Summary: Add `isPrefSet` and `setPref` function to make I18nUtil cleaner
Reviewed By: fkgozali
Differential Revision: D3684958
fbshipit-source-id: 96f51d495d700d46096dc162c7599bc51a0b37cd
Summary:
**Motivation**
In iOS you cannot dismiss alerts by clicking outside of their box, while on Android you can. This can create some inconsistency if you want to have identical behavior on both platforms. This change makes it possible for Android apps to have irremovable/required alert boxes just like in iOS.
This adds an additional parameter to the Alert method. The way to use it is by providing an object with the cancelable property. The cancelable property accepts a boolean value.
This utilizes the Android DialogFragment method [setCancelable](https://developer.android.com/reference/android/app/DialogFragment.html#setCancelable(boolean))
**Usage example**
```js
Alert.alert(
'Alert Title',
null,
[
{text: 'OK', onPress: () => console.log('OK Pressed!')},
],
{
cancelable: false
}
);
```
**Test plan (required)**
I added an additional alert to the UIExplorer project where it can be tested. I also added a part in the Dialog Module test to make sure setting canc
Closes https://github.com/facebook/react-native/pull/8652
Differential Revision: D3690093
fbshipit-source-id: 4cf6cfc56f464b37ce88451acf33413393454721
Summary:
Provide forceRTL function for developer to test RTL layout in LTR language bundle in I18nUtil and expose it in I18nManager.
Rename allowRTL and setAllowRTL functions
Differential Revision: D3673601
fbshipit-source-id: 98f9c99e8a6948336fb918c24566dc9e5c0a3a3e
Summary: Provide two function in I18nUtil to get the device and app current using language. And Set isRTL with both allowRTL and current app using language.
Reviewed By: fkgozali
Differential Revision: D3603412
fbshipit-source-id: 6bb280d56af9a12901148df9fab368366073680f
Summary:
revision of https://github.com/facebook/react-native/pull/5476
It has only one method `shareTextContent` and next will be`shareBinaryContent`.
In Android, Promise can't receive a result, because `startActivityForResult` is not working with `Intent.ACTION_SEND`. Maybe we can use `createChooser(Intent target, CharSequence title, IntentSender sender)` which requires API level 22.
Closes https://github.com/facebook/react-native/pull/5904
Differential Revision: D3612889
fbshipit-source-id: 0e7aaf34b076a99089cc76bd649e6da067d9a760
Summary:
In Timing.java, the key provided to the remove function of mTimerIdsToTimers is not correct, that may introduce bugs.
Closes https://github.com/facebook/react-native/pull/8966
Differential Revision: D3605291
Pulled By: astreet
fbshipit-source-id: 97563b6846e8f3f40d20b48b3852dd557c9932f3
Summary: Add support for top, bottom, and center layout gravity to ToastAndroid
Reviewed By: AaaChiuuu
Differential Revision: D3590224
fbshipit-source-id: 84dbbcfbe4133f291d62723c5c261acd7b32b46e
Summary:
As per javache comments in #8734.
Also removes now useless feature detection check.
**Test plan**
Tested that rIC still works in UIExplorer example.
Closes https://github.com/facebook/react-native/pull/8795
Differential Revision: D3572566
Pulled By: javache
fbshipit-source-id: 261d13d8b03898313f8b4184d634c70f81a61b62
Summary: This is causing log spew in all Android RN apps because we try to close a non-existing web socket.
Reviewed By: foghina
Differential Revision: D3548998
fbshipit-source-id: 27392915bdf456c88f44c3b394c5c9d2ea1bab54
Summary:
This is a follow up of the work by brentvatne in #5052. This addresses the feedback by astreet.
- Uses ReactChoreographer with a new callback type
- Callback dispatch logic moved to JS
- Only calls into JS when needed, when there are pending callbacks, it even removes the Choreographer listener when no JS context listen for idle events.
** Test plan **
Tested by running a background task that burns all remaining idle time (see new UIExplorer example) and made sure that UI and JS fps stayed near 60 on a real device (Nexus 6) with dev mode disabled. Also tried adding a JS driven animation and it stayed smooth.
Tested that native only calls into JS when there are pending idle callbacks.
Also tested that timers are executed before idle callback.
```
requestIdleCallback(() => console.log(1));
setTimeout(() => console.log(2), 100);
burnCPU(1000);
// 2
// 1
```
I did *not* test with webworkers but it should work as I'm using executor tokens.
