Summary:
Brings back the fix for `overflow: hidden` on Android by implementing a workaround for a bug with `ReactNativeART`.
The ReactNativeART bug is that changes in the canvas due to a resize of the `Surface` are not properly reflected on Android. I have verified that the correct props are being computed and passed to the shadow nodes and that the `ARTSurfaceView`'s canvas is indeed updated. But for some reason, the paint is not updated.
This workaround is to simply unmount and remount `Surface` on Android. It sucks and we should eventually fix it.
Reviewed By: achen1
Differential Revision: D8818010
fbshipit-source-id: 71d1927580b6bde7263fd241797d4655140b5f34
Summary:
Added a new property to View for Accessibility called `accessibilityRole`. This property merges functionality of existing properties: `accessibilityTraits` (iOS) and `accessibilityComponentType` (android).
Currently, nine values are supported with equivalent behavior as `accessibilityTraits` (iOS) when `accessibilityRole` is set on iOS Voiceover and Android TalkBack
```
| 'none'
| 'button'
| 'link'
| 'search'
| 'image'
| 'keyboardkey'
| 'text'
| 'adjustable'
| 'tabbar'
```
They currently support similar behavior on talkback on Android and voice over on iOS
Does not break functionality of existing properties, but have not tested for behavior of setting both this one and the old one.
* iOS - I added a property accessibilityRoles, and basically remapped it to the same thing as accessibilityTraits. I also added in enum mappings for keyboardkey and tabbar.
* Android - Also added a property accessibilityRoles, from the Android side. For the underlying native functionality, I built a helper class that is based off of AccessibilityRolesUtil.java from the accessibility team. Biggest changes made are that I defined my own enums if needed, and also set some properties to match the functionality of iOS Accessibility Traits. I also handled the logic for switch/case statements of setting roles for the android side on this file. Also, I currently haven't localized strings for setRoleDescription, but plan to.
* Javascript - I added a view property accessibilityRoles in ViewPropTypes.
Reviewed By: blavalla
Differential Revision: D8756225
fbshipit-source-id: e03eec40cce86042551764f433e1defe7ee41b35
Summary: Image source null which is in RC D8628053 has a bug which has a fix but didn't make to RC. Reverting so it can be cleaned up before going in RC.
Reviewed By: achen1
Differential Revision: D8751687
fbshipit-source-id: e08b23a031455be23047880871813bdc840542dd
Summary: This makes it possible to specify an optional Request.Builder when calling `downloadBundleFromURL` (the old method still works as usual).
Reviewed By: davidaurelio
Differential Revision: D8691303
fbshipit-source-id: 2fb2aecd3506355c6b3a72457a7bb9acfd03b18d
Summary:
It looks like for some reason when ReactViewGroup uses setClipChildren(false), the ReactNativeARTSurface no longer redraws when its width is expanded.
Disable this new overflow behavior until the underlying issue is fixed.
Reviewed By: achen1
Differential Revision: D8739003
fbshipit-source-id: ffae0e3eb0cd8ce385eae33a87b5ba0325cae3c4
Summary:
Adds a kill switch that reverts the default behavior of `overflow` to be hidden again. The intent of this kill switch is to give applications more time to migrate if necessary (e.g. if they are depending on third party packages with native components that are not compatible with `overflow` being visible by default).
To use the flag, simply set:
import com.facebook.react.views.view.ReactViewGroup;
// Somewhere in the initialization of your application.
ReactViewGroup.sDefaultOverflowHidden = true;
Reviewed By: achen1
Differential Revision: D8718963
fbshipit-source-id: 0eb9aee45dfe04e9ae34d86e3bedcd30a185ef82
Summary:
Fixes `ReactScrollView` so that it respects the drawing rect (i.e. the bounding box of the element).
In JavaScript, this is the backing view for `ScrollView` (vertical) on Android.
Reviewed By: fadinghorse
Differential Revision: D8710256
fbshipit-source-id: f3bd96e39b8569cfcb21e486944b70fdb57c12b6
Summary:
Removes the concept of instance handle. Instead we pass the event target
to createNode and don't pass it to subsequent clones.
The life time of the event target is managed by native (the event emitter).
It has to be released manually.
Reviewed By: shergin
Differential Revision: D8688330
fbshipit-source-id: e11b61f147ea9ca4dfb453fe07063ed06f24b7ac
Summary:
Adds support for the `overflow` style property on React Native for Android.
This is the second attempt to do this. See 6110a4cc75 (D8666509) for the first attempt.
Similar to the first attempt, this sets `setClipChildren(false)` by default on all `ViewGroup` instances. However, this differs in how it implements `overflow: hidden`. Instead of conditionally setting `setClipChildren`, this manually clips children to the `ViewGroup`'s bounds (which was incidentally what we were doing for background + border radius already).
