Summary:
To make React Native play nicely with our internal build infrastructure we need to properly namespace all of our header includes.
Where previously you could do `#import "RCTBridge.h"`, you must now write this as `#import <React/RCTBridge.h>`. If your xcode project still has a custom header include path, both variants will likely continue to work, but for new projects, we're defaulting the header include path to `$(BUILT_PRODUCTS_DIR)/usr/local/include`, where the React and CSSLayout targets will copy a subset of headers too. To make Xcode copy headers phase work properly, you may need to add React as an explicit dependency to your app's scheme and disable "parallelize build".
Reviewed By: mmmulani
Differential Revision: D4213120
fbshipit-source-id: 84a32a4b250c27699e6795f43584f13d594a9a82
Summary:
This diff addresses the issues raised by kmagiera in https://github.com/facebook/react-native/pull/7884. Transforms should be applied in the order they are defined, just like in `processTransform.js`. A scale applied before a translation, for instance, should give a different result than a translation applied before a scale.
We leverage CATransform3D to do the heavy lifting. A concatenated transform is passed all the way to `RCTViewPropertyMapper`. It is compared with the transform currently applied to the view, and if different, applied. The same approach is used for opacity.
I think it makes the most sense to do this diffing in `RCTViewPropertyMapper`, as opposed to creating and cleaning up an `_updatedPropsDictionary` each frame in `RCTTransformAnimatedNode` and `RCTStyleAnimatedNode`. The node should keep its full value; applying a minimal set of altered props is an optimization. The higher up this optimization is implemented, the more assumptions it makes. e.g. that there will only ever be a sing
Closes https://github.com/facebook/react-native/pull/9050
Differential Revision: D3658139
fbshipit-source-id: ad6286762ef734084cbdf83c9bd9241190302d34
Summary:
Currently on iOS animations are being performed on the JS thread. This ports animations over to the native thread and performs them natively. A lot of this work has already been done on Android, but this PR enables a few animation nodes that Android doesn't yet support such as Transform, Multiplication, and Addition nodes.
Also there is a demo of the native animations added to the UIExplorer app.
Closes https://github.com/facebook/react-native/pull/7884
Reviewed By: javache
Differential Revision: D3409179
Pulled By: nicklockwood
fbshipit-source-id: ef2d8840032e0c32f49e4a16ba86d448662e1751
Summary:
Currently on iOS animations are being performed on the JS thread. This ports animations over to the native thread and performs them natively. A lot of this work has already been done on Android, but this PR enables a few animation nodes that Android doesn't yet support such as Transform, Multiplication, and Addition nodes.
Also there is a demo of the native animations added to the UIExplorer app.
Closes https://github.com/facebook/react-native/pull/7884
Differential Revision: D3401811
Pulled By: nicklockwood
fbshipit-source-id: 709e533243130153febef03ddd60d39e9fe70e3e
Summary:
Currently on iOS animations are being performed on the JS thread. This ports animations over to the native thread and performs them natively. A lot of this work has already been done on Android, but this PR enables a few animation nodes that Android doesn't yet support such as Transform, Multiplication, and Addition nodes.
Also there is a demo of the native animations added to the UIExplorer app.
Closes https://github.com/facebook/react-native/pull/7884
Differential Revision: D3401811
Pulled By: nicklockwood
fbshipit-source-id: c8d750b75e4410923e17eaeb6dcaf079a09942e2