Closes https://github.com/facebook/react-native/pull/8569
Differential Revision: D3558869
Pulled By: astreet
fbshipit-source-id: 61fa82eb26001d2b8c2ea69c35bf3eb5ce5454ba
Summary:
In preparation for Blob support (wherein binary XHR and WebSocket responses can be retained as native data blobs on the native side and JS receives a web-like opaque Blob object), this change makes RCTNetworking aware of the responseType that JS requests. A `xhr.responseType` of `''` or `'text'` translates to a native response type of `'text'`. A `xhr.responseType` of `arraybuffer` translates to a native response type of `base64`, as we currently lack an API to transmit TypedArrays directly to JS. This is analogous to how the WebSocket module already works, and it's a lot more versatile and much less brittle than converting a JS *string* back to a TypedArray, which is what's currently going on.
Now that we don't always send text down to JS, JS consumers might still want to get progress updates about a binary download. This is what the `'progress'` event is designed for, so this change also implements that. This change also follows the XHR spec with regards to `xhr.response` and `xhr.responseText`:
- if the response type is `'text'`, `xhr.responseText` can be peeked at by the JS consumer. It will be updated periodically as the download progresses, so long as there's either an `onreadystatechange` or `onprogress` handler on the XHR.
- if the response type is not `'text'`, `xhr.responseText` can't be accessed and `xhr.response` remains `null` until the response is fully received. `'progress'` events containing response details (total bytes, downloaded so far) are dispatched if there's an `onprogress` handler.
Once Blobs are landed, `xhr.responseType` of `'blob'` will correspond to the same native response type, which will cause RCTNetworking to only send a blob ID down to JS, which can then create a `Blob` object from that for consumers.
Closes https://github.com/facebook/react-native/pull/8324
Reviewed By: javache
Differential Revision: D3508822
Pulled By: davidaurelio
fbshipit-source-id: 441b2d4d40265b6036559c3ccb9fa962999fa5df
Summary: Changes the time drift error into a warning that will only get logged once per debugging session.
Reviewed By: jingc
Differential Revision: D3539067
fbshipit-source-id: 357db15750d867a91c39b5fc5fd6ed4ae2852bc7
Summary:
So `PanReponder.onPanResponderRelease/onPanResponderTerminate` receive a `gestureState` object containing a `onPanResponderTerminate.vx/vy` property. On Android and iOS, they appear to be orders of magnitude different, which appear to be due to the different scale of timestamps that are used when generating touch events.
This pull request fixes the timestamps to be milliseconds on both platforms (since I assume iOS is the more authoritative one, and is the one that `react-native-viewpager`'s vx thresholds written written to compare against.)
As far as I can tell, the RN code doesn't use the `vx/vy` properties, so they should be okay. And looks like the RN code only cares about relative values of `startTimestamp/currentTimestamp/previousTimestamp` though, so should be fine too. it's quite possible there will be downstream android breakage with this change, particularly for those who are already compensating for the RN discrepancy.
Closes https://github.com/facebook/react-native/pull/8199
Differential Revision: D3528215
Pulled By: davidaurelio
fbshipit-source-id: d81732e50a5ece2168e8347309d8d52a0db42951
Summary:
So `PanReponder.onPanResponderRelease/onPanResponderTerminate` receive a `gestureState` object containing a `onPanResponderTerminate.vx/vy` property. On Android and iOS, they appear to be orders of magnitude different, which appear to be due to the different scale of timestamps that are used when generating touch events.
This pull request fixes the timestamps to be milliseconds on both platforms (since I assume iOS is the more authoritative one, and is the one that `react-native-viewpager`'s vx thresholds written written to compare against.)
As far as I can tell, the RN code doesn't use the `vx/vy` properties, so they should be okay. And looks like the RN code only cares about relative values of `startTimestamp/currentTimestamp/previousTimestamp` though, so should be fine too. it's quite possible there will be downstream android breakage with this change, particularly for those who are already compensating for the RN discrepancy.
Closes https://github.com/facebook/react-native/pull/8199
Differential Revision: D3528215
Pulled By: dmmiller
fbshipit-source-id: cbd25bb7e7bb87fa77b661a057643a6ea97bc3f1
Summary: We prefer not showing the accurate time information in the exception message of time drift, in order to be able to group this kind of exception only by exception message.
Reviewed By: foghina
Differential Revision: D3515390
fbshipit-source-id: f38bf3091ba749d4daeae24f7d42653b76c3289c
Summary:
Idle WebSocket connections get reset after a few minutes of inactivity. To prevent this, most WebSocket implementations offer sending special ping messages. This PR adds a method `sendPing()` to WebSocket. Ping payloads are not supported.
