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7 Commits
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b7bb2e5745 |
Add support for Android TV devices
Summary: <!-- Thank you for sending the PR! We appreciate you spending the time to work on these changes. Help us understand your motivation by explaining why you decided to make this change. You can learn more about contributing to React Native here: http://facebook.github.io/react-native/docs/contributing.html Happy contributing! --> * To be on par with Apple TV support, this makes it possible to run React Native apps on Android TV devices (See also: https://react-native.canny.io/feature-requests/p/android-tv-support) * These changes also make it possible to navigate through the app using D-PAD buttons that are present on some mobile devices * Since these changes affect, among others, `ReactRootView.java` and `Touchable.js` code and are closely related to Apple TV implementation, it makes sense for them to be included in the core - React native apps can be launched on Android TV devices and properly render their content - Navigation is possible using left, right, top, bottom arrows from the remote (or D-PAD) - Touchable components can handle D-PAD center button press events and correctly fire their `onPress` handlers - Touchable components will receive `onPressIn` and `onPressOut` events and can react to focus/blur changes appropriately (just like on Apple TV) - `Platform` constants allow to check if the react-native app is running on TV (`Platform.isTV`) - `ScrollView`s behave correctly (same as native implementation) when switching to view outside bounds – that is, the container would scroll such that the newly focused element is fully visible - Native "clicking" sounds are played when moving between focusable elements - Play/Pause click event is send to `TVEventHandler` - Rewind and FastForward events are send to `TVEventHandler` - Back button behaves as a normal Android back button - Diagonal buttons work correctly on Android TV, e.g. if there is no button directly to the right from the focused one, but there is one to the right but a bit higher/lower it will grab focus - Dev menu can be accessed by long pressing fast forward button A demo showing RNTester app running on Android TV device (Amazon Fire TV Stick) can be found here: [](http://www.youtube.com/watch?v=EzIQErHhY20) - `TextInput` will not work on Android TV devices. There's an issue with native `ReactEditText` implementation that prevents it from receiving focus. This makes it impossible to navigate to `TextInput`. This will be fixed next, but will be included in a separate Pull Request - ~Overlay permissions cannot be granted on Android TV devices running Android version >= 6.0 This is because the overlay permission can only be granted by firing an Intent to open settings page (`ACTION_MANAGE_OVERLAY_PERMISSION`). Since this page does not exist on TV devices the permission cannot be requested. This will make the app crash when trying to open dev menu (⌘+M) or displaying a redbox error. Note: This does not affect devices running Android version < 6.0 (for example Amazon Fire TV Stick)~ This is now fixed by: https://github.com/facebook/react-native/pull/16596 * Launch the RNTester app on Android TV device. * Ensure it launches without a crash * Ensure basic navigation is possible * Ensure Touchable components can receive select events * Ensure the changes do not break current Android and iOS mobile devices functionality. * Ensure the changes do not break current Apple TV functionality. [RNAndroidTVDemo video](http://img.youtube.com/vi/EzIQErHhY20/0.jpg) * Added `ReactAndroidTVViewManager` that handles TV `KeyEvent`s and dispatches events to JS - This is the core that enables basic navigation functionality on Android TV devices * Following the above change we copy `TVEventHandler.ios.js` into `TVEventHandler.android.js` to enable JS to pick up those native navigation events and dispatch them further to subscribed views. (Note: We do not have a native `TVNavigationEventEmitter` implementation on Android, thus this file is slightly modified, e.g. it does pass `null` to `NativeEventEmitter` constructor) * Added `uiMode` to `AndroidInfoModule`. (**Note**: This required changing `extends BaseJavaModule` to `extends ReactContextBaseJavaModule` to be able to use `getSystemService` which requires `Context` instance! * Added `isTV` constants to both `Platform.ios.js` (keeping the deprecated `isTVOS` as well) and `Platform.android.js` * Changed condition check on `Touchable.js` to use the newly added `isTV` flag to properly handle TV navigation events on Android as well * Added `LEANBACK_LAUNCHER` to `RNTester` `intent-filter` so that it is possible to launch it on Android TV devices. * See also a PR to `react-native-website` repo with updated docs for Android TV: https://github.com/facebook/react-native-website/pull/59 - [ ] Fix `TextInput` components handling by allowing them to be focused and making a proper navigation between them (and/or other components) possible. One thing to note here that the default behavior to immediately open software keyboard when focused on `TextInput` field will need to be adjusted on Android TV as well) - [x] Fix overlay permissions issue by changing the way redbox/dev menu are displayed (see: https://github.com/facebook/react-native/pull/16596) - [ ] Adjust placement of TV-related files (e.g. the `TVEventHandler.js` file is placed inside `AppleTV` directory which is not accurate, since it does handle Android TV events as well) Previous discussion: https://github.com/SoftwareMansion/react-native/pull/1 <!-- Help reviewers and the release process by writing your own release notes **INTERNAL and MINOR tagged notes will not be included in the next version's final release notes.** CATEGORY [----------] TYPE [ CLI ] [-------------] LOCATION [ DOCS ] [ BREAKING ] [-------------] [ GENERAl ] [ BUGFIX ] [-{Component}-] [ INTERNAL ] [ ENHANCEMENT ] [ {File} ] [ IOS ] [ FEATURE ] [ {Directory} ] |-----------| [ ANDROID ] [ MINOR ] [ {Framework} ] - | {Message} | [----------] [-------------] [-------------] |-----------| [CATEGORY] [TYPE] [LOCATION] - MESSAGE EXAMPLES: [IOS] [BREAKING] [FlatList] - Change a thing that breaks other things [ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput [CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with [DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word [GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position [INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see --> [ANDROID] [FEATURE] [TV] - Added support for Android TV devices Closes https://github.com/facebook/react-native/pull/16500 Differential Revision: D6536847 Pulled By: hramos fbshipit-source-id: 17bbb11e8583b97f195ced5fd9762f8902fb8a3d |
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d19afc73f5 |
Use currentActivity to display redbox, loading view and dev menu
Summary:
This change aims at replacing SYSTEM_ALERT_WINDOW/OVERLAY API being used for rendering dev support related views on Android (redbox, dev menu, green loading view) with API that does not require any special permission. The permission is still used for displaying perf monitor, although it is no longer requested at app startup but only when perf monitor gets enabled.