Reviewed By: achen1
Differential Revision: D8690805
fbshipit-source-id: 58757825cd9d138c18c8758918d85b4ca1915f87
Summary:
Tidies up the hardcoded strings for referencing the `overflow` style values.
Also, the `OVERFLOW` case in the optimized view flattening code path is unnecessary because `OVERFLOW` is already in the `LAYOUT_ONLY_PROPS` set.
Reviewed By: achen1
Differential Revision: D8690804
fbshipit-source-id: 3befbe93ed761e57e45f9b50e59bffc8a29a407f
Summary:
Reverts D8666509. Unfortunately, I misunderstood `setClipChildren` on Android.
When set on a `ViewGroup`, `setClipChildren` configures whether its //children// — not itself — are clipped to their bounds. This is unlike `overflow` (as it behaves on iOS) which configures whether the view itself is clipped to its bounds.
But they are definitely related. In theory, I think we could implement `overflow` using `setClipChildren` by:
- Setting `setClipChildren(false)` by default. (This part, I got right.)
- When `overflow` is set to `hidden` on a `View`, we create an extra `ViewGroup` (child) within the normal `ViewGroup` (parent). Then, we can set `setClipChildren(true)` on the parent `ViewGroup` which will cause the child `ViewGroup` to be clipped to its bounds.
However, I think the tricky thing will be to create the child `ViewGroup` without incurring unintentional side effects.
I need to decide whether or not this is worth trying. The alternative is to add a new `clipChildren` boolean prop that is Android-only, but I really hate further bifurcating the platform. But for now, I am reverting my mistake.
Reviewed By: achen1
Differential Revision: D8690551
fbshipit-source-id: 1ba3bbcc5458ffbd5c475430ea0382b3fd0916b2
Summary:
Adds support for the `overflow` style property on React Native for Android.
This switches overflowing views to be visible by default with the ability to override this at the container level using `overflow: 'hidden'`. This is the same behavior as React Native on iOS.
One major caveat to this solution is that it uses `setClipChildren` which does not extend the hit target to the overflow draw regions. While this is a pitfall, the current state of React Native on Android where `overflow` is hidden by default (which is the opposite of iOS) is also a huge pitfall. But I think this moves us in the right direction because where you *don't* need the touch behavior, you are now able to leverage overflow draws.
Reviewed By: himabindugadupudi
Differential Revision: D8666509
fbshipit-source-id: 5e98e658e16188414016260224caa696b4fbd390
Summary:
This reverts 5898817fc "Implement letterSpacing on Android >= 5.0".
Testing shows that that commit is the cause of #19126, where in a
controlled TextInput after some text is first added, then deleted,
further interaction with the TextInput becomes extremely slow.
Fixes#19126.
Tried the repro case from #19126 without this change, then with it.
The issue reproduces, then doesn't.
Closes https://github.com/facebook/react-native/pull/19645
Differential Revision: D8675230
Pulled By: hramos
fbshipit-source-id: e2c2d352ee781898721b2dff4738572d1a6b7471
Summary:
@public
Apps may need to listen for custom commands via the packager connection. This allows registering such listeners.
Reviewed By: raluca-elena
Differential Revision: D8654477
fbshipit-source-id: 5f17298a88fec31b8939236fef48ee46c0ba2ee8
Summary:
@public
This diff deprecates and deletes the UIImplementationProvider class.
It is not required to create an UIImplementation provider anymore, from now on the UIImplementation is created inside the UIManagerModule.
If you are using the UIImplementationProvider to create a ReactInstanceManager
e.g.:
```
ReactInstanceManager =
getReactInstanceManagerBuilder()
...
.setUIImplementationProvider(...)
...
.build();
```
Then you should just remove that line:
```
ReactInstanceManager =
getReactInstanceManagerBuilder()
.set.....
.build();
```
Reviewed By: achen1
Differential Revision: D8650376
fbshipit-source-id: 8d883295d8bf6578a99685edf6a2a84c6d0df0cf
Summary:
This diff removes the Nodes implementation from the source code. Why I'm deleting this code:
- I enabled nodes in catalyst app and it doesn't render even the first screen (see error images)
- This code is not being used at all inside facebook
- The last relevant commit I found was done in April 2017.
- Deleting this code make it easy to do refactors, as we don't have to modify this code.
When rendering an Image:
{F131075074}
When clicking on "RELOAD":
{F131075075}
Based on these errors I assume that this is not being used in Open Source. CC @[121800083:hramos]
Reviewed By: hramos
Differential Revision: D8640978
fbshipit-source-id: 243ee6440ebdbd24fd9f3daadc1066fd8487d9cc
Summary: D8576087 has all the details. Merge conflict messed up the diff hence a new one.