Manual testing can be done by adding `connection.on('ping', _ => console.log('Received ping'));` to a ws connection or using a packet sniffer while sending pings.
Closes https://github.com/facebook/react-native/pull/8505
Differential Revision: D3516260
Pulled By: dmmiller
fbshipit-source-id: cfebf5899188ae53254d5be6b666a9075e0eed89
Summary: Increases time drift threshold to reduce chance of false positives. Also, tweaked the error message to contain slightly more information.
Reviewed By: frantic
Differential Revision: D3450852
fbshipit-source-id: 7fbf3eb25543977f9767c7a57277db336006bd12
Summary:
ImageLoader improperly closes both the image reference
(which is shared) and the DataSource (which is shared, and should only be
handled by BaseDataSubscriber when it is correct).
Reviewed By: plamenko
Differential Revision: D3441752
fbshipit-source-id: bfb3d0281cd9ae789cba4079978ef46d295ac8f5
Summary: This can happen now, we shouldn't crash. `showAlert` will crash instead if JS tries to call it.
Reviewed By: lexs
Differential Revision: D3450018
fbshipit-source-id: bbc062b357315f26ee98ed3b3a59db71dc5fc74a
Summary: These are generally things sent to console.error
Reviewed By: lexs
Differential Revision: D3445393
fbshipit-source-id: e76e82dbaa32dc71100ae6b1d721f80007d8cd3a
Summary:
This moves into open source the PermissionsModule and the activity and listener interfaces
necessary to make permissions work.
It also moves the PermissionsExample into the UIExplorer. In order to make this
work, the device has to be Android M and above, and the target sdk of the app has to be 23+, so I changed the uiexplorer manifest to
target that API. This has the unfortunate consequence that people testing on
devices with API 23+ will have to enable the `draw over other apps` setting that
react needs for RedBoxing. The app will automatically send the user to that screen,
so enabling the setting and resuming the app should be trivial.
For testing, try requesting permission for a permission that is currently
revoked. If a permission is granted, it can be revoked via adb (`adb shell pm
revoke com.your.app android.permission.PERMISSION_NAME`), and then requested.
Reviewed By: bestander
Differential Revision: D3431324
fbshipit-source-id: 8cbaea676d2b5727cb5191cdb77a02e213bf9ba3
Summary:
This PR adds the ability to export videos to the CameraRoll on both Android and iOS (previously only photos were possible, at least on iOS). The API has changed as follows:
```
// old
saveImageWithTag(tag: string): Promise<string>
// new
saveToCameraRoll(tag: string, type?: 'photo' | 'video'): Promise<string>
```
if no `type` parameter is passed, `video` is inferred if the tag ends with ".mov" or ".mp4", otherwise `photo` is assumed.
I've left in the `saveImageWithTag` method for now with a deprecation warning.
**Test plan (required)**
I created the following very simple app to test exporting photos and videos to the CameraRoll, and ran it on both iOS and Android. The functionality works as intended on both platforms.
```js
// index.js
/**
* Sample React Native App
* https://github.com/facebook/react-native
* flow
*/
import React, { Component } from 'react';
import {
AppRegistry,
StyleSheet,
Text,
View,
CameraRoll,
} from 'react-native';
import FS fro
Closes https://github.com/facebook/react-native/pull/7988
Differential Revision: D3401251
Pulled By: nicklockwood
fbshipit-source-id: af3fc24e6fa5b84ac377e9173f3709c6f9795f20
Summary:
After cleaning up JS SourceMap code, these native methods are not needed anymore.
On iOS it saves another 30+ Mb during development.
Reviewed By: javache, astreet
Differential Revision: D3348975
fbshipit-source-id: a68ae9b00b4dbaa374b421029ae676fc69ae5a75
Summary:
Fixing the WebSocket SendBinary method error. This is a regression caused during recent change.
Closes https://github.com/facebook/react-native/pull/7956
Differential Revision: D3398065
fbshipit-source-id: 5d56eba807b59d1f3265cba5d5f501d610afebf2
Summary:
When using FormData upload images or files, in Android version, network module cannot send an event for showing progress.
This PR will solve this issue.
I changed example in XHRExample for Android, you can see uploading progress in warning yellow bar.
Closes https://github.com/facebook/react-native/pull/7256
Differential Revision: D3390087
fbshipit-source-id: 7f3e53c80072fff397afd6f5fe17bf0f2ecd83b2
Summary:
Issue reported here
https://github.com/facebook/react-native/issues/7755#issuecomment-222950463
Converting int to Integer explicitly and not cancelling the call more than once
should fix it.
