Summary:
Implemented a version of accessibility Hints on android by adding hint text to the end of contentDescription. There is already an existing prop on js and iOS implementation.
Changes involve:
* adding a prop on native android code for accessibilityHints
* setting the accessibilityDelegate after the props are all loaded.
* Instead of directly updating the accessibility delegate, the prop setters now update state by setting the values of the variables. Once all props are set, the accessibility delegate is set based on the props
* BaseViewManager keeps track of whether or not accessibility props have been set
* AccessibilityDelegateUtil keeps track of what the props have been set to. (Renamed AccessibilityRoleUtil to AccessibilityDelegateUtil)
Currently, this is the easiest way of emulating the way accessibility hints work on iOS, and I think having an android counter part is better than having nothing.
It's different from iOS in that it will announce the hint before the role, and also cannot be turned off.
Ex:
if I set the accessibility like this:
```
<View
style={styles.container}
accessible={true}
accessibilityLabel="accessibility label"
accessibilityRole="button"
accessibilityStates={['selected']}
accessibilityHint="accessibility Hint">
<Text> Tester </Text>
</View>
```
Talk back will read:
`accessibility label, accessibility Hint, button, selected`
In the future for next steps, I plan on investigating the process of making a second announcement after the first
Reviewed By: achen1
Differential Revision: D9037226
fbshipit-source-id: 8d484e1114eb69aa5f5314b3755b351b8ea80b09
Summary:
Added a check for null on `accessibilityStates`.
Now, if a null value is passed in to the prop, it simply does not do anything.
Reviewed By: achen1
Differential Revision: D9034714
fbshipit-source-id: caffa41a1d8b08d5358d085e4e268e8e6f1c9344
Summary:
Context:
After discussing with @[1038750002:yungsters], `currentViewStates` is a very ambiguous name for a prop, especially because there are only two possible values. From a developer's perspective, it makes more sense to just call them `accessibilityStates` because the main use for them is to add states to Talkback and Voiceover.
Defense for changing name in Android: The actual implementation of what we're changing under the hood in Native Code is abstracted away from developers using React Native, so as long as behavior is as they would expect, it makes more sense to change the name into a clear one regardless of how it is implemented.
Changes:
changed the Prop name from `currentViewStates` to `accessibilityStates` in the BaseViewManager file where the view property is being exposed.
Reviewed By: PeteTheHeat
Differential Revision: D8896389
fbshipit-source-id: 35dcd9239fae016b790e528947994681684bd654
Summary:
Added native android support for the prop accessibilityStates.
If 'selected' is passed in, it calls view.setSelected(true)
If 'disabled' is passed in, it calls view.setEnabled(false)
If both are passed in, both are set on the view.
Reviewed By: blavalla
Differential Revision: D8838407
fbshipit-source-id: a942dabcdc5d9e35f0316465e97317739a8b4b25
Summary:
Added a new property to View for Accessibility called `accessibilityRole`. This property merges functionality of existing properties: `accessibilityTraits` (iOS) and `accessibilityComponentType` (android).
Currently, nine values are supported with equivalent behavior as `accessibilityTraits` (iOS) when `accessibilityRole` is set on iOS Voiceover and Android TalkBack
```
| 'none'
| 'button'
| 'link'
| 'search'
| 'image'
| 'keyboardkey'
| 'text'
| 'adjustable'
| 'tabbar'
```
They currently support similar behavior on talkback on Android and voice over on iOS
Does not break functionality of existing properties, but have not tested for behavior of setting both this one and the old one.
* iOS - I added a property accessibilityRoles, and basically remapped it to the same thing as accessibilityTraits. I also added in enum mappings for keyboardkey and tabbar.
* Android - Also added a property accessibilityRoles, from the Android side. For the underlying native functionality, I built a helper class that is based off of AccessibilityRolesUtil.java from the accessibility team. Biggest changes made are that I defined my own enums if needed, and also set some properties to match the functionality of iOS Accessibility Traits. I also handled the logic for switch/case statements of setting roles for the android side on this file. Also, I currently haven't localized strings for setRoleDescription, but plan to.
* Javascript - I added a view property accessibilityRoles in ViewPropTypes.
Reviewed By: blavalla
Differential Revision: D8756225
fbshipit-source-id: e03eec40cce86042551764f433e1defe7ee41b35
Summary:
If the z-index was updated after the initial mount, changes would not be reflected because we did not recalculate the z-index mapped child views and redraw the view. This adds code to do that and call it whenever we update z-index.