Reviewed By: yungsters
Differential Revision: D8628053
fbshipit-source-id: 8b211864f8f9d6b56f9469396eaa1d8291bbb56f
Summary: This diff improves performance of re-layout and delivery of OnLayout events for Fabric surfaces.
Reviewed By: fkgozali
Differential Revision: D8622718
fbshipit-source-id: 703b6c3ca70b570e8fb79ae1c1e8d9e8fcd38658
Summary: This diff optimizes the delivery of onLayout event and re-lauout of views when ReactShadow nodes are updated. This only affects Fabric rendering.
Reviewed By: shergin
Differential Revision: D8601659
fbshipit-source-id: 3e33521e53170320ea952003fada5297a7605934
Summary: This diff checks if ReactShadowNode is sealed before updaing it.
Reviewed By: fkgozali
Differential Revision: D8584768
fbshipit-source-id: 64163d4bf124263d92153f68914c617f007fd90d
Summary: This diff introduces the concept of "Seal" ReactShadowNodes. This new field will be used to guarantee immutability of commited ReactShodow Nodes.
Reviewed By: fkgozali
Differential Revision: D8552709
fbshipit-source-id: dfd95730f10341af0dd762f8a8aa186563cf33e9
Summary: This diff cleans up the parent / owner references for children of ReactShadowNode / YogaNode during cloning. The reason of this behavior is to avoid retaining every generation of trees during cloning. This fixes a memory leak detected when running the ProgressBarExample.android.js in catalyst app
Reviewed By: fkgozali
Differential Revision: D8019894
fbshipit-source-id: b0d38f0c836ffec534f64fa1adbd7511ecf3473d
Summary:
In D8515300 we used the uiManagerType to call the setJSResponder method in UIImplementation or FabricUIManager.
There is a small chance that one of the reactTags received by parameter belongs to a View that is not managed by ReactNative, in that case we could be try to use FabricUIManager from UIManagerModule when Fabric is not running yet, causing a RN crash.
The fix consists in keep calling the UIImplementation.setJSResponder() method for any reactTag, and then perform a NOOP if the ReactShadowNode can not be found.
Reviewed By: fkgozali
Differential Revision: D8518192
fbshipit-source-id: 954fdd5dbed758ef73c16dad7da6b59ed83fe46a
Summary:
Before this fix, ReactNative screens that uses the Fabric renderer crashes when an event is dispatched. The root cause of the bug is that React JS executes the setJSResponder method in UIManagerModule, but this method is not implemented yet in Fabric.
This fix will have to be picked into current RC to fix events into the City Guides screen running the Fabric experiment
Reviewed By: fkgozali
Differential Revision: D8515300
fbshipit-source-id: 40fe2f77987470abed8164f848680a911efa4bd2
Summary:
Suppress lint errors in Dialog module. remove abortOnError=false.
This might hide future problems, so removing it
``` gradle
lintOptions {
abortOnError false
}
```
Builds locally just fine. But CI is failing for unknown reasons. https://circleci.com/gh/dulmandakh/react-native/265
RNTester will built without errors
Closes https://github.com/facebook/react-native/pull/19740
Differential Revision: D8450600
Pulled By: hramos
fbshipit-source-id: faf508a0c546af18a05ee224628f88b02a38ab9f
Summary:
Android Support Library page says https://developer.android.com/topic/libraries/support-library/
> Caution: Starting with Support Library release 26.0.0 (July 2017), the minimum supported API level across most support libraries has increased to Android 4.0 (API level 14) for most library packages. For more information, see Version Support and Package Names in this document.
_android.support.v4.app.FragmentActivity_ is used to support **Fragment**s on Android API versions below 11. Now, we support only API version 14 and above, it's ok to remove _ReactFragmentActivity_ that extends _FragmentActivity_.
Once ReactFragmentActivity removed, we can remove some codes that use _android.support.v4_ to work support _ReactFragmentActivity_ on **unsupported** Android versions.
CI is failing for unknown reasons: https://circleci.com/gh/dulmandakh/react-native/278
> Received 'killed' signal
Everything will build and work just fine, except showing _ ReactFragmentActivity_ as deprecated
Closes https://github.com/facebook/react-native/pull/19741
Differential Revision: D8454968
Pulled By: hramos
fbshipit-source-id: e5f901438ef764163af013fe854904a28c73070a
Summary:
On pre-M devices, `PermissionsAndroid.request` currently returns a boolean, whereas on newer, it returns GRANTED, DENIED or other constants defined in `PermissionsModule.java`
given the example form the [docs](https://facebook.github.io/react-native/docs/permissionsandroid.html) which I guess many people use, this will lead to code that does not work before M (it will tell you that permissions are not given even if they are in the manifest).
