Summary:
By default Android will put extra space above text to allow for upper-case accents or other ascenders. With some fonts, this can make text look slightly misaligned when centered vertically.
We have found that the effect is very noticeable with certain custom fonts on Android. On iOS the font aligns vertically as expected.
Android exposes a property `includeFontPadding` that will remove this extra padding if set to false. This PR exposes that to JS, and adds it to the documentation and UIExplorer.
Closes https://github.com/facebook/react-native/pull/9323
Differential Revision: D4266713
Pulled By: lacker
fbshipit-source-id: f9711254bc26c09b4586a865f0e95ef4bf77cf3f
Summary:
Suppose that the user is scrolled to the bottom of a ScrollView. Next, the ScrollView's content is edited such that the height of the content changes and the current scroll position is larger than the new height of the content. Consequently, the user sees a blank ScrollView. As soon as the user interacts with the ScrollView, the ScrollView will jump to its max scroll position.
This change improves this scenario by ensuring that the user is never staring at a blank ScrollView when the ScrollView has content in it. It does this by moving the ScrollView to its max scroll position when the scroll position after an edit is larger than the max scroll position of the ScrollView.
Here are some pictures to illustrate how this PR improves the scenario described above:


**Test plan (require
Closes https://github.com/facebook/react-native/pull/11000
Differential Revision: D4250792
Pulled By: astreet
fbshipit-source-id: 940fff6282ad29c796726f68b4519cbdabbfe554
Summary:
On Android, if there is a small amount of space available around a text input (e.g. landscape orientation on a phone), Android may choose to have the user edit the text inside of a full screen text input mode. This behavior isn't always desirable. For example, if your app offers some UI controls for controlling the formatting of the text, you want the controls to be visible while the user is editing the text. This Android feature conflicts with that desired experience because the UI controls would be hidden while the text is being edited.
The `disableExtractUI` prop enables developers to choose whether or not Android's full screen text input editing mode is enabled. When this prop is true, Android's `IME_FLAG_NO_EXTRACT_UI` flag is passed to the `setImeOptions` method.
**Test plan (required)**
Verified `disableExtractUI` works for both `true` and `false` values in a test app.
My team is also using this change in our app.
Adam Comella
Microsoft Corp.
Closes https://github.com/facebook/react-native/pull/10900
Differential Revision: D4226483
Pulled By: mkonicek
fbshipit-source-id: 8f1055f6e612b05bafabe6f07a3705dd8788e3da
Summary:
Virtual shadow nodes (e.g. text) don't use CSSNodes so we don't need to create them. This shows large savings in CSSNodes allocated, depending on the app.
This could be breaking if:
- You have virtual nodes that still set and get CSS properties. The setters now no-op for virtual nodes (I unfortunately couldn't remove them completely -- see the comment on LayoutShadowNode), but the getters will NPE. If you see these NPE's, you should almost definitely be using your own datastructure instead of a CSSNode as virtual nodes will not participate in the layout process (and the CSSNode is then behaving just as a POJO for you).
I do not anticipate this to be breaking for anyone, but am including breaking in the commit message since this is a change in API contract.
Reviewed By: emilsjolander
Differential Revision: D4220204
fbshipit-source-id: b8dc083fff420eb94180f669dd49389136111ecb
Summary:
When tapping on a link in a WebView with an unknown scheme, the app would crash. For example, if you have the link "something://example/" but your device doesn't have anything to handle the "something" scheme, the app would crash when the user clicks on the link. This change handles the exception to prevent the app from crashing. Instead, the click is a no-op and the WebView doesn't navigate anywhere.
**Test plan (required)**
Verified the app no longer crashes when clicking on unknown schemes in a test app. Also, my team uses this change in our app.
Adam Comella
Microsoft Corp.
Closes https://github.com/facebook/react-native/pull/10903
Differential Revision: D4226371
Pulled By: mkonicek
fbshipit-source-id: a6d3957806c6063e74fe055b0979cb9d1ce40e51
Summary:
TextInput rounds padding down with `floor` when measuring. However, it rounds padding up with `ceil` when rendering.
This change makes things consistent by moving TextInput's rendering code to use `floor` as well. It looks like this is the intended behavior because commit bdff10b moved measuring from `ceil` to `floor`. It looks like TextInput's rendering code was just overlooked in that commit.
**Test plan (required)**
Verified TextInput padding works in a test app. Also, my team uses this change in our app.
Adam Comella
Microsoft Corp.