Reviewed By: bestander
Differential Revision: D3371238
fbshipit-source-id: cb00663b4ca19a788bd27b971b6447cc0788a818
Summary:
1. Make "Remote JS Debug" and "Start/Stop Profile" options persist across app restarts.
2. Check and confirm:
- All options in the Android dev menu are persisted now.
- The behavior is the same on Android and iOS now.
Reviewed By: mkonicek
Differential Revision: D3340097
fbshipit-source-id: 4087b6605031c650e164282244cedb006f8f6fd3
Summary:
Update to [OkHttp](https://github.com/square/okhttp) to [OkHttp3](https://publicobject.com/2015/12/12/com-squareup-okhttp3/)
We must also update:
- Fresco to 0.10.0
- okio to 1.8.0
**Motivation**
Reasons for upgrading:
* Issue #4021
* "We discovered that RN Android sometimes fails to connect to the latest stable version of NGINX when HTTP/2 is enabled. We aren't seeing errors with other HTTP clients so we think it's specific to RN and OkHttp. Square has fixed several HTTP/2 bugs over the past eight months." - ide
* OkHttp3 will be maintained & improved, but OkHttp2 will only receive [security fixes](https://publicobject.com/2016/02/11/okhttp-certificate-pinning-vulnerability/)
* Cleaner APIs - "Get and Set prefixes are avoided"
* Deprecated/Removed - HttpURLConnection & Apache HTTP
* React Native apps are currently being forced to bundle two versions of OkHttp (v2 & v3), if another library uses v3
* Improved WebSocket performance - [CHANGELOG.md](https://github.com/square/okhttp/blob/master
Closes https://github.com/facebook/react-native/pull/6113
Reviewed By: andreicoman11, lexs
Differential Revision: D3292375
Pulled By: bestander
fbshipit-source-id: 7c7043eaa2ea63f95854108b401c4066098d67f7
Summary:
Hi,
This changelist is for fixing a crash issue on Android devices. For detail please see, https://github.com/facebook/react-native/issues/7080
In short, the crash occurred when a RN app with a Alert dialog shown at front switches back after it is destroyed at background due to lack of phone memory.
My fix is to let those Alert fragment classes accessible from android.support.v4.app.Fragment instantiate() function, so that it won't crash. And since other UI will be reloaded whatever, mListener is set to null to avoid any callback happen.
Closes https://github.com/facebook/react-native/pull/7105
Differential Revision: D3212435
Pulled By: mkonicek
fbshipit-source-id: d900a33a4f0fd49258be94c277def55555ec8d73
Summary:
I ran into problems when using Clipboard.getString() in Android. The method seems to work fine when there is *something* in the clipboard, but when it's empty the app crashes. I think I've tracked down the bug to ClipboardModule.java@58.
When clipData is null, the promise is resolved with an empty string. However, after that the rest of the block is executed. There should be a return or an 'else if' like in my pr.
Screenshot of the error message when clipboard is empty:

Closes https://github.com/facebook/react-native/pull/7527
Differential Revision: D3292232
fbshipit-source-id: d2191286c49ee31233203fab4648449964b9d950
Summary:This is a reprise of #6327, but with iOS 7.0 compatibility and less `package.json` changes.
**Test Plan:** Load WebSocketExample in UIExplorer app and start websocket test server script (both provided in #6889) and test sending binary data on both iOS and Android
Closes https://github.com/facebook/react-native/pull/6961
Differential Revision: D3202022
Pulled By: mkonicek
fb-gh-sync-id: 38843d0a9c0172971c5c70a5139ded04042b280a
fbshipit-source-id: 38843d0a9c0172971c5c70a5139ded04042b280a
Summary:This brings the same functionality that's already present on iOS, introduced in #4483, to Android: convert binary payloads to base64 strings and send them to JS land that way, where they'll be turned into an ArrayBuffer.
**Test Plan:** Used test server from #6889 (in `--binary` mode) to send some binary data to the Android UIExplorer example (also from #6889). Verified it's received correctly as `ArrayBuffer`.
Closes https://github.com/facebook/react-native/pull/6868
Differential Revision: D3184797
Pulled By: mkonicek
fb-gh-sync-id: e78c640c43b3e41a75ddba79acc04e5eaab5667d
fbshipit-source-id: e78c640c43b3e41a75ddba79acc04e5eaab5667d