**Test plan**
Tested by reproducing the bug with 2 overlapping views that change z-index every second. Made sure it now works properly and z-index changes are reflected.
Closes https://github.com/facebook/react-native/pull/15203
Differential Revision: D5564832
Pulled By: achen1
fbshipit-source-id: 5b6c20147211ce0b7e8954d60f8614eafe128fb4
Summary:
This is the better fix for the same issue as mentioned in PR https://github.com/facebook/react-native/pull/14560
Certain rotateX, rotateY, scaleX and scaleY animations do not work correctly on some phones in Android 7.0.0, causing issues such as https://github.com/facebook/react-native/issues/14462 and https://github.com/facebook/react-native/issues/13522.
The issue can be fixed on JS side by setting an additional transform for perspective, eg. `{perspective: 1}` which triggers a `setCameraDistance` call in native code.
The fix in this PR always sets the camera distance on transforms, even when no perspective transform was specified. The default camera distance is set before the scale multiplication, to make sure that the value is appropriate for the phones density. The value calculates to an Android 'default' camera distance of 1280 * scale multiplier; https://developer.android.com/reference/android/view/View.html#setCameraDistance(float)
If a perspective transform is specified, this value will be used correctly still.
This fix was tested on the RNTester. Before the fix, on some devices, the FlatList example, with inverted turned on, will not display the list.
Devices that have been confirmed to have this issue:
FRD-AL10(honor 8) EMUI:5.0 android: 7.0
MHA-AL00(Mate9) EMUI:5.0 android:7.0
Huawei P10 VTR-L09, running Android 7.0
After the fix, the inverted FlatList displays correctly.
Closes https://github.com/facebook/react-native/pull/14646
Differential Revision: D5492009
Pulled By: shergin
fbshipit-source-id: d4da3b090a7e65df3b84e48ea32c964f4f8f7c88
Summary: View tags are currently used for end-to-end test IDs. We'd like to overload the tag field with other information such as nativeID (for native refs) and transitionID (for shared element transitions) in the future. Added a key for testID's tag
Reviewed By: AaaChiuuu
Differential Revision: D4833045
fbshipit-source-id: c2f9371c9a3dbb2411e114f4f096f723ac3132c0
Summary: View tags are currently used for end-to-end test IDs. We'd like to overload the tag field with other information such as nativeID (for native refs) and transitionID (for shared element transitions) in the future. Added a key for testID's tag
Reviewed By: AaaChiuuu
Differential Revision: D4770368
fbshipit-source-id: b76c53a20520aac1b25d435b6d5eb809e8833675
Summary:
This adds support for sticky headers on Android. The implementation if based primarily on the iOS one (https://github.com/facebook/react-native/blob/master/React/Views/RCTScrollView.m#L272) and adds some stuff that was missing to be able to handle z-index, view clipping, view hierarchy optimization and touch handling properly.
Some notable changes:
- Add `ChildDrawingOrderDelegate` interface to allow changing the `ViewGroup` drawing order using `ViewGroup#getChildDrawingOrder`. This is used to change the content view drawing order to make sure headers are drawn over the other cells. Right now I'm only reversing the drawing order as drawing only the header views last added a lot of complexity especially because of view clipping and I don't think it should cause issues.
- Add `collapsableChildren` prop that works like `collapsable` but applies to every child of the view. This is needed to be able to reference sticky headers by their indices otherwise some subviews can get optimized out and break indexes.
Closes https://github.com/facebook/react-native/pull/9456
Differential Revision: D3827366
Pulled By: fred2028
fbshipit-source-id: d346068734c5b987518794ab23e13914ed13b5c4
Summary:
This adds support for sticky headers on Android. The implementation if based primarily on the iOS one (https://github.com/facebook/react-native/blob/master/React/Views/RCTScrollView.m#L272) and adds some stuff that was missing to be able to handle z-index, view clipping, view hierarchy optimization and touch handling properly.
Some notable changes:
- Add `ChildDrawingOrderDelegate` interface to allow changing the `ViewGroup` drawing order using `ViewGroup#getChildDrawingOrder`. This is used to change the content view drawing order to make sure headers are drawn over the other cells. Right now I'm only reversing the drawing order as drawing only the header views last added a lot of complexity especially because of view clipping and I don't think it should cause issues.