Closes https://github.com/facebook/react-native/pull/11003
Differential Revision: D4220855
Pulled By: mkonicek
fbshipit-source-id: 95349867ef89c021a8441b383a09052ca0dd569c
Summary:
Moves from CSSNodeDEPRECATED to CSSNode. This has shown to be a huge performance win for layout time within FB.
This is BREAKING because CSSNode contains bug fixes that were not migrated to CSSNodeDEPRECATED which may change the way your layout appears. The most common of these by far involves `flex: 1`.
Previously, developers had to put `flex: 1` in many places it didn't belong in order to work around a bug in css-layout. Now `flex: 1` is treated properly and, unfortunately, this means that your layout may no longer look correct. Specifically, you may see that your layout looks collapsed, or children don't render. The fix is to simply remove `flex: 1` from those containers.
Reviewed By: emilsjolander
Differential Revision: D3992787
fbshipit-source-id: 7a3a2a34a8941c0524e6ba3c5379e434d3e03247
Summary:
**Motivation**
Currently to use the `hitSlop` property on Android you must define the object properties `left`, `top`, `right`, and `bottom` or it will crash. iOS allows omitting object properties from the hitSlop.
This change guards and allows the `hitSlop` object properties to be optional like iOS.
**Test plan (required)**
Run the [example](f930270b00/Examples/UIExplorer/js/TouchableExample.js (L318)) and omit a hitslop property and check it does not crash.
Closes https://github.com/facebook/react-native/pull/10952
Differential Revision: D4182815
Pulled By: ericvicenti
fbshipit-source-id: 07d7aca67b5739d5d1939b257476c24dcb10cbb0
Summary:
iOS supports an Image onError event. Android was firing the event but it was never reaching JavaScript because Android didn't include this event in `getExportedCustomDirectEventTypeConstants`.
**Test plan (required)**
Verified that the `onError` event now fires in a test app.
My team uses this change in our app.
Adam Comella
Microsoft Corp.
Closes https://github.com/facebook/react-native/pull/10902
Differential Revision: D4180149
Pulled By: ericvicenti
fbshipit-source-id: 4bf0b9aa7dc221d838d7b6b3e88bb47196dcadef
Summary:
This diff makes it so ReactShadowNode holds a CSSNode instead of extending one. This will enable us to pool and re-use CSSNodes and will allow us to keep from breaking the CSSNode api assumption that nodes that have measure functions don't have children (right now, text nodes have measure functions, but they also have raw text children).
BREAKING
This diff makes ReactShadowNode no longer extend CSSNodeDEPRECATED. If you have code that depended on that, e.g. via instanceof checks, that will no longer work as expected. Subclasses that override getChildAt/addChildAt/etc will need to update your method signatures. There should be no runtime behavior changes.
Reviewed By: emilsjolander
Differential Revision: D4153818
fbshipit-source-id: 2836434dd925d8e4651b9bb94b602c235e1e7665
Summary:
This causes the step to be re-calculated on every update of min, max and step value,
to use the most up to date values for the calculation,
except if step is explicitly set to a non-zero value by the user.
Fixes#10253
**Test plan (required)**
1. Create example app
2. Create a view with a slider that has a `value`, `minimumValue` and `maximumValue` set, but no step value (or step value set to 0).
For example:
```
<Slider
maximumValue={10}
minimumValue={1}
value={4}
/>
```
3. See slider working as expected
Closes https://github.com/facebook/react-native/pull/10343
Differential Revision: D4142646
Pulled By: hramos
fbshipit-source-id: a0df87bbdbbd4b2a291d89f5579f73f517a33dfc
Summary:
This pull request exposes the `setAllowUniversalAccessFromFileURLs` method of Android WebViewSettings as a property. The reason for this is when loading pages with a `file://` baseUrl it's sometimes desirable to allow loading other assets from a file base url. (For example loading an image into a canvas). More information on its use and purpose can be found [in the android docs here](https://developer.android.com/reference/android/webkit/WebSettings.html#setAllowUniversalAccessFromFileURLs%28boolean%29)
Usage example:
``` jsx
return (
<WebView
source={{ html: myhtml, baseUrl: 'file://' }}
allowUniversalAccessFromFileURLs={true}
javaScriptEnabled={true} />
)
```
Closes https://github.com/facebook/react-native/pull/8905
Differential Revision: D4147245
Pulled By: hramos
fbshipit-source-id: 7eaa884b8c0268de52b284954a34acec0fbd4061
Summary: This bug was introduced with the bounce-back bug fix. We need to actually set the scroll position to the max scroll position if we've gone over otherwise it can get stuck.
