Summary:
This is the next incremental step to rewrite node-haste. I apologize for the size of this diff but there is really no smaller way to do this. The current architecture passes a single file watcher instance into many classes that each subscribe to file changes. It's really hard to keep track of this. The new implementation reduces the listeners to two (will eventually be just one!) - one in DependencyGraph and one in it's parent's parent's parent (ugh! This doesn't make any sense). This should make it much more straightforward to understand what happens when a file changes.
I was able to remove a bunch of tests because jest's watcher takes care of things like ignore patterns. Some of the tests were specifically testing for whether the change events were invoked and they are now much more straightforward as well by manually invoking the `processFileChange` methods.
(Relanding a fixed version of D4161662)
Reviewed By: kentaromiura
Differential Revision: D4194378
fbshipit-source-id: 8c008247a911573f6b5f6b0b374d50d38f62a4f5
Summary: Use native Promises in React Native Packager. Remove all the non-standard `Promise.done()` calls throughout the codebase & replace `Promise.denodeify` with the stand-alone `denodeify` module.
Reviewed By: davidaurelio
Differential Revision: D4146965
fbshipit-source-id: 1730531c914863ac3c52626801d9f91c28eed717
Summary: This makes the `hash` property of asset data depend on asset file contents rather than modification time of files. That means that bundles will be consistent across different checkouts.
Reviewed By: martinbigio
Differential Revision: D3856815
fbshipit-source-id: 8bfea4e0a714f48fc6a4ae5ed2a1426dc8d5868e
Summary:
I'm not sure if this was actually breaking anything, but I don't think `new` before `Promise.race()` is conventional.
Closes https://github.com/facebook/react-native/pull/9817
Differential Revision: D3836814
Pulled By: javache
fbshipit-source-id: 3bde46dca3760c3f7f3427f6346dd5f16f8ac011
Summary:
We have a weak build machine for React Native app: a poor Mac Book Air with HDD, which is very slow.
So, fs operations sometimes fail because of timeout.
We likely don't care about build time, but it's pretty annoying to restart builds sometimes.
In this PR I make timeout injectable via environment variable.
__USAGE__:
export this variable into environment. It's measured in miliseconds.
Example, for 1 minute timeout:
`export REACT_NATIVE_FSOP_TIMEOUT=60000`
If you don't specify it, it will remain default value: `15000`
This should not break anything, but repair slow builds.
Related to : #9373 , #8794 (I think so)
This PR should handle case of issue and close#9373
Closes https://github.com/facebook/react-native/pull/9374
Differential Revision: D3709325
Pulled By: bestander
fbshipit-source-id: b00c89e10d05362314546faea7a4524f3d327c97
Summary:
Since jest stopped using node-haste a while ago, we are the only client left.
This brings back node-haste back to fbsource to allow us to iterate faster.
Reviewed By: bestander
Differential Revision: D3641341
fbshipit-source-id: a859f8834765723a3515e2cf265581b9dd83997c
Summary:
When an asset is included in a module, and the directory for that asset can't be found in any of the roots, it is hard to debug that, because the error message contains neither the name of the requested file, the sub directory it is located in, nor the roots that have been searched for it. It becomes more difficult, because that exception is created asynchronously. It contains the calling promise code.
This diff makes the error message more useful by including the name of the file, the sub directory, and the roots.
Reviewed By: bestander
Differential Revision: D3456738
fbshipit-source-id: 60b81f04626ad386f7120247c5f5361c81c52968
Summary:
Update to node-haste 2.12.0 to support pass through configuration of supported platforms.
Closes https://github.com/facebook/react-native/pull/7660
Differential Revision: D3335034
Pulled By: mkonicek
fbshipit-source-id: d238b90a90d51654301d61251ceb26d183fef57a
Summary:This PR fixes a bug where when using relative roots for the packager server, asset paths would be deemed invalid by the recently introduced security check. Resolving the root to an absolute path fixes that problem.
I'd be happy to write a regression test for this but I had a hard time setting up a mock file system with relative paths. If it is required, some help would be appreciated...
