Summary:
There seems to be a rounding error in the android code for line height, so that for some fonts and at some combinations of line height and font size the actual height of the elements seems to be slightly too short.
I've identified one issue that I mentioned here https://github.com/facebook/react-native/issues/10712#issuecomment-359382137 that could at least explain some of the problem. That when the line-height minus the original sum of the absolute value of top and bottom from the metrics, happens to be an odd number, the division by two causes a rounding error of 1, so that the actual line height is 1pt less than it should.
The fix uses floating point division instead of integer division, and rounds (arbitrarily) the negative values up and the positive values down so that the total is still the correct for odd numbers.
It turns out that only ascent and descent is used to give the actual line-height between lines in the same text-element. The top and bottom values are only used for padding the top and bottom of the text. So when the line-height is greater than the font size and the extra padding this PR sets the ascent and descent to the same value as the top and bottom respectively.
I've renamed the shouldIncreaseAllMetricsProportionally test to evenLineHeightShouldIncreaseAllMetricsProportionally and added an extra assertion to check that bottom-top still equals the line height.
Added another test oddLineHeightShouldAlsoWork that is similar but uses an odd number for the line height to test that it still works with odd numbers. This test only uses the sum of the values so that it's indifferent to what value the implementation chooses to round up or down.
Improvement on https://github.com/facebook/react-native/pull/16448
Fix line-height calculation on Android.
| Before | After |
| ------------- |-------------|
|  |  |
(All three columns have font size 16 and lineHeight: 32. The first one is has fixed height 9*32, the second is 9 Text elements, the last is one text element with lots of text limited to 9 lines, so they should be the same height. )
Closes https://github.com/facebook/react-native/pull/17952
Differential Revision: D6980333
Pulled By: hramos
fbshipit-source-id: 0a501358cfbf7f139fca46056d0d972b1daf6ae3
Summary:
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On current [master](8235a49a33), text input cursor resets to start when `secureTextEntry` prop toggles on Android. This motivate me to maintain position when `secureTextEntry ` prop toggles for better user experience.
On current [master](8235a49a33)