Reviewed By: lexs
Differential Revision: D4118084
fbshipit-source-id: 41a927a40000c526414096c9385f8bd3cbd907f3
Summary:
Followup for #5822, addressing nits.
**Test Plan**
Travis CI (the author of #5822 tested the change).
Closes https://github.com/facebook/react-native/pull/10563
Differential Revision: D4081826
fbshipit-source-id: f3a2e1996bf02f81fecea6e53fe1c522b8c85689
Summary:
Implemented 2 TODOs from ReactART for Android:
- TODO(7255985): Use TextureView and pass Surface from the view to draw on it asynchronously instead of passing the bitmap (which is inefficient especially in terms of memory usage)
- TODO(6352067): Support dashes in ARTShape
We use ReactNativeART in our Android project.
1. Our app crashes sometimes on large screen smartphones with OutOfMemoryError. Crashes happen in ARTSurfaceShadowNode where TODO(7255985) was suggested in a comment in order to use memory more efficiently.
2. We needed dashes for drawing on ARTSurface.
**Test plan (required)**
I attach a screenshot of our app which shows dashed-lines and two ARTSurfaces on top of each other rendering exactly the same as in the pervious implementation of ARTSurface.

Closes https://github.com/facebook/react-native/pull/9486
Differential Revision: D4021303
Pulled By: foghina
fbshipit-source-id: 880175e841e3c598013982a7748b6fc691c7e8d6
Summary:
JS API very similar to web workers and node's child process.
Work has been done by somebody else for the Android implementation over at #7020, so we'd need to have these in sync before anything gets merged.
I've made a prop `messagingEnabled` to be more explicit about creating globals—it might be sufficient to just check for an onMessage handler though.

Closes https://github.com/facebook/react-native/pull/9762
Differential Revision: D4008260
fbshipit-source-id: 84b1afafbc0ab1edc3dfbf1a8fb870218e171a4c
Summary:
When using webview on android and trying to link to an html file located on device (using `file://`), the application would crash with an error specifying that nothing handles the fired intent. This is due to [`33a1f28`](33a1f28654) which attempts to intercept all non `http(s)` links.
This is a simple fix so hopefully it can make it into the next stable release.
Closes https://github.com/facebook/react-native/pull/9668
Differential Revision: D3956485
fbshipit-source-id: 5a752abc21802a44e3a26e88669ccb6852076992
Summary:
The hack for the status bar height is not necessary any longer, so we can remove
all code related to it
Reviewed By: lexs
Differential Revision: D3943770
fbshipit-source-id: 2d70f4ea10dd76ea6e6a73bb6edccae388bde1c0
Summary:
On tablets, using Display.getRotation() returned ROTATION_0 or ROTATION_180 when it was in landscape, not portrait as it does on phones. This resulted in the Modal being sized incorrectly on tablets. Using size and comparing width and height is the only way I can think of to figure out the device orientation and give the modal the correct size. With this change, all issues listed in #7708 should be resolved.
**Test plan**
Modal should correctly fill screen on Android phone and tablet in both portrait and landscape.
Closes https://github.com/facebook/react-native/pull/10159
Differential Revision: D3950369
Pulled By: andreicoman11
fbshipit-source-id: 9488c4302a76cc48e4f8a4026eb5770d40b6e3d2
Summary:
This changes modal behavior to resize when the keyboard appears/disappears.
Previously, the modal would not react in any way, or it would pan above to bring the
TextInput into view. Resizing is the correct behavior for android.
This is not trivial, as in, setting the flag, because of the combination of
react native laying out all views and the system reacting to the keyboard
appearance in a weird way. Namely:
- if `windowTranslucentStatus` is not set, the system will just call
`onSizeChanged` on the dialog's content view, and everything works nicely
- with `windowTranslucentStatus` set, the system will consider the dialog as a
full screen view that doesn't resize. In order for it to resize, the base
view of the layout needs to have
`setFitsSystemWindows(true)` called on it. This is needed, so that the system
can call layout on that base view with the new value of `paddingBottom` that
coincides with the height of the keyboard. Neat.
We fix this by wrapping our existing content view (mHostView) in a simple
FrameLayout that has `setFitsSystemWindows` set. That way, `mHostView` will have
`onSizeChanged` called on itself with the correct new size of the dialog.
This has the fortunate consequence of our layout now also getting `paddingTop` as the size of the
status bar, which means that we can remove the JS `top` hack in Modal, which
was necessary for no view getting drawn under the status bar.
This behavior is set as default, since that is the default correct Android behavior.
