase is most evident when loading especially large (hi-res photo size) images, or loading multiple images at a time.
https://imgur.com/a/cnL47Z0
More performance gains can potentially be had by increasing the size limit of RCTImageCache: 1a6666a116/Libraries/Image/RCTImageCache.m (L39) but this comes at the tradeoff of being more likely to run into OOM crashes.
Pull Request resolved: https://github.com/facebook/react-native/pull/20356
Reviewed By: shergin
Differential Revision: D8978844
Pulled By: hramos
fbshipit-source-id: 4b86043bc14c40007b0596c9f8a213455b697686
Summary:
<!--
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Help us understand your motivation by explaining why you decided to make this change.
You can learn more about contributing to React Native here: http://facebook.github.io/react-native/docs/contributing.html
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In react-native v0.52 this warning shows:
```
"RCTImageLoader requires main queue setup
since it overrides `init` but doesn't implement `requiresMainQueueSetup`".
```
This removes the warning by implementing `requiresMainQueueSetup` on RCTImageLoader
* Create new react-native project
* Enable Remote JS Debugging
* Should see no warning regarding RCTImageLoader requiring main queue setup
<!--
Help reviewers and the release process by writing your own release notes
**INTERNAL and MINOR tagged notes will not be included in the next version's final release notes.**
CATEGORY
[----------] TYPE
[ CLI ] [-------------] LOCATION
[ DOCS ] [ BREAKING ] [-------------]
[ GENERAL ] [ BUGFIX ] [-{Component}-]
[ INTERNAL ] [ ENHANCEMENT ] [ {File} ]
[ IOS ] [ FEATURE ] [ {Directory} ] |-----------|
[ ANDROID ] [ MINOR ] [ {Framework} ] - | {Message} |
[----------] [-------------] [-------------] |-----------|
[CATEGORY] [TYPE] [LOCATION] - MESSAGE
EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
[DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word
[GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position
[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
-->
[IOS] [BUGFIX] [Libraries/Image/RCTImageLoader.m] - Implements `requiresMainQueueSetup`
Closes https://github.com/facebook/react-native/pull/17679
Reviewed By: shergin
Differential Revision: D7159601
Pulled By: fkgozali
fbshipit-source-id: e17bae67f4005d2c9ddd0d3701506521f3cac152
Summary:
Includes React Native and its dependencies Fresco, Metro, and Yoga. Excludes samples/examples/docs.
find: ^(?:( *)|( *(?:[\*~#]|::))( )? *)?Copyright (?:\(c\) )?(\d{4})\b.+Facebook[\s\S]+?BSD[\s\S]+?(?:this source tree|the same directory)\.$
replace: $1$2$3Copyright (c) $4-present, Facebook, Inc.\n$2\n$1$2$3This source code is licensed under the MIT license found in the\n$1$2$3LICENSE file in the root directory of this source tree.
Reviewed By: TheSavior, yungsters
Differential Revision: D7007050
fbshipit-source-id: 37dd6bf0ffec0923bfc99c260bb330683f35553e
Summary:
RCTImageStoreManager and RCTBlobManager have the same priority, hence in certain cases, both are able to handle the request, but this causes non-deterministic behavior. Hence increased ImageStoreManager's Priority to 1 and thereby increasing RCTImageLoader's Priority to 2 to prevent similar issue of same priorities.
Issue: #16159
Closes https://github.com/facebook/react-native/pull/16160
Differential Revision: D6017931
Pulled By: shergin
fbshipit-source-id: 91f2737af4f2f97197734b696105e1cdc5683365
Summary:
The next in my series of :atom: migrations.
Closes https://github.com/facebook/react-native/pull/15278
Differential Revision: D5526468
Pulled By: javache
fbshipit-source-id: 91511c69bc37a6f1382bcf0b0dd847adf10fd43a
Summary: Allows video uploads from native iOS by using the proper network handler, `RCTAssetsLibrary` rather than `RCTImageLoader`. Currently, uploading a camera roll video via its `assets-library://` URI would upload the first image frame. This fixes it by checking if the `assets-library://` URI is of the extension `MOV`, and if so, declines to process it from `RCTImageLoader`.
Reviewed By: javache
Differential Revision: D5223351
fbshipit-source-id: 8de92c5bb72acb02ed4d9fb92d69f68c8b5d1b36
Summary:
Fixes#10433
The code didn't account for the fact that cancelLoad is set by two different threads. It gets set on the URL request queue when the request completes successfully and it gets set on the UI queue during cancelation. This oversight lead to a couple of different kinds of crashes.
1. Attempt to invoke a nil function -- We check that cancelLoad is non-nil and on the next line we call it. However, cancelLoad could have been set to nil by the other thread between the time it was verified to be non-nil and the time it was called. Consequently, the program will attempt to call nil and crash.
2. Block deallocated while it's executing -- Suppose cancelLoad points to a block, it is verified to be non-nil, and it is successfully invoked. In the middle of executing the block, cancelLoad, the last reference to the block, is set to nil. This causes the block to be deallocated and its captured values to be freed. However, the block continues executing and the next time it attempts to use a captured value
Closes https://github.com/facebook/react-native/pull/11145
Differential Revision: D4261499
Pulled By: javache
fbshipit-source-id: 46424c6dd8cfa085cef32d945308de07798040bc
Summary:
To make React Native play nicely with our internal build infrastructure we need to properly namespace all of our header includes.