On this PR

[ANDROID] [BUGFIX] [TextInput] - Fix: cursor positions resets to start on toggling `secureTextEntry` prop.
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[----------] TYPE
[ CLI ] [-------------] LOCATION
[ DOCS ] [ BREAKING ] [-------------]
[ GENERAL ] [ BUGFIX ] [-{Component}-]
[ INTERNAL ] [ ENHANCEMENT ] [ {File} ]
[ IOS ] [ FEATURE ] [ {Directory} ] |-----------|
[ ANDROID ] [ MINOR ] [ {Framework} ] - | {Message} |
[----------] [-------------] [-------------] |-----------|
[CATEGORY] [TYPE] [LOCATION] - MESSAGE
EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
[DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word
[GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position
[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
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Closes https://github.com/facebook/react-native/pull/17851
Differential Revision: D6925711
Pulled By: hramos
fbshipit-source-id: 6d53ad2dbed2dca20cd21e5b1b0578be13a91aad
Summary:
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Fixes#16000
see [Issue #16000](https://github.com/facebook/react-native/issues/16000)
fix a null pointer exception while using higher version 'com.android.support:appcompat-v7'
N/A
[ANDROID][BUGFIX][Switch] - Fix NPE in Android Switch during measure
Closes https://github.com/facebook/react-native/pull/16064
Differential Revision: D6816122
Pulled By: hramos
fbshipit-source-id: ba9a6febad4884b8ab142d8c7142085367006904
Summary:
ClassCastException fix: getText() returns CharSequence not Spanned.
From the other hand, EditTexts getText method returns Editable which extends Spanned.
This commit fixes two similar bugs one in flat TextView and another in standard TextView.
Also, it removes redundant checks in the ReactEditText.
Application without this change sporadically crashes with the following stack trace:
```
java.lang.ClassCastException: java.lang.String cannot be cast to android.text.Spanned
at com.facebook.react.views.text.ReactTextView.reactTagForTouch(ReactTextView.java:195)
at com.facebook.react.uimanager.TouchTargetHelper.getTouchTargetForView(TouchTargetHelper.java:269)
at com.facebook.react.uimanager.TouchTargetHelper.findTargetTagAndCoordinatesForTouch$58866680(TouchTargetHelper.java:101)
at com.facebook.react.uimanager.JSTouchDispatcher.handleTouchEvent(JSTouchDispatcher.java:77)
at com.facebook.react.ReactRootView.dispatchJSTouchEvent(ReactRootView.java:151)
at com.facebook.react.ReactRootView.onInterceptTouchEvent(ReactRootView.java:127)
at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:2110)
```
Closes https://github.com/facebook/react-native/pull/15452
Differential Revision: D6775986
Pulled By: hramos
fbshipit-source-id: 6de929937cbbb3e7bd98a708a40700f883cbaef0
Summary:
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Attempted fix for issue #17248
Added unit tests that cover the affected function and manually repeated the reproduction steps found in the issue.
Note: I had to apply the attached patch file to actually *run* the tests because they were not enabled. I didn't include this in the PR because it seemed like a secondary problem with possible ramifications (see comment near patched line) beyond this issue. For example, other, unrelated tests break when that line is uncommented.
[textInputTestEnable.patch.txt](https://github.com/facebook/react-native/files/1565807/textInputTestEnable.patch.txt)
If I should apply the patch to this PR or re-enable the tests in some other fashion, please let me know and I can do so.
(none)
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CATEGORY
[----------] TYPE
[ CLI ] [-------------] LOCATION
[ DOCS ] [ BREAKING ] [-------------]
[ GENERAL ] [ BUGFIX ] [-{Component}-]
[ INTERNAL ] [ ENHANCEMENT ] [ {File} ]
[ IOS ] [ FEATURE ] [ {Directory} ] |-----------|
[ ANDROID ] [ MINOR ] [ {Framework} ] - | {Message} |
[----------] [-------------] [-------------] |-----------|
[CATEGORY] [TYPE] [LOCATION] - MESSAGE
EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
[DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word
[GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position
[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
-->
[ANDROID] [BUGFIX] [TextInput] - Fix an issue when swapping to and from the `'visible-password'` or `'phone-pad'` keyboard types.
Closes https://github.com/facebook/react-native/pull/17249
Differential Revision: D6713008
Pulled By: hramos
fbshipit-source-id: 85eeb5398748d48e59d33eb86d851fd02d587a31
Summary:
This implements onKeyPress for Android on TextInputs and addresses https://github.com/facebook/react-native/issues/1882.
**N.B. that this PR has not yet addressed hardware keyboard inputs**, but doing will be fairly trivial. The main challenge was doing this for soft keyboard inputs.
I've tried to match the style as much as I could. Will happily make any suggested edits be they architectural or stylistic design (edit: and of course implementation), but hopefully this is a good first pass :).
I think important to test this on the most popular keyboard types; maybe different languages too.
I have not yet added tests to test implementation, but will be happy to do that also.
- Build & run RNTester project for Android and open TextInput.
- Enter keys into 'event handling' TextInput.
- Verify that keys you enter appear in onKeyPress below the text input
- Test with autocorrect off, on same input and validate that results are the same.
Below is a gif of PR in action.