Reviewed By: astreet
Differential Revision: D3913784
fbshipit-source-id: 4378ada21f466dc7ac6e357abeca10b88009ca3f
Summary:
`ReactSwipeRefreshLayout` extends `SwipeRefreshLayout` which does not play nice with Android's touch handling system.
There are two problems:
1. `SwipeRefreshLayout` overrides and swallows `requestDisallowInterceptTouchEvent`, which means that Views underneath the `SwipeRefreshLayout` will not interact correctly with parent Views of
`SwipeRefreshLayout`. We've seen this in practice by H-ScrollViews having their touches intercepted by an enclosing ViewPager. This is fixed by passing `requestDisallowInterceptTouchEvent` up to the parents of `SwipeRefreshLayout`.
2. `SwipeRefreshLayout` overrides `onInterceptTouchEvent` and never calls `super.onInterceptTouchEvent`, therefore ignoring the value of `disallowIntercept`. That means that it will intercept some touches when it
shouldn't. One such case is again the H-ScrollView, which should receive all horizontal scrolls and stop `SwipeRefreshLayout` from intercepting any touch events after scrolling. Currently, after the H-ScrollView starts scrolling, it is still possible to get the `SwipeRefreshLayout` to detect and emit refresh events. This is fixed by checking and blocking on horizontal scrolls.
Reviewed By: foghina
Differential Revision: D3929893
fbshipit-source-id: e6f8050fb554e53318a7ca564c49c20cb5137df9
Summary:
The styles that get applied to the Dialogs that are created in RN are set in
`themes.xml`, so I'm moving `windowTranslucentStatus` there as well so that we
have all of them collocated.
Reviewed By: astreet
Differential Revision: D3913402
fbshipit-source-id: 8f23e84fb017c8810634ffe8279171061292b351
Summary: Create separate buck library for image events so you can depend on that without depending on all of fresco
Reviewed By: brosenfeld
Differential Revision: D3907894
fbshipit-source-id: dca7a00d38b8b8bb5bab05b6883f6933fff3fa76
Summary:
The dialog intercepts all key events, we need to redirect some of them to the
activity so that it can display the dev menu.
Reviewed By: foghina
Differential Revision: D3894503
fbshipit-source-id: fb62346a4da783f28a73c5a9e20566a451177629
Summary:
In some cases, the size of the content view changes before we add views to the
Modal. That means that the size of that view will not be set through the
`onSizeChanged` method. This can result in some apps apparently freezing,
since the dialog is created, but there are no actual views in it.
For that reason, we still need the ModalHostShadowNode to set the size of the
initial view, so that by the time the view gets added it already has the correct
size.
There's a new helper class so that we can reuse the modal size computation.
Reviewed By: foghina
Differential Revision: D3892795
fbshipit-source-id: 6a32bd7680a74d9912a21bfebb4ebd7a3c3c3e38
Summary: Some OEMs have changed out the default scroller implementation in their ScrollView. We now check for that case and handle it gracefully instead of crashing.
Reviewed By: foghina
Differential Revision: D3876492
fbshipit-source-id: 4d03b88c4972e939c8352eeb9f30275e3ecf76e2
Summary:
The issue here is that on some devices (ie. Nexus 5X), under certain
circumstances, the text gets trimmed. A simple example is P56651885, where the
text is at the end of the line and some padding is set. Digging further with
P56659346, I found that only the paddings that have integer pixel values work
correctly: these are the values P56656483, and this is the screenshot of that
test: {F63510378}.
It turns out that when we set the padding directly on the TextView, we have to
convert from float to int, and use `ceil` in the process. We lose some precision
here, since the csslayout will use the float values to compute the layout of the
views. The ideal solution would be to just set the float values on the TextView,
but since we can't do that, we should avoid using `ceil` instead of `floor`
since it can have bad side-effects in some scenarios.
Going way back to D1881202 and D1710471, we started using `ceil` because that
is how android handles non-integer
density ratios: "This figure is the factor by which you should multiply the dp
units on order to get the actual pixel count for the current screen. (Then add
0.5f to round the figure up to the nearest whole number, when converting to an
integer.)", see https://developer.android.com/guide/practices/screens_support.html.
Reviewed By: emilsjolander
Differential Revision: D3876310
fbshipit-source-id: 701c05a8b1a045d4e06fc89ffe79162c1eecb62c
Summary:
With our previous fix to resize the Modal on orientation change, we broke the
computation of its size. The existing computation in `ModalHostShadowNode` was
in fact correct, and we were overriding it from `onSizeChanged`. By computing the
size of the Modal in `onSizeChanged` directly (and correctly), we fix this, and
simplify code by removing the `ModalHostShadowNode`.
Reviewed By: foghina
Differential Revision: D3863054
fbshipit-source-id: aaf4a8881798df4d2ab1dab882a9d9dfdc0a9342
Summary:
This adds support for sticky headers on Android. The implementation if based primarily on the iOS one (https://github.com/facebook/react-native/blob/master/React/Views/RCTScrollView.m#L272) and adds some stuff that was missing to be able to handle z-index, view clipping, view hierarchy optimization and touch handling properly.
Some notable changes:
- Add `ChildDrawingOrderDelegate` interface to allow changing the `ViewGroup` drawing order using `ViewGroup#getChildDrawingOrder`. This is used to change the content view drawing order to make sure headers are drawn over the other cells. Right now I'm only reversing the drawing order as drawing only the header views last added a lot of complexity especially because of view clipping and I don't think it should cause issues.
- Add `collapsableChildren` prop that works like `collapsable` but applies to every child of the view. This is needed to be able to reference sticky headers by their indices otherwise some subviews can get optimized out and break indexes.
Closes https://github.com/facebook/react-native/pull/9456
Differential Revision: D3827366
Pulled By: fred2028
fbshipit-source-id: d346068734c5b987518794ab23e13914ed13b5c4
Summary:
This adds support for sticky headers on Android. The implementation if based primarily on the iOS one (https://github.com/facebook/react-native/blob/master/React/Views/RCTScrollView.m#L272) and adds some stuff that was missing to be able to handle z-index, view clipping, view hierarchy optimization and touch handling properly.
Some notable changes:
- Add `ChildDrawingOrderDelegate` interface to allow changing the `ViewGroup` drawing order using `ViewGroup#getChildDrawingOrder`. This is used to change the content view drawing order to make sure headers are drawn over the other cells. Right now I'm only reversing the drawing order as drawing only the header views last added a lot of complexity especially because of view clipping and I don't think it should cause issues.
- Add `collapsableChildren` prop that works like `collapsable` but applies to every child of the view. This is needed to be able to reference sticky headers by their indices otherwise some subviews can get optimized out and break indexes.
Closes https://github.com/facebook/react-native/pull/9456
Differential Revision: D3827366
fbshipit-source-id: cab044cfdbe2ccb98e1ecd3e02ed3ceaa253eb78
Summary: This is to be able to depend on ReactClippingViewGroup from BaseViewManager. Devs using ReactClippingViewGroup may need to update their imports when updating past this commit.
Reviewed By: lexs
Differential Revision: D3835328
fbshipit-source-id: 290c08b130d837e553b68a90377bd9a30b7ec6dc
Summary:
This automatically changes the size of the modal by listening to dialog size changes and propagating
those changes through UIManager.
In detail: I've looked into three ways of doing this:
1. Send `onSizeChanged` events/info from the View to the CSSNode directly. This is kinda hacky because you would need to hold a reference to the CSSNode somewhere, either in the View or in the ViewManager. But then you'll have to take care of the lifecycle of the CSSNode, so that you don't update it after it has been dismissed. Not great.
2. The version we went for, is to just update the size of the corresponding CSSNode in the same way we do it for root nodes: we inform the UIManager that the size of the root node has changed, and it will propagate that change, triggering a `dispatchViewUpdates` if none is underway, so that the layout is updated.
3. The other solution we thought of is to treat the Modal as a root view. This would mean rendering an application with the tag of the Modal as the root of the application. That tag would be received by calling some method into UIManager and ReactModalHostManager to create a new RootView, create a Dialog and plop the root view in it. The idea was to maintain the JS API that we now have, but make the implementation more correct (ie. since both RootView and the Modal must deal with touch handling), and could have other benefits (ie. no hacks necessary for making the inspector work on top of modals). However, the change is not trivial and I don't know just how much code would have to be changed to make this work correctly. We might revisit this at a later stage, after we've done more work on having several root views at the same time in the app.
Reviewed By: foghina
Differential Revision: D3841379
fbshipit-source-id: f5e363e27041b785cf44eb59da04bc789306ddb9
Summary:
Setting the line height with the help of Android-provided StaticLayout is incorrect. A
simple example app will display the following when `setLineSpacing(50.f, 0.f)`
is set: {F62987699}. You'll notice that the height of the first line is a few
pixels shorter than the other lines.
So we use a custom LineHeightSpan instead, which needs to be applied to the text
itself, and no height-related attributes need to be set on the TextView itself.
Reviewed By: lexs
Differential Revision: D3841658
fbshipit-source-id: 7257df4f1b2ce037554c7a7a5ca8f547a2056939