Closes https://github.com/facebook/react-native/pull/7161
Differential Revision: D3214840
fb-gh-sync-id: 08e13fb9f94a98206fd2d090f74a8b63ba2bf80f
fbshipit-source-id: 08e13fb9f94a98206fd2d090f74a8b63ba2bf80f
Summary:`/assets/...` requests previously supported path-traversal potentially exposing and serving (private) files outside roots.
**Test plan**
Prior to patching perform the a path-traversal request to the server:
```
GET /assets/../../../../etc/hosts HTTP/1.1
Cache-Control: no-store
Host: 127.0.0.1:8081
Connection: close
Accept-Encoding: gzip
User-Agent: okhttp/2.5.0
```
Apply patch and verify a `404` response with body: `Asset not found`
Test normal asset requests work.
Closes https://github.com/facebook/react-native/pull/6398
Differential Revision: D3034857
Pulled By: shayne
fb-gh-sync-id: f0e6714e4e3c5a63a3a402634a1eb5f3186d3561
shipit-source-id: f0e6714e4e3c5a63a3a402634a1eb5f3186d3561
Summary:- lint bot is now managed by Circle CI
- checked that flow and lint errors are caught both by bot and CI
- flow fix for npm 3
- Travis is now using npm 2 and Circle CI npm 3
- Refactored Travis script to be able to be able to fail on multiple lines
Closes https://github.com/facebook/react-native/pull/6508
Differential Revision: D3069500
Pulled By: davidaurelio
fb-gh-sync-id: 02772bf1eae5f2c44489c2e3a01899428a9640cb
shipit-source-id: 02772bf1eae5f2c44489c2e3a01899428a9640cb
Summary: This updates to the latest published node-haste version, and also adapts code and tests to that version. Future upgrades should be easier.
Reviewed By: bestander
Differential Revision: D2963144
fb-gh-sync-id: 9fd2c84fc49643fb85ee5d9674a5e458d43d44ca
shipit-source-id: 9fd2c84fc49643fb85ee5d9674a5e458d43d44ca
Summary: This installs the 2.0 version of node-haste, removes the DependencyResolver and fixes up all the tests.
Reviewed By: davidaurelio
Differential Revision: D2943416
fb-gh-sync-id: aa83d436a33f910d12ed4cc6e2ad8d5742c123a5
shipit-source-id: aa83d436a33f910d12ed4cc6e2ad8d5742c123a5
Summary:
We don't currently support platform extensions in asset modules.
This adds supports for it:
```
require('./a.png');
```
Will require 'a.ios.png' if it exists and 'a.png' if it doesn't.
Summary:
@public
Fixes#773, #1055
The resolver was getting a bit unwieldy because a lot has changed since the initial writing (porting node-haste).
This also splits up a large complex file into the following:
* Makes use of classes: Module, AssetModule, Package, and AssetModule_DEPRECATED (`image!` modules)
* DependencyGraph is lazy for everything that isn't haste modules and packages (need to read ahead of time)
* Lazy makes it fast, easier to reason about, and easier to add new loaders
* Has a centralized filesystem wrapper: fast-fs (ffs)
* ffs is async and lazy for any read operation and sync for directory/file lookup which makes it fast
* we can easily drop in different adapters for ffs to be able to build up the tree: watchman, git ls-files, etc
* use es6 for classes and easier to read promise-based code
Follow up diffs will include:
* Using new types (Module, AssetModule etc) in the rest of the codebase (currently we convert to plain object which is a bit of a hack)
* using watchman to build up the fs
* some caching at the object creation level (we are recreating Modules and Packages many times, we can cache them)
* A plugin system for loaders (e.g. @tadeuzagallo wants to add a native module loader)
Test Plan:
* ./runJestTests.sh react-packager
* ./runJestTests.sh PackagerIntegration
* Export open source and run the e2e test
* reset cache
* ./fbrnios.sh run and click around
Summary:
@public
1. Default to first class support of popular image formats
2. Add tests to make sure we support other than png
Test Plan:
1. ./runJestTests.sh
2. Add test.png and test.jpg images in the Playground app dir
3. require both images and render then in the playground app
4. they render