I believe the author of [this](51efaab120) forgot to change the resolved value in this one place but changed it in other places, eg [here](51efaab120 (diff-2a74096453bc8faa5d4a1599ad0ab33fL99)).
The docs are written correctly:
> On devices before SDK version 23, the permissions are automatically granted if they appear in the manifest, so check and request should always be true.
but the code is not right because we'd need to check for `if (granted === PermissionsAndroid.RESULTS.GRANTED || granted === true) {`
Also, the behavior is done correctly in [requestMultiplePermissions](26684cf3ad/ReactAndroid/src/main/java/com/facebook/react/modules/permissions/PermissionsModule.java (L148)) so returning a boolean is an inconsistency.
I tested this locally. The code is the same as on line [148](26684cf3ad/ReactAndroid/src/main/java/com/facebook/react/modules/permissions/PermissionsModule.java (L148)) where it is done correctly.
[ANDROID] [BUGFIX] [PermissionAndroid] - return GRANTED / DENIED instead of true / false on pre-M android
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EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
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[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
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Closes https://github.com/facebook/react-native/pull/19734
Differential Revision: D8450402
Pulled By: hramos
fbshipit-source-id: 46b0b7f83f81d817d60234f155d43de7f57248c7
Summary:
I met the error `Native module xyz tried to override xyz for module name xyzModuleName. If this was your intention...` after something went wrong during `react-native link` - one module somehow ended up being included twice in the `getPackages` method, as in:
```java
Override
protected List<ReactPackage> getPackages() {
return Arrays.<ReactPackage>asList(
new MainReactPackage(),
new WowPackage(),
new WowPackage(),
```
Since I have > 20 native modules it took me a little while to find out what the problem was. The improved error message should make the problem clearer to anybody who may encounter it. I did try to refactor the code a little more, by extracting the whole part of:
```java
String name = moduleHolder.getName();
if (namesToType.containsKey(name)) {
Class<? extends NativeModule> existingNativeModule = namesToType.get(name);
if (!moduleHolder.getCanOverrideExistingModule()) {
throw new IllegalStateException(getModuleOverridingExceptionMessage(
type.getSimpleName(),
existingNativeModule.getSimpleName(),
name
));
}
mModules.remove(existingNativeModule);
}
namesToType.put(name, type);
mModules.put(type, moduleHolder);
```
out into a separate method since there were two places where nearly identical code was written.
I have built RN from source and used it in a very simple app with RN vector icons (the package creates a native module as can be seen [here](https://github.com/oblador/react-native-vector-icons/blob/master/android/src/main/java/com/oblador/vectoricons/VectorIconsPackage.java#L19)).
After including the module twice, ie.
```java
Override
protected List<ReactPackage> getPackages() {
return Arrays.<ReactPackage>asList(
new MainReactPackage(),
new VectorIconsPackage(),
new VectorIconsPackage()
);
}
```
I get the improved error description, as seen in the screenshot.
<img src="https://user-images.githubusercontent.com/1566403/36340960-3289d9d0-13e7-11e8-8d17-e1651da17841.png" height="500">
[ANDROID] [MINOR] [NativeModuleRegistryBuilder] - Improve error message and refactor putting native modules to module maps
Closes https://github.com/facebook/react-native/pull/16402
Differential Revision: D8421392
Pulled By: hramos
fbshipit-source-id: 719bd37b4681933d35858621b402ae73dd460a5b
Summary:
Motivation: getting NPE on BlobModule part
<img width="1718" alt="screen shot 2018-06-12 at 3 03 48 pm" src="https://user-images.githubusercontent.com/4340636/41292212-31e0acc8-6e52-11e8-916a-dd6fc2bb695a.png">
Should still build and pass all tests since project settings changes should be safe changes.
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[ANDROID][BUGFIX][BlobModule] safe equals checks
<!--
**INTERNAL and MINOR tagged notes will not be included in the next version's final release notes.**
CATEGORY
[----------] TYPE
[ CLI ] [-------------] LOCATION
[ DOCS ] [ BREAKING ] [-------------]
[ GENERAL ] [ BUGFIX ] [ {Component} ]
[ INTERNAL ] [ ENHANCEMENT ] [ {Filename} ]
[ IOS ] [ FEATURE ] [ {Directory} ] |-----------|
[ ANDROID ] [ MINOR ] [ {Framework} ] - | {Message} |
[----------] [-------------] [-------------] |-----------|
EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
[DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word
[GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position
[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
-->
Closes https://github.com/facebook/react-native/pull/19675
Differential Revision: D8380228
Pulled By: hramos
fbshipit-source-id: 1d3caefdb7a7d638228490ef7b3771617745d26f