- Add `collapsableChildren` prop that works like `collapsable` but applies to every child of the view. This is needed to be able to reference sticky headers by their indices otherwise some subviews can get optimized out and break indexes.
Closes https://github.com/facebook/react-native/pull/9456
Differential Revision: D3827366
fbshipit-source-id: cab044cfdbe2ccb98e1ecd3e02ed3ceaa253eb78
Summary:
In #7916 I moved transform matrix decomposition logic from JS to java. The next step is to accept list of transforms instead oftransform matrix as a transform ReactProp. This way there is no extra processing required on JS side for the transform param (at least for android now) and this on the other hand allow us to execute transform updates (through offloaded animation) solely on the UI thread.
After this change there is a whole bunch of stuff from `Libraries/Utilities/MatrixMath.js` that can be deleted (methods like: determinant, inverse, transpose). Although astreet mentioned under one of my previous commits that the code is still being referenced internally at fb, so I decided not to delete it here.
**Test plan (required)**
Run UIExplorer Transform example before and after - compare the results
Run android unit test: com.facebook.react.uimanager.MatrixMathHelperTest
Closes https://github.com/facebook/react-native/pull/8892
Differential Revision: D3676017
Pulled By: astreet
fbshipit-source-id: 5275e30805a85c12c89bea44e8b3a2b2ec7b33fa
Summary:
This diff translates implementation of transform matrix decomposition from JS to java. This is to support offloading animations of transform property, in which case it is required that we can calculate decomposed transform in the UI thread.
Since the matrix decomposition code is not being used for other platform I went ahead and deleted parts that are no longer being used.
**Test plan**
Run UIExplorer Transform example before and after - compare the results
Closes https://github.com/facebook/react-native/pull/7916
Reviewed By: ritzau
Differential Revision: D3398393
Pulled By: astreet
fbshipit-source-id: 9881c3f565e2050e415849b0f76a0cefe11c6afb
Summary:
transformMatrix only worked on iOS and there is an equivalent API that (mostly)
works cross platform.
decomposedMatrix could technically be passed on Android but it wasn't document and explicitly flagged as not working.
My goal is to deprecate both uses and then the only supported API is the `transform: [{ matrix: ... }]` form.
The only difference is that on Android the matrix gets decomposed.
Currently there is some special cased magic that renames transform -> transformMatrix or decomposedMatrix depending on platform.
https://github.com/facebook/react/blob/master/src/renderers/native/ReactNative/ReactNativeAttributePayload.js#L50
Therefore I'm adding an alias for both native platforms called just "transform".
Next I'll swap over the JS to always target the name "transform". The only difference is how the value is marshalled over the bridge in processTransform.
To do this, I have to clean up a few callers. Mostly that's just swapping to the new API.
For buildInterpolator this is a bit trickier but this fixes it for all our use cases (which is only the Navigator in AdsManager).
Reviewed By: vjeux
Differential Revision: D3239960
fb-gh-sync-id: 838edb6644c6cdd0716834f712042f226ff3136f
fbshipit-source-id: 838edb6644c6cdd0716834f712042f226ff3136f
Summary:Remove Trailing Spaces.
Why:
Sometimes there are conflicts with trailing spaces
Saves space
Those whose tools automatically delete them will have their pr watered down with trailing space removal
Closes https://github.com/facebook/react-native/pull/6787
Differential Revision: D3144704
fb-gh-sync-id: d8a62f115a3f8a8a49d5b07f56c540a02af38cf8
fbshipit-source-id: d8a62f115a3f8a8a49d5b07f56c540a02af38cf8
Summary:
Moved setElevation from ReactViewManager to BaseViewManager. This allows
setting elevation on any type of view such as Toolbar for exemple.
Closes https://github.com/facebook/react-native/pull/5292
Reviewed By: svcscm
Differential Revision: D2837415
Pulled By: androidtrunkagent
fb-gh-sync-id: a5aa7abd95b99303d312cd9c2414539335540925
Summary:
Moves ReactProp and ReactPropGroup to `com.facebook.react.uimanager.annotations`. This is needed
so that future annotation processor can run on code inside the com.facebook.react.uimanager package.
public
Reviewed By: astreet
Differential Revision: D2754842
fb-gh-sync-id: 3808c3e3f6c45e5897ecab88cd4175573c0c24e6