Closes https://github.com/facebook/react-native/pull/14720
Differential Revision: D6661592
Pulled By: hramos
fbshipit-source-id: 5d53772dc2d127b002ea5fb84fa992934eb65a42
Summary:
👋 Hello! Thanks for react-native, it’s a great project.
I was digging into the Android implementation in _ReactAndroid_ and noticed a couple typos in the documentation. I went through and tried to fix all the typos I could find using [aspell](http://aspell.net).
Not applicable: these changes are only to comments, and CI should be skipped.
[ANDROID][ENHANCEMENT][*] - Correct comment and docblock typos
Closes https://github.com/facebook/react-native/pull/17049
Differential Revision: D6472182
Pulled By: shergin
fbshipit-source-id: 7e62cab118609596b483d1cf16c3abf651d6753b
Summary:
This feature was disabled for multiline textinputs in D3528202 ... seems without a good reason.
The broken autoscroll-to-cursor feature is terribly harmful and counter-intuitive in ALL cases.
I also add a contentSize tracking in the example app to make sure that it is unaffected by this change.
https://pxl.cl/9RHPhttps://github.com/facebook/react-native/issues/12799https://github.com/facebook/react-native/issues/15778
Special thanks to konradkierus!
Reviewed By: sahrens
Differential Revision: D6405985
fbshipit-source-id: 337a390a9db7b3528200ef66c4a079b87608294e
Summary:
There's a crash-inducing bug with `Image.blurRadius` on Android.
`blurRadius` is specified in JavaScript as a `float`, but it's cast to `int` before being passed to the `IterativeBoxBlurPostProcessor`. However, in `IterativeBoxBlurPostProcessor`, there is an argument precondition requiring the integer `blurRadius` to be non-zero.
Because the `== 0` condition is evaluated on the `float`, it's possible for a `blurRadius` in the range of `(0, 1)` (non-inclusive) to pass the conditional, and then be truncated to `0` and passed as an argument to `IterativeBoxBlurPostProcessor`, which will fail its precondition and crash the app.
This change works in our app, which was previously crashing.
[ANDROID] [BUGFIX] [Image] Fixed crash when specifying an Image.blurRadius between (0, 1)
Closes https://github.com/facebook/react-native/pull/16845
Differential Revision: D6387416
Pulled By: shergin
fbshipit-source-id: d5191aa97e949ffd41e6d68c96b3c7bcbc82a52e
Summary:
`Canvas.clipPath` isn't supported with hardware acceleration in APIs below 18. The rounded border rendering logic for Android relies on this method. Therefore, rounded borders do not render correctly on such devices.
**Screenshot of Nexus 5 running API 17 (Before these changes):**
https://pxl.cl/9rsf
**The fix**: If the API version is less than 18 and we're rendering rounded borders, I disable hardware acceleration. Otherwise, I enable it. I'm going to check to see if this has perf regressions by running a CT-Scan.
With this change, rounded borders render correctly on Android devices running versions of Android between Honeycomb to JellyBean MR2.
**Screenshot of Nexus 5 running API 17 (After these changes):**
https://pxl.cl/9rrk
Reviewed By: xiphirx
Differential Revision: D6153087
fbshipit-source-id: 16e35be096051ac817c8b8bcdd132ecff3b4b167
Summary:
React Native 0.43 added additional functionality to setSelectionColor that also tints the cursor drawable of the View. However, some views may not have a cursor drawable set in which case, the code will crash when attempting to load a drawable with resource id 0.
We encountered this in our RN 0.45 upgrade in the Airbnb app.
lelandrichardson
Closes https://github.com/facebook/react-native/pull/14789
Differential Revision: D6386076
Pulled By: shergin
fbshipit-source-id: faa5a1edb3be8d08988f46205c0f22d17b63b5bc
Summary:
We noticed that on Android the lineHeight behaviour is different from iOS for built in fonts and custom fonts. The problem becomes visible when the lineHeight approaches the fontSize, showing a cut-off on the bottom of the TextView. This issue has been raised before in #10712. There is a mention of a PR with a fix in that issue, which has not been merged yet. This implementation is a less intrusive fix leaving the current lineHeight approach in place and fixing the discrepancy only.
This proposed change prioritises ascent over descent for reduction, making the lineHeight functionality behave identical to iOS.
There is no existing test covering the lineHeight property and its behaviour in the CustomLineHeightSpan. This PR contains new unit tests that covers the various scenario's for the lineHeight calculations.
The original behaviour, before the change can against these unit tests. The case that fails is `shouldReduceAscentThird`, which can be made to succeed on the old code by changing the asserts to:
```
assertThat(fm.top).isEqualTo(-5);
assertThat(fm.ascent).isEqualTo(-5);
assertThat(fm.descent).isEqualTo(-4);
assertThat(fm.bottom).isEqualTo(-4);
```
The unit test succeeds for the current implementation, which has the values for ascent and descent inverted.
Below screenshots show before, after and iOS:
BEFORE

AFTER

iOS

[ANDROID] [BUGFIX] [Text] - Fix the lineHeight behaviour on Android to match iOS
Closes https://github.com/facebook/react-native/pull/16448
Differential Revision: D6221854
Pulled By: andreicoman11
fbshipit-source-id: 7292f0f05f212d79678ac9d73e8a46bf93f1a7c6
Summary:
`visible-password` represents a very basic keyboard, typically only
letters and numbers. Backed by InputType.TYPE_TEXT_VARIATION_VISIBLE_PASSWORD,
it is useful for things like password and code entry fields. It can also be more
effective than autoCorrect={false} for disabling autocompletion on some keyboards
(like Gboard).
Note `secureTextEntry` also affects `TYPE_TEXT_VARIATION_*` flags internally, so there
may be some undefined behavior when combining `secureTextEntry` with
`keyboardType="visible-password"`
Also, while here, improve the documentation on TextInput to explicitly enumerate
which keyboardType applies to Android vs. iOS (since this is the first android-specific)
Reviewed By: shergin
Differential Revision: D6005353
fbshipit-source-id: 13af90c96353f714c0e106dd0fde90184a476533