This change should not affect the way react native apps work in production environment as in release mode all dev support functionality is disabled.
There are two main reasons why requiring SYSTEM_ALERT/OVERLAY permission for displaying basic dev related windows is problematic:
1) On Android >=6 devices it is required that overlay permission is granted in device settings for apps being side loaded (not installed via play store which is usually the case for apps being developed). Although this setting is not available on some Android devices including Google's stock Android TV version. On such devices App cannot be granted rights to draw in system alert window which cases the app to crash (instead of showing a redbox or dev menu dialog)
2) Some Android device vendors have issues with implementation of `Settings.canDrawOverlays` that always return false (I've seen it on Xiaomi Redmi 4A with Android 6.1). This issue because of the following code in [ReactActivityDelegate.java#L90](
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d21aa92480 |
Android - Fix Overlay for Marshmallow 23+
Summary: Currently any React Native apps that target API 23 or greater will crash on the first initial debug/dev build due to the overlay permission. Sadly there isn't a concrete "request permission" baked into the Marshmallow permission system. However, we can launch the overlay screen without starting the react app and once its turned on start the app. - https://github.com/facebook/react-native/issues/10454 - targetSdkVersion 23 lead crash / App crash for targeting 23+ - https://github.com/facebook/react-native/pull/10479 - Add the overlay permission information / Larger discussion around targeting API 23+ - Intent to Overlay permission goes directly to the app in question, rather then the general full listing of applications. This allows a developer who is not familiar with the system to easily toggle the overlay without getting confused. **Test plan (required)** * Ran UIExplorer App on fresh install with Target 23 ``` cd react-native ./gradlew :Examples:UI Closes https://github.com/facebook/react-native/pull/11316 Differential Revision: D4286351 fbshipit-source-id: 024e97c08c40ee23646dd153794fcde7127b2308 |
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51efaab120 |
Handle "Never Ask Again" in permissions and add requestMultiplePermissions
Summary: In order to get featured in the Google Play Store, we had to handle a few specific cases with permissions based on feedback from the editorial team. First, which was previously possible with this permissions module was bumping the sdk to version 23. The second is requesting multiple permissions at one time. In order for the camera + upload to work, we needed to request both camera permissions + media storage in one flow. The last is handling the case where the user checks the "Never Ask Again" box. This will only appear after a user denies a permission once and is then prompted again. The logic for handling this case is taken from here: http://stackoverflow.com/questions/31928868/how-do-we-distinguish-never-asked-from-stop-asking-in-android-ms-runtime-permis/35495372#35495372 We were also seeing a few crashes similar to #10009 due to `onRequestPermissionsResult` being called before `onResume` (http://stackoverflow.com/questions/35205643/why-is-onresume-called-after-onrequestpermissionsresult), so I delaye Closes https://github.com/facebook/react-native/pull/10221 Differential Revision: D4232551 fbshipit-source-id: fee698d1c48a2d86623cb87996f3d17f4c10a62e |
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af2bb20893 |
make main component name nullable
Summary: Sometimes the main component name is not known at activity construction time and depends on e.g. reading shared preferences. To support this use case, make `(Fragment)ReactActivity#getMainComponentName()` nullable and return `null` by default. In this case, the app will not be loaded in `onCreate` by default and the user has to call `loadApp` manually once the component name is known. Reviewed By: andreicoman11 Differential Revision: D3722517 fbshipit-source-id: 062eed158798606e4160f1c142b23fd98ca618c8 |
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fbd2e13910 |
Add Activity to onActivityResult listener interface
Summary: The Android lifecycle is weird: turns out `onActivityResult` is called before `onResume`. This means `getCurrentActivity()` could return the wrong instance, or `null` if the activity was destroyed. To give developers access to the Activity receiving the result (which is also about to become the current activity), pass it as an argumento the listener. Fixes github issue #8694. Reviewed By: donyu Differential Revision: D3704141 fbshipit-source-id: e7e00ccc28114f97415e5beab8c9b10cb1e530be |
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3c4fd42749 |
add ReactFragmentActivity, share delegate with ReactActivity
Summary: Add FragmentActivity-based ReactFragmentActivity to support apps using the v4 support lib. Add delegate class to share implementation details between the new class and ReactActivity. Reviewed By: astreet Differential Revision: D3655428 fbshipit-source-id: d3ff916538e13b6f0d594bbb91555e322645e954 |