Where previously you could do `#import "RCTBridge.h"`, you must now write this as `#import <React/RCTBridge.h>`. If your xcode project still has a custom header include path, both variants will likely continue to work, but for new projects, we're defaulting the header include path to `$(BUILT_PRODUCTS_DIR)/usr/local/include`, where the React and CSSLayout targets will copy a subset of headers too. To make Xcode copy headers phase work properly, you may need to add React as an explicit dependency to your app's scheme and disable "parallelize build".
Reviewed By: mmmulani
Differential Revision: D4213120
fbshipit-source-id: 84a32a4b250c27699e6795f43584f13d594a9a82
Summary:
This PR is related to the multitude of crashes (#10016, #9751, #9882).
From my understanding, we should be using a strong reference when calling `decodeImageData` or we could be calling the method on a deallocated instance.
PR #9751 have mitigated this by adding a fail-safe, but I think the culprint is the weak reference, which this PR fixes.
Tested on iOS only, since it doesn't touch Android.
Closes https://github.com/facebook/react-native/pull/10147
Differential Revision: D3938763
fbshipit-source-id: 7389d4ae7a98926014401a1fe0cbbdcdd5ee6a01
Summary:
This fixes https://github.com/facebook/react-native/issues/9751
We were seeing the same issues as the original reporter.
I'm not an expert on this code, so apologies if it's naive, but we haven't seen the crash since making this change.
From my understanding of it, it seems like the `cancelLoad` block was being released before the block returned by `_loadImageOrDataWithURLRequest:` was called.
This PR checks the `cancelled` flag before calling `cancelLoad()`.
Closes https://github.com/facebook/react-native/pull/10016
Differential Revision: D3902723
Pulled By: javache
fbshipit-source-id: 75cd115e28694105c6fc29469986998ca0d4cd09
Summary:
There is a conflict between RCTImageLoader and RCTAssetsLibraryRequestHandler on handling images, which was caused by making RCTPhotoLibraryImageLoader able to handle assets library requests as well. This gives more priority to RCTImageLoader instead.
Fixes#9031.
Reviewed By: mmmulani
Differential Revision: D3627451
fbshipit-source-id: 7ffd2c66f43ce1479c9a117768fb2d29f9d0dc08
Summary:
Before this PR, ```RCTImageLodaer```'s Cache was too big(200MB on disk) and It doesn't work with HTTP Cache-Control header. So to provide dynamic image, the users must have to add random value on url( ex. adding current date) to avoid cache.
So I change that cache system to default ```NSURLRequest```'s cache system, which is well-working with HTTP specs. As the discussion on this issue #7571 , making custom cache policy processor is not ready yet and useless, over-tech things, I think.
Even we have no plan about image cache system(or would change plan later), before having a nice plan, I think we should let user use image module with common HTTP Specs.
So I remove custom ```NSURLCache```, and make logic like below,
1. try fetch image,
2. on response, get ```Date``` on response's header and make ```cacheKey``` with ```Date```.
> (why? because if ```NSURLRequest```'s response was cached, the response's ```Date``` header dosen't change.)
3. find decoded imag
Closes https://github.com/facebook/react-native/pull/8235
Reviewed By: bnham
Differential Revision: D3469086
Pulled By: javache
fbshipit-source-id: 35a5552cda6e6c367481020bbf3c28eb4a9d0207
Summary:
This uses `[UIImage imageNamed:]` to load local assets that are bundled using `require('../image/path.png')` and makes sure it is done synchronously on the main queue to prevent images from flickering. This improves user experience a lot when using large local images and prevents icon flickers to match the behaviour of most native apps.
This adds to methods to the ImageLoader protocol, one to tell if the image loader must be executed on the url cache queue and one to tell if the result of the image loader should be cached. I then use these to make the LocalImageLoader bypass the url cache queue and avoid caching images twice.
Note that this doesn't affect debug builds since images are loaded from the packager.
I'm not sure if we want to still support async loading of local images as I'm not sure how much of a perf difference this will make. Maybe someone at fb can benchmark this see how it affects your apps but there wasn't a noticeable one in mine. Also I only enabled this for loading png and jpg im
Closes https://github.com/facebook/react-native/pull/8102
Reviewed By: bnham
Differential Revision: D3433647
Pulled By: javache
fbshipit-source-id: 37bd6aff20c0465c163db3cdbcaeaedff55f7b1f
Summary:
Under rare and as-yet-to-be determined circumstances, images can sometimes fail to load/download and get "stuck", without producing an error.
Because the `RCTNetworkTask` for these images is stuck in the "in progress" state, they clog up the RCTImageLoader task queue, which has a limit of 4 concurrent in-progress tasks.
This was previously masked by the fact that we automatically cancelled image requests when the RCTImageView moved offscreen, but we no longer do that.
This diff adds logic to detect some types of stuck task and remove them, thereby unblocking the queue. I've also restored the functionality of cancelling downloads for offscreen images (but not unloading the image itself) so that stuck images will be cancelled when you move to another screen, instead of using up space in the queue forever.
Reviewed By: fkgozali
Differential Revision: D3398105
fbshipit-source-id: 75ee40d06a872ae8e1cb57f02f9cad57c459143c
Summary:
Now that we no longer have a separate NetworkImageView implementation, we can remove that code path from Image.js
I've also moved the prefetch method into RCTImageViewManager for consistency with the getImageSize method, which means we no longer need to export the RCTImageLoader module to js.
Reviewed By: javache
Differential Revision: D3398157
fbshipit-source-id: fbbcf90a61549831ad28bad0cb3b50c375aae32c