Summary: This is an API breaking change done to allow us to avoid an allocation during measurement. Instead we do the same trick as is done when passing measure results to C, we path them into a long.
Reviewed By: splhack
Differential Revision: D4081037
Summary:
Implemented 2 TODOs from ReactART for Android:
- TODO(7255985): Use TextureView and pass Surface from the view to draw on it asynchronously instead of passing the bitmap (which is inefficient especially in terms of memory usage)
- TODO(6352067): Support dashes in ARTShape
We use ReactNativeART in our Android project.
1. Our app crashes sometimes on large screen smartphones with OutOfMemoryError. Crashes happen in ARTSurfaceShadowNode where TODO(7255985) was suggested in a comment in order to use memory more efficiently.
2. We needed dashes for drawing on ARTSurface.
**Test plan (required)**
I attach a screenshot of our app which shows dashed-lines and two ARTSurfaces on top of each other rendering exactly the same as in the pervious implementation of ARTSurface.

Closes https://github.com/facebook/react-native/pull/9486
Differential Revision: D4021303
Pulled By: foghina
Summary: Add jni bindings for csslayout. First step in many of removing LayoutEngine.java and performing all layout in native.
Reviewed By: lucasr
Differential